cao.prefab 114 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273227422752276227722782279228022812282228322842285228622872288228922902291229222932294229522962297229822992300230123022303230423052306230723082309231023112312231323142315231623172318231923202321232223232324232523262327232823292330233123322333233423352336233723382339234023412342234323442345234623472348234923502351235223532354235523562357235823592360236123622363236423652366236723682369237023712372237323742375237623772378237923802381238223832384238523862387238823892390239123922393239423952396239723982399240024012402240324042405240624072408240924102411241224132414241524162417241824192420242124222423242424252426242724282429243024312432243324342435243624372438243924402441244224432444244524462447244824492450245124522453245424552456245724582459246024612462246324642465246624672468246924702471247224732474247524762477247824792480248124822483248424852486248724882489249024912492249324942495249624972498249925002501250225032504250525062507250825092510251125122513251425152516251725182519252025212522252325242525252625272528252925302531253225332534253525362537253825392540254125422543254425452546254725482549255025512552255325542555255625572558255925602561256225632564256525662567256825692570257125722573257425752576257725782579258025812582258325842585258625872588258925902591259225932594259525962597259825992600260126022603260426052606260726082609261026112612261326142615261626172618261926202621262226232624262526262627262826292630263126322633263426352636263726382639264026412642264326442645264626472648264926502651265226532654265526562657265826592660266126622663266426652666266726682669267026712672267326742675267626772678267926802681268226832684268526862687268826892690269126922693269426952696269726982699270027012702270327042705270627072708270927102711271227132714271527162717271827192720272127222723272427252726272727282729273027312732273327342735273627372738273927402741274227432744274527462747274827492750275127522753275427552756275727582759276027612762276327642765276627672768276927702771277227732774277527762777277827792780278127822783278427852786278727882789279027912792279327942795279627972798279928002801280228032804280528062807280828092810281128122813281428152816281728182819282028212822282328242825282628272828282928302831283228332834283528362837283828392840284128422843284428452846284728482849285028512852285328542855285628572858285928602861286228632864286528662867286828692870287128722873287428752876287728782879288028812882288328842885288628872888288928902891289228932894289528962897289828992900290129022903290429052906290729082909291029112912291329142915291629172918291929202921292229232924292529262927292829292930293129322933293429352936293729382939294029412942294329442945294629472948294929502951295229532954295529562957295829592960296129622963296429652966296729682969297029712972297329742975297629772978297929802981298229832984298529862987298829892990299129922993299429952996299729982999300030013002300330043005300630073008300930103011301230133014301530163017301830193020302130223023302430253026302730283029303030313032303330343035303630373038303930403041304230433044304530463047304830493050305130523053305430553056305730583059306030613062306330643065306630673068306930703071307230733074307530763077307830793080308130823083308430853086308730883089309030913092309330943095309630973098309931003101310231033104310531063107310831093110311131123113311431153116311731183119312031213122312331243125312631273128312931303131313231333134313531363137313831393140314131423143314431453146314731483149315031513152315331543155315631573158315931603161316231633164316531663167316831693170317131723173317431753176317731783179318031813182318331843185318631873188318931903191319231933194319531963197319831993200320132023203320432053206320732083209321032113212321332143215321632173218321932203221322232233224322532263227322832293230323132323233323432353236323732383239324032413242324332443245324632473248324932503251325232533254325532563257325832593260326132623263326432653266326732683269327032713272327332743275327632773278327932803281328232833284328532863287328832893290329132923293329432953296329732983299330033013302330333043305330633073308330933103311331233133314331533163317331833193320332133223323332433253326332733283329333033313332333333343335333633373338333933403341334233433344334533463347334833493350335133523353335433553356335733583359336033613362336333643365336633673368336933703371337233733374337533763377337833793380338133823383338433853386338733883389339033913392339333943395339633973398339934003401340234033404340534063407340834093410341134123413341434153416341734183419342034213422342334243425342634273428342934303431343234333434343534363437343834393440344134423443344434453446344734483449345034513452345334543455345634573458345934603461346234633464346534663467346834693470347134723473347434753476347734783479348034813482348334843485348634873488348934903491349234933494349534963497349834993500350135023503350435053506350735083509351035113512351335143515351635173518351935203521352235233524352535263527352835293530353135323533353435353536353735383539354035413542354335443545354635473548354935503551355235533554355535563557355835593560356135623563356435653566356735683569357035713572357335743575357635773578357935803581358235833584358535863587358835893590359135923593359435953596359735983599360036013602360336043605360636073608360936103611361236133614361536163617361836193620362136223623362436253626362736283629363036313632363336343635363636373638363936403641364236433644364536463647364836493650365136523653365436553656365736583659366036613662366336643665366636673668366936703671367236733674367536763677367836793680368136823683368436853686368736883689369036913692369336943695369636973698369937003701370237033704370537063707370837093710371137123713371437153716371737183719372037213722372337243725372637273728372937303731373237333734373537363737373837393740374137423743374437453746374737483749375037513752375337543755375637573758375937603761376237633764376537663767376837693770377137723773377437753776377737783779378037813782378337843785378637873788378937903791379237933794379537963797379837993800380138023803380438053806380738083809381038113812381338143815381638173818381938203821382238233824382538263827382838293830383138323833383438353836383738383839384038413842384338443845384638473848384938503851385238533854385538563857385838593860386138623863386438653866386738683869387038713872387338743875387638773878387938803881388238833884
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &384330048299312834
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 384330048299312833}
  12. - component: {fileID: 384330048299312847}
  13. - component: {fileID: 384330048299312832}
  14. m_Layer: 0
  15. m_Name: huahua_01 (5)
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 1
  20. m_IsActive: 1
  21. --- !u!4 &384330048299312833
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 384330048299312834}
  28. m_LocalRotation: {x: -0, y: 0.95495564, z: -0, w: 0.2967486}
  29. m_LocalPosition: {x: 135.4, y: 0.197, z: 246.82}
  30. m_LocalScale: {x: 1.1832601, y: 1.1832601, z: 1.1832601}
  31. m_Children: []
  32. m_Father: {fileID: 5470934749447739495}
  33. m_RootOrder: 34
  34. m_LocalEulerAnglesHint: {x: 0, y: 145.475, z: 0}
  35. --- !u!33 &384330048299312847
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 384330048299312834}
  42. m_Mesh: {fileID: 4300000, guid: b05d090602845b54395e7d99b621b7f6, type: 3}
  43. --- !u!23 &384330048299312832
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 384330048299312834}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RenderingLayerMask: 1
  58. m_RendererPriority: 0
  59. m_Materials:
  60. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  61. m_StaticBatchInfo:
  62. firstSubMesh: 0
  63. subMeshCount: 0
  64. m_StaticBatchRoot: {fileID: 0}
  65. m_ProbeAnchor: {fileID: 0}
  66. m_LightProbeVolumeOverride: {fileID: 0}
  67. m_ScaleInLightmap: 1
  68. m_PreserveUVs: 0
  69. m_IgnoreNormalsForChartDetection: 0
  70. m_ImportantGI: 0
  71. m_StitchLightmapSeams: 0
  72. m_SelectedEditorRenderState: 3
  73. m_MinimumChartSize: 4
  74. m_AutoUVMaxDistance: 0.5
  75. m_AutoUVMaxAngle: 89
  76. m_LightmapParameters: {fileID: 0}
  77. m_SortingLayerID: 0
  78. m_SortingLayer: 0
  79. m_SortingOrder: 0
  80. --- !u!1 &384330048319343849
  81. GameObject:
  82. m_ObjectHideFlags: 0
  83. m_CorrespondingSourceObject: {fileID: 0}
  84. m_PrefabInstance: {fileID: 0}
  85. m_PrefabAsset: {fileID: 0}
  86. serializedVersion: 6
  87. m_Component:
  88. - component: {fileID: 384330048319343848}
  89. - component: {fileID: 384330048319343862}
  90. - component: {fileID: 384330048319343863}
  91. m_Layer: 0
  92. m_Name: huahua_01 (8)
  93. m_TagString: Untagged
  94. m_Icon: {fileID: 0}
  95. m_NavMeshLayer: 0
  96. m_StaticEditorFlags: 1
  97. m_IsActive: 1
  98. --- !u!4 &384330048319343848
  99. Transform:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. m_GameObject: {fileID: 384330048319343849}
  105. m_LocalRotation: {x: -0, y: 0.51788265, z: -0, w: -0.8554517}
  106. m_LocalPosition: {x: -3.626, y: 0.362, z: -185.418}
  107. m_LocalScale: {x: 0.70776534, y: 0.70776534, z: 0.70776534}
  108. m_Children: []
  109. m_Father: {fileID: 5470934749447739495}
  110. m_RootOrder: 43
  111. m_LocalEulerAnglesHint: {x: 0, y: 297.619, z: 0}
  112. --- !u!33 &384330048319343862
  113. MeshFilter:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. m_GameObject: {fileID: 384330048319343849}
  119. m_Mesh: {fileID: 4300000, guid: b05d090602845b54395e7d99b621b7f6, type: 3}
  120. --- !u!23 &384330048319343863
  121. MeshRenderer:
  122. m_ObjectHideFlags: 0
  123. m_CorrespondingSourceObject: {fileID: 0}
  124. m_PrefabInstance: {fileID: 0}
  125. m_PrefabAsset: {fileID: 0}
  126. m_GameObject: {fileID: 384330048319343849}
  127. m_Enabled: 1
  128. m_CastShadows: 1
  129. m_ReceiveShadows: 1
  130. m_DynamicOccludee: 1
  131. m_MotionVectors: 1
  132. m_LightProbeUsage: 1
  133. m_ReflectionProbeUsage: 1
  134. m_RenderingLayerMask: 1
  135. m_RendererPriority: 0
  136. m_Materials:
  137. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  138. m_StaticBatchInfo:
  139. firstSubMesh: 0
  140. subMeshCount: 0
  141. m_StaticBatchRoot: {fileID: 0}
  142. m_ProbeAnchor: {fileID: 0}
  143. m_LightProbeVolumeOverride: {fileID: 0}
  144. m_ScaleInLightmap: 1
  145. m_PreserveUVs: 0
  146. m_IgnoreNormalsForChartDetection: 0
  147. m_ImportantGI: 0
  148. m_StitchLightmapSeams: 0
  149. m_SelectedEditorRenderState: 3
  150. m_MinimumChartSize: 4
  151. m_AutoUVMaxDistance: 0.5
  152. m_AutoUVMaxAngle: 89
  153. m_LightmapParameters: {fileID: 0}
  154. m_SortingLayerID: 0
  155. m_SortingLayer: 0
  156. m_SortingOrder: 0
  157. --- !u!1 &384330048556146477
  158. GameObject:
  159. m_ObjectHideFlags: 0
  160. m_CorrespondingSourceObject: {fileID: 0}
  161. m_PrefabInstance: {fileID: 0}
  162. m_PrefabAsset: {fileID: 0}
  163. serializedVersion: 6
  164. m_Component:
  165. - component: {fileID: 384330048556146476}
  166. - component: {fileID: 384330048556146473}
  167. - component: {fileID: 384330048556146474}
  168. - component: {fileID: 384330048556146475}
  169. m_Layer: 0
  170. m_Name: cao_07 (79)
  171. m_TagString: Untagged
  172. m_Icon: {fileID: 0}
  173. m_NavMeshLayer: 0
  174. m_StaticEditorFlags: 1
  175. m_IsActive: 1
  176. --- !u!4 &384330048556146476
  177. Transform:
  178. m_ObjectHideFlags: 0
  179. m_CorrespondingSourceObject: {fileID: 0}
  180. m_PrefabInstance: {fileID: 0}
  181. m_PrefabAsset: {fileID: 0}
  182. m_GameObject: {fileID: 384330048556146477}
  183. m_LocalRotation: {x: -0.6913729, y: 0.14833613, z: 0.14833613, w: 0.6913729}
  184. m_LocalPosition: {x: -14.935, y: -0.10111, z: -15.875}
  185. m_LocalScale: {x: 1.0706255, y: 1.0706261, z: 1.0706266}
  186. m_Children: []
  187. m_Father: {fileID: 5470934749447739495}
  188. m_RootOrder: 33
  189. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 24.219002}
  190. --- !u!33 &384330048556146473
  191. MeshFilter:
  192. m_ObjectHideFlags: 0
  193. m_CorrespondingSourceObject: {fileID: 0}
  194. m_PrefabInstance: {fileID: 0}
  195. m_PrefabAsset: {fileID: 0}
  196. m_GameObject: {fileID: 384330048556146477}
  197. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  198. --- !u!23 &384330048556146474
  199. MeshRenderer:
  200. m_ObjectHideFlags: 0
  201. m_CorrespondingSourceObject: {fileID: 0}
  202. m_PrefabInstance: {fileID: 0}
  203. m_PrefabAsset: {fileID: 0}
  204. m_GameObject: {fileID: 384330048556146477}
  205. m_Enabled: 1
  206. m_CastShadows: 1
  207. m_ReceiveShadows: 1
  208. m_DynamicOccludee: 1
  209. m_MotionVectors: 1
  210. m_LightProbeUsage: 1
  211. m_ReflectionProbeUsage: 1
  212. m_RenderingLayerMask: 1
  213. m_RendererPriority: 0
  214. m_Materials:
  215. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  216. m_StaticBatchInfo:
  217. firstSubMesh: 0
  218. subMeshCount: 0
  219. m_StaticBatchRoot: {fileID: 0}
  220. m_ProbeAnchor: {fileID: 0}
  221. m_LightProbeVolumeOverride: {fileID: 0}
  222. m_ScaleInLightmap: 1
  223. m_PreserveUVs: 0
  224. m_IgnoreNormalsForChartDetection: 0
  225. m_ImportantGI: 0
  226. m_StitchLightmapSeams: 0
  227. m_SelectedEditorRenderState: 3
  228. m_MinimumChartSize: 4
  229. m_AutoUVMaxDistance: 0.5
  230. m_AutoUVMaxAngle: 89
  231. m_LightmapParameters: {fileID: 0}
  232. m_SortingLayerID: 0
  233. m_SortingLayer: 0
  234. m_SortingOrder: 0
  235. --- !u!95 &384330048556146475
  236. Animator:
  237. serializedVersion: 3
  238. m_ObjectHideFlags: 0
  239. m_CorrespondingSourceObject: {fileID: 0}
  240. m_PrefabInstance: {fileID: 0}
  241. m_PrefabAsset: {fileID: 0}
  242. m_GameObject: {fileID: 384330048556146477}
  243. m_Enabled: 1
  244. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  245. m_Controller: {fileID: 0}
  246. m_CullingMode: 0
  247. m_UpdateMode: 0
  248. m_ApplyRootMotion: 0
  249. m_LinearVelocityBlending: 0
  250. m_WarningMessage:
  251. m_HasTransformHierarchy: 1
  252. m_AllowConstantClipSamplingOptimization: 1
  253. m_KeepAnimatorControllerStateOnDisable: 0
  254. --- !u!1 &384330048589716649
  255. GameObject:
  256. m_ObjectHideFlags: 0
  257. m_CorrespondingSourceObject: {fileID: 0}
  258. m_PrefabInstance: {fileID: 0}
  259. m_PrefabAsset: {fileID: 0}
  260. serializedVersion: 6
  261. m_Component:
  262. - component: {fileID: 384330048589716648}
  263. - component: {fileID: 384330048589716662}
  264. - component: {fileID: 384330048589716663}
  265. m_Layer: 0
  266. m_Name: huahua_02 (10)
  267. m_TagString: Untagged
  268. m_Icon: {fileID: 0}
  269. m_NavMeshLayer: 0
  270. m_StaticEditorFlags: 1
  271. m_IsActive: 1
  272. --- !u!4 &384330048589716648
  273. Transform:
  274. m_ObjectHideFlags: 0
  275. m_CorrespondingSourceObject: {fileID: 0}
  276. m_PrefabInstance: {fileID: 0}
  277. m_PrefabAsset: {fileID: 0}
  278. m_GameObject: {fileID: 384330048589716649}
  279. m_LocalRotation: {x: -0, y: -0.40098596, z: -0, w: 0.91608423}
  280. m_LocalPosition: {x: -35.96, y: 0.33722776, z: -223.72}
  281. m_LocalScale: {x: 1, y: 1, z: 1}
  282. m_Children: []
  283. m_Father: {fileID: 5470934749447739495}
  284. m_RootOrder: 38
  285. m_LocalEulerAnglesHint: {x: 0, y: -767.28, z: 0}
  286. --- !u!33 &384330048589716662
  287. MeshFilter:
  288. m_ObjectHideFlags: 0
  289. m_CorrespondingSourceObject: {fileID: 0}
  290. m_PrefabInstance: {fileID: 0}
  291. m_PrefabAsset: {fileID: 0}
  292. m_GameObject: {fileID: 384330048589716649}
  293. m_Mesh: {fileID: 4300000, guid: 2f6b7e3bec9af7941b17af89d7794c64, type: 3}
  294. --- !u!23 &384330048589716663
  295. MeshRenderer:
  296. m_ObjectHideFlags: 0
  297. m_CorrespondingSourceObject: {fileID: 0}
  298. m_PrefabInstance: {fileID: 0}
  299. m_PrefabAsset: {fileID: 0}
  300. m_GameObject: {fileID: 384330048589716649}
  301. m_Enabled: 1
  302. m_CastShadows: 1
  303. m_ReceiveShadows: 1
  304. m_DynamicOccludee: 1
  305. m_MotionVectors: 1
  306. m_LightProbeUsage: 1
  307. m_ReflectionProbeUsage: 1
  308. m_RenderingLayerMask: 1
  309. m_RendererPriority: 0
  310. m_Materials:
  311. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  312. m_StaticBatchInfo:
  313. firstSubMesh: 0
  314. subMeshCount: 0
  315. m_StaticBatchRoot: {fileID: 0}
  316. m_ProbeAnchor: {fileID: 0}
  317. m_LightProbeVolumeOverride: {fileID: 0}
  318. m_ScaleInLightmap: 1
  319. m_PreserveUVs: 0
  320. m_IgnoreNormalsForChartDetection: 0
  321. m_ImportantGI: 0
  322. m_StitchLightmapSeams: 0
  323. m_SelectedEditorRenderState: 3
  324. m_MinimumChartSize: 4
  325. m_AutoUVMaxDistance: 0.5
  326. m_AutoUVMaxAngle: 89
  327. m_LightmapParameters: {fileID: 0}
  328. m_SortingLayerID: 0
  329. m_SortingLayer: 0
  330. m_SortingOrder: 0
  331. --- !u!1 &384330048661081159
  332. GameObject:
  333. m_ObjectHideFlags: 0
  334. m_CorrespondingSourceObject: {fileID: 0}
  335. m_PrefabInstance: {fileID: 0}
  336. m_PrefabAsset: {fileID: 0}
  337. serializedVersion: 6
  338. m_Component:
  339. - component: {fileID: 384330048661081158}
  340. - component: {fileID: 384330048661081155}
  341. - component: {fileID: 384330048661081156}
  342. - component: {fileID: 384330048661081157}
  343. m_Layer: 0
  344. m_Name: cao_07 (5)
  345. m_TagString: Untagged
  346. m_Icon: {fileID: 0}
  347. m_NavMeshLayer: 0
  348. m_StaticEditorFlags: 1
  349. m_IsActive: 1
  350. --- !u!4 &384330048661081158
  351. Transform:
  352. m_ObjectHideFlags: 0
  353. m_CorrespondingSourceObject: {fileID: 0}
  354. m_PrefabInstance: {fileID: 0}
  355. m_PrefabAsset: {fileID: 0}
  356. m_GameObject: {fileID: 384330048661081159}
  357. m_LocalRotation: {x: -0.5407692, y: -0.46532354, z: -0.43696052, w: 0.54782134}
  358. m_LocalPosition: {x: 7.834379, y: -0.1085946, z: -5.9573874}
  359. m_LocalScale: {x: 1.1014841, y: 1.1014849, z: 1.1014849}
  360. m_Children: []
  361. m_Father: {fileID: 5470934749447739495}
  362. m_RootOrder: 40
  363. m_LocalEulerAnglesHint: {x: -87.632, y: -115.691, z: 36.383003}
  364. --- !u!33 &384330048661081155
  365. MeshFilter:
  366. m_ObjectHideFlags: 0
  367. m_CorrespondingSourceObject: {fileID: 0}
  368. m_PrefabInstance: {fileID: 0}
  369. m_PrefabAsset: {fileID: 0}
  370. m_GameObject: {fileID: 384330048661081159}
  371. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  372. --- !u!23 &384330048661081156
  373. MeshRenderer:
  374. m_ObjectHideFlags: 0
  375. m_CorrespondingSourceObject: {fileID: 0}
  376. m_PrefabInstance: {fileID: 0}
  377. m_PrefabAsset: {fileID: 0}
  378. m_GameObject: {fileID: 384330048661081159}
  379. m_Enabled: 1
  380. m_CastShadows: 1
  381. m_ReceiveShadows: 1
  382. m_DynamicOccludee: 1
  383. m_MotionVectors: 1
  384. m_LightProbeUsage: 1
  385. m_ReflectionProbeUsage: 1
  386. m_RenderingLayerMask: 1
  387. m_RendererPriority: 0
  388. m_Materials:
  389. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  390. m_StaticBatchInfo:
  391. firstSubMesh: 0
  392. subMeshCount: 0
  393. m_StaticBatchRoot: {fileID: 0}
  394. m_ProbeAnchor: {fileID: 0}
  395. m_LightProbeVolumeOverride: {fileID: 0}
  396. m_ScaleInLightmap: 1
  397. m_PreserveUVs: 0
  398. m_IgnoreNormalsForChartDetection: 0
  399. m_ImportantGI: 0
  400. m_StitchLightmapSeams: 0
  401. m_SelectedEditorRenderState: 3
  402. m_MinimumChartSize: 4
  403. m_AutoUVMaxDistance: 0.5
  404. m_AutoUVMaxAngle: 89
  405. m_LightmapParameters: {fileID: 0}
  406. m_SortingLayerID: 0
  407. m_SortingLayer: 0
  408. m_SortingOrder: 0
  409. --- !u!95 &384330048661081157
  410. Animator:
  411. serializedVersion: 3
  412. m_ObjectHideFlags: 0
  413. m_CorrespondingSourceObject: {fileID: 0}
  414. m_PrefabInstance: {fileID: 0}
  415. m_PrefabAsset: {fileID: 0}
  416. m_GameObject: {fileID: 384330048661081159}
  417. m_Enabled: 1
  418. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  419. m_Controller: {fileID: 0}
  420. m_CullingMode: 0
  421. m_UpdateMode: 0
  422. m_ApplyRootMotion: 0
  423. m_LinearVelocityBlending: 0
  424. m_WarningMessage:
  425. m_HasTransformHierarchy: 1
  426. m_AllowConstantClipSamplingOptimization: 1
  427. m_KeepAnimatorControllerStateOnDisable: 0
  428. --- !u!1 &384330049247784403
  429. GameObject:
  430. m_ObjectHideFlags: 0
  431. m_CorrespondingSourceObject: {fileID: 0}
  432. m_PrefabInstance: {fileID: 0}
  433. m_PrefabAsset: {fileID: 0}
  434. serializedVersion: 6
  435. m_Component:
  436. - component: {fileID: 384330049247784402}
  437. - component: {fileID: 384330049247784400}
  438. - component: {fileID: 384330049247784401}
  439. m_Layer: 0
  440. m_Name: huahua_03 (4)
  441. m_TagString: Untagged
  442. m_Icon: {fileID: 0}
  443. m_NavMeshLayer: 0
  444. m_StaticEditorFlags: 1
  445. m_IsActive: 1
  446. --- !u!4 &384330049247784402
  447. Transform:
  448. m_ObjectHideFlags: 0
  449. m_CorrespondingSourceObject: {fileID: 0}
  450. m_PrefabInstance: {fileID: 0}
  451. m_PrefabAsset: {fileID: 0}
  452. m_GameObject: {fileID: 384330049247784403}
  453. m_LocalRotation: {x: -0, y: 0.32159507, z: -0, w: 0.9468773}
  454. m_LocalPosition: {x: -99.50147, y: 0.365, z: 9.628132}
  455. m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
  456. m_Children: []
  457. m_Father: {fileID: 5470934749447739495}
  458. m_RootOrder: 39
  459. m_LocalEulerAnglesHint: {x: 0, y: 37.519, z: 0}
  460. --- !u!33 &384330049247784400
  461. MeshFilter:
  462. m_ObjectHideFlags: 0
  463. m_CorrespondingSourceObject: {fileID: 0}
  464. m_PrefabInstance: {fileID: 0}
  465. m_PrefabAsset: {fileID: 0}
  466. m_GameObject: {fileID: 384330049247784403}
  467. m_Mesh: {fileID: 4300000, guid: bc333694af12f7242932782128eb5234, type: 3}
  468. --- !u!23 &384330049247784401
  469. MeshRenderer:
  470. m_ObjectHideFlags: 0
  471. m_CorrespondingSourceObject: {fileID: 0}
  472. m_PrefabInstance: {fileID: 0}
  473. m_PrefabAsset: {fileID: 0}
  474. m_GameObject: {fileID: 384330049247784403}
  475. m_Enabled: 1
  476. m_CastShadows: 1
  477. m_ReceiveShadows: 1
  478. m_DynamicOccludee: 1
  479. m_MotionVectors: 1
  480. m_LightProbeUsage: 1
  481. m_ReflectionProbeUsage: 1
  482. m_RenderingLayerMask: 1
  483. m_RendererPriority: 0
  484. m_Materials:
  485. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  486. m_StaticBatchInfo:
  487. firstSubMesh: 0
  488. subMeshCount: 0
  489. m_StaticBatchRoot: {fileID: 0}
  490. m_ProbeAnchor: {fileID: 0}
  491. m_LightProbeVolumeOverride: {fileID: 0}
  492. m_ScaleInLightmap: 1
  493. m_PreserveUVs: 0
  494. m_IgnoreNormalsForChartDetection: 0
  495. m_ImportantGI: 0
  496. m_StitchLightmapSeams: 0
  497. m_SelectedEditorRenderState: 3
  498. m_MinimumChartSize: 4
  499. m_AutoUVMaxDistance: 0.5
  500. m_AutoUVMaxAngle: 89
  501. m_LightmapParameters: {fileID: 0}
  502. m_SortingLayerID: 0
  503. m_SortingLayer: 0
  504. m_SortingOrder: 0
  505. --- !u!1 &384330049410587515
  506. GameObject:
  507. m_ObjectHideFlags: 0
  508. m_CorrespondingSourceObject: {fileID: 0}
  509. m_PrefabInstance: {fileID: 0}
  510. m_PrefabAsset: {fileID: 0}
  511. serializedVersion: 6
  512. m_Component:
  513. - component: {fileID: 384330049410587514}
  514. - component: {fileID: 384330049410587512}
  515. - component: {fileID: 384330049410587513}
  516. m_Layer: 0
  517. m_Name: huahua_01 (3)
  518. m_TagString: Untagged
  519. m_Icon: {fileID: 0}
  520. m_NavMeshLayer: 0
  521. m_StaticEditorFlags: 1
  522. m_IsActive: 1
  523. --- !u!4 &384330049410587514
  524. Transform:
  525. m_ObjectHideFlags: 0
  526. m_CorrespondingSourceObject: {fileID: 0}
  527. m_PrefabInstance: {fileID: 0}
  528. m_PrefabAsset: {fileID: 0}
  529. m_GameObject: {fileID: 384330049410587515}
  530. m_LocalRotation: {x: -0, y: 0.921264, z: -0, w: 0.3889378}
  531. m_LocalPosition: {x: 91.07, y: 0.197, z: 339.5}
  532. m_LocalScale: {x: 1.5866333, y: 1.5866333, z: 1.5866333}
  533. m_Children: []
  534. m_Father: {fileID: 5470934749447739495}
  535. m_RootOrder: 35
  536. m_LocalEulerAnglesHint: {x: 0, y: 134.223, z: 0}
  537. --- !u!33 &384330049410587512
  538. MeshFilter:
  539. m_ObjectHideFlags: 0
  540. m_CorrespondingSourceObject: {fileID: 0}
  541. m_PrefabInstance: {fileID: 0}
  542. m_PrefabAsset: {fileID: 0}
  543. m_GameObject: {fileID: 384330049410587515}
  544. m_Mesh: {fileID: 4300000, guid: b05d090602845b54395e7d99b621b7f6, type: 3}
  545. --- !u!23 &384330049410587513
  546. MeshRenderer:
  547. m_ObjectHideFlags: 0
  548. m_CorrespondingSourceObject: {fileID: 0}
  549. m_PrefabInstance: {fileID: 0}
  550. m_PrefabAsset: {fileID: 0}
  551. m_GameObject: {fileID: 384330049410587515}
  552. m_Enabled: 1
  553. m_CastShadows: 1
  554. m_ReceiveShadows: 1
  555. m_DynamicOccludee: 1
  556. m_MotionVectors: 1
  557. m_LightProbeUsage: 1
  558. m_ReflectionProbeUsage: 1
  559. m_RenderingLayerMask: 1
  560. m_RendererPriority: 0
  561. m_Materials:
  562. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  563. m_StaticBatchInfo:
  564. firstSubMesh: 0
  565. subMeshCount: 0
  566. m_StaticBatchRoot: {fileID: 0}
  567. m_ProbeAnchor: {fileID: 0}
  568. m_LightProbeVolumeOverride: {fileID: 0}
  569. m_ScaleInLightmap: 1
  570. m_PreserveUVs: 0
  571. m_IgnoreNormalsForChartDetection: 0
  572. m_ImportantGI: 0
  573. m_StitchLightmapSeams: 0
  574. m_SelectedEditorRenderState: 3
  575. m_MinimumChartSize: 4
  576. m_AutoUVMaxDistance: 0.5
  577. m_AutoUVMaxAngle: 89
  578. m_LightmapParameters: {fileID: 0}
  579. m_SortingLayerID: 0
  580. m_SortingLayer: 0
  581. m_SortingOrder: 0
  582. --- !u!1 &384330049441618057
  583. GameObject:
  584. m_ObjectHideFlags: 0
  585. m_CorrespondingSourceObject: {fileID: 0}
  586. m_PrefabInstance: {fileID: 0}
  587. m_PrefabAsset: {fileID: 0}
  588. serializedVersion: 6
  589. m_Component:
  590. - component: {fileID: 384330049441618056}
  591. - component: {fileID: 384330049441618070}
  592. - component: {fileID: 384330049441618071}
  593. m_Layer: 0
  594. m_Name: huahua_02 (8)
  595. m_TagString: Untagged
  596. m_Icon: {fileID: 0}
  597. m_NavMeshLayer: 0
  598. m_StaticEditorFlags: 1
  599. m_IsActive: 1
  600. --- !u!4 &384330049441618056
  601. Transform:
  602. m_ObjectHideFlags: 0
  603. m_CorrespondingSourceObject: {fileID: 0}
  604. m_PrefabInstance: {fileID: 0}
  605. m_PrefabAsset: {fileID: 0}
  606. m_GameObject: {fileID: 384330049441618057}
  607. m_LocalRotation: {x: -0, y: -0.40098596, z: -0, w: 0.91608423}
  608. m_LocalPosition: {x: -30.21, y: 0.33722776, z: -230.47}
  609. m_LocalScale: {x: 1, y: 1, z: 1}
  610. m_Children: []
  611. m_Father: {fileID: 5470934749447739495}
  612. m_RootOrder: 37
  613. m_LocalEulerAnglesHint: {x: 0, y: -767.28, z: 0}
  614. --- !u!33 &384330049441618070
  615. MeshFilter:
  616. m_ObjectHideFlags: 0
  617. m_CorrespondingSourceObject: {fileID: 0}
  618. m_PrefabInstance: {fileID: 0}
  619. m_PrefabAsset: {fileID: 0}
  620. m_GameObject: {fileID: 384330049441618057}
  621. m_Mesh: {fileID: 4300000, guid: 2f6b7e3bec9af7941b17af89d7794c64, type: 3}
  622. --- !u!23 &384330049441618071
  623. MeshRenderer:
  624. m_ObjectHideFlags: 0
  625. m_CorrespondingSourceObject: {fileID: 0}
  626. m_PrefabInstance: {fileID: 0}
  627. m_PrefabAsset: {fileID: 0}
  628. m_GameObject: {fileID: 384330049441618057}
  629. m_Enabled: 1
  630. m_CastShadows: 1
  631. m_ReceiveShadows: 1
  632. m_DynamicOccludee: 1
  633. m_MotionVectors: 1
  634. m_LightProbeUsage: 1
  635. m_ReflectionProbeUsage: 1
  636. m_RenderingLayerMask: 1
  637. m_RendererPriority: 0
  638. m_Materials:
  639. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  640. m_StaticBatchInfo:
  641. firstSubMesh: 0
  642. subMeshCount: 0
  643. m_StaticBatchRoot: {fileID: 0}
  644. m_ProbeAnchor: {fileID: 0}
  645. m_LightProbeVolumeOverride: {fileID: 0}
  646. m_ScaleInLightmap: 1
  647. m_PreserveUVs: 0
  648. m_IgnoreNormalsForChartDetection: 0
  649. m_ImportantGI: 0
  650. m_StitchLightmapSeams: 0
  651. m_SelectedEditorRenderState: 3
  652. m_MinimumChartSize: 4
  653. m_AutoUVMaxDistance: 0.5
  654. m_AutoUVMaxAngle: 89
  655. m_LightmapParameters: {fileID: 0}
  656. m_SortingLayerID: 0
  657. m_SortingLayer: 0
  658. m_SortingOrder: 0
  659. --- !u!1 &384330049569532797
  660. GameObject:
  661. m_ObjectHideFlags: 0
  662. m_CorrespondingSourceObject: {fileID: 0}
  663. m_PrefabInstance: {fileID: 0}
  664. m_PrefabAsset: {fileID: 0}
  665. serializedVersion: 6
  666. m_Component:
  667. - component: {fileID: 384330049569532796}
  668. - component: {fileID: 384330049569532794}
  669. - component: {fileID: 384330049569532795}
  670. m_Layer: 0
  671. m_Name: huahua_01 (6)
  672. m_TagString: Untagged
  673. m_Icon: {fileID: 0}
  674. m_NavMeshLayer: 0
  675. m_StaticEditorFlags: 1
  676. m_IsActive: 1
  677. --- !u!4 &384330049569532796
  678. Transform:
  679. m_ObjectHideFlags: 0
  680. m_CorrespondingSourceObject: {fileID: 0}
  681. m_PrefabInstance: {fileID: 0}
  682. m_PrefabAsset: {fileID: 0}
  683. m_GameObject: {fileID: 384330049569532797}
  684. m_LocalRotation: {x: -0, y: 0.80976796, z: -0, w: 0.58675027}
  685. m_LocalPosition: {x: -93.018845, y: 0.35, z: 359.49207}
  686. m_LocalScale: {x: 1.5866333, y: 1.5866333, z: 1.5866333}
  687. m_Children: []
  688. m_Father: {fileID: 5470934749447739495}
  689. m_RootOrder: 36
  690. m_LocalEulerAnglesHint: {x: 0, y: 108.147, z: 0}
  691. --- !u!33 &384330049569532794
  692. MeshFilter:
  693. m_ObjectHideFlags: 0
  694. m_CorrespondingSourceObject: {fileID: 0}
  695. m_PrefabInstance: {fileID: 0}
  696. m_PrefabAsset: {fileID: 0}
  697. m_GameObject: {fileID: 384330049569532797}
  698. m_Mesh: {fileID: 4300000, guid: b05d090602845b54395e7d99b621b7f6, type: 3}
  699. --- !u!23 &384330049569532795
  700. MeshRenderer:
  701. m_ObjectHideFlags: 0
  702. m_CorrespondingSourceObject: {fileID: 0}
  703. m_PrefabInstance: {fileID: 0}
  704. m_PrefabAsset: {fileID: 0}
  705. m_GameObject: {fileID: 384330049569532797}
  706. m_Enabled: 1
  707. m_CastShadows: 1
  708. m_ReceiveShadows: 1
  709. m_DynamicOccludee: 1
  710. m_MotionVectors: 1
  711. m_LightProbeUsage: 1
  712. m_ReflectionProbeUsage: 1
  713. m_RenderingLayerMask: 1
  714. m_RendererPriority: 0
  715. m_Materials:
  716. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  717. m_StaticBatchInfo:
  718. firstSubMesh: 0
  719. subMeshCount: 0
  720. m_StaticBatchRoot: {fileID: 0}
  721. m_ProbeAnchor: {fileID: 0}
  722. m_LightProbeVolumeOverride: {fileID: 0}
  723. m_ScaleInLightmap: 1
  724. m_PreserveUVs: 0
  725. m_IgnoreNormalsForChartDetection: 0
  726. m_ImportantGI: 0
  727. m_StitchLightmapSeams: 0
  728. m_SelectedEditorRenderState: 3
  729. m_MinimumChartSize: 4
  730. m_AutoUVMaxDistance: 0.5
  731. m_AutoUVMaxAngle: 89
  732. m_LightmapParameters: {fileID: 0}
  733. m_SortingLayerID: 0
  734. m_SortingLayer: 0
  735. m_SortingOrder: 0
  736. --- !u!1 &384330049869567157
  737. GameObject:
  738. m_ObjectHideFlags: 0
  739. m_CorrespondingSourceObject: {fileID: 0}
  740. m_PrefabInstance: {fileID: 0}
  741. m_PrefabAsset: {fileID: 0}
  742. serializedVersion: 6
  743. m_Component:
  744. - component: {fileID: 384330049869567156}
  745. - component: {fileID: 384330049869567154}
  746. - component: {fileID: 384330049869567155}
  747. m_Layer: 0
  748. m_Name: huahua_01 (7)
  749. m_TagString: Untagged
  750. m_Icon: {fileID: 0}
  751. m_NavMeshLayer: 0
  752. m_StaticEditorFlags: 1
  753. m_IsActive: 1
  754. --- !u!4 &384330049869567156
  755. Transform:
  756. m_ObjectHideFlags: 0
  757. m_CorrespondingSourceObject: {fileID: 0}
  758. m_PrefabInstance: {fileID: 0}
  759. m_PrefabAsset: {fileID: 0}
  760. m_GameObject: {fileID: 384330049869567157}
  761. m_LocalRotation: {x: -0, y: 0.2569965, z: -0, w: 0.96641237}
  762. m_LocalPosition: {x: -296.3534, y: 0.197, z: 5.403187}
  763. m_LocalScale: {x: 1.1832601, y: 1.1832601, z: 1.1832601}
  764. m_Children: []
  765. m_Father: {fileID: 5470934749447739495}
  766. m_RootOrder: 41
  767. m_LocalEulerAnglesHint: {x: 0, y: 29.784002, z: 0}
  768. --- !u!33 &384330049869567154
  769. MeshFilter:
  770. m_ObjectHideFlags: 0
  771. m_CorrespondingSourceObject: {fileID: 0}
  772. m_PrefabInstance: {fileID: 0}
  773. m_PrefabAsset: {fileID: 0}
  774. m_GameObject: {fileID: 384330049869567157}
  775. m_Mesh: {fileID: 4300000, guid: b05d090602845b54395e7d99b621b7f6, type: 3}
  776. --- !u!23 &384330049869567155
  777. MeshRenderer:
  778. m_ObjectHideFlags: 0
  779. m_CorrespondingSourceObject: {fileID: 0}
  780. m_PrefabInstance: {fileID: 0}
  781. m_PrefabAsset: {fileID: 0}
  782. m_GameObject: {fileID: 384330049869567157}
  783. m_Enabled: 1
  784. m_CastShadows: 1
  785. m_ReceiveShadows: 1
  786. m_DynamicOccludee: 1
  787. m_MotionVectors: 1
  788. m_LightProbeUsage: 1
  789. m_ReflectionProbeUsage: 1
  790. m_RenderingLayerMask: 1
  791. m_RendererPriority: 0
  792. m_Materials:
  793. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  794. m_StaticBatchInfo:
  795. firstSubMesh: 0
  796. subMeshCount: 0
  797. m_StaticBatchRoot: {fileID: 0}
  798. m_ProbeAnchor: {fileID: 0}
  799. m_LightProbeVolumeOverride: {fileID: 0}
  800. m_ScaleInLightmap: 1
  801. m_PreserveUVs: 0
  802. m_IgnoreNormalsForChartDetection: 0
  803. m_ImportantGI: 0
  804. m_StitchLightmapSeams: 0
  805. m_SelectedEditorRenderState: 3
  806. m_MinimumChartSize: 4
  807. m_AutoUVMaxDistance: 0.5
  808. m_AutoUVMaxAngle: 89
  809. m_LightmapParameters: {fileID: 0}
  810. m_SortingLayerID: 0
  811. m_SortingLayer: 0
  812. m_SortingOrder: 0
  813. --- !u!1 &384330050027229333
  814. GameObject:
  815. m_ObjectHideFlags: 0
  816. m_CorrespondingSourceObject: {fileID: 0}
  817. m_PrefabInstance: {fileID: 0}
  818. m_PrefabAsset: {fileID: 0}
  819. serializedVersion: 6
  820. m_Component:
  821. - component: {fileID: 384330050027229332}
  822. - component: {fileID: 384330050027229329}
  823. - component: {fileID: 384330050027229330}
  824. - component: {fileID: 384330050027229331}
  825. m_Layer: 0
  826. m_Name: cao_07 (78)
  827. m_TagString: Untagged
  828. m_Icon: {fileID: 0}
  829. m_NavMeshLayer: 0
  830. m_StaticEditorFlags: 1
  831. m_IsActive: 1
  832. --- !u!4 &384330050027229332
  833. Transform:
  834. m_ObjectHideFlags: 0
  835. m_CorrespondingSourceObject: {fileID: 0}
  836. m_PrefabInstance: {fileID: 0}
  837. m_PrefabAsset: {fileID: 0}
  838. m_GameObject: {fileID: 384330050027229333}
  839. m_LocalRotation: {x: -0.0841665, y: 0.70207983, z: 0.70207983, w: 0.0841665}
  840. m_LocalPosition: {x: -1.66, y: -0.104, z: 6.74}
  841. m_LocalScale: {x: 1.4777403, y: 1.4777391, z: 1.477738}
  842. m_Children: []
  843. m_Father: {fileID: 5470934749447739495}
  844. m_RootOrder: 42
  845. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 166.328}
  846. --- !u!33 &384330050027229329
  847. MeshFilter:
  848. m_ObjectHideFlags: 0
  849. m_CorrespondingSourceObject: {fileID: 0}
  850. m_PrefabInstance: {fileID: 0}
  851. m_PrefabAsset: {fileID: 0}
  852. m_GameObject: {fileID: 384330050027229333}
  853. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  854. --- !u!23 &384330050027229330
  855. MeshRenderer:
  856. m_ObjectHideFlags: 0
  857. m_CorrespondingSourceObject: {fileID: 0}
  858. m_PrefabInstance: {fileID: 0}
  859. m_PrefabAsset: {fileID: 0}
  860. m_GameObject: {fileID: 384330050027229333}
  861. m_Enabled: 1
  862. m_CastShadows: 1
  863. m_ReceiveShadows: 1
  864. m_DynamicOccludee: 1
  865. m_MotionVectors: 1
  866. m_LightProbeUsage: 1
  867. m_ReflectionProbeUsage: 1
  868. m_RenderingLayerMask: 1
  869. m_RendererPriority: 0
  870. m_Materials:
  871. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  872. m_StaticBatchInfo:
  873. firstSubMesh: 0
  874. subMeshCount: 0
  875. m_StaticBatchRoot: {fileID: 0}
  876. m_ProbeAnchor: {fileID: 0}
  877. m_LightProbeVolumeOverride: {fileID: 0}
  878. m_ScaleInLightmap: 1
  879. m_PreserveUVs: 0
  880. m_IgnoreNormalsForChartDetection: 0
  881. m_ImportantGI: 0
  882. m_StitchLightmapSeams: 0
  883. m_SelectedEditorRenderState: 3
  884. m_MinimumChartSize: 4
  885. m_AutoUVMaxDistance: 0.5
  886. m_AutoUVMaxAngle: 89
  887. m_LightmapParameters: {fileID: 0}
  888. m_SortingLayerID: 0
  889. m_SortingLayer: 0
  890. m_SortingOrder: 0
  891. --- !u!95 &384330050027229331
  892. Animator:
  893. serializedVersion: 3
  894. m_ObjectHideFlags: 0
  895. m_CorrespondingSourceObject: {fileID: 0}
  896. m_PrefabInstance: {fileID: 0}
  897. m_PrefabAsset: {fileID: 0}
  898. m_GameObject: {fileID: 384330050027229333}
  899. m_Enabled: 1
  900. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  901. m_Controller: {fileID: 0}
  902. m_CullingMode: 0
  903. m_UpdateMode: 0
  904. m_ApplyRootMotion: 0
  905. m_LinearVelocityBlending: 0
  906. m_WarningMessage:
  907. m_HasTransformHierarchy: 1
  908. m_AllowConstantClipSamplingOptimization: 1
  909. m_KeepAnimatorControllerStateOnDisable: 0
  910. --- !u!1 &5470934749016906189
  911. GameObject:
  912. m_ObjectHideFlags: 0
  913. m_CorrespondingSourceObject: {fileID: 0}
  914. m_PrefabInstance: {fileID: 0}
  915. m_PrefabAsset: {fileID: 0}
  916. serializedVersion: 6
  917. m_Component:
  918. - component: {fileID: 5470934749016606189}
  919. - component: {fileID: 5470934749013706189}
  920. - component: {fileID: 5470934749014705933}
  921. - component: {fileID: 5470934749024299533}
  922. m_Layer: 0
  923. m_Name: cao_07 (63)
  924. m_TagString: Untagged
  925. m_Icon: {fileID: 0}
  926. m_NavMeshLayer: 0
  927. m_StaticEditorFlags: 1
  928. m_IsActive: 1
  929. --- !u!4 &5470934749016606189
  930. Transform:
  931. m_ObjectHideFlags: 0
  932. m_CorrespondingSourceObject: {fileID: 0}
  933. m_PrefabInstance: {fileID: 0}
  934. m_PrefabAsset: {fileID: 0}
  935. m_GameObject: {fileID: 5470934749016906189}
  936. m_LocalRotation: {x: -0.2873229, y: 0.6461003, z: 0.6461003, w: 0.2873229}
  937. m_LocalPosition: {x: -9.9871, y: -0.12164, z: 3.358}
  938. m_LocalScale: {x: 1.0864353, y: 1.0864348, z: 1.0864358}
  939. m_Children: []
  940. m_Father: {fileID: 5470934749447739495}
  941. m_RootOrder: 24
  942. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 132.05}
  943. --- !u!33 &5470934749013706189
  944. MeshFilter:
  945. m_ObjectHideFlags: 0
  946. m_CorrespondingSourceObject: {fileID: 0}
  947. m_PrefabInstance: {fileID: 0}
  948. m_PrefabAsset: {fileID: 0}
  949. m_GameObject: {fileID: 5470934749016906189}
  950. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  951. --- !u!23 &5470934749014705933
  952. MeshRenderer:
  953. m_ObjectHideFlags: 0
  954. m_CorrespondingSourceObject: {fileID: 0}
  955. m_PrefabInstance: {fileID: 0}
  956. m_PrefabAsset: {fileID: 0}
  957. m_GameObject: {fileID: 5470934749016906189}
  958. m_Enabled: 1
  959. m_CastShadows: 1
  960. m_ReceiveShadows: 1
  961. m_DynamicOccludee: 1
  962. m_MotionVectors: 1
  963. m_LightProbeUsage: 1
  964. m_ReflectionProbeUsage: 1
  965. m_RenderingLayerMask: 1
  966. m_RendererPriority: 0
  967. m_Materials:
  968. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  969. m_StaticBatchInfo:
  970. firstSubMesh: 0
  971. subMeshCount: 0
  972. m_StaticBatchRoot: {fileID: 0}
  973. m_ProbeAnchor: {fileID: 0}
  974. m_LightProbeVolumeOverride: {fileID: 0}
  975. m_ScaleInLightmap: 1
  976. m_PreserveUVs: 0
  977. m_IgnoreNormalsForChartDetection: 0
  978. m_ImportantGI: 0
  979. m_StitchLightmapSeams: 0
  980. m_SelectedEditorRenderState: 3
  981. m_MinimumChartSize: 4
  982. m_AutoUVMaxDistance: 0.5
  983. m_AutoUVMaxAngle: 89
  984. m_LightmapParameters: {fileID: 0}
  985. m_SortingLayerID: 0
  986. m_SortingLayer: 0
  987. m_SortingOrder: 0
  988. --- !u!95 &5470934749024299533
  989. Animator:
  990. serializedVersion: 3
  991. m_ObjectHideFlags: 0
  992. m_CorrespondingSourceObject: {fileID: 0}
  993. m_PrefabInstance: {fileID: 0}
  994. m_PrefabAsset: {fileID: 0}
  995. m_GameObject: {fileID: 5470934749016906189}
  996. m_Enabled: 1
  997. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  998. m_Controller: {fileID: 0}
  999. m_CullingMode: 0
  1000. m_UpdateMode: 0
  1001. m_ApplyRootMotion: 0
  1002. m_LinearVelocityBlending: 0
  1003. m_WarningMessage:
  1004. m_HasTransformHierarchy: 1
  1005. m_AllowConstantClipSamplingOptimization: 1
  1006. m_KeepAnimatorControllerStateOnDisable: 0
  1007. --- !u!1 &5470934749041036309
  1008. GameObject:
  1009. m_ObjectHideFlags: 0
  1010. m_CorrespondingSourceObject: {fileID: 0}
  1011. m_PrefabInstance: {fileID: 0}
  1012. m_PrefabAsset: {fileID: 0}
  1013. serializedVersion: 6
  1014. m_Component:
  1015. - component: {fileID: 5470934749040676917}
  1016. - component: {fileID: 5470934749039906837}
  1017. - component: {fileID: 5470934749038777045}
  1018. - component: {fileID: 5470934749033791445}
  1019. m_Layer: 0
  1020. m_Name: cao_07 (75)
  1021. m_TagString: Untagged
  1022. m_Icon: {fileID: 0}
  1023. m_NavMeshLayer: 0
  1024. m_StaticEditorFlags: 1
  1025. m_IsActive: 1
  1026. --- !u!4 &5470934749040676917
  1027. Transform:
  1028. m_ObjectHideFlags: 0
  1029. m_CorrespondingSourceObject: {fileID: 0}
  1030. m_PrefabInstance: {fileID: 0}
  1031. m_PrefabAsset: {fileID: 0}
  1032. m_GameObject: {fileID: 5470934749041036309}
  1033. m_LocalRotation: {x: -0.0841665, y: 0.70207983, z: 0.70207983, w: 0.0841665}
  1034. m_LocalPosition: {x: -11.73, y: -0.104, z: 5.07}
  1035. m_LocalScale: {x: 1.4777403, y: 1.4777391, z: 1.477738}
  1036. m_Children: []
  1037. m_Father: {fileID: 5470934749447739495}
  1038. m_RootOrder: 31
  1039. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 166.328}
  1040. --- !u!33 &5470934749039906837
  1041. MeshFilter:
  1042. m_ObjectHideFlags: 0
  1043. m_CorrespondingSourceObject: {fileID: 0}
  1044. m_PrefabInstance: {fileID: 0}
  1045. m_PrefabAsset: {fileID: 0}
  1046. m_GameObject: {fileID: 5470934749041036309}
  1047. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  1048. --- !u!23 &5470934749038777045
  1049. MeshRenderer:
  1050. m_ObjectHideFlags: 0
  1051. m_CorrespondingSourceObject: {fileID: 0}
  1052. m_PrefabInstance: {fileID: 0}
  1053. m_PrefabAsset: {fileID: 0}
  1054. m_GameObject: {fileID: 5470934749041036309}
  1055. m_Enabled: 1
  1056. m_CastShadows: 1
  1057. m_ReceiveShadows: 1
  1058. m_DynamicOccludee: 1
  1059. m_MotionVectors: 1
  1060. m_LightProbeUsage: 1
  1061. m_ReflectionProbeUsage: 1
  1062. m_RenderingLayerMask: 1
  1063. m_RendererPriority: 0
  1064. m_Materials:
  1065. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  1066. m_StaticBatchInfo:
  1067. firstSubMesh: 0
  1068. subMeshCount: 0
  1069. m_StaticBatchRoot: {fileID: 0}
  1070. m_ProbeAnchor: {fileID: 0}
  1071. m_LightProbeVolumeOverride: {fileID: 0}
  1072. m_ScaleInLightmap: 1
  1073. m_PreserveUVs: 0
  1074. m_IgnoreNormalsForChartDetection: 0
  1075. m_ImportantGI: 0
  1076. m_StitchLightmapSeams: 0
  1077. m_SelectedEditorRenderState: 3
  1078. m_MinimumChartSize: 4
  1079. m_AutoUVMaxDistance: 0.5
  1080. m_AutoUVMaxAngle: 89
  1081. m_LightmapParameters: {fileID: 0}
  1082. m_SortingLayerID: 0
  1083. m_SortingLayer: 0
  1084. m_SortingOrder: 0
  1085. --- !u!95 &5470934749033791445
  1086. Animator:
  1087. serializedVersion: 3
  1088. m_ObjectHideFlags: 0
  1089. m_CorrespondingSourceObject: {fileID: 0}
  1090. m_PrefabInstance: {fileID: 0}
  1091. m_PrefabAsset: {fileID: 0}
  1092. m_GameObject: {fileID: 5470934749041036309}
  1093. m_Enabled: 1
  1094. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  1095. m_Controller: {fileID: 0}
  1096. m_CullingMode: 0
  1097. m_UpdateMode: 0
  1098. m_ApplyRootMotion: 0
  1099. m_LinearVelocityBlending: 0
  1100. m_WarningMessage:
  1101. m_HasTransformHierarchy: 1
  1102. m_AllowConstantClipSamplingOptimization: 1
  1103. m_KeepAnimatorControllerStateOnDisable: 0
  1104. --- !u!1 &5470934749045207164
  1105. GameObject:
  1106. m_ObjectHideFlags: 0
  1107. m_CorrespondingSourceObject: {fileID: 0}
  1108. m_PrefabInstance: {fileID: 0}
  1109. m_PrefabAsset: {fileID: 0}
  1110. serializedVersion: 6
  1111. m_Component:
  1112. - component: {fileID: 5470934749044911196}
  1113. - component: {fileID: 5470934749044141180}
  1114. - component: {fileID: 5470934749043011260}
  1115. m_Layer: 0
  1116. m_Name: huahua_02 (9)
  1117. m_TagString: Untagged
  1118. m_Icon: {fileID: 0}
  1119. m_NavMeshLayer: 0
  1120. m_StaticEditorFlags: 1
  1121. m_IsActive: 1
  1122. --- !u!4 &5470934749044911196
  1123. Transform:
  1124. m_ObjectHideFlags: 0
  1125. m_CorrespondingSourceObject: {fileID: 0}
  1126. m_PrefabInstance: {fileID: 0}
  1127. m_PrefabAsset: {fileID: 0}
  1128. m_GameObject: {fileID: 5470934749045207164}
  1129. m_LocalRotation: {x: -0, y: 0.066801585, z: -0, w: -0.9977663}
  1130. m_LocalPosition: {x: -288.63, y: 0.2, z: -162.15}
  1131. m_LocalScale: {x: 1.4749, y: 1.4749, z: 1.4749}
  1132. m_Children: []
  1133. m_Father: {fileID: 5470934749447739495}
  1134. m_RootOrder: 13
  1135. m_LocalEulerAnglesHint: {x: 0, y: -367.661, z: 0}
  1136. --- !u!33 &5470934749044141180
  1137. MeshFilter:
  1138. m_ObjectHideFlags: 0
  1139. m_CorrespondingSourceObject: {fileID: 0}
  1140. m_PrefabInstance: {fileID: 0}
  1141. m_PrefabAsset: {fileID: 0}
  1142. m_GameObject: {fileID: 5470934749045207164}
  1143. m_Mesh: {fileID: 4300000, guid: 2f6b7e3bec9af7941b17af89d7794c64, type: 3}
  1144. --- !u!23 &5470934749043011260
  1145. MeshRenderer:
  1146. m_ObjectHideFlags: 0
  1147. m_CorrespondingSourceObject: {fileID: 0}
  1148. m_PrefabInstance: {fileID: 0}
  1149. m_PrefabAsset: {fileID: 0}
  1150. m_GameObject: {fileID: 5470934749045207164}
  1151. m_Enabled: 1
  1152. m_CastShadows: 1
  1153. m_ReceiveShadows: 1
  1154. m_DynamicOccludee: 1
  1155. m_MotionVectors: 1
  1156. m_LightProbeUsage: 1
  1157. m_ReflectionProbeUsage: 1
  1158. m_RenderingLayerMask: 1
  1159. m_RendererPriority: 0
  1160. m_Materials:
  1161. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  1162. m_StaticBatchInfo:
  1163. firstSubMesh: 0
  1164. subMeshCount: 0
  1165. m_StaticBatchRoot: {fileID: 0}
  1166. m_ProbeAnchor: {fileID: 0}
  1167. m_LightProbeVolumeOverride: {fileID: 0}
  1168. m_ScaleInLightmap: 1
  1169. m_PreserveUVs: 0
  1170. m_IgnoreNormalsForChartDetection: 0
  1171. m_ImportantGI: 0
  1172. m_StitchLightmapSeams: 0
  1173. m_SelectedEditorRenderState: 3
  1174. m_MinimumChartSize: 4
  1175. m_AutoUVMaxDistance: 0.5
  1176. m_AutoUVMaxAngle: 89
  1177. m_LightmapParameters: {fileID: 0}
  1178. m_SortingLayerID: 0
  1179. m_SortingLayer: 0
  1180. m_SortingOrder: 0
  1181. --- !u!1 &5470934749155865072
  1182. GameObject:
  1183. m_ObjectHideFlags: 0
  1184. m_CorrespondingSourceObject: {fileID: 0}
  1185. m_PrefabInstance: {fileID: 0}
  1186. m_PrefabAsset: {fileID: 0}
  1187. serializedVersion: 6
  1188. m_Component:
  1189. - component: {fileID: 5470934749155503568}
  1190. - component: {fileID: 5470934749158927856}
  1191. - component: {fileID: 5470934749157797680}
  1192. m_Layer: 0
  1193. m_Name: huahua_02 (5)
  1194. m_TagString: Untagged
  1195. m_Icon: {fileID: 0}
  1196. m_NavMeshLayer: 0
  1197. m_StaticEditorFlags: 1
  1198. m_IsActive: 1
  1199. --- !u!4 &5470934749155503568
  1200. Transform:
  1201. m_ObjectHideFlags: 0
  1202. m_CorrespondingSourceObject: {fileID: 0}
  1203. m_PrefabInstance: {fileID: 0}
  1204. m_PrefabAsset: {fileID: 0}
  1205. m_GameObject: {fileID: 5470934749155865072}
  1206. m_LocalRotation: {x: -0, y: -0.0006101029, z: -0, w: 0.9999998}
  1207. m_LocalPosition: {x: -188.08, y: 0.15, z: -133.28}
  1208. m_LocalScale: {x: 1, y: 1, z: 1}
  1209. m_Children: []
  1210. m_Father: {fileID: 5470934749447739495}
  1211. m_RootOrder: 6
  1212. m_LocalEulerAnglesHint: {x: 0, y: -720.07, z: 0}
  1213. --- !u!33 &5470934749158927856
  1214. MeshFilter:
  1215. m_ObjectHideFlags: 0
  1216. m_CorrespondingSourceObject: {fileID: 0}
  1217. m_PrefabInstance: {fileID: 0}
  1218. m_PrefabAsset: {fileID: 0}
  1219. m_GameObject: {fileID: 5470934749155865072}
  1220. m_Mesh: {fileID: 4300000, guid: 2f6b7e3bec9af7941b17af89d7794c64, type: 3}
  1221. --- !u!23 &5470934749157797680
  1222. MeshRenderer:
  1223. m_ObjectHideFlags: 0
  1224. m_CorrespondingSourceObject: {fileID: 0}
  1225. m_PrefabInstance: {fileID: 0}
  1226. m_PrefabAsset: {fileID: 0}
  1227. m_GameObject: {fileID: 5470934749155865072}
  1228. m_Enabled: 1
  1229. m_CastShadows: 1
  1230. m_ReceiveShadows: 1
  1231. m_DynamicOccludee: 1
  1232. m_MotionVectors: 1
  1233. m_LightProbeUsage: 1
  1234. m_ReflectionProbeUsage: 1
  1235. m_RenderingLayerMask: 1
  1236. m_RendererPriority: 0
  1237. m_Materials:
  1238. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  1239. m_StaticBatchInfo:
  1240. firstSubMesh: 0
  1241. subMeshCount: 0
  1242. m_StaticBatchRoot: {fileID: 0}
  1243. m_ProbeAnchor: {fileID: 0}
  1244. m_LightProbeVolumeOverride: {fileID: 0}
  1245. m_ScaleInLightmap: 1
  1246. m_PreserveUVs: 0
  1247. m_IgnoreNormalsForChartDetection: 0
  1248. m_ImportantGI: 0
  1249. m_StitchLightmapSeams: 0
  1250. m_SelectedEditorRenderState: 3
  1251. m_MinimumChartSize: 4
  1252. m_AutoUVMaxDistance: 0.5
  1253. m_AutoUVMaxAngle: 89
  1254. m_LightmapParameters: {fileID: 0}
  1255. m_SortingLayerID: 0
  1256. m_SortingLayer: 0
  1257. m_SortingOrder: 0
  1258. --- !u!1 &5470934749171493771
  1259. GameObject:
  1260. m_ObjectHideFlags: 0
  1261. m_CorrespondingSourceObject: {fileID: 0}
  1262. m_PrefabInstance: {fileID: 0}
  1263. m_PrefabAsset: {fileID: 0}
  1264. serializedVersion: 6
  1265. m_Component:
  1266. - component: {fileID: 5470934749171333035}
  1267. - component: {fileID: 5470934749168465803}
  1268. - component: {fileID: 5470934749169562955}
  1269. m_Layer: 0
  1270. m_Name: huahua_02 (6)
  1271. m_TagString: Untagged
  1272. m_Icon: {fileID: 0}
  1273. m_NavMeshLayer: 0
  1274. m_StaticEditorFlags: 1
  1275. m_IsActive: 1
  1276. --- !u!4 &5470934749171333035
  1277. Transform:
  1278. m_ObjectHideFlags: 0
  1279. m_CorrespondingSourceObject: {fileID: 0}
  1280. m_PrefabInstance: {fileID: 0}
  1281. m_PrefabAsset: {fileID: 0}
  1282. m_GameObject: {fileID: 5470934749171493771}
  1283. m_LocalRotation: {x: -0, y: -0.72249854, z: -0, w: -0.69137245}
  1284. m_LocalPosition: {x: -129.32004, y: 0.33722776, z: 195.00308}
  1285. m_LocalScale: {x: 1, y: 1, z: 1}
  1286. m_Children: []
  1287. m_Father: {fileID: 5470934749447739495}
  1288. m_RootOrder: 8
  1289. m_LocalEulerAnglesHint: {x: 0, y: -267.478, z: 0}
  1290. --- !u!33 &5470934749168465803
  1291. MeshFilter:
  1292. m_ObjectHideFlags: 0
  1293. m_CorrespondingSourceObject: {fileID: 0}
  1294. m_PrefabInstance: {fileID: 0}
  1295. m_PrefabAsset: {fileID: 0}
  1296. m_GameObject: {fileID: 5470934749171493771}
  1297. m_Mesh: {fileID: 4300000, guid: 2f6b7e3bec9af7941b17af89d7794c64, type: 3}
  1298. --- !u!23 &5470934749169562955
  1299. MeshRenderer:
  1300. m_ObjectHideFlags: 0
  1301. m_CorrespondingSourceObject: {fileID: 0}
  1302. m_PrefabInstance: {fileID: 0}
  1303. m_PrefabAsset: {fileID: 0}
  1304. m_GameObject: {fileID: 5470934749171493771}
  1305. m_Enabled: 1
  1306. m_CastShadows: 1
  1307. m_ReceiveShadows: 1
  1308. m_DynamicOccludee: 1
  1309. m_MotionVectors: 1
  1310. m_LightProbeUsage: 1
  1311. m_ReflectionProbeUsage: 1
  1312. m_RenderingLayerMask: 1
  1313. m_RendererPriority: 0
  1314. m_Materials:
  1315. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  1316. m_StaticBatchInfo:
  1317. firstSubMesh: 0
  1318. subMeshCount: 0
  1319. m_StaticBatchRoot: {fileID: 0}
  1320. m_ProbeAnchor: {fileID: 0}
  1321. m_LightProbeVolumeOverride: {fileID: 0}
  1322. m_ScaleInLightmap: 1
  1323. m_PreserveUVs: 0
  1324. m_IgnoreNormalsForChartDetection: 0
  1325. m_ImportantGI: 0
  1326. m_StitchLightmapSeams: 0
  1327. m_SelectedEditorRenderState: 3
  1328. m_MinimumChartSize: 4
  1329. m_AutoUVMaxDistance: 0.5
  1330. m_AutoUVMaxAngle: 89
  1331. m_LightmapParameters: {fileID: 0}
  1332. m_SortingLayerID: 0
  1333. m_SortingLayer: 0
  1334. m_SortingOrder: 0
  1335. --- !u!1 &5470934749291522593
  1336. GameObject:
  1337. m_ObjectHideFlags: 0
  1338. m_CorrespondingSourceObject: {fileID: 0}
  1339. m_PrefabInstance: {fileID: 0}
  1340. m_PrefabAsset: {fileID: 0}
  1341. serializedVersion: 6
  1342. m_Component:
  1343. - component: {fileID: 5470934749291427329}
  1344. - component: {fileID: 5470934749292754465}
  1345. - component: {fileID: 5470934749293720801}
  1346. - component: {fileID: 5470934749282163169}
  1347. m_Layer: 0
  1348. m_Name: cao_07 (77)
  1349. m_TagString: Untagged
  1350. m_Icon: {fileID: 0}
  1351. m_NavMeshLayer: 0
  1352. m_StaticEditorFlags: 1
  1353. m_IsActive: 1
  1354. --- !u!4 &5470934749291427329
  1355. Transform:
  1356. m_ObjectHideFlags: 0
  1357. m_CorrespondingSourceObject: {fileID: 0}
  1358. m_PrefabInstance: {fileID: 0}
  1359. m_PrefabAsset: {fileID: 0}
  1360. m_GameObject: {fileID: 5470934749291522593}
  1361. m_LocalRotation: {x: -0.0841665, y: 0.70207983, z: 0.70207983, w: 0.0841665}
  1362. m_LocalPosition: {x: -2.68, y: -0.104, z: 4.37}
  1363. m_LocalScale: {x: 1.4777403, y: 1.4777391, z: 1.477738}
  1364. m_Children: []
  1365. m_Father: {fileID: 5470934749447739495}
  1366. m_RootOrder: 32
  1367. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 166.328}
  1368. --- !u!33 &5470934749292754465
  1369. MeshFilter:
  1370. m_ObjectHideFlags: 0
  1371. m_CorrespondingSourceObject: {fileID: 0}
  1372. m_PrefabInstance: {fileID: 0}
  1373. m_PrefabAsset: {fileID: 0}
  1374. m_GameObject: {fileID: 5470934749291522593}
  1375. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  1376. --- !u!23 &5470934749293720801
  1377. MeshRenderer:
  1378. m_ObjectHideFlags: 0
  1379. m_CorrespondingSourceObject: {fileID: 0}
  1380. m_PrefabInstance: {fileID: 0}
  1381. m_PrefabAsset: {fileID: 0}
  1382. m_GameObject: {fileID: 5470934749291522593}
  1383. m_Enabled: 1
  1384. m_CastShadows: 1
  1385. m_ReceiveShadows: 1
  1386. m_DynamicOccludee: 1
  1387. m_MotionVectors: 1
  1388. m_LightProbeUsage: 1
  1389. m_ReflectionProbeUsage: 1
  1390. m_RenderingLayerMask: 1
  1391. m_RendererPriority: 0
  1392. m_Materials:
  1393. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  1394. m_StaticBatchInfo:
  1395. firstSubMesh: 0
  1396. subMeshCount: 0
  1397. m_StaticBatchRoot: {fileID: 0}
  1398. m_ProbeAnchor: {fileID: 0}
  1399. m_LightProbeVolumeOverride: {fileID: 0}
  1400. m_ScaleInLightmap: 1
  1401. m_PreserveUVs: 0
  1402. m_IgnoreNormalsForChartDetection: 0
  1403. m_ImportantGI: 0
  1404. m_StitchLightmapSeams: 0
  1405. m_SelectedEditorRenderState: 3
  1406. m_MinimumChartSize: 4
  1407. m_AutoUVMaxDistance: 0.5
  1408. m_AutoUVMaxAngle: 89
  1409. m_LightmapParameters: {fileID: 0}
  1410. m_SortingLayerID: 0
  1411. m_SortingLayer: 0
  1412. m_SortingOrder: 0
  1413. --- !u!95 &5470934749282163169
  1414. Animator:
  1415. serializedVersion: 3
  1416. m_ObjectHideFlags: 0
  1417. m_CorrespondingSourceObject: {fileID: 0}
  1418. m_PrefabInstance: {fileID: 0}
  1419. m_PrefabAsset: {fileID: 0}
  1420. m_GameObject: {fileID: 5470934749291522593}
  1421. m_Enabled: 1
  1422. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  1423. m_Controller: {fileID: 0}
  1424. m_CullingMode: 0
  1425. m_UpdateMode: 0
  1426. m_ApplyRootMotion: 0
  1427. m_LinearVelocityBlending: 0
  1428. m_WarningMessage:
  1429. m_HasTransformHierarchy: 1
  1430. m_AllowConstantClipSamplingOptimization: 1
  1431. m_KeepAnimatorControllerStateOnDisable: 0
  1432. --- !u!1 &5470934749447739494
  1433. GameObject:
  1434. m_ObjectHideFlags: 0
  1435. m_CorrespondingSourceObject: {fileID: 0}
  1436. m_PrefabInstance: {fileID: 0}
  1437. m_PrefabAsset: {fileID: 0}
  1438. serializedVersion: 6
  1439. m_Component:
  1440. - component: {fileID: 5470934749447739495}
  1441. m_Layer: 0
  1442. m_Name: cao 1
  1443. m_TagString: Untagged
  1444. m_Icon: {fileID: 0}
  1445. m_NavMeshLayer: 0
  1446. m_StaticEditorFlags: 0
  1447. m_IsActive: 1
  1448. --- !u!4 &5470934749447739495
  1449. Transform:
  1450. m_ObjectHideFlags: 0
  1451. m_CorrespondingSourceObject: {fileID: 0}
  1452. m_PrefabInstance: {fileID: 0}
  1453. m_PrefabAsset: {fileID: 0}
  1454. m_GameObject: {fileID: 5470934749447739494}
  1455. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1456. m_LocalPosition: {x: 0, y: 0, z: 0}
  1457. m_LocalScale: {x: 1, y: 1, z: 1}
  1458. m_Children:
  1459. - {fileID: 5470934750053564322}
  1460. - {fileID: 5470934751049967073}
  1461. - {fileID: 5470934749916033297}
  1462. - {fileID: 5470934750310202965}
  1463. - {fileID: 5470934750415555154}
  1464. - {fileID: 5470934751051862684}
  1465. - {fileID: 5470934749155503568}
  1466. - {fileID: 5470934749521771697}
  1467. - {fileID: 5470934749171333035}
  1468. - {fileID: 5470934750213481364}
  1469. - {fileID: 5470934749897004008}
  1470. - {fileID: 5470934749626839313}
  1471. - {fileID: 5470934750491675923}
  1472. - {fileID: 5470934749044911196}
  1473. - {fileID: 5470934749945665597}
  1474. - {fileID: 5470934749994383356}
  1475. - {fileID: 5470934750174136231}
  1476. - {fileID: 5470934750102103575}
  1477. - {fileID: 5470934749615711188}
  1478. - {fileID: 5470934750356057819}
  1479. - {fileID: 5470934751022044644}
  1480. - {fileID: 5470934750357638102}
  1481. - {fileID: 5470934750638553456}
  1482. - {fileID: 5470934750914145376}
  1483. - {fileID: 5470934749016606189}
  1484. - {fileID: 5470934750093553226}
  1485. - {fileID: 5470934750859219899}
  1486. - {fileID: 5470934749481485023}
  1487. - {fileID: 5470934750401916514}
  1488. - {fileID: 5470934749754030343}
  1489. - {fileID: 5470934749502211138}
  1490. - {fileID: 5470934749040676917}
  1491. - {fileID: 5470934749291427329}
  1492. - {fileID: 384330048556146476}
  1493. - {fileID: 384330048299312833}
  1494. - {fileID: 384330049410587514}
  1495. - {fileID: 384330049569532796}
  1496. - {fileID: 384330049441618056}
  1497. - {fileID: 384330048589716648}
  1498. - {fileID: 384330049247784402}
  1499. - {fileID: 384330048661081158}
  1500. - {fileID: 384330049869567156}
  1501. - {fileID: 384330050027229332}
  1502. - {fileID: 384330048319343848}
  1503. m_Father: {fileID: 0}
  1504. m_RootOrder: 0
  1505. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1506. --- !u!1 &5470934749481066239
  1507. GameObject:
  1508. m_ObjectHideFlags: 0
  1509. m_CorrespondingSourceObject: {fileID: 0}
  1510. m_PrefabInstance: {fileID: 0}
  1511. m_PrefabAsset: {fileID: 0}
  1512. serializedVersion: 6
  1513. m_Component:
  1514. - component: {fileID: 5470934749481485023}
  1515. - component: {fileID: 5470934749480157951}
  1516. - component: {fileID: 5470934749479059519}
  1517. - component: {fileID: 5470934749490556223}
  1518. m_Layer: 0
  1519. m_Name: cao_07 (67)
  1520. m_TagString: Untagged
  1521. m_Icon: {fileID: 0}
  1522. m_NavMeshLayer: 0
  1523. m_StaticEditorFlags: 1
  1524. m_IsActive: 1
  1525. --- !u!4 &5470934749481485023
  1526. Transform:
  1527. m_ObjectHideFlags: 0
  1528. m_CorrespondingSourceObject: {fileID: 0}
  1529. m_PrefabInstance: {fileID: 0}
  1530. m_PrefabAsset: {fileID: 0}
  1531. m_GameObject: {fileID: 5470934749481066239}
  1532. m_LocalRotation: {x: -0.0855609, y: 0.7019112, z: 0.7019112, w: 0.0855609}
  1533. m_LocalPosition: {x: -5.069, y: -0.042973, z: -4.291}
  1534. m_LocalScale: {x: 0.73862445, y: 0.73862416, z: 0.73862475}
  1535. m_Children: []
  1536. m_Father: {fileID: 5470934749447739495}
  1537. m_RootOrder: 27
  1538. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 166.1}
  1539. --- !u!33 &5470934749480157951
  1540. MeshFilter:
  1541. m_ObjectHideFlags: 0
  1542. m_CorrespondingSourceObject: {fileID: 0}
  1543. m_PrefabInstance: {fileID: 0}
  1544. m_PrefabAsset: {fileID: 0}
  1545. m_GameObject: {fileID: 5470934749481066239}
  1546. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  1547. --- !u!23 &5470934749479059519
  1548. MeshRenderer:
  1549. m_ObjectHideFlags: 0
  1550. m_CorrespondingSourceObject: {fileID: 0}
  1551. m_PrefabInstance: {fileID: 0}
  1552. m_PrefabAsset: {fileID: 0}
  1553. m_GameObject: {fileID: 5470934749481066239}
  1554. m_Enabled: 1
  1555. m_CastShadows: 1
  1556. m_ReceiveShadows: 1
  1557. m_DynamicOccludee: 1
  1558. m_MotionVectors: 1
  1559. m_LightProbeUsage: 1
  1560. m_ReflectionProbeUsage: 1
  1561. m_RenderingLayerMask: 1
  1562. m_RendererPriority: 0
  1563. m_Materials:
  1564. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  1565. m_StaticBatchInfo:
  1566. firstSubMesh: 0
  1567. subMeshCount: 0
  1568. m_StaticBatchRoot: {fileID: 0}
  1569. m_ProbeAnchor: {fileID: 0}
  1570. m_LightProbeVolumeOverride: {fileID: 0}
  1571. m_ScaleInLightmap: 1
  1572. m_PreserveUVs: 0
  1573. m_IgnoreNormalsForChartDetection: 0
  1574. m_ImportantGI: 0
  1575. m_StitchLightmapSeams: 0
  1576. m_SelectedEditorRenderState: 3
  1577. m_MinimumChartSize: 4
  1578. m_AutoUVMaxDistance: 0.5
  1579. m_AutoUVMaxAngle: 89
  1580. m_LightmapParameters: {fileID: 0}
  1581. m_SortingLayerID: 0
  1582. m_SortingLayer: 0
  1583. m_SortingOrder: 0
  1584. --- !u!95 &5470934749490556223
  1585. Animator:
  1586. serializedVersion: 3
  1587. m_ObjectHideFlags: 0
  1588. m_CorrespondingSourceObject: {fileID: 0}
  1589. m_PrefabInstance: {fileID: 0}
  1590. m_PrefabAsset: {fileID: 0}
  1591. m_GameObject: {fileID: 5470934749481066239}
  1592. m_Enabled: 1
  1593. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  1594. m_Controller: {fileID: 0}
  1595. m_CullingMode: 0
  1596. m_UpdateMode: 0
  1597. m_ApplyRootMotion: 0
  1598. m_LinearVelocityBlending: 0
  1599. m_WarningMessage:
  1600. m_HasTransformHierarchy: 1
  1601. m_AllowConstantClipSamplingOptimization: 1
  1602. m_KeepAnimatorControllerStateOnDisable: 0
  1603. --- !u!1 &5470934749502249058
  1604. GameObject:
  1605. m_ObjectHideFlags: 0
  1606. m_CorrespondingSourceObject: {fileID: 0}
  1607. m_PrefabInstance: {fileID: 0}
  1608. m_PrefabAsset: {fileID: 0}
  1609. serializedVersion: 6
  1610. m_Component:
  1611. - component: {fileID: 5470934749502211138}
  1612. - component: {fileID: 5470934749501441122}
  1613. - component: {fileID: 5470934749500311202}
  1614. - component: {fileID: 5470934749511773090}
  1615. m_Layer: 0
  1616. m_Name: cao_07 (74)
  1617. m_TagString: Untagged
  1618. m_Icon: {fileID: 0}
  1619. m_NavMeshLayer: 0
  1620. m_StaticEditorFlags: 1
  1621. m_IsActive: 1
  1622. --- !u!4 &5470934749502211138
  1623. Transform:
  1624. m_ObjectHideFlags: 0
  1625. m_CorrespondingSourceObject: {fileID: 0}
  1626. m_PrefabInstance: {fileID: 0}
  1627. m_PrefabAsset: {fileID: 0}
  1628. m_GameObject: {fileID: 5470934749502249058}
  1629. m_LocalRotation: {x: -0.15678357, y: 0.6895063, z: 0.6895063, w: 0.15678357}
  1630. m_LocalPosition: {x: -12.085004, y: -0.09399998, z: 3.811006}
  1631. m_LocalScale: {x: 1.158469, y: 1.1584682, z: 1.158468}
  1632. m_Children: []
  1633. m_Father: {fileID: 5470934749447739495}
  1634. m_RootOrder: 30
  1635. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 154.37901}
  1636. --- !u!33 &5470934749501441122
  1637. MeshFilter:
  1638. m_ObjectHideFlags: 0
  1639. m_CorrespondingSourceObject: {fileID: 0}
  1640. m_PrefabInstance: {fileID: 0}
  1641. m_PrefabAsset: {fileID: 0}
  1642. m_GameObject: {fileID: 5470934749502249058}
  1643. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  1644. --- !u!23 &5470934749500311202
  1645. MeshRenderer:
  1646. m_ObjectHideFlags: 0
  1647. m_CorrespondingSourceObject: {fileID: 0}
  1648. m_PrefabInstance: {fileID: 0}
  1649. m_PrefabAsset: {fileID: 0}
  1650. m_GameObject: {fileID: 5470934749502249058}
  1651. m_Enabled: 1
  1652. m_CastShadows: 1
  1653. m_ReceiveShadows: 1
  1654. m_DynamicOccludee: 1
  1655. m_MotionVectors: 1
  1656. m_LightProbeUsage: 1
  1657. m_ReflectionProbeUsage: 1
  1658. m_RenderingLayerMask: 1
  1659. m_RendererPriority: 0
  1660. m_Materials:
  1661. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  1662. m_StaticBatchInfo:
  1663. firstSubMesh: 0
  1664. subMeshCount: 0
  1665. m_StaticBatchRoot: {fileID: 0}
  1666. m_ProbeAnchor: {fileID: 0}
  1667. m_LightProbeVolumeOverride: {fileID: 0}
  1668. m_ScaleInLightmap: 1
  1669. m_PreserveUVs: 0
  1670. m_IgnoreNormalsForChartDetection: 0
  1671. m_ImportantGI: 0
  1672. m_StitchLightmapSeams: 0
  1673. m_SelectedEditorRenderState: 3
  1674. m_MinimumChartSize: 4
  1675. m_AutoUVMaxDistance: 0.5
  1676. m_AutoUVMaxAngle: 89
  1677. m_LightmapParameters: {fileID: 0}
  1678. m_SortingLayerID: 0
  1679. m_SortingLayer: 0
  1680. m_SortingOrder: 0
  1681. --- !u!95 &5470934749511773090
  1682. Animator:
  1683. serializedVersion: 3
  1684. m_ObjectHideFlags: 0
  1685. m_CorrespondingSourceObject: {fileID: 0}
  1686. m_PrefabInstance: {fileID: 0}
  1687. m_PrefabAsset: {fileID: 0}
  1688. m_GameObject: {fileID: 5470934749502249058}
  1689. m_Enabled: 1
  1690. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  1691. m_Controller: {fileID: 0}
  1692. m_CullingMode: 0
  1693. m_UpdateMode: 0
  1694. m_ApplyRootMotion: 0
  1695. m_LinearVelocityBlending: 0
  1696. m_WarningMessage:
  1697. m_HasTransformHierarchy: 1
  1698. m_AllowConstantClipSamplingOptimization: 1
  1699. m_KeepAnimatorControllerStateOnDisable: 0
  1700. --- !u!1 &5470934749521535121
  1701. GameObject:
  1702. m_ObjectHideFlags: 0
  1703. m_CorrespondingSourceObject: {fileID: 0}
  1704. m_PrefabInstance: {fileID: 0}
  1705. m_PrefabAsset: {fileID: 0}
  1706. serializedVersion: 6
  1707. m_Component:
  1708. - component: {fileID: 5470934749521771697}
  1709. - component: {fileID: 5470934749522541713}
  1710. - component: {fileID: 5470934749523541585}
  1711. m_Layer: 0
  1712. m_Name: huahua_03 (2)
  1713. m_TagString: Untagged
  1714. m_Icon: {fileID: 0}
  1715. m_NavMeshLayer: 0
  1716. m_StaticEditorFlags: 1
  1717. m_IsActive: 1
  1718. --- !u!4 &5470934749521771697
  1719. Transform:
  1720. m_ObjectHideFlags: 0
  1721. m_CorrespondingSourceObject: {fileID: 0}
  1722. m_PrefabInstance: {fileID: 0}
  1723. m_PrefabAsset: {fileID: 0}
  1724. m_GameObject: {fileID: 5470934749521535121}
  1725. m_LocalRotation: {x: -0, y: 0.12170647, z: -0, w: 0.9925662}
  1726. m_LocalPosition: {x: -95.47625, y: 0.365, z: -29.22448}
  1727. m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
  1728. m_Children: []
  1729. m_Father: {fileID: 5470934749447739495}
  1730. m_RootOrder: 7
  1731. m_LocalEulerAnglesHint: {x: 0, y: 13.981001, z: 0}
  1732. --- !u!33 &5470934749522541713
  1733. MeshFilter:
  1734. m_ObjectHideFlags: 0
  1735. m_CorrespondingSourceObject: {fileID: 0}
  1736. m_PrefabInstance: {fileID: 0}
  1737. m_PrefabAsset: {fileID: 0}
  1738. m_GameObject: {fileID: 5470934749521535121}
  1739. m_Mesh: {fileID: 4300000, guid: bc333694af12f7242932782128eb5234, type: 3}
  1740. --- !u!23 &5470934749523541585
  1741. MeshRenderer:
  1742. m_ObjectHideFlags: 0
  1743. m_CorrespondingSourceObject: {fileID: 0}
  1744. m_PrefabInstance: {fileID: 0}
  1745. m_PrefabAsset: {fileID: 0}
  1746. m_GameObject: {fileID: 5470934749521535121}
  1747. m_Enabled: 1
  1748. m_CastShadows: 1
  1749. m_ReceiveShadows: 1
  1750. m_DynamicOccludee: 1
  1751. m_MotionVectors: 1
  1752. m_LightProbeUsage: 1
  1753. m_ReflectionProbeUsage: 1
  1754. m_RenderingLayerMask: 1
  1755. m_RendererPriority: 0
  1756. m_Materials:
  1757. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  1758. m_StaticBatchInfo:
  1759. firstSubMesh: 0
  1760. subMeshCount: 0
  1761. m_StaticBatchRoot: {fileID: 0}
  1762. m_ProbeAnchor: {fileID: 0}
  1763. m_LightProbeVolumeOverride: {fileID: 0}
  1764. m_ScaleInLightmap: 1
  1765. m_PreserveUVs: 0
  1766. m_IgnoreNormalsForChartDetection: 0
  1767. m_ImportantGI: 0
  1768. m_StitchLightmapSeams: 0
  1769. m_SelectedEditorRenderState: 3
  1770. m_MinimumChartSize: 4
  1771. m_AutoUVMaxDistance: 0.5
  1772. m_AutoUVMaxAngle: 89
  1773. m_LightmapParameters: {fileID: 0}
  1774. m_SortingLayerID: 0
  1775. m_SortingLayer: 0
  1776. m_SortingOrder: 0
  1777. --- !u!1 &5470934749615292404
  1778. GameObject:
  1779. m_ObjectHideFlags: 0
  1780. m_CorrespondingSourceObject: {fileID: 0}
  1781. m_PrefabInstance: {fileID: 0}
  1782. m_PrefabAsset: {fileID: 0}
  1783. serializedVersion: 6
  1784. m_Component:
  1785. - component: {fileID: 5470934749615711188}
  1786. - component: {fileID: 5470934749614384116}
  1787. - component: {fileID: 5470934749613285684}
  1788. - component: {fileID: 5470934749624765492}
  1789. m_Layer: 0
  1790. m_Name: cao_07 (25)
  1791. m_TagString: Untagged
  1792. m_Icon: {fileID: 0}
  1793. m_NavMeshLayer: 0
  1794. m_StaticEditorFlags: 1
  1795. m_IsActive: 1
  1796. --- !u!4 &5470934749615711188
  1797. Transform:
  1798. m_ObjectHideFlags: 0
  1799. m_CorrespondingSourceObject: {fileID: 0}
  1800. m_PrefabInstance: {fileID: 0}
  1801. m_PrefabAsset: {fileID: 0}
  1802. m_GameObject: {fileID: 5470934749615292404}
  1803. m_LocalRotation: {x: -0.27538297, y: 0.6512789, z: 0.6512789, w: 0.27538297}
  1804. m_LocalPosition: {x: -12.449, y: -0.20952, z: 9.3901}
  1805. m_LocalScale: {x: 1.4988549, y: 1.4988546, z: 1.498854}
  1806. m_Children: []
  1807. m_Father: {fileID: 5470934749447739495}
  1808. m_RootOrder: 18
  1809. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 134.15901}
  1810. --- !u!33 &5470934749614384116
  1811. MeshFilter:
  1812. m_ObjectHideFlags: 0
  1813. m_CorrespondingSourceObject: {fileID: 0}
  1814. m_PrefabInstance: {fileID: 0}
  1815. m_PrefabAsset: {fileID: 0}
  1816. m_GameObject: {fileID: 5470934749615292404}
  1817. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  1818. --- !u!23 &5470934749613285684
  1819. MeshRenderer:
  1820. m_ObjectHideFlags: 0
  1821. m_CorrespondingSourceObject: {fileID: 0}
  1822. m_PrefabInstance: {fileID: 0}
  1823. m_PrefabAsset: {fileID: 0}
  1824. m_GameObject: {fileID: 5470934749615292404}
  1825. m_Enabled: 1
  1826. m_CastShadows: 1
  1827. m_ReceiveShadows: 1
  1828. m_DynamicOccludee: 1
  1829. m_MotionVectors: 1
  1830. m_LightProbeUsage: 1
  1831. m_ReflectionProbeUsage: 1
  1832. m_RenderingLayerMask: 1
  1833. m_RendererPriority: 0
  1834. m_Materials:
  1835. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  1836. m_StaticBatchInfo:
  1837. firstSubMesh: 0
  1838. subMeshCount: 0
  1839. m_StaticBatchRoot: {fileID: 0}
  1840. m_ProbeAnchor: {fileID: 0}
  1841. m_LightProbeVolumeOverride: {fileID: 0}
  1842. m_ScaleInLightmap: 1
  1843. m_PreserveUVs: 0
  1844. m_IgnoreNormalsForChartDetection: 0
  1845. m_ImportantGI: 0
  1846. m_StitchLightmapSeams: 0
  1847. m_SelectedEditorRenderState: 3
  1848. m_MinimumChartSize: 4
  1849. m_AutoUVMaxDistance: 0.5
  1850. m_AutoUVMaxAngle: 89
  1851. m_LightmapParameters: {fileID: 0}
  1852. m_SortingLayerID: 0
  1853. m_SortingLayer: 0
  1854. m_SortingOrder: 0
  1855. --- !u!95 &5470934749624765492
  1856. Animator:
  1857. serializedVersion: 3
  1858. m_ObjectHideFlags: 0
  1859. m_CorrespondingSourceObject: {fileID: 0}
  1860. m_PrefabInstance: {fileID: 0}
  1861. m_PrefabAsset: {fileID: 0}
  1862. m_GameObject: {fileID: 5470934749615292404}
  1863. m_Enabled: 1
  1864. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  1865. m_Controller: {fileID: 0}
  1866. m_CullingMode: 0
  1867. m_UpdateMode: 0
  1868. m_ApplyRootMotion: 0
  1869. m_LinearVelocityBlending: 0
  1870. m_WarningMessage:
  1871. m_HasTransformHierarchy: 1
  1872. m_AllowConstantClipSamplingOptimization: 1
  1873. m_KeepAnimatorControllerStateOnDisable: 0
  1874. --- !u!1 &5470934749627198769
  1875. GameObject:
  1876. m_ObjectHideFlags: 0
  1877. m_CorrespondingSourceObject: {fileID: 0}
  1878. m_PrefabInstance: {fileID: 0}
  1879. m_PrefabAsset: {fileID: 0}
  1880. serializedVersion: 6
  1881. m_Component:
  1882. - component: {fileID: 5470934749626839313}
  1883. - component: {fileID: 5470934749628166449}
  1884. - component: {fileID: 5470934749629133809}
  1885. m_Layer: 0
  1886. m_Name: huahua_02 (7)
  1887. m_TagString: Untagged
  1888. m_Icon: {fileID: 0}
  1889. m_NavMeshLayer: 0
  1890. m_StaticEditorFlags: 1
  1891. m_IsActive: 1
  1892. --- !u!4 &5470934749626839313
  1893. Transform:
  1894. m_ObjectHideFlags: 0
  1895. m_CorrespondingSourceObject: {fileID: 0}
  1896. m_PrefabInstance: {fileID: 0}
  1897. m_PrefabAsset: {fileID: 0}
  1898. m_GameObject: {fileID: 5470934749627198769}
  1899. m_LocalRotation: {x: -0, y: 0.083526134, z: -0, w: 0.9965056}
  1900. m_LocalPosition: {x: -201.32411, y: 0.33722776, z: -103.53108}
  1901. m_LocalScale: {x: 1, y: 1, z: 1}
  1902. m_Children: []
  1903. m_Father: {fileID: 5470934749447739495}
  1904. m_RootOrder: 11
  1905. m_LocalEulerAnglesHint: {x: 0, y: -710.417, z: 0}
  1906. --- !u!33 &5470934749628166449
  1907. MeshFilter:
  1908. m_ObjectHideFlags: 0
  1909. m_CorrespondingSourceObject: {fileID: 0}
  1910. m_PrefabInstance: {fileID: 0}
  1911. m_PrefabAsset: {fileID: 0}
  1912. m_GameObject: {fileID: 5470934749627198769}
  1913. m_Mesh: {fileID: 4300000, guid: 2f6b7e3bec9af7941b17af89d7794c64, type: 3}
  1914. --- !u!23 &5470934749629133809
  1915. MeshRenderer:
  1916. m_ObjectHideFlags: 0
  1917. m_CorrespondingSourceObject: {fileID: 0}
  1918. m_PrefabInstance: {fileID: 0}
  1919. m_PrefabAsset: {fileID: 0}
  1920. m_GameObject: {fileID: 5470934749627198769}
  1921. m_Enabled: 1
  1922. m_CastShadows: 1
  1923. m_ReceiveShadows: 1
  1924. m_DynamicOccludee: 1
  1925. m_MotionVectors: 1
  1926. m_LightProbeUsage: 1
  1927. m_ReflectionProbeUsage: 1
  1928. m_RenderingLayerMask: 1
  1929. m_RendererPriority: 0
  1930. m_Materials:
  1931. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  1932. m_StaticBatchInfo:
  1933. firstSubMesh: 0
  1934. subMeshCount: 0
  1935. m_StaticBatchRoot: {fileID: 0}
  1936. m_ProbeAnchor: {fileID: 0}
  1937. m_LightProbeVolumeOverride: {fileID: 0}
  1938. m_ScaleInLightmap: 1
  1939. m_PreserveUVs: 0
  1940. m_IgnoreNormalsForChartDetection: 0
  1941. m_ImportantGI: 0
  1942. m_StitchLightmapSeams: 0
  1943. m_SelectedEditorRenderState: 3
  1944. m_MinimumChartSize: 4
  1945. m_AutoUVMaxDistance: 0.5
  1946. m_AutoUVMaxAngle: 89
  1947. m_LightmapParameters: {fileID: 0}
  1948. m_SortingLayerID: 0
  1949. m_SortingLayer: 0
  1950. m_SortingOrder: 0
  1951. --- !u!1 &5470934749753795879
  1952. GameObject:
  1953. m_ObjectHideFlags: 0
  1954. m_CorrespondingSourceObject: {fileID: 0}
  1955. m_PrefabInstance: {fileID: 0}
  1956. m_PrefabAsset: {fileID: 0}
  1957. serializedVersion: 6
  1958. m_Component:
  1959. - component: {fileID: 5470934749754030343}
  1960. - component: {fileID: 5470934749752703271}
  1961. - component: {fileID: 5470934749751606247}
  1962. - component: {fileID: 5470934749763278567}
  1963. m_Layer: 0
  1964. m_Name: cao_07 (69)
  1965. m_TagString: Untagged
  1966. m_Icon: {fileID: 0}
  1967. m_NavMeshLayer: 0
  1968. m_StaticEditorFlags: 1
  1969. m_IsActive: 1
  1970. --- !u!4 &5470934749754030343
  1971. Transform:
  1972. m_ObjectHideFlags: 0
  1973. m_CorrespondingSourceObject: {fileID: 0}
  1974. m_PrefabInstance: {fileID: 0}
  1975. m_PrefabAsset: {fileID: 0}
  1976. m_GameObject: {fileID: 5470934749753795879}
  1977. m_LocalRotation: {x: -0.0855609, y: 0.7019112, z: 0.7019112, w: 0.0855609}
  1978. m_LocalPosition: {x: -6.866, y: -0.042973, z: -5.653}
  1979. m_LocalScale: {x: 0.73862445, y: 0.73862416, z: 0.73862475}
  1980. m_Children: []
  1981. m_Father: {fileID: 5470934749447739495}
  1982. m_RootOrder: 29
  1983. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 166.1}
  1984. --- !u!33 &5470934749752703271
  1985. MeshFilter:
  1986. m_ObjectHideFlags: 0
  1987. m_CorrespondingSourceObject: {fileID: 0}
  1988. m_PrefabInstance: {fileID: 0}
  1989. m_PrefabAsset: {fileID: 0}
  1990. m_GameObject: {fileID: 5470934749753795879}
  1991. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  1992. --- !u!23 &5470934749751606247
  1993. MeshRenderer:
  1994. m_ObjectHideFlags: 0
  1995. m_CorrespondingSourceObject: {fileID: 0}
  1996. m_PrefabInstance: {fileID: 0}
  1997. m_PrefabAsset: {fileID: 0}
  1998. m_GameObject: {fileID: 5470934749753795879}
  1999. m_Enabled: 1
  2000. m_CastShadows: 1
  2001. m_ReceiveShadows: 1
  2002. m_DynamicOccludee: 1
  2003. m_MotionVectors: 1
  2004. m_LightProbeUsage: 1
  2005. m_ReflectionProbeUsage: 1
  2006. m_RenderingLayerMask: 1
  2007. m_RendererPriority: 0
  2008. m_Materials:
  2009. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  2010. m_StaticBatchInfo:
  2011. firstSubMesh: 0
  2012. subMeshCount: 0
  2013. m_StaticBatchRoot: {fileID: 0}
  2014. m_ProbeAnchor: {fileID: 0}
  2015. m_LightProbeVolumeOverride: {fileID: 0}
  2016. m_ScaleInLightmap: 1
  2017. m_PreserveUVs: 0
  2018. m_IgnoreNormalsForChartDetection: 0
  2019. m_ImportantGI: 0
  2020. m_StitchLightmapSeams: 0
  2021. m_SelectedEditorRenderState: 3
  2022. m_MinimumChartSize: 4
  2023. m_AutoUVMaxDistance: 0.5
  2024. m_AutoUVMaxAngle: 89
  2025. m_LightmapParameters: {fileID: 0}
  2026. m_SortingLayerID: 0
  2027. m_SortingLayer: 0
  2028. m_SortingOrder: 0
  2029. --- !u!95 &5470934749763278567
  2030. Animator:
  2031. serializedVersion: 3
  2032. m_ObjectHideFlags: 0
  2033. m_CorrespondingSourceObject: {fileID: 0}
  2034. m_PrefabInstance: {fileID: 0}
  2035. m_PrefabAsset: {fileID: 0}
  2036. m_GameObject: {fileID: 5470934749753795879}
  2037. m_Enabled: 1
  2038. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  2039. m_Controller: {fileID: 0}
  2040. m_CullingMode: 0
  2041. m_UpdateMode: 0
  2042. m_ApplyRootMotion: 0
  2043. m_LinearVelocityBlending: 0
  2044. m_WarningMessage:
  2045. m_HasTransformHierarchy: 1
  2046. m_AllowConstantClipSamplingOptimization: 1
  2047. m_KeepAnimatorControllerStateOnDisable: 0
  2048. --- !u!1 &5470934749897035720
  2049. GameObject:
  2050. m_ObjectHideFlags: 0
  2051. m_CorrespondingSourceObject: {fileID: 0}
  2052. m_PrefabInstance: {fileID: 0}
  2053. m_PrefabAsset: {fileID: 0}
  2054. serializedVersion: 6
  2055. m_Component:
  2056. - component: {fileID: 5470934749897004008}
  2057. - component: {fileID: 5470934749894136776}
  2058. - component: {fileID: 5470934749895102728}
  2059. m_Layer: 0
  2060. m_Name: huahua_01 (2)
  2061. m_TagString: Untagged
  2062. m_Icon: {fileID: 0}
  2063. m_NavMeshLayer: 0
  2064. m_StaticEditorFlags: 1
  2065. m_IsActive: 1
  2066. --- !u!4 &5470934749897004008
  2067. Transform:
  2068. m_ObjectHideFlags: 0
  2069. m_CorrespondingSourceObject: {fileID: 0}
  2070. m_PrefabInstance: {fileID: 0}
  2071. m_PrefabAsset: {fileID: 0}
  2072. m_GameObject: {fileID: 5470934749897035720}
  2073. m_LocalRotation: {x: -0, y: 0.65008634, z: -0, w: 0.7598604}
  2074. m_LocalPosition: {x: -116.43044, y: 0.197, z: 95.16521}
  2075. m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
  2076. m_Children: []
  2077. m_Father: {fileID: 5470934749447739495}
  2078. m_RootOrder: 10
  2079. m_LocalEulerAnglesHint: {x: 0, y: 81.096, z: 0}
  2080. --- !u!33 &5470934749894136776
  2081. MeshFilter:
  2082. m_ObjectHideFlags: 0
  2083. m_CorrespondingSourceObject: {fileID: 0}
  2084. m_PrefabInstance: {fileID: 0}
  2085. m_PrefabAsset: {fileID: 0}
  2086. m_GameObject: {fileID: 5470934749897035720}
  2087. m_Mesh: {fileID: 4300000, guid: b05d090602845b54395e7d99b621b7f6, type: 3}
  2088. --- !u!23 &5470934749895102728
  2089. MeshRenderer:
  2090. m_ObjectHideFlags: 0
  2091. m_CorrespondingSourceObject: {fileID: 0}
  2092. m_PrefabInstance: {fileID: 0}
  2093. m_PrefabAsset: {fileID: 0}
  2094. m_GameObject: {fileID: 5470934749897035720}
  2095. m_Enabled: 1
  2096. m_CastShadows: 1
  2097. m_ReceiveShadows: 1
  2098. m_DynamicOccludee: 1
  2099. m_MotionVectors: 1
  2100. m_LightProbeUsage: 1
  2101. m_ReflectionProbeUsage: 1
  2102. m_RenderingLayerMask: 1
  2103. m_RendererPriority: 0
  2104. m_Materials:
  2105. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  2106. m_StaticBatchInfo:
  2107. firstSubMesh: 0
  2108. subMeshCount: 0
  2109. m_StaticBatchRoot: {fileID: 0}
  2110. m_ProbeAnchor: {fileID: 0}
  2111. m_LightProbeVolumeOverride: {fileID: 0}
  2112. m_ScaleInLightmap: 1
  2113. m_PreserveUVs: 0
  2114. m_IgnoreNormalsForChartDetection: 0
  2115. m_ImportantGI: 0
  2116. m_StitchLightmapSeams: 0
  2117. m_SelectedEditorRenderState: 3
  2118. m_MinimumChartSize: 4
  2119. m_AutoUVMaxDistance: 0.5
  2120. m_AutoUVMaxAngle: 89
  2121. m_LightmapParameters: {fileID: 0}
  2122. m_SortingLayerID: 0
  2123. m_SortingLayer: 0
  2124. m_SortingOrder: 0
  2125. --- !u!1 &5470934749915802929
  2126. GameObject:
  2127. m_ObjectHideFlags: 0
  2128. m_CorrespondingSourceObject: {fileID: 0}
  2129. m_PrefabInstance: {fileID: 0}
  2130. m_PrefabAsset: {fileID: 0}
  2131. serializedVersion: 6
  2132. m_Component:
  2133. - component: {fileID: 5470934749916033297}
  2134. - component: {fileID: 5470934749916803377}
  2135. - component: {fileID: 5470934749917803505}
  2136. m_Layer: 0
  2137. m_Name: huahua_03
  2138. m_TagString: Untagged
  2139. m_Icon: {fileID: 0}
  2140. m_NavMeshLayer: 0
  2141. m_StaticEditorFlags: 1
  2142. m_IsActive: 1
  2143. --- !u!4 &5470934749916033297
  2144. Transform:
  2145. m_ObjectHideFlags: 0
  2146. m_CorrespondingSourceObject: {fileID: 0}
  2147. m_PrefabInstance: {fileID: 0}
  2148. m_PrefabAsset: {fileID: 0}
  2149. m_GameObject: {fileID: 5470934749915802929}
  2150. m_LocalRotation: {x: -0, y: 0.8726731, z: -0, w: 0.48830485}
  2151. m_LocalPosition: {x: -9.1653, y: 0.29533, z: 108.76}
  2152. m_LocalScale: {x: 0.6081999, y: 0.6082, z: 0.6081999}
  2153. m_Children: []
  2154. m_Father: {fileID: 5470934749447739495}
  2155. m_RootOrder: 2
  2156. m_LocalEulerAnglesHint: {x: 0, y: 121.54201, z: 0}
  2157. --- !u!33 &5470934749916803377
  2158. MeshFilter:
  2159. m_ObjectHideFlags: 0
  2160. m_CorrespondingSourceObject: {fileID: 0}
  2161. m_PrefabInstance: {fileID: 0}
  2162. m_PrefabAsset: {fileID: 0}
  2163. m_GameObject: {fileID: 5470934749915802929}
  2164. m_Mesh: {fileID: 4300000, guid: bc333694af12f7242932782128eb5234, type: 3}
  2165. --- !u!23 &5470934749917803505
  2166. MeshRenderer:
  2167. m_ObjectHideFlags: 0
  2168. m_CorrespondingSourceObject: {fileID: 0}
  2169. m_PrefabInstance: {fileID: 0}
  2170. m_PrefabAsset: {fileID: 0}
  2171. m_GameObject: {fileID: 5470934749915802929}
  2172. m_Enabled: 1
  2173. m_CastShadows: 1
  2174. m_ReceiveShadows: 1
  2175. m_DynamicOccludee: 1
  2176. m_MotionVectors: 1
  2177. m_LightProbeUsage: 1
  2178. m_ReflectionProbeUsage: 1
  2179. m_RenderingLayerMask: 1
  2180. m_RendererPriority: 0
  2181. m_Materials:
  2182. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  2183. m_StaticBatchInfo:
  2184. firstSubMesh: 0
  2185. subMeshCount: 0
  2186. m_StaticBatchRoot: {fileID: 0}
  2187. m_ProbeAnchor: {fileID: 0}
  2188. m_LightProbeVolumeOverride: {fileID: 0}
  2189. m_ScaleInLightmap: 1
  2190. m_PreserveUVs: 0
  2191. m_IgnoreNormalsForChartDetection: 0
  2192. m_ImportantGI: 0
  2193. m_StitchLightmapSeams: 0
  2194. m_SelectedEditorRenderState: 3
  2195. m_MinimumChartSize: 4
  2196. m_AutoUVMaxDistance: 0.5
  2197. m_AutoUVMaxAngle: 89
  2198. m_LightmapParameters: {fileID: 0}
  2199. m_SortingLayerID: 0
  2200. m_SortingLayer: 0
  2201. m_SortingOrder: 0
  2202. --- !u!1 &5470934749945889821
  2203. GameObject:
  2204. m_ObjectHideFlags: 0
  2205. m_CorrespondingSourceObject: {fileID: 0}
  2206. m_PrefabInstance: {fileID: 0}
  2207. m_PrefabAsset: {fileID: 0}
  2208. serializedVersion: 6
  2209. m_Component:
  2210. - component: {fileID: 5470934749945665597}
  2211. - component: {fileID: 5470934749946992669}
  2212. - component: {fileID: 5470934749948091101}
  2213. - component: {fileID: 5470934749936416733}
  2214. m_Layer: 0
  2215. m_Name: cao_07
  2216. m_TagString: Untagged
  2217. m_Icon: {fileID: 0}
  2218. m_NavMeshLayer: 0
  2219. m_StaticEditorFlags: 1
  2220. m_IsActive: 1
  2221. --- !u!4 &5470934749945665597
  2222. Transform:
  2223. m_ObjectHideFlags: 0
  2224. m_CorrespondingSourceObject: {fileID: 0}
  2225. m_PrefabInstance: {fileID: 0}
  2226. m_PrefabAsset: {fileID: 0}
  2227. m_GameObject: {fileID: 5470934749945889821}
  2228. m_LocalRotation: {x: -0.67640543, y: 0.2060965, z: 0.2060965, w: 0.67640543}
  2229. m_LocalPosition: {x: -16.43, y: 0.0042558, z: -18.79}
  2230. m_LocalScale: {x: 0.64244884, y: 0.64244926, z: 0.64244914}
  2231. m_Children: []
  2232. m_Father: {fileID: 5470934749447739495}
  2233. m_RootOrder: 14
  2234. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 33.891003}
  2235. --- !u!33 &5470934749946992669
  2236. MeshFilter:
  2237. m_ObjectHideFlags: 0
  2238. m_CorrespondingSourceObject: {fileID: 0}
  2239. m_PrefabInstance: {fileID: 0}
  2240. m_PrefabAsset: {fileID: 0}
  2241. m_GameObject: {fileID: 5470934749945889821}
  2242. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  2243. --- !u!23 &5470934749948091101
  2244. MeshRenderer:
  2245. m_ObjectHideFlags: 0
  2246. m_CorrespondingSourceObject: {fileID: 0}
  2247. m_PrefabInstance: {fileID: 0}
  2248. m_PrefabAsset: {fileID: 0}
  2249. m_GameObject: {fileID: 5470934749945889821}
  2250. m_Enabled: 1
  2251. m_CastShadows: 1
  2252. m_ReceiveShadows: 1
  2253. m_DynamicOccludee: 1
  2254. m_MotionVectors: 1
  2255. m_LightProbeUsage: 1
  2256. m_ReflectionProbeUsage: 1
  2257. m_RenderingLayerMask: 1
  2258. m_RendererPriority: 0
  2259. m_Materials:
  2260. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  2261. m_StaticBatchInfo:
  2262. firstSubMesh: 0
  2263. subMeshCount: 0
  2264. m_StaticBatchRoot: {fileID: 0}
  2265. m_ProbeAnchor: {fileID: 0}
  2266. m_LightProbeVolumeOverride: {fileID: 0}
  2267. m_ScaleInLightmap: 1
  2268. m_PreserveUVs: 0
  2269. m_IgnoreNormalsForChartDetection: 0
  2270. m_ImportantGI: 0
  2271. m_StitchLightmapSeams: 0
  2272. m_SelectedEditorRenderState: 3
  2273. m_MinimumChartSize: 4
  2274. m_AutoUVMaxDistance: 0.5
  2275. m_AutoUVMaxAngle: 89
  2276. m_LightmapParameters: {fileID: 0}
  2277. m_SortingLayerID: 0
  2278. m_SortingLayer: 0
  2279. m_SortingOrder: 0
  2280. --- !u!95 &5470934749936416733
  2281. Animator:
  2282. serializedVersion: 3
  2283. m_ObjectHideFlags: 0
  2284. m_CorrespondingSourceObject: {fileID: 0}
  2285. m_PrefabInstance: {fileID: 0}
  2286. m_PrefabAsset: {fileID: 0}
  2287. m_GameObject: {fileID: 5470934749945889821}
  2288. m_Enabled: 1
  2289. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  2290. m_Controller: {fileID: 0}
  2291. m_CullingMode: 0
  2292. m_UpdateMode: 0
  2293. m_ApplyRootMotion: 0
  2294. m_LinearVelocityBlending: 0
  2295. m_WarningMessage:
  2296. m_HasTransformHierarchy: 1
  2297. m_AllowConstantClipSamplingOptimization: 1
  2298. m_KeepAnimatorControllerStateOnDisable: 0
  2299. --- !u!1 &5470934749994740700
  2300. GameObject:
  2301. m_ObjectHideFlags: 0
  2302. m_CorrespondingSourceObject: {fileID: 0}
  2303. m_PrefabInstance: {fileID: 0}
  2304. m_PrefabAsset: {fileID: 0}
  2305. serializedVersion: 6
  2306. m_Component:
  2307. - component: {fileID: 5470934749994383356}
  2308. - component: {fileID: 5470934749997774812}
  2309. - component: {fileID: 5470934749996676380}
  2310. - component: {fileID: 5470934749987444764}
  2311. m_Layer: 0
  2312. m_Name: cao_07 (3)
  2313. m_TagString: Untagged
  2314. m_Icon: {fileID: 0}
  2315. m_NavMeshLayer: 0
  2316. m_StaticEditorFlags: 1
  2317. m_IsActive: 1
  2318. --- !u!4 &5470934749994383356
  2319. Transform:
  2320. m_ObjectHideFlags: 0
  2321. m_CorrespondingSourceObject: {fileID: 0}
  2322. m_PrefabInstance: {fileID: 0}
  2323. m_PrefabAsset: {fileID: 0}
  2324. m_GameObject: {fileID: 5470934749994740700}
  2325. m_LocalRotation: {x: -0.6577368, y: 0.21614924, z: 0.22527368, w: 0.68550247}
  2326. m_LocalPosition: {x: -6.71, y: -0.1085946, z: -22.371365}
  2327. m_LocalScale: {x: 1.1014841, y: 1.1014849, z: 1.1014849}
  2328. m_Children: []
  2329. m_Father: {fileID: 5470934749447739495}
  2330. m_RootOrder: 15
  2331. m_LocalEulerAnglesHint: {x: -87.632, y: 0, z: 36.384003}
  2332. --- !u!33 &5470934749997774812
  2333. MeshFilter:
  2334. m_ObjectHideFlags: 0
  2335. m_CorrespondingSourceObject: {fileID: 0}
  2336. m_PrefabInstance: {fileID: 0}
  2337. m_PrefabAsset: {fileID: 0}
  2338. m_GameObject: {fileID: 5470934749994740700}
  2339. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  2340. --- !u!23 &5470934749996676380
  2341. MeshRenderer:
  2342. m_ObjectHideFlags: 0
  2343. m_CorrespondingSourceObject: {fileID: 0}
  2344. m_PrefabInstance: {fileID: 0}
  2345. m_PrefabAsset: {fileID: 0}
  2346. m_GameObject: {fileID: 5470934749994740700}
  2347. m_Enabled: 1
  2348. m_CastShadows: 1
  2349. m_ReceiveShadows: 1
  2350. m_DynamicOccludee: 1
  2351. m_MotionVectors: 1
  2352. m_LightProbeUsage: 1
  2353. m_ReflectionProbeUsage: 1
  2354. m_RenderingLayerMask: 1
  2355. m_RendererPriority: 0
  2356. m_Materials:
  2357. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  2358. m_StaticBatchInfo:
  2359. firstSubMesh: 0
  2360. subMeshCount: 0
  2361. m_StaticBatchRoot: {fileID: 0}
  2362. m_ProbeAnchor: {fileID: 0}
  2363. m_LightProbeVolumeOverride: {fileID: 0}
  2364. m_ScaleInLightmap: 1
  2365. m_PreserveUVs: 0
  2366. m_IgnoreNormalsForChartDetection: 0
  2367. m_ImportantGI: 0
  2368. m_StitchLightmapSeams: 0
  2369. m_SelectedEditorRenderState: 3
  2370. m_MinimumChartSize: 4
  2371. m_AutoUVMaxDistance: 0.5
  2372. m_AutoUVMaxAngle: 89
  2373. m_LightmapParameters: {fileID: 0}
  2374. m_SortingLayerID: 0
  2375. m_SortingLayer: 0
  2376. m_SortingOrder: 0
  2377. --- !u!95 &5470934749987444764
  2378. Animator:
  2379. serializedVersion: 3
  2380. m_ObjectHideFlags: 0
  2381. m_CorrespondingSourceObject: {fileID: 0}
  2382. m_PrefabInstance: {fileID: 0}
  2383. m_PrefabAsset: {fileID: 0}
  2384. m_GameObject: {fileID: 5470934749994740700}
  2385. m_Enabled: 1
  2386. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  2387. m_Controller: {fileID: 0}
  2388. m_CullingMode: 0
  2389. m_UpdateMode: 0
  2390. m_ApplyRootMotion: 0
  2391. m_LinearVelocityBlending: 0
  2392. m_WarningMessage:
  2393. m_HasTransformHierarchy: 1
  2394. m_AllowConstantClipSamplingOptimization: 1
  2395. m_KeepAnimatorControllerStateOnDisable: 0
  2396. --- !u!1 &5470934750054048642
  2397. GameObject:
  2398. m_ObjectHideFlags: 0
  2399. m_CorrespondingSourceObject: {fileID: 0}
  2400. m_PrefabInstance: {fileID: 0}
  2401. m_PrefabAsset: {fileID: 0}
  2402. serializedVersion: 6
  2403. m_Component:
  2404. - component: {fileID: 5470934750053564322}
  2405. - component: {fileID: 5470934750056955778}
  2406. - component: {fileID: 5470934750055988546}
  2407. m_Layer: 0
  2408. m_Name: huahua_02 (1)
  2409. m_TagString: Untagged
  2410. m_Icon: {fileID: 0}
  2411. m_NavMeshLayer: 0
  2412. m_StaticEditorFlags: 1
  2413. m_IsActive: 1
  2414. --- !u!4 &5470934750053564322
  2415. Transform:
  2416. m_ObjectHideFlags: 0
  2417. m_CorrespondingSourceObject: {fileID: 0}
  2418. m_PrefabInstance: {fileID: 0}
  2419. m_PrefabAsset: {fileID: 0}
  2420. m_GameObject: {fileID: 5470934750054048642}
  2421. m_LocalRotation: {x: -0, y: -0.79570156, z: -0, w: -0.605689}
  2422. m_LocalPosition: {x: -73.32, y: 0.2, z: 210.09}
  2423. m_LocalScale: {x: 1, y: 1, z: 1}
  2424. m_Children: []
  2425. m_Father: {fileID: 5470934749447739495}
  2426. m_RootOrder: 0
  2427. m_LocalEulerAnglesHint: {x: 0, y: -254.55699, z: 0}
  2428. --- !u!33 &5470934750056955778
  2429. MeshFilter:
  2430. m_ObjectHideFlags: 0
  2431. m_CorrespondingSourceObject: {fileID: 0}
  2432. m_PrefabInstance: {fileID: 0}
  2433. m_PrefabAsset: {fileID: 0}
  2434. m_GameObject: {fileID: 5470934750054048642}
  2435. m_Mesh: {fileID: 4300000, guid: 2f6b7e3bec9af7941b17af89d7794c64, type: 3}
  2436. --- !u!23 &5470934750055988546
  2437. MeshRenderer:
  2438. m_ObjectHideFlags: 0
  2439. m_CorrespondingSourceObject: {fileID: 0}
  2440. m_PrefabInstance: {fileID: 0}
  2441. m_PrefabAsset: {fileID: 0}
  2442. m_GameObject: {fileID: 5470934750054048642}
  2443. m_Enabled: 1
  2444. m_CastShadows: 1
  2445. m_ReceiveShadows: 1
  2446. m_DynamicOccludee: 1
  2447. m_MotionVectors: 1
  2448. m_LightProbeUsage: 1
  2449. m_ReflectionProbeUsage: 1
  2450. m_RenderingLayerMask: 1
  2451. m_RendererPriority: 0
  2452. m_Materials:
  2453. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  2454. m_StaticBatchInfo:
  2455. firstSubMesh: 0
  2456. subMeshCount: 0
  2457. m_StaticBatchRoot: {fileID: 0}
  2458. m_ProbeAnchor: {fileID: 0}
  2459. m_LightProbeVolumeOverride: {fileID: 0}
  2460. m_ScaleInLightmap: 1
  2461. m_PreserveUVs: 0
  2462. m_IgnoreNormalsForChartDetection: 0
  2463. m_ImportantGI: 0
  2464. m_StitchLightmapSeams: 0
  2465. m_SelectedEditorRenderState: 3
  2466. m_MinimumChartSize: 4
  2467. m_AutoUVMaxDistance: 0.5
  2468. m_AutoUVMaxAngle: 89
  2469. m_LightmapParameters: {fileID: 0}
  2470. m_SortingLayerID: 0
  2471. m_SortingLayer: 0
  2472. m_SortingOrder: 0
  2473. --- !u!1 &5470934750093718122
  2474. GameObject:
  2475. m_ObjectHideFlags: 0
  2476. m_CorrespondingSourceObject: {fileID: 0}
  2477. m_PrefabInstance: {fileID: 0}
  2478. m_PrefabAsset: {fileID: 0}
  2479. serializedVersion: 6
  2480. m_Component:
  2481. - component: {fileID: 5470934750093553226}
  2482. - component: {fileID: 5470934750092783210}
  2483. - component: {fileID: 5470934750091783338}
  2484. m_Layer: 0
  2485. m_Name: huahua_03 (5)
  2486. m_TagString: Untagged
  2487. m_Icon: {fileID: 0}
  2488. m_NavMeshLayer: 0
  2489. m_StaticEditorFlags: 1
  2490. m_IsActive: 1
  2491. --- !u!4 &5470934750093553226
  2492. Transform:
  2493. m_ObjectHideFlags: 0
  2494. m_CorrespondingSourceObject: {fileID: 0}
  2495. m_PrefabInstance: {fileID: 0}
  2496. m_PrefabAsset: {fileID: 0}
  2497. m_GameObject: {fileID: 5470934750093718122}
  2498. m_LocalRotation: {x: -0, y: 0.38279808, z: -0, w: 0.923832}
  2499. m_LocalPosition: {x: -125.61, y: 0.29122, z: 17.301}
  2500. m_LocalScale: {x: 0.565, y: 0.565, z: 0.565}
  2501. m_Children: []
  2502. m_Father: {fileID: 5470934749447739495}
  2503. m_RootOrder: 25
  2504. m_LocalEulerAnglesHint: {x: 0, y: 45.014004, z: 0}
  2505. --- !u!33 &5470934750092783210
  2506. MeshFilter:
  2507. m_ObjectHideFlags: 0
  2508. m_CorrespondingSourceObject: {fileID: 0}
  2509. m_PrefabInstance: {fileID: 0}
  2510. m_PrefabAsset: {fileID: 0}
  2511. m_GameObject: {fileID: 5470934750093718122}
  2512. m_Mesh: {fileID: 4300000, guid: bc333694af12f7242932782128eb5234, type: 3}
  2513. --- !u!23 &5470934750091783338
  2514. MeshRenderer:
  2515. m_ObjectHideFlags: 0
  2516. m_CorrespondingSourceObject: {fileID: 0}
  2517. m_PrefabInstance: {fileID: 0}
  2518. m_PrefabAsset: {fileID: 0}
  2519. m_GameObject: {fileID: 5470934750093718122}
  2520. m_Enabled: 1
  2521. m_CastShadows: 1
  2522. m_ReceiveShadows: 1
  2523. m_DynamicOccludee: 1
  2524. m_MotionVectors: 1
  2525. m_LightProbeUsage: 1
  2526. m_ReflectionProbeUsage: 1
  2527. m_RenderingLayerMask: 1
  2528. m_RendererPriority: 0
  2529. m_Materials:
  2530. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  2531. m_StaticBatchInfo:
  2532. firstSubMesh: 0
  2533. subMeshCount: 0
  2534. m_StaticBatchRoot: {fileID: 0}
  2535. m_ProbeAnchor: {fileID: 0}
  2536. m_LightProbeVolumeOverride: {fileID: 0}
  2537. m_ScaleInLightmap: 1
  2538. m_PreserveUVs: 0
  2539. m_IgnoreNormalsForChartDetection: 0
  2540. m_ImportantGI: 0
  2541. m_StitchLightmapSeams: 0
  2542. m_SelectedEditorRenderState: 3
  2543. m_MinimumChartSize: 4
  2544. m_AutoUVMaxDistance: 0.5
  2545. m_AutoUVMaxAngle: 89
  2546. m_LightmapParameters: {fileID: 0}
  2547. m_SortingLayerID: 0
  2548. m_SortingLayer: 0
  2549. m_SortingOrder: 0
  2550. --- !u!1 &5470934750101944887
  2551. GameObject:
  2552. m_ObjectHideFlags: 0
  2553. m_CorrespondingSourceObject: {fileID: 0}
  2554. m_PrefabInstance: {fileID: 0}
  2555. m_PrefabAsset: {fileID: 0}
  2556. serializedVersion: 6
  2557. m_Component:
  2558. - component: {fileID: 5470934750102103575}
  2559. - component: {fileID: 5470934750100809271}
  2560. - component: {fileID: 5470934750099678455}
  2561. - component: {fileID: 5470934750111451639}
  2562. m_Layer: 0
  2563. m_Name: cao_07 (18)
  2564. m_TagString: Untagged
  2565. m_Icon: {fileID: 0}
  2566. m_NavMeshLayer: 0
  2567. m_StaticEditorFlags: 1
  2568. m_IsActive: 1
  2569. --- !u!4 &5470934750102103575
  2570. Transform:
  2571. m_ObjectHideFlags: 0
  2572. m_CorrespondingSourceObject: {fileID: 0}
  2573. m_PrefabInstance: {fileID: 0}
  2574. m_PrefabAsset: {fileID: 0}
  2575. m_GameObject: {fileID: 5470934750101944887}
  2576. m_LocalRotation: {x: -0.23406148, y: 0.66724455, z: 0.66724455, w: 0.23406148}
  2577. m_LocalPosition: {x: -10.146, y: -0.12987, z: 8.736}
  2578. m_LocalScale: {x: 1.1797686, y: 1.1797678, z: 1.1797674}
  2579. m_Children: []
  2580. m_Father: {fileID: 5470934749447739495}
  2581. m_RootOrder: 17
  2582. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 141.339}
  2583. --- !u!33 &5470934750100809271
  2584. MeshFilter:
  2585. m_ObjectHideFlags: 0
  2586. m_CorrespondingSourceObject: {fileID: 0}
  2587. m_PrefabInstance: {fileID: 0}
  2588. m_PrefabAsset: {fileID: 0}
  2589. m_GameObject: {fileID: 5470934750101944887}
  2590. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  2591. --- !u!23 &5470934750099678455
  2592. MeshRenderer:
  2593. m_ObjectHideFlags: 0
  2594. m_CorrespondingSourceObject: {fileID: 0}
  2595. m_PrefabInstance: {fileID: 0}
  2596. m_PrefabAsset: {fileID: 0}
  2597. m_GameObject: {fileID: 5470934750101944887}
  2598. m_Enabled: 1
  2599. m_CastShadows: 1
  2600. m_ReceiveShadows: 1
  2601. m_DynamicOccludee: 1
  2602. m_MotionVectors: 1
  2603. m_LightProbeUsage: 1
  2604. m_ReflectionProbeUsage: 1
  2605. m_RenderingLayerMask: 1
  2606. m_RendererPriority: 0
  2607. m_Materials:
  2608. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  2609. m_StaticBatchInfo:
  2610. firstSubMesh: 0
  2611. subMeshCount: 0
  2612. m_StaticBatchRoot: {fileID: 0}
  2613. m_ProbeAnchor: {fileID: 0}
  2614. m_LightProbeVolumeOverride: {fileID: 0}
  2615. m_ScaleInLightmap: 1
  2616. m_PreserveUVs: 0
  2617. m_IgnoreNormalsForChartDetection: 0
  2618. m_ImportantGI: 0
  2619. m_StitchLightmapSeams: 0
  2620. m_SelectedEditorRenderState: 3
  2621. m_MinimumChartSize: 4
  2622. m_AutoUVMaxDistance: 0.5
  2623. m_AutoUVMaxAngle: 89
  2624. m_LightmapParameters: {fileID: 0}
  2625. m_SortingLayerID: 0
  2626. m_SortingLayer: 0
  2627. m_SortingOrder: 0
  2628. --- !u!95 &5470934750111451639
  2629. Animator:
  2630. serializedVersion: 3
  2631. m_ObjectHideFlags: 0
  2632. m_CorrespondingSourceObject: {fileID: 0}
  2633. m_PrefabInstance: {fileID: 0}
  2634. m_PrefabAsset: {fileID: 0}
  2635. m_GameObject: {fileID: 5470934750101944887}
  2636. m_Enabled: 1
  2637. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  2638. m_Controller: {fileID: 0}
  2639. m_CullingMode: 0
  2640. m_UpdateMode: 0
  2641. m_ApplyRootMotion: 0
  2642. m_LinearVelocityBlending: 0
  2643. m_WarningMessage:
  2644. m_HasTransformHierarchy: 1
  2645. m_AllowConstantClipSamplingOptimization: 1
  2646. m_KeepAnimatorControllerStateOnDisable: 0
  2647. --- !u!1 &5470934750174632839
  2648. GameObject:
  2649. m_ObjectHideFlags: 0
  2650. m_CorrespondingSourceObject: {fileID: 0}
  2651. m_PrefabInstance: {fileID: 0}
  2652. m_PrefabAsset: {fileID: 0}
  2653. serializedVersion: 6
  2654. m_Component:
  2655. - component: {fileID: 5470934750174136231}
  2656. - component: {fileID: 5470934750171236231}
  2657. - component: {fileID: 5470934750172366151}
  2658. - component: {fileID: 5470934750181894215}
  2659. m_Layer: 0
  2660. m_Name: cao_07 (7)
  2661. m_TagString: Untagged
  2662. m_Icon: {fileID: 0}
  2663. m_NavMeshLayer: 0
  2664. m_StaticEditorFlags: 1
  2665. m_IsActive: 1
  2666. --- !u!4 &5470934750174136231
  2667. Transform:
  2668. m_ObjectHideFlags: 0
  2669. m_CorrespondingSourceObject: {fileID: 0}
  2670. m_PrefabInstance: {fileID: 0}
  2671. m_PrefabAsset: {fileID: 0}
  2672. m_GameObject: {fileID: 5470934750174632839}
  2673. m_LocalRotation: {x: -0.6879833, y: 0.16333732, z: 0.16333732, w: 0.6879833}
  2674. m_LocalPosition: {x: -14.57, y: 0.0034202, z: -18.12}
  2675. m_LocalScale: {x: 0.6518428, y: 0.65184355, z: 0.65184337}
  2676. m_Children: []
  2677. m_Father: {fileID: 5470934749447739495}
  2678. m_RootOrder: 16
  2679. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 26.711}
  2680. --- !u!33 &5470934750171236231
  2681. MeshFilter:
  2682. m_ObjectHideFlags: 0
  2683. m_CorrespondingSourceObject: {fileID: 0}
  2684. m_PrefabInstance: {fileID: 0}
  2685. m_PrefabAsset: {fileID: 0}
  2686. m_GameObject: {fileID: 5470934750174632839}
  2687. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  2688. --- !u!23 &5470934750172366151
  2689. MeshRenderer:
  2690. m_ObjectHideFlags: 0
  2691. m_CorrespondingSourceObject: {fileID: 0}
  2692. m_PrefabInstance: {fileID: 0}
  2693. m_PrefabAsset: {fileID: 0}
  2694. m_GameObject: {fileID: 5470934750174632839}
  2695. m_Enabled: 1
  2696. m_CastShadows: 1
  2697. m_ReceiveShadows: 1
  2698. m_DynamicOccludee: 1
  2699. m_MotionVectors: 1
  2700. m_LightProbeUsage: 1
  2701. m_ReflectionProbeUsage: 1
  2702. m_RenderingLayerMask: 1
  2703. m_RendererPriority: 0
  2704. m_Materials:
  2705. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  2706. m_StaticBatchInfo:
  2707. firstSubMesh: 0
  2708. subMeshCount: 0
  2709. m_StaticBatchRoot: {fileID: 0}
  2710. m_ProbeAnchor: {fileID: 0}
  2711. m_LightProbeVolumeOverride: {fileID: 0}
  2712. m_ScaleInLightmap: 1
  2713. m_PreserveUVs: 0
  2714. m_IgnoreNormalsForChartDetection: 0
  2715. m_ImportantGI: 0
  2716. m_StitchLightmapSeams: 0
  2717. m_SelectedEditorRenderState: 3
  2718. m_MinimumChartSize: 4
  2719. m_AutoUVMaxDistance: 0.5
  2720. m_AutoUVMaxAngle: 89
  2721. m_LightmapParameters: {fileID: 0}
  2722. m_SortingLayerID: 0
  2723. m_SortingLayer: 0
  2724. m_SortingOrder: 0
  2725. --- !u!95 &5470934750181894215
  2726. Animator:
  2727. serializedVersion: 3
  2728. m_ObjectHideFlags: 0
  2729. m_CorrespondingSourceObject: {fileID: 0}
  2730. m_PrefabInstance: {fileID: 0}
  2731. m_PrefabAsset: {fileID: 0}
  2732. m_GameObject: {fileID: 5470934750174632839}
  2733. m_Enabled: 1
  2734. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  2735. m_Controller: {fileID: 0}
  2736. m_CullingMode: 0
  2737. m_UpdateMode: 0
  2738. m_ApplyRootMotion: 0
  2739. m_LinearVelocityBlending: 0
  2740. m_WarningMessage:
  2741. m_HasTransformHierarchy: 1
  2742. m_AllowConstantClipSamplingOptimization: 1
  2743. m_KeepAnimatorControllerStateOnDisable: 0
  2744. --- !u!1 &5470934750213914548
  2745. GameObject:
  2746. m_ObjectHideFlags: 0
  2747. m_CorrespondingSourceObject: {fileID: 0}
  2748. m_PrefabInstance: {fileID: 0}
  2749. m_PrefabAsset: {fileID: 0}
  2750. serializedVersion: 6
  2751. m_Component:
  2752. - component: {fileID: 5470934750213481364}
  2753. - component: {fileID: 5470934750214808500}
  2754. - component: {fileID: 5470934750215905652}
  2755. m_Layer: 0
  2756. m_Name: huahua_03 (3)
  2757. m_TagString: Untagged
  2758. m_Icon: {fileID: 0}
  2759. m_NavMeshLayer: 0
  2760. m_StaticEditorFlags: 1
  2761. m_IsActive: 1
  2762. --- !u!4 &5470934750213481364
  2763. Transform:
  2764. m_ObjectHideFlags: 0
  2765. m_CorrespondingSourceObject: {fileID: 0}
  2766. m_PrefabInstance: {fileID: 0}
  2767. m_PrefabAsset: {fileID: 0}
  2768. m_GameObject: {fileID: 5470934750213914548}
  2769. m_LocalRotation: {x: -0, y: 0.8773059, z: -0, w: 0.47993153}
  2770. m_LocalPosition: {x: -1.04, y: 0.2046, z: 67.25}
  2771. m_LocalScale: {x: 0.3587137, y: 0.35871363, z: 0.3587137}
  2772. m_Children: []
  2773. m_Father: {fileID: 5470934749447739495}
  2774. m_RootOrder: 9
  2775. m_LocalEulerAnglesHint: {x: 0, y: 122.63801, z: 0}
  2776. --- !u!33 &5470934750214808500
  2777. MeshFilter:
  2778. m_ObjectHideFlags: 0
  2779. m_CorrespondingSourceObject: {fileID: 0}
  2780. m_PrefabInstance: {fileID: 0}
  2781. m_PrefabAsset: {fileID: 0}
  2782. m_GameObject: {fileID: 5470934750213914548}
  2783. m_Mesh: {fileID: 4300000, guid: bc333694af12f7242932782128eb5234, type: 3}
  2784. --- !u!23 &5470934750215905652
  2785. MeshRenderer:
  2786. m_ObjectHideFlags: 0
  2787. m_CorrespondingSourceObject: {fileID: 0}
  2788. m_PrefabInstance: {fileID: 0}
  2789. m_PrefabAsset: {fileID: 0}
  2790. m_GameObject: {fileID: 5470934750213914548}
  2791. m_Enabled: 1
  2792. m_CastShadows: 1
  2793. m_ReceiveShadows: 1
  2794. m_DynamicOccludee: 1
  2795. m_MotionVectors: 1
  2796. m_LightProbeUsage: 1
  2797. m_ReflectionProbeUsage: 1
  2798. m_RenderingLayerMask: 1
  2799. m_RendererPriority: 0
  2800. m_Materials:
  2801. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  2802. m_StaticBatchInfo:
  2803. firstSubMesh: 0
  2804. subMeshCount: 0
  2805. m_StaticBatchRoot: {fileID: 0}
  2806. m_ProbeAnchor: {fileID: 0}
  2807. m_LightProbeVolumeOverride: {fileID: 0}
  2808. m_ScaleInLightmap: 1
  2809. m_PreserveUVs: 0
  2810. m_IgnoreNormalsForChartDetection: 0
  2811. m_ImportantGI: 0
  2812. m_StitchLightmapSeams: 0
  2813. m_SelectedEditorRenderState: 3
  2814. m_MinimumChartSize: 4
  2815. m_AutoUVMaxDistance: 0.5
  2816. m_AutoUVMaxAngle: 89
  2817. m_LightmapParameters: {fileID: 0}
  2818. m_SortingLayerID: 0
  2819. m_SortingLayer: 0
  2820. m_SortingOrder: 0
  2821. --- !u!1 &5470934750310163061
  2822. GameObject:
  2823. m_ObjectHideFlags: 0
  2824. m_CorrespondingSourceObject: {fileID: 0}
  2825. m_PrefabInstance: {fileID: 0}
  2826. m_PrefabAsset: {fileID: 0}
  2827. serializedVersion: 6
  2828. m_Component:
  2829. - component: {fileID: 5470934750310202965}
  2830. - component: {fileID: 5470934750310973045}
  2831. - component: {fileID: 5470934750312103093}
  2832. m_Layer: 0
  2833. m_Name: huahua_02 (4)
  2834. m_TagString: Untagged
  2835. m_Icon: {fileID: 0}
  2836. m_NavMeshLayer: 0
  2837. m_StaticEditorFlags: 1
  2838. m_IsActive: 1
  2839. --- !u!4 &5470934750310202965
  2840. Transform:
  2841. m_ObjectHideFlags: 0
  2842. m_CorrespondingSourceObject: {fileID: 0}
  2843. m_PrefabInstance: {fileID: 0}
  2844. m_PrefabAsset: {fileID: 0}
  2845. m_GameObject: {fileID: 5470934750310163061}
  2846. m_LocalRotation: {x: -0, y: 0.6676174, z: -0, w: 0.7445046}
  2847. m_LocalPosition: {x: -205.02, y: 0.33722776, z: 221.58}
  2848. m_LocalScale: {x: 1.4822426, y: 1.4822426, z: 1.4822426}
  2849. m_Children: []
  2850. m_Father: {fileID: 5470934749447739495}
  2851. m_RootOrder: 3
  2852. m_LocalEulerAnglesHint: {x: 0, y: -636.233, z: 0}
  2853. --- !u!33 &5470934750310973045
  2854. MeshFilter:
  2855. m_ObjectHideFlags: 0
  2856. m_CorrespondingSourceObject: {fileID: 0}
  2857. m_PrefabInstance: {fileID: 0}
  2858. m_PrefabAsset: {fileID: 0}
  2859. m_GameObject: {fileID: 5470934750310163061}
  2860. m_Mesh: {fileID: 4300000, guid: 2f6b7e3bec9af7941b17af89d7794c64, type: 3}
  2861. --- !u!23 &5470934750312103093
  2862. MeshRenderer:
  2863. m_ObjectHideFlags: 0
  2864. m_CorrespondingSourceObject: {fileID: 0}
  2865. m_PrefabInstance: {fileID: 0}
  2866. m_PrefabAsset: {fileID: 0}
  2867. m_GameObject: {fileID: 5470934750310163061}
  2868. m_Enabled: 1
  2869. m_CastShadows: 1
  2870. m_ReceiveShadows: 1
  2871. m_DynamicOccludee: 1
  2872. m_MotionVectors: 1
  2873. m_LightProbeUsage: 1
  2874. m_ReflectionProbeUsage: 1
  2875. m_RenderingLayerMask: 1
  2876. m_RendererPriority: 0
  2877. m_Materials:
  2878. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  2879. m_StaticBatchInfo:
  2880. firstSubMesh: 0
  2881. subMeshCount: 0
  2882. m_StaticBatchRoot: {fileID: 0}
  2883. m_ProbeAnchor: {fileID: 0}
  2884. m_LightProbeVolumeOverride: {fileID: 0}
  2885. m_ScaleInLightmap: 1
  2886. m_PreserveUVs: 0
  2887. m_IgnoreNormalsForChartDetection: 0
  2888. m_ImportantGI: 0
  2889. m_StitchLightmapSeams: 0
  2890. m_SelectedEditorRenderState: 3
  2891. m_MinimumChartSize: 4
  2892. m_AutoUVMaxDistance: 0.5
  2893. m_AutoUVMaxAngle: 89
  2894. m_LightmapParameters: {fileID: 0}
  2895. m_SortingLayerID: 0
  2896. m_SortingLayer: 0
  2897. m_SortingOrder: 0
  2898. --- !u!1 &5470934750356550395
  2899. GameObject:
  2900. m_ObjectHideFlags: 0
  2901. m_CorrespondingSourceObject: {fileID: 0}
  2902. m_PrefabInstance: {fileID: 0}
  2903. m_PrefabAsset: {fileID: 0}
  2904. serializedVersion: 6
  2905. m_Component:
  2906. - component: {fileID: 5470934750356057819}
  2907. - component: {fileID: 5470934750357384955}
  2908. - component: {fileID: 5470934750358481979}
  2909. - component: {fileID: 5470934750363828539}
  2910. m_Layer: 0
  2911. m_Name: cao_07 (54)
  2912. m_TagString: Untagged
  2913. m_Icon: {fileID: 0}
  2914. m_NavMeshLayer: 0
  2915. m_StaticEditorFlags: 1
  2916. m_IsActive: 1
  2917. --- !u!4 &5470934750356057819
  2918. Transform:
  2919. m_ObjectHideFlags: 0
  2920. m_CorrespondingSourceObject: {fileID: 0}
  2921. m_PrefabInstance: {fileID: 0}
  2922. m_PrefabAsset: {fileID: 0}
  2923. m_GameObject: {fileID: 5470934750356550395}
  2924. m_LocalRotation: {x: -0.293282, y: 0.64341724, z: 0.64341724, w: 0.293282}
  2925. m_LocalPosition: {x: -10.134, y: 0.05514002, z: 6.998602}
  2926. m_LocalScale: {x: 0.24589403, y: 0.24589397, z: 0.245894}
  2927. m_Children: []
  2928. m_Father: {fileID: 5470934749447739495}
  2929. m_RootOrder: 19
  2930. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 130.99101}
  2931. --- !u!33 &5470934750357384955
  2932. MeshFilter:
  2933. m_ObjectHideFlags: 0
  2934. m_CorrespondingSourceObject: {fileID: 0}
  2935. m_PrefabInstance: {fileID: 0}
  2936. m_PrefabAsset: {fileID: 0}
  2937. m_GameObject: {fileID: 5470934750356550395}
  2938. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  2939. --- !u!23 &5470934750358481979
  2940. MeshRenderer:
  2941. m_ObjectHideFlags: 0
  2942. m_CorrespondingSourceObject: {fileID: 0}
  2943. m_PrefabInstance: {fileID: 0}
  2944. m_PrefabAsset: {fileID: 0}
  2945. m_GameObject: {fileID: 5470934750356550395}
  2946. m_Enabled: 1
  2947. m_CastShadows: 1
  2948. m_ReceiveShadows: 1
  2949. m_DynamicOccludee: 1
  2950. m_MotionVectors: 1
  2951. m_LightProbeUsage: 1
  2952. m_ReflectionProbeUsage: 1
  2953. m_RenderingLayerMask: 1
  2954. m_RendererPriority: 0
  2955. m_Materials:
  2956. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  2957. m_StaticBatchInfo:
  2958. firstSubMesh: 0
  2959. subMeshCount: 0
  2960. m_StaticBatchRoot: {fileID: 0}
  2961. m_ProbeAnchor: {fileID: 0}
  2962. m_LightProbeVolumeOverride: {fileID: 0}
  2963. m_ScaleInLightmap: 1
  2964. m_PreserveUVs: 0
  2965. m_IgnoreNormalsForChartDetection: 0
  2966. m_ImportantGI: 0
  2967. m_StitchLightmapSeams: 0
  2968. m_SelectedEditorRenderState: 3
  2969. m_MinimumChartSize: 4
  2970. m_AutoUVMaxDistance: 0.5
  2971. m_AutoUVMaxAngle: 89
  2972. m_LightmapParameters: {fileID: 0}
  2973. m_SortingLayerID: 0
  2974. m_SortingLayer: 0
  2975. m_SortingOrder: 0
  2976. --- !u!95 &5470934750363828539
  2977. Animator:
  2978. serializedVersion: 3
  2979. m_ObjectHideFlags: 0
  2980. m_CorrespondingSourceObject: {fileID: 0}
  2981. m_PrefabInstance: {fileID: 0}
  2982. m_PrefabAsset: {fileID: 0}
  2983. m_GameObject: {fileID: 5470934750356550395}
  2984. m_Enabled: 1
  2985. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  2986. m_Controller: {fileID: 0}
  2987. m_CullingMode: 0
  2988. m_UpdateMode: 0
  2989. m_ApplyRootMotion: 0
  2990. m_LinearVelocityBlending: 0
  2991. m_WarningMessage:
  2992. m_HasTransformHierarchy: 1
  2993. m_AllowConstantClipSamplingOptimization: 1
  2994. m_KeepAnimatorControllerStateOnDisable: 0
  2995. --- !u!1 &5470934750358132726
  2996. GameObject:
  2997. m_ObjectHideFlags: 0
  2998. m_CorrespondingSourceObject: {fileID: 0}
  2999. m_PrefabInstance: {fileID: 0}
  3000. m_PrefabAsset: {fileID: 0}
  3001. serializedVersion: 6
  3002. m_Component:
  3003. - component: {fileID: 5470934750357638102}
  3004. - component: {fileID: 5470934750356835318}
  3005. - component: {fileID: 5470934750355867958}
  3006. - component: {fileID: 5470934750367491126}
  3007. m_Layer: 0
  3008. m_Name: cao_07 (61)
  3009. m_TagString: Untagged
  3010. m_Icon: {fileID: 0}
  3011. m_NavMeshLayer: 0
  3012. m_StaticEditorFlags: 1
  3013. m_IsActive: 1
  3014. --- !u!4 &5470934750357638102
  3015. Transform:
  3016. m_ObjectHideFlags: 0
  3017. m_CorrespondingSourceObject: {fileID: 0}
  3018. m_PrefabInstance: {fileID: 0}
  3019. m_PrefabAsset: {fileID: 0}
  3020. m_GameObject: {fileID: 5470934750358132726}
  3021. m_LocalRotation: {x: -0.0855609, y: 0.7019112, z: 0.7019112, w: 0.0855609}
  3022. m_LocalPosition: {x: -9.7388, y: -0.12164, z: 0.29621}
  3023. m_LocalScale: {x: 1.0864353, y: 1.0864348, z: 1.0864358}
  3024. m_Children: []
  3025. m_Father: {fileID: 5470934749447739495}
  3026. m_RootOrder: 21
  3027. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 166.1}
  3028. --- !u!33 &5470934750356835318
  3029. MeshFilter:
  3030. m_ObjectHideFlags: 0
  3031. m_CorrespondingSourceObject: {fileID: 0}
  3032. m_PrefabInstance: {fileID: 0}
  3033. m_PrefabAsset: {fileID: 0}
  3034. m_GameObject: {fileID: 5470934750358132726}
  3035. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  3036. --- !u!23 &5470934750355867958
  3037. MeshRenderer:
  3038. m_ObjectHideFlags: 0
  3039. m_CorrespondingSourceObject: {fileID: 0}
  3040. m_PrefabInstance: {fileID: 0}
  3041. m_PrefabAsset: {fileID: 0}
  3042. m_GameObject: {fileID: 5470934750358132726}
  3043. m_Enabled: 1
  3044. m_CastShadows: 1
  3045. m_ReceiveShadows: 1
  3046. m_DynamicOccludee: 1
  3047. m_MotionVectors: 1
  3048. m_LightProbeUsage: 1
  3049. m_ReflectionProbeUsage: 1
  3050. m_RenderingLayerMask: 1
  3051. m_RendererPriority: 0
  3052. m_Materials:
  3053. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  3054. m_StaticBatchInfo:
  3055. firstSubMesh: 0
  3056. subMeshCount: 0
  3057. m_StaticBatchRoot: {fileID: 0}
  3058. m_ProbeAnchor: {fileID: 0}
  3059. m_LightProbeVolumeOverride: {fileID: 0}
  3060. m_ScaleInLightmap: 1
  3061. m_PreserveUVs: 0
  3062. m_IgnoreNormalsForChartDetection: 0
  3063. m_ImportantGI: 0
  3064. m_StitchLightmapSeams: 0
  3065. m_SelectedEditorRenderState: 3
  3066. m_MinimumChartSize: 4
  3067. m_AutoUVMaxDistance: 0.5
  3068. m_AutoUVMaxAngle: 89
  3069. m_LightmapParameters: {fileID: 0}
  3070. m_SortingLayerID: 0
  3071. m_SortingLayer: 0
  3072. m_SortingOrder: 0
  3073. --- !u!95 &5470934750367491126
  3074. Animator:
  3075. serializedVersion: 3
  3076. m_ObjectHideFlags: 0
  3077. m_CorrespondingSourceObject: {fileID: 0}
  3078. m_PrefabInstance: {fileID: 0}
  3079. m_PrefabAsset: {fileID: 0}
  3080. m_GameObject: {fileID: 5470934750358132726}
  3081. m_Enabled: 1
  3082. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  3083. m_Controller: {fileID: 0}
  3084. m_CullingMode: 0
  3085. m_UpdateMode: 0
  3086. m_ApplyRootMotion: 0
  3087. m_LinearVelocityBlending: 0
  3088. m_WarningMessage:
  3089. m_HasTransformHierarchy: 1
  3090. m_AllowConstantClipSamplingOptimization: 1
  3091. m_KeepAnimatorControllerStateOnDisable: 0
  3092. --- !u!1 &5470934750401950274
  3093. GameObject:
  3094. m_ObjectHideFlags: 0
  3095. m_CorrespondingSourceObject: {fileID: 0}
  3096. m_PrefabInstance: {fileID: 0}
  3097. m_PrefabAsset: {fileID: 0}
  3098. serializedVersion: 6
  3099. m_Component:
  3100. - component: {fileID: 5470934750401916514}
  3101. - component: {fileID: 5470934750405307970}
  3102. - component: {fileID: 5470934750404209794}
  3103. - component: {fileID: 5470934750411424130}
  3104. m_Layer: 0
  3105. m_Name: cao_07 (68)
  3106. m_TagString: Untagged
  3107. m_Icon: {fileID: 0}
  3108. m_NavMeshLayer: 0
  3109. m_StaticEditorFlags: 1
  3110. m_IsActive: 1
  3111. --- !u!4 &5470934750401916514
  3112. Transform:
  3113. m_ObjectHideFlags: 0
  3114. m_CorrespondingSourceObject: {fileID: 0}
  3115. m_PrefabInstance: {fileID: 0}
  3116. m_PrefabAsset: {fileID: 0}
  3117. m_GameObject: {fileID: 5470934750401950274}
  3118. m_LocalRotation: {x: -0.0855609, y: 0.7019112, z: 0.7019112, w: 0.0855609}
  3119. m_LocalPosition: {x: -4.773, y: -0.096418, z: -5.227}
  3120. m_LocalScale: {x: 0.95275164, y: 0.9527513, z: 0.95275205}
  3121. m_Children: []
  3122. m_Father: {fileID: 5470934749447739495}
  3123. m_RootOrder: 28
  3124. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 166.1}
  3125. --- !u!33 &5470934750405307970
  3126. MeshFilter:
  3127. m_ObjectHideFlags: 0
  3128. m_CorrespondingSourceObject: {fileID: 0}
  3129. m_PrefabInstance: {fileID: 0}
  3130. m_PrefabAsset: {fileID: 0}
  3131. m_GameObject: {fileID: 5470934750401950274}
  3132. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  3133. --- !u!23 &5470934750404209794
  3134. MeshRenderer:
  3135. m_ObjectHideFlags: 0
  3136. m_CorrespondingSourceObject: {fileID: 0}
  3137. m_PrefabInstance: {fileID: 0}
  3138. m_PrefabAsset: {fileID: 0}
  3139. m_GameObject: {fileID: 5470934750401950274}
  3140. m_Enabled: 1
  3141. m_CastShadows: 1
  3142. m_ReceiveShadows: 1
  3143. m_DynamicOccludee: 1
  3144. m_MotionVectors: 1
  3145. m_LightProbeUsage: 1
  3146. m_ReflectionProbeUsage: 1
  3147. m_RenderingLayerMask: 1
  3148. m_RendererPriority: 0
  3149. m_Materials:
  3150. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  3151. m_StaticBatchInfo:
  3152. firstSubMesh: 0
  3153. subMeshCount: 0
  3154. m_StaticBatchRoot: {fileID: 0}
  3155. m_ProbeAnchor: {fileID: 0}
  3156. m_LightProbeVolumeOverride: {fileID: 0}
  3157. m_ScaleInLightmap: 1
  3158. m_PreserveUVs: 0
  3159. m_IgnoreNormalsForChartDetection: 0
  3160. m_ImportantGI: 0
  3161. m_StitchLightmapSeams: 0
  3162. m_SelectedEditorRenderState: 3
  3163. m_MinimumChartSize: 4
  3164. m_AutoUVMaxDistance: 0.5
  3165. m_AutoUVMaxAngle: 89
  3166. m_LightmapParameters: {fileID: 0}
  3167. m_SortingLayerID: 0
  3168. m_SortingLayer: 0
  3169. m_SortingOrder: 0
  3170. --- !u!95 &5470934750411424130
  3171. Animator:
  3172. serializedVersion: 3
  3173. m_ObjectHideFlags: 0
  3174. m_CorrespondingSourceObject: {fileID: 0}
  3175. m_PrefabInstance: {fileID: 0}
  3176. m_PrefabAsset: {fileID: 0}
  3177. m_GameObject: {fileID: 5470934750401950274}
  3178. m_Enabled: 1
  3179. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  3180. m_Controller: {fileID: 0}
  3181. m_CullingMode: 0
  3182. m_UpdateMode: 0
  3183. m_ApplyRootMotion: 0
  3184. m_LinearVelocityBlending: 0
  3185. m_WarningMessage:
  3186. m_HasTransformHierarchy: 1
  3187. m_AllowConstantClipSamplingOptimization: 1
  3188. m_KeepAnimatorControllerStateOnDisable: 0
  3189. --- !u!1 &5470934750415525490
  3190. GameObject:
  3191. m_ObjectHideFlags: 0
  3192. m_CorrespondingSourceObject: {fileID: 0}
  3193. m_PrefabInstance: {fileID: 0}
  3194. m_PrefabAsset: {fileID: 0}
  3195. serializedVersion: 6
  3196. m_Component:
  3197. - component: {fileID: 5470934750415555154}
  3198. - component: {fileID: 5470934750416358002}
  3199. - component: {fileID: 5470934750417455282}
  3200. m_Layer: 0
  3201. m_Name: huahua_01 (1)
  3202. m_TagString: Untagged
  3203. m_Icon: {fileID: 0}
  3204. m_NavMeshLayer: 0
  3205. m_StaticEditorFlags: 1
  3206. m_IsActive: 1
  3207. --- !u!4 &5470934750415555154
  3208. Transform:
  3209. m_ObjectHideFlags: 0
  3210. m_CorrespondingSourceObject: {fileID: 0}
  3211. m_PrefabInstance: {fileID: 0}
  3212. m_PrefabAsset: {fileID: 0}
  3213. m_GameObject: {fileID: 5470934750415525490}
  3214. m_LocalRotation: {x: -0, y: 0.9147713, z: -0, w: 0.40397227}
  3215. m_LocalPosition: {x: 42.50321, y: 0.33, z: 211.83316}
  3216. m_LocalScale: {x: 0.9442915, y: 0.9442915, z: 0.9442915}
  3217. m_Children: []
  3218. m_Father: {fileID: 5470934749447739495}
  3219. m_RootOrder: 4
  3220. m_LocalEulerAnglesHint: {x: 0, y: 132.347, z: 0}
  3221. --- !u!33 &5470934750416358002
  3222. MeshFilter:
  3223. m_ObjectHideFlags: 0
  3224. m_CorrespondingSourceObject: {fileID: 0}
  3225. m_PrefabInstance: {fileID: 0}
  3226. m_PrefabAsset: {fileID: 0}
  3227. m_GameObject: {fileID: 5470934750415525490}
  3228. m_Mesh: {fileID: 4300000, guid: b05d090602845b54395e7d99b621b7f6, type: 3}
  3229. --- !u!23 &5470934750417455282
  3230. MeshRenderer:
  3231. m_ObjectHideFlags: 0
  3232. m_CorrespondingSourceObject: {fileID: 0}
  3233. m_PrefabInstance: {fileID: 0}
  3234. m_PrefabAsset: {fileID: 0}
  3235. m_GameObject: {fileID: 5470934750415525490}
  3236. m_Enabled: 1
  3237. m_CastShadows: 1
  3238. m_ReceiveShadows: 1
  3239. m_DynamicOccludee: 1
  3240. m_MotionVectors: 1
  3241. m_LightProbeUsage: 1
  3242. m_ReflectionProbeUsage: 1
  3243. m_RenderingLayerMask: 1
  3244. m_RendererPriority: 0
  3245. m_Materials:
  3246. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  3247. m_StaticBatchInfo:
  3248. firstSubMesh: 0
  3249. subMeshCount: 0
  3250. m_StaticBatchRoot: {fileID: 0}
  3251. m_ProbeAnchor: {fileID: 0}
  3252. m_LightProbeVolumeOverride: {fileID: 0}
  3253. m_ScaleInLightmap: 1
  3254. m_PreserveUVs: 0
  3255. m_IgnoreNormalsForChartDetection: 0
  3256. m_ImportantGI: 0
  3257. m_StitchLightmapSeams: 0
  3258. m_SelectedEditorRenderState: 3
  3259. m_MinimumChartSize: 4
  3260. m_AutoUVMaxDistance: 0.5
  3261. m_AutoUVMaxAngle: 89
  3262. m_LightmapParameters: {fileID: 0}
  3263. m_SortingLayerID: 0
  3264. m_SortingLayer: 0
  3265. m_SortingOrder: 0
  3266. --- !u!1 &5470934750491447603
  3267. GameObject:
  3268. m_ObjectHideFlags: 0
  3269. m_CorrespondingSourceObject: {fileID: 0}
  3270. m_PrefabInstance: {fileID: 0}
  3271. m_PrefabAsset: {fileID: 0}
  3272. serializedVersion: 6
  3273. m_Component:
  3274. - component: {fileID: 5470934750491675923}
  3275. - component: {fileID: 5470934750490381619}
  3276. - component: {fileID: 5470934750489251827}
  3277. m_Layer: 0
  3278. m_Name: huahua_01 (4)
  3279. m_TagString: Untagged
  3280. m_Icon: {fileID: 0}
  3281. m_NavMeshLayer: 0
  3282. m_StaticEditorFlags: 1
  3283. m_IsActive: 1
  3284. --- !u!4 &5470934750491675923
  3285. Transform:
  3286. m_ObjectHideFlags: 0
  3287. m_CorrespondingSourceObject: {fileID: 0}
  3288. m_PrefabInstance: {fileID: 0}
  3289. m_PrefabAsset: {fileID: 0}
  3290. m_GameObject: {fileID: 5470934750491447603}
  3291. m_LocalRotation: {x: -0, y: 0.9635296, z: -0, w: 0.26760206}
  3292. m_LocalPosition: {x: 54.22, y: 0.197, z: 108.03}
  3293. m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
  3294. m_Children: []
  3295. m_Father: {fileID: 5470934749447739495}
  3296. m_RootOrder: 12
  3297. m_LocalEulerAnglesHint: {x: 0, y: 148.957, z: 0}
  3298. --- !u!33 &5470934750490381619
  3299. MeshFilter:
  3300. m_ObjectHideFlags: 0
  3301. m_CorrespondingSourceObject: {fileID: 0}
  3302. m_PrefabInstance: {fileID: 0}
  3303. m_PrefabAsset: {fileID: 0}
  3304. m_GameObject: {fileID: 5470934750491447603}
  3305. m_Mesh: {fileID: 4300000, guid: b05d090602845b54395e7d99b621b7f6, type: 3}
  3306. --- !u!23 &5470934750489251827
  3307. MeshRenderer:
  3308. m_ObjectHideFlags: 0
  3309. m_CorrespondingSourceObject: {fileID: 0}
  3310. m_PrefabInstance: {fileID: 0}
  3311. m_PrefabAsset: {fileID: 0}
  3312. m_GameObject: {fileID: 5470934750491447603}
  3313. m_Enabled: 1
  3314. m_CastShadows: 1
  3315. m_ReceiveShadows: 1
  3316. m_DynamicOccludee: 1
  3317. m_MotionVectors: 1
  3318. m_LightProbeUsage: 1
  3319. m_ReflectionProbeUsage: 1
  3320. m_RenderingLayerMask: 1
  3321. m_RendererPriority: 0
  3322. m_Materials:
  3323. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  3324. m_StaticBatchInfo:
  3325. firstSubMesh: 0
  3326. subMeshCount: 0
  3327. m_StaticBatchRoot: {fileID: 0}
  3328. m_ProbeAnchor: {fileID: 0}
  3329. m_LightProbeVolumeOverride: {fileID: 0}
  3330. m_ScaleInLightmap: 1
  3331. m_PreserveUVs: 0
  3332. m_IgnoreNormalsForChartDetection: 0
  3333. m_ImportantGI: 0
  3334. m_StitchLightmapSeams: 0
  3335. m_SelectedEditorRenderState: 3
  3336. m_MinimumChartSize: 4
  3337. m_AutoUVMaxDistance: 0.5
  3338. m_AutoUVMaxAngle: 89
  3339. m_LightmapParameters: {fileID: 0}
  3340. m_SortingLayerID: 0
  3341. m_SortingLayer: 0
  3342. m_SortingOrder: 0
  3343. --- !u!1 &5470934750638187856
  3344. GameObject:
  3345. m_ObjectHideFlags: 0
  3346. m_CorrespondingSourceObject: {fileID: 0}
  3347. m_PrefabInstance: {fileID: 0}
  3348. m_PrefabAsset: {fileID: 0}
  3349. serializedVersion: 6
  3350. m_Component:
  3351. - component: {fileID: 5470934750638553456}
  3352. - component: {fileID: 5470934750637259088}
  3353. - component: {fileID: 5470934750636260240}
  3354. - component: {fileID: 5470934750647572112}
  3355. m_Layer: 0
  3356. m_Name: cao_07 (59)
  3357. m_TagString: Untagged
  3358. m_Icon: {fileID: 0}
  3359. m_NavMeshLayer: 0
  3360. m_StaticEditorFlags: 1
  3361. m_IsActive: 1
  3362. --- !u!4 &5470934750638553456
  3363. Transform:
  3364. m_ObjectHideFlags: 0
  3365. m_CorrespondingSourceObject: {fileID: 0}
  3366. m_PrefabInstance: {fileID: 0}
  3367. m_PrefabAsset: {fileID: 0}
  3368. m_GameObject: {fileID: 5470934750638187856}
  3369. m_LocalRotation: {x: -0.15945302, y: 0.68889385, z: 0.68889385, w: 0.15945302}
  3370. m_LocalPosition: {x: -9.48, y: -0.15506, z: -1.83}
  3371. m_LocalScale: {x: 1.2203237, y: 1.220323, z: 1.2203233}
  3372. m_Children: []
  3373. m_Father: {fileID: 5470934749447739495}
  3374. m_RootOrder: 22
  3375. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 153.93501}
  3376. --- !u!33 &5470934750637259088
  3377. MeshFilter:
  3378. m_ObjectHideFlags: 0
  3379. m_CorrespondingSourceObject: {fileID: 0}
  3380. m_PrefabInstance: {fileID: 0}
  3381. m_PrefabAsset: {fileID: 0}
  3382. m_GameObject: {fileID: 5470934750638187856}
  3383. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  3384. --- !u!23 &5470934750636260240
  3385. MeshRenderer:
  3386. m_ObjectHideFlags: 0
  3387. m_CorrespondingSourceObject: {fileID: 0}
  3388. m_PrefabInstance: {fileID: 0}
  3389. m_PrefabAsset: {fileID: 0}
  3390. m_GameObject: {fileID: 5470934750638187856}
  3391. m_Enabled: 1
  3392. m_CastShadows: 1
  3393. m_ReceiveShadows: 1
  3394. m_DynamicOccludee: 1
  3395. m_MotionVectors: 1
  3396. m_LightProbeUsage: 1
  3397. m_ReflectionProbeUsage: 1
  3398. m_RenderingLayerMask: 1
  3399. m_RendererPriority: 0
  3400. m_Materials:
  3401. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  3402. m_StaticBatchInfo:
  3403. firstSubMesh: 0
  3404. subMeshCount: 0
  3405. m_StaticBatchRoot: {fileID: 0}
  3406. m_ProbeAnchor: {fileID: 0}
  3407. m_LightProbeVolumeOverride: {fileID: 0}
  3408. m_ScaleInLightmap: 1
  3409. m_PreserveUVs: 0
  3410. m_IgnoreNormalsForChartDetection: 0
  3411. m_ImportantGI: 0
  3412. m_StitchLightmapSeams: 0
  3413. m_SelectedEditorRenderState: 3
  3414. m_MinimumChartSize: 4
  3415. m_AutoUVMaxDistance: 0.5
  3416. m_AutoUVMaxAngle: 89
  3417. m_LightmapParameters: {fileID: 0}
  3418. m_SortingLayerID: 0
  3419. m_SortingLayer: 0
  3420. m_SortingOrder: 0
  3421. --- !u!95 &5470934750647572112
  3422. Animator:
  3423. serializedVersion: 3
  3424. m_ObjectHideFlags: 0
  3425. m_CorrespondingSourceObject: {fileID: 0}
  3426. m_PrefabInstance: {fileID: 0}
  3427. m_PrefabAsset: {fileID: 0}
  3428. m_GameObject: {fileID: 5470934750638187856}
  3429. m_Enabled: 1
  3430. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  3431. m_Controller: {fileID: 0}
  3432. m_CullingMode: 0
  3433. m_UpdateMode: 0
  3434. m_ApplyRootMotion: 0
  3435. m_LinearVelocityBlending: 0
  3436. m_WarningMessage:
  3437. m_HasTransformHierarchy: 1
  3438. m_AllowConstantClipSamplingOptimization: 1
  3439. m_KeepAnimatorControllerStateOnDisable: 0
  3440. --- !u!1 &5470934750858989467
  3441. GameObject:
  3442. m_ObjectHideFlags: 0
  3443. m_CorrespondingSourceObject: {fileID: 0}
  3444. m_PrefabInstance: {fileID: 0}
  3445. m_PrefabAsset: {fileID: 0}
  3446. serializedVersion: 6
  3447. m_Component:
  3448. - component: {fileID: 5470934750859219899}
  3449. - component: {fileID: 5470934750862087067}
  3450. - component: {fileID: 5470934750860988763}
  3451. - component: {fileID: 5470934750868487259}
  3452. m_Layer: 0
  3453. m_Name: cao_07 (65)
  3454. m_TagString: Untagged
  3455. m_Icon: {fileID: 0}
  3456. m_NavMeshLayer: 0
  3457. m_StaticEditorFlags: 1
  3458. m_IsActive: 1
  3459. --- !u!4 &5470934750859219899
  3460. Transform:
  3461. m_ObjectHideFlags: 0
  3462. m_CorrespondingSourceObject: {fileID: 0}
  3463. m_PrefabInstance: {fileID: 0}
  3464. m_PrefabAsset: {fileID: 0}
  3465. m_GameObject: {fileID: 5470934750858989467}
  3466. m_LocalRotation: {x: -0.0855609, y: 0.7019112, z: 0.7019112, w: 0.0855609}
  3467. m_LocalPosition: {x: -7.37, y: -0.12164, z: -2.87}
  3468. m_LocalScale: {x: 1.0864353, y: 1.0864348, z: 1.0864358}
  3469. m_Children: []
  3470. m_Father: {fileID: 5470934749447739495}
  3471. m_RootOrder: 26
  3472. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 166.1}
  3473. --- !u!33 &5470934750862087067
  3474. MeshFilter:
  3475. m_ObjectHideFlags: 0
  3476. m_CorrespondingSourceObject: {fileID: 0}
  3477. m_PrefabInstance: {fileID: 0}
  3478. m_PrefabAsset: {fileID: 0}
  3479. m_GameObject: {fileID: 5470934750858989467}
  3480. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  3481. --- !u!23 &5470934750860988763
  3482. MeshRenderer:
  3483. m_ObjectHideFlags: 0
  3484. m_CorrespondingSourceObject: {fileID: 0}
  3485. m_PrefabInstance: {fileID: 0}
  3486. m_PrefabAsset: {fileID: 0}
  3487. m_GameObject: {fileID: 5470934750858989467}
  3488. m_Enabled: 1
  3489. m_CastShadows: 1
  3490. m_ReceiveShadows: 1
  3491. m_DynamicOccludee: 1
  3492. m_MotionVectors: 1
  3493. m_LightProbeUsage: 1
  3494. m_ReflectionProbeUsage: 1
  3495. m_RenderingLayerMask: 1
  3496. m_RendererPriority: 0
  3497. m_Materials:
  3498. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  3499. m_StaticBatchInfo:
  3500. firstSubMesh: 0
  3501. subMeshCount: 0
  3502. m_StaticBatchRoot: {fileID: 0}
  3503. m_ProbeAnchor: {fileID: 0}
  3504. m_LightProbeVolumeOverride: {fileID: 0}
  3505. m_ScaleInLightmap: 1
  3506. m_PreserveUVs: 0
  3507. m_IgnoreNormalsForChartDetection: 0
  3508. m_ImportantGI: 0
  3509. m_StitchLightmapSeams: 0
  3510. m_SelectedEditorRenderState: 3
  3511. m_MinimumChartSize: 4
  3512. m_AutoUVMaxDistance: 0.5
  3513. m_AutoUVMaxAngle: 89
  3514. m_LightmapParameters: {fileID: 0}
  3515. m_SortingLayerID: 0
  3516. m_SortingLayer: 0
  3517. m_SortingOrder: 0
  3518. --- !u!95 &5470934750868487259
  3519. Animator:
  3520. serializedVersion: 3
  3521. m_ObjectHideFlags: 0
  3522. m_CorrespondingSourceObject: {fileID: 0}
  3523. m_PrefabInstance: {fileID: 0}
  3524. m_PrefabAsset: {fileID: 0}
  3525. m_GameObject: {fileID: 5470934750858989467}
  3526. m_Enabled: 1
  3527. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  3528. m_Controller: {fileID: 0}
  3529. m_CullingMode: 0
  3530. m_UpdateMode: 0
  3531. m_ApplyRootMotion: 0
  3532. m_LinearVelocityBlending: 0
  3533. m_WarningMessage:
  3534. m_HasTransformHierarchy: 1
  3535. m_AllowConstantClipSamplingOptimization: 1
  3536. m_KeepAnimatorControllerStateOnDisable: 0
  3537. --- !u!1 &5470934750914179136
  3538. GameObject:
  3539. m_ObjectHideFlags: 0
  3540. m_CorrespondingSourceObject: {fileID: 0}
  3541. m_PrefabInstance: {fileID: 0}
  3542. m_PrefabAsset: {fileID: 0}
  3543. serializedVersion: 6
  3544. m_Component:
  3545. - component: {fileID: 5470934750914145376}
  3546. - component: {fileID: 5470934750915439680}
  3547. - component: {fileID: 5470934750916439680}
  3548. - component: {fileID: 5470934750904779648}
  3549. m_Layer: 0
  3550. m_Name: cao_07 (62)
  3551. m_TagString: Untagged
  3552. m_Icon: {fileID: 0}
  3553. m_NavMeshLayer: 0
  3554. m_StaticEditorFlags: 1
  3555. m_IsActive: 1
  3556. --- !u!4 &5470934750914145376
  3557. Transform:
  3558. m_ObjectHideFlags: 0
  3559. m_CorrespondingSourceObject: {fileID: 0}
  3560. m_PrefabInstance: {fileID: 0}
  3561. m_PrefabAsset: {fileID: 0}
  3562. m_GameObject: {fileID: 5470934750914179136}
  3563. m_LocalRotation: {x: -0.0855609, y: 0.7019112, z: 0.7019112, w: 0.0855609}
  3564. m_LocalPosition: {x: -3.094, y: 0.03713, z: 1.87}
  3565. m_LocalScale: {x: 1.0074543, y: 1.0074538, z: 1.0074548}
  3566. m_Children: []
  3567. m_Father: {fileID: 5470934749447739495}
  3568. m_RootOrder: 23
  3569. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 166.1}
  3570. --- !u!33 &5470934750915439680
  3571. MeshFilter:
  3572. m_ObjectHideFlags: 0
  3573. m_CorrespondingSourceObject: {fileID: 0}
  3574. m_PrefabInstance: {fileID: 0}
  3575. m_PrefabAsset: {fileID: 0}
  3576. m_GameObject: {fileID: 5470934750914179136}
  3577. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  3578. --- !u!23 &5470934750916439680
  3579. MeshRenderer:
  3580. m_ObjectHideFlags: 0
  3581. m_CorrespondingSourceObject: {fileID: 0}
  3582. m_PrefabInstance: {fileID: 0}
  3583. m_PrefabAsset: {fileID: 0}
  3584. m_GameObject: {fileID: 5470934750914179136}
  3585. m_Enabled: 1
  3586. m_CastShadows: 1
  3587. m_ReceiveShadows: 1
  3588. m_DynamicOccludee: 1
  3589. m_MotionVectors: 1
  3590. m_LightProbeUsage: 1
  3591. m_ReflectionProbeUsage: 1
  3592. m_RenderingLayerMask: 1
  3593. m_RendererPriority: 0
  3594. m_Materials:
  3595. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  3596. m_StaticBatchInfo:
  3597. firstSubMesh: 0
  3598. subMeshCount: 0
  3599. m_StaticBatchRoot: {fileID: 0}
  3600. m_ProbeAnchor: {fileID: 0}
  3601. m_LightProbeVolumeOverride: {fileID: 0}
  3602. m_ScaleInLightmap: 1
  3603. m_PreserveUVs: 0
  3604. m_IgnoreNormalsForChartDetection: 0
  3605. m_ImportantGI: 0
  3606. m_StitchLightmapSeams: 0
  3607. m_SelectedEditorRenderState: 3
  3608. m_MinimumChartSize: 4
  3609. m_AutoUVMaxDistance: 0.5
  3610. m_AutoUVMaxAngle: 89
  3611. m_LightmapParameters: {fileID: 0}
  3612. m_SortingLayerID: 0
  3613. m_SortingLayer: 0
  3614. m_SortingOrder: 0
  3615. --- !u!95 &5470934750904779648
  3616. Animator:
  3617. serializedVersion: 3
  3618. m_ObjectHideFlags: 0
  3619. m_CorrespondingSourceObject: {fileID: 0}
  3620. m_PrefabInstance: {fileID: 0}
  3621. m_PrefabAsset: {fileID: 0}
  3622. m_GameObject: {fileID: 5470934750914179136}
  3623. m_Enabled: 1
  3624. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  3625. m_Controller: {fileID: 0}
  3626. m_CullingMode: 0
  3627. m_UpdateMode: 0
  3628. m_ApplyRootMotion: 0
  3629. m_LinearVelocityBlending: 0
  3630. m_WarningMessage:
  3631. m_HasTransformHierarchy: 1
  3632. m_AllowConstantClipSamplingOptimization: 1
  3633. m_KeepAnimatorControllerStateOnDisable: 0
  3634. --- !u!1 &5470934751022270916
  3635. GameObject:
  3636. m_ObjectHideFlags: 0
  3637. m_CorrespondingSourceObject: {fileID: 0}
  3638. m_PrefabInstance: {fileID: 0}
  3639. m_PrefabAsset: {fileID: 0}
  3640. serializedVersion: 6
  3641. m_Component:
  3642. - component: {fileID: 5470934751022044644}
  3643. - component: {fileID: 5470934751025436100}
  3644. - component: {fileID: 5470934751024469764}
  3645. - component: {fileID: 5470934751031638532}
  3646. m_Layer: 0
  3647. m_Name: cao_07 (55)
  3648. m_TagString: Untagged
  3649. m_Icon: {fileID: 0}
  3650. m_NavMeshLayer: 0
  3651. m_StaticEditorFlags: 1
  3652. m_IsActive: 1
  3653. --- !u!4 &5470934751022044644
  3654. Transform:
  3655. m_ObjectHideFlags: 0
  3656. m_CorrespondingSourceObject: {fileID: 0}
  3657. m_PrefabInstance: {fileID: 0}
  3658. m_PrefabAsset: {fileID: 0}
  3659. m_GameObject: {fileID: 5470934751022270916}
  3660. m_LocalRotation: {x: -0.26860482, y: 0.6541036, z: 0.6541036, w: 0.26860482}
  3661. m_LocalPosition: {x: -9.7955, y: 0.0148181915, z: 6.878102}
  3662. m_LocalScale: {x: 0.24589407, y: 0.24589393, z: 0.24589409}
  3663. m_Children: []
  3664. m_Father: {fileID: 5470934749447739495}
  3665. m_RootOrder: 20
  3666. m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 135.349}
  3667. --- !u!33 &5470934751025436100
  3668. MeshFilter:
  3669. m_ObjectHideFlags: 0
  3670. m_CorrespondingSourceObject: {fileID: 0}
  3671. m_PrefabInstance: {fileID: 0}
  3672. m_PrefabAsset: {fileID: 0}
  3673. m_GameObject: {fileID: 5470934751022270916}
  3674. m_Mesh: {fileID: 4300000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  3675. --- !u!23 &5470934751024469764
  3676. MeshRenderer:
  3677. m_ObjectHideFlags: 0
  3678. m_CorrespondingSourceObject: {fileID: 0}
  3679. m_PrefabInstance: {fileID: 0}
  3680. m_PrefabAsset: {fileID: 0}
  3681. m_GameObject: {fileID: 5470934751022270916}
  3682. m_Enabled: 1
  3683. m_CastShadows: 1
  3684. m_ReceiveShadows: 1
  3685. m_DynamicOccludee: 1
  3686. m_MotionVectors: 1
  3687. m_LightProbeUsage: 1
  3688. m_ReflectionProbeUsage: 1
  3689. m_RenderingLayerMask: 1
  3690. m_RendererPriority: 0
  3691. m_Materials:
  3692. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  3693. m_StaticBatchInfo:
  3694. firstSubMesh: 0
  3695. subMeshCount: 0
  3696. m_StaticBatchRoot: {fileID: 0}
  3697. m_ProbeAnchor: {fileID: 0}
  3698. m_LightProbeVolumeOverride: {fileID: 0}
  3699. m_ScaleInLightmap: 1
  3700. m_PreserveUVs: 0
  3701. m_IgnoreNormalsForChartDetection: 0
  3702. m_ImportantGI: 0
  3703. m_StitchLightmapSeams: 0
  3704. m_SelectedEditorRenderState: 3
  3705. m_MinimumChartSize: 4
  3706. m_AutoUVMaxDistance: 0.5
  3707. m_AutoUVMaxAngle: 89
  3708. m_LightmapParameters: {fileID: 0}
  3709. m_SortingLayerID: 0
  3710. m_SortingLayer: 0
  3711. m_SortingOrder: 0
  3712. --- !u!95 &5470934751031638532
  3713. Animator:
  3714. serializedVersion: 3
  3715. m_ObjectHideFlags: 0
  3716. m_CorrespondingSourceObject: {fileID: 0}
  3717. m_PrefabInstance: {fileID: 0}
  3718. m_PrefabAsset: {fileID: 0}
  3719. m_GameObject: {fileID: 5470934751022270916}
  3720. m_Enabled: 1
  3721. m_Avatar: {fileID: 9000000, guid: a137514026005d34d81fbad8316d5169, type: 3}
  3722. m_Controller: {fileID: 0}
  3723. m_CullingMode: 0
  3724. m_UpdateMode: 0
  3725. m_ApplyRootMotion: 0
  3726. m_LinearVelocityBlending: 0
  3727. m_WarningMessage:
  3728. m_HasTransformHierarchy: 1
  3729. m_AllowConstantClipSamplingOptimization: 1
  3730. m_KeepAnimatorControllerStateOnDisable: 0
  3731. --- !u!1 &5470934751049939393
  3732. GameObject:
  3733. m_ObjectHideFlags: 0
  3734. m_CorrespondingSourceObject: {fileID: 0}
  3735. m_PrefabInstance: {fileID: 0}
  3736. m_PrefabAsset: {fileID: 0}
  3737. serializedVersion: 6
  3738. m_Component:
  3739. - component: {fileID: 5470934751049967073}
  3740. - component: {fileID: 5470934751048639937}
  3741. - component: {fileID: 5470934751047673601}
  3742. m_Layer: 0
  3743. m_Name: huahua_02 (3)
  3744. m_TagString: Untagged
  3745. m_Icon: {fileID: 0}
  3746. m_NavMeshLayer: 0
  3747. m_StaticEditorFlags: 1
  3748. m_IsActive: 1
  3749. --- !u!4 &5470934751049967073
  3750. Transform:
  3751. m_ObjectHideFlags: 0
  3752. m_CorrespondingSourceObject: {fileID: 0}
  3753. m_PrefabInstance: {fileID: 0}
  3754. m_PrefabAsset: {fileID: 0}
  3755. m_GameObject: {fileID: 5470934751049939393}
  3756. m_LocalRotation: {x: -0, y: 0.8968165, z: -0, w: 0.44240287}
  3757. m_LocalPosition: {x: 13.85, y: 0.33722776, z: 285.57}
  3758. m_LocalScale: {x: 1.4861776, y: 1.4861776, z: 1.4861776}
  3759. m_Children: []
  3760. m_Father: {fileID: 5470934749447739495}
  3761. m_RootOrder: 1
  3762. m_LocalEulerAnglesHint: {x: 0, y: -592.515, z: 0}
  3763. --- !u!33 &5470934751048639937
  3764. MeshFilter:
  3765. m_ObjectHideFlags: 0
  3766. m_CorrespondingSourceObject: {fileID: 0}
  3767. m_PrefabInstance: {fileID: 0}
  3768. m_PrefabAsset: {fileID: 0}
  3769. m_GameObject: {fileID: 5470934751049939393}
  3770. m_Mesh: {fileID: 4300000, guid: 2f6b7e3bec9af7941b17af89d7794c64, type: 3}
  3771. --- !u!23 &5470934751047673601
  3772. MeshRenderer:
  3773. m_ObjectHideFlags: 0
  3774. m_CorrespondingSourceObject: {fileID: 0}
  3775. m_PrefabInstance: {fileID: 0}
  3776. m_PrefabAsset: {fileID: 0}
  3777. m_GameObject: {fileID: 5470934751049939393}
  3778. m_Enabled: 1
  3779. m_CastShadows: 1
  3780. m_ReceiveShadows: 1
  3781. m_DynamicOccludee: 1
  3782. m_MotionVectors: 1
  3783. m_LightProbeUsage: 1
  3784. m_ReflectionProbeUsage: 1
  3785. m_RenderingLayerMask: 1
  3786. m_RendererPriority: 0
  3787. m_Materials:
  3788. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  3789. m_StaticBatchInfo:
  3790. firstSubMesh: 0
  3791. subMeshCount: 0
  3792. m_StaticBatchRoot: {fileID: 0}
  3793. m_ProbeAnchor: {fileID: 0}
  3794. m_LightProbeVolumeOverride: {fileID: 0}
  3795. m_ScaleInLightmap: 1
  3796. m_PreserveUVs: 0
  3797. m_IgnoreNormalsForChartDetection: 0
  3798. m_ImportantGI: 0
  3799. m_StitchLightmapSeams: 0
  3800. m_SelectedEditorRenderState: 3
  3801. m_MinimumChartSize: 4
  3802. m_AutoUVMaxDistance: 0.5
  3803. m_AutoUVMaxAngle: 89
  3804. m_LightmapParameters: {fileID: 0}
  3805. m_SortingLayerID: 0
  3806. m_SortingLayer: 0
  3807. m_SortingOrder: 0
  3808. --- !u!1 &5470934751052222140
  3809. GameObject:
  3810. m_ObjectHideFlags: 0
  3811. m_CorrespondingSourceObject: {fileID: 0}
  3812. m_PrefabInstance: {fileID: 0}
  3813. m_PrefabAsset: {fileID: 0}
  3814. serializedVersion: 6
  3815. m_Component:
  3816. - component: {fileID: 5470934751051862684}
  3817. - component: {fileID: 5470934751055254204}
  3818. - component: {fileID: 5470934751054155900}
  3819. m_Layer: 0
  3820. m_Name: huahua_03 (1)
  3821. m_TagString: Untagged
  3822. m_Icon: {fileID: 0}
  3823. m_NavMeshLayer: 0
  3824. m_StaticEditorFlags: 1
  3825. m_IsActive: 1
  3826. --- !u!4 &5470934751051862684
  3827. Transform:
  3828. m_ObjectHideFlags: 0
  3829. m_CorrespondingSourceObject: {fileID: 0}
  3830. m_PrefabInstance: {fileID: 0}
  3831. m_PrefabAsset: {fileID: 0}
  3832. m_GameObject: {fileID: 5470934751052222140}
  3833. m_LocalRotation: {x: -0, y: 0.4595019, z: -0, w: 0.88817686}
  3834. m_LocalPosition: {x: -91.62, y: 0.19, z: 29.67}
  3835. m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
  3836. m_Children: []
  3837. m_Father: {fileID: 5470934749447739495}
  3838. m_RootOrder: 5
  3839. m_LocalEulerAnglesHint: {x: 0, y: 54.710003, z: 0}
  3840. --- !u!33 &5470934751055254204
  3841. MeshFilter:
  3842. m_ObjectHideFlags: 0
  3843. m_CorrespondingSourceObject: {fileID: 0}
  3844. m_PrefabInstance: {fileID: 0}
  3845. m_PrefabAsset: {fileID: 0}
  3846. m_GameObject: {fileID: 5470934751052222140}
  3847. m_Mesh: {fileID: 4300000, guid: bc333694af12f7242932782128eb5234, type: 3}
  3848. --- !u!23 &5470934751054155900
  3849. MeshRenderer:
  3850. m_ObjectHideFlags: 0
  3851. m_CorrespondingSourceObject: {fileID: 0}
  3852. m_PrefabInstance: {fileID: 0}
  3853. m_PrefabAsset: {fileID: 0}
  3854. m_GameObject: {fileID: 5470934751052222140}
  3855. m_Enabled: 1
  3856. m_CastShadows: 1
  3857. m_ReceiveShadows: 1
  3858. m_DynamicOccludee: 1
  3859. m_MotionVectors: 1
  3860. m_LightProbeUsage: 1
  3861. m_ReflectionProbeUsage: 1
  3862. m_RenderingLayerMask: 1
  3863. m_RendererPriority: 0
  3864. m_Materials:
  3865. - {fileID: 2100000, guid: 430cc1067353c0742a487a20dc2e6bae, type: 2}
  3866. m_StaticBatchInfo:
  3867. firstSubMesh: 0
  3868. subMeshCount: 0
  3869. m_StaticBatchRoot: {fileID: 0}
  3870. m_ProbeAnchor: {fileID: 0}
  3871. m_LightProbeVolumeOverride: {fileID: 0}
  3872. m_ScaleInLightmap: 1
  3873. m_PreserveUVs: 0
  3874. m_IgnoreNormalsForChartDetection: 0
  3875. m_ImportantGI: 0
  3876. m_StitchLightmapSeams: 0
  3877. m_SelectedEditorRenderState: 3
  3878. m_MinimumChartSize: 4
  3879. m_AutoUVMaxDistance: 0.5
  3880. m_AutoUVMaxAngle: 89
  3881. m_LightmapParameters: {fileID: 0}
  3882. m_SortingLayerID: 0
  3883. m_SortingLayer: 0
  3884. m_SortingOrder: 0