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- local UIClimbingTowerBattleView = require("UIClimbingTower/UIClimbingTowerBattleView_Generate")
- local BattleHeadsBoxPart = require("UIBattle/BattleHeadsBoxPart")
- local BattleStatisticsPart = require("UIBattle/BattleStatisticsPart")
- local BattleReplayControlPart = require("UIBattle/BattleReplayControlPart")
- local NewBattleChatPart = require("UIBattle/NewBattleChatPart")
- function UIClimbingTowerBattleView:OnAwake(data)
- self.controller = require("UIClimbingTower/UIClimbingTowerBattleCtr"):new()
- self.controller:Init(self)
- self.controller:SetData(data)
- end
- function UIClimbingTowerBattleView:AddEventListener()
- end
- function UIClimbingTowerBattleView:FillContent(data, uiBase)
- self.uiBase = uiBase
- local gameObject = self.uiBase:GetRoot()
- if gameObject ~= nil then
- self.gameObject = gameObject
- self.transform = gameObject.transform
- end
- self:InitGenerate(self.transform, data)
- self:Init()
- end
- function UIClimbingTowerBattleView:Init()
- local iswj = ManagerContainer.DataMgr.TowerDataMgr:IsWJMode()
- if self.NewBattleChatPart == nil then
- self.NewBattleChatPart = NewBattleChatPart:new()
- end
- if self.HeadsBoxPart == nil then
- self.HeadsBoxPart = BattleHeadsBoxPart:new()
- end
- if self.StatisticsPart == nil then
- self.StatisticsPart = BattleStatisticsPart:new()
- end
- if self.battleReplayPart == nil then
- self.battleReplayPart = BattleReplayControlPart:new()
- end
- self.NewBattleChatPart:InitGo(self,self.uiBase:FindChildGo("UIBattle/NewBattleChat"))
- self.HeadsBoxPart:InitGo(self,self.uiBase:FindChildGo("UIBattle/BattleHeadsBox"))
- self.StatisticsPart:InitGo(self,self.uiBase:FindChildGo("UIBattle/BattleStatistics"))
- self.battleReplayPart:InitGo(self,self.uiBase:FindChildGo("UIBattle/BattleReplayControl"))
- self.HeadsBoxPart:Show()
- self.StatisticsPart:Show(BattleMode.Time,BattleSubMode.ClimbingTower)
- self.StatisticsPart:SetCanvasOrder(self.uiBase.SortingOrder-1)
- local isPlayRecord,recordLevel = self.controller:GetReplayRecord()
- if isPlayRecord then
- local levelName =I18N.SetLanguageValue("TopTowerLevel", recordLevel)-- "第" .. recordLevel .. "层"
- self.battleReplayPart:Show(levelName)
- else
- self.battleReplayPart:Hide()
- end
- if iswj then
- self.boardTitle.uILocalizeScript:SetContent('wjTower')
- else
- self.boardTitle.uILocalizeScript:SetContent('TitleClimbingTower')
- end
- self.leftFightingTime = self.controller:FightingTime()
- self.leftTime.text.text = FormatTimeMS(self.leftFightingTime)
- self.leftFightingTimeHandler = ManagerContainer.LuaTimerMgr:AddTimer(1000, -1, self, self.OnShowLeftFightingTime, nil)
- end
- function UIClimbingTowerBattleView:RemoveEventListener()
- ManagerContainer.LuaEventMgr:Unregister(self.uiData.name)
- end
- function UIClimbingTowerBattleView:AddUIEventListener()
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name)
- self.HeadsBoxPart:AddUIEventListener()
- self.StatisticsPart:AddUIEventListener()
- self.battleReplayPart:AddUIEventListener()
- self.NewBattleChatPart:AddUIEventListener()
- end
- function UIClimbingTowerBattleView:OnHide()
- end
- function UIClimbingTowerBattleView:OnShow(data)
- self.controller:SetData(data)
- end
- function UIClimbingTowerBattleView:OnClose()
- self:ClearLeftFightingTimer()
- if self.HeadsBoxPart ~= nil then
- self.HeadsBoxPart:Hide()
- self.HeadsBoxPart:Dispose()
- self.HeadsBoxPart = nil
- end
- if self.StatisticsPart ~= nil then
- self.StatisticsPart:Hide()
- self.StatisticsPart:Dispose()
- self.StatisticsPart = nil
- end
- if self.battleReplayPart ~= nil then
- self.battleReplayPart:Dispose()
- self.battleReplayPart = nil
- end
- if self.NewBattleChatPart ~= nil then
- self.NewBattleChatPart:Dispose()
- self.NewBattleChatPart = nil
- end
- end
- function UIClimbingTowerBattleView:OnDispose()
- self.controller:OnDispose()
- end
- function UIClimbingTowerBattleView:OnShowLeftFightingTime()
- self.leftFightingTime = self.controller:FightingTime()
- if self.leftFightingTime <= 0 then
- self.leftFightingTime = 0
- self:ClearLeftFightingTimer()
- end
- self.leftTime.text.text = FormatTimeMS(self.leftFightingTime)
- end
- function UIClimbingTowerBattleView:ClearLeftFightingTimer()
- if self.leftFightingTimeHandler ~= nil then
- ManagerContainer.LuaTimerMgr:RemoveTimer(self.leftFightingTimeHandler)
- self.leftFightingTimeHandler = nil
- end
- end
- return UIClimbingTowerBattleView
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