FCommentEventEditor.cs 6.9 KB

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  1. using UnityEngine;
  2. using UnityEngine.SceneManagement;
  3. using UnityEditor;
  4. using Flux;
  5. namespace FluxEditor
  6. {
  7. [FEditor(typeof(FCommentEvent))]
  8. public class FCommentEventEditor : FEventEditor {
  9. private const float REBUILD_DELTA_TIME = 0.2f;
  10. private const int LABEL_PADDING_TOP_EXPANDED = 8;
  11. private const int LABEL_PADDING_TOP_COLLAPSED = 2;
  12. private GUIStyle _textStyle = null;
  13. private RenderTexture[] _previewTextures = null;
  14. private float _prevPixelsPerFrame = 0;
  15. private double _nextTimeChanged = 0;
  16. private Texture2D _filmStripTexture = null;
  17. protected override void OnDestroy()
  18. {
  19. base.OnDestroy();
  20. Undo.postprocessModifications -= OnUndoPropertyModifications;
  21. if( TrackEditor != null )
  22. {
  23. ((FCommentTrackEditor)TrackEditor).ShowTextures.valueChanged.RemoveListener( OnShowTexturesChanged );
  24. }
  25. if( _previewTextures != null )
  26. {
  27. for( int i = 0; i != _previewTextures.Length; ++i )
  28. {
  29. FCommentTrackEditor.ReleaseTexture(_previewTextures[i]);
  30. }
  31. _previewTextures = null;
  32. }
  33. }
  34. public override void Init (FObject obj, FEditor owner)
  35. {
  36. base.Init(obj,owner);
  37. Undo.postprocessModifications += OnUndoPropertyModifications;
  38. ((FCommentTrackEditor)TrackEditor).ShowTextures.valueChanged.AddListener( OnShowTexturesChanged );
  39. }
  40. private void OnShowTexturesChanged()
  41. {
  42. if( _textStyle != null )
  43. _textStyle.padding.top = ((FCommentTrackEditor)TrackEditor).ShowTextures.value ? LABEL_PADDING_TOP_EXPANDED : LABEL_PADDING_TOP_COLLAPSED;
  44. }
  45. protected override void RenderEvent (FrameRange viewRange, FrameRange validKeyframeRange)
  46. {
  47. base.RenderEvent (viewRange, validKeyframeRange);
  48. if( _prevPixelsPerFrame != SequenceEditor.PixelsPerFrame )
  49. {
  50. MarkNeedsRebuild();
  51. }
  52. if( _nextTimeChanged != double.MaxValue )
  53. SequenceEditor.Repaint();
  54. if( _previewTextures == null || (_previewTextures.Length > 0 && _previewTextures[0] == null) || _nextTimeChanged <= EditorApplication.timeSinceStartup )
  55. RebuildPreviewTextures();
  56. FCommentTrackEditor commentTrackEditor = (FCommentTrackEditor)TrackEditor;
  57. if( _previewTextures.Length == 0 || !commentTrackEditor.ShowTextures.value )
  58. return;
  59. Color guiColor = GUI.color;
  60. Rect screenshotRect = Rect;
  61. screenshotRect.width = FCommentTrackEditor.TEXTURE_WIDTH;
  62. for( int i = 0; i != _previewTextures.Length; ++i )
  63. {
  64. if( screenshotRect.xMax < _eventRect.xMin )
  65. {
  66. screenshotRect.x += FCommentTrackEditor.TEXTURE_WIDTH;
  67. continue; // not visible yet
  68. }
  69. if( screenshotRect.xMin > _eventRect.xMax )
  70. {
  71. break; // no more visible
  72. }
  73. Rect visibleScreenshotRect = screenshotRect;
  74. Rect uvRect = new Rect(0f, 0f, 1f, 1f);
  75. if( screenshotRect.xMin < _eventRect.xMin )
  76. {
  77. visibleScreenshotRect.xMin = _eventRect.xMin;
  78. uvRect.xMin += (visibleScreenshotRect.xMin - screenshotRect.xMin) / FCommentTrackEditor.TEXTURE_WIDTH;
  79. }
  80. if( screenshotRect.xMax > _eventRect.xMax )
  81. {
  82. visibleScreenshotRect.xMax = _eventRect.xMax;
  83. uvRect.xMax -= (screenshotRect.xMax - visibleScreenshotRect.xMax) / FCommentTrackEditor.TEXTURE_WIDTH;
  84. }
  85. GUI.color = IsSelected ? guiColor : new Color(0.85f, 0.85f, 0.85f, guiColor.a);
  86. GUI.DrawTextureWithTexCoords(visibleScreenshotRect, _previewTextures[i], uvRect);
  87. GUI.DrawTextureWithTexCoords(visibleScreenshotRect, _filmStripTexture, uvRect);
  88. GUI.color = guiColor;
  89. screenshotRect.x += FCommentTrackEditor.TEXTURE_WIDTH;
  90. }
  91. string text = Evt.Text;
  92. if( text != null )
  93. GUI.Label( _eventRect, text, GetTextStyle() );
  94. }
  95. public override void OnEventFinishedMoving (FrameRange oldFrameRange)
  96. {
  97. base.OnEventFinishedMoving(oldFrameRange);
  98. RebuildPreviewTextures();
  99. }
  100. private UndoPropertyModification[] OnUndoPropertyModifications( UndoPropertyModification[] modifications )
  101. {
  102. if( TrackEditor == null ) // can happen when it is deleted
  103. return modifications;
  104. for( int i = 0; i != modifications.Length; ++i )
  105. {
  106. if( modifications[i].currentValue.target is Transform )
  107. {
  108. _prevPixelsPerFrame = 0;
  109. SequenceEditor.Repaint();
  110. break;
  111. }
  112. }
  113. return modifications;
  114. }
  115. private void MarkNeedsRebuild()
  116. {
  117. if( !Application.isPlaying && SequenceEditor != null && !SequenceEditor.IsPlaying && _prevPixelsPerFrame != SequenceEditor.PixelsPerFrame )
  118. {
  119. _nextTimeChanged = EditorApplication.timeSinceStartup + REBUILD_DELTA_TIME;
  120. _prevPixelsPerFrame = SequenceEditor.PixelsPerFrame;
  121. }
  122. }
  123. private void RebuildPreviewTextures()
  124. {
  125. if( AnimationMode.InAnimationMode() )
  126. {
  127. _nextTimeChanged = EditorApplication.timeSinceStartup + REBUILD_DELTA_TIME;
  128. return;
  129. }
  130. if( _filmStripTexture == null )
  131. _filmStripTexture = FUtility.GetFluxTexture("FilmStrip.png");
  132. _nextTimeChanged = double.MaxValue;
  133. _prevPixelsPerFrame = SequenceEditor.PixelsPerFrame;
  134. int numScreenshots = Mathf.CeilToInt(Rect.width / FCommentTrackEditor.TEXTURE_WIDTH);
  135. if( _previewTextures == null )
  136. {
  137. _previewTextures = new RenderTexture[numScreenshots];
  138. }
  139. else
  140. {
  141. while( _previewTextures.Length < numScreenshots )
  142. ArrayUtility.Add<RenderTexture>( ref _previewTextures, FCommentTrackEditor.RequestTexture() );
  143. while( _previewTextures.Length > numScreenshots )
  144. {
  145. FCommentTrackEditor.ReleaseTexture( _previewTextures[_previewTextures.Length-1] );
  146. ArrayUtility.RemoveAt<RenderTexture>(ref _previewTextures, _previewTextures.Length-1);
  147. }
  148. }
  149. int currentFrame = SequenceEditor.Sequence.CurrentFrame;
  150. int screenshotFrame = Evt.Start;
  151. HideFlags cameraHideFlags = Camera.main.hideFlags;
  152. Camera.main.hideFlags |= HideFlags.DontSave;
  153. for( int i = 0; i < _previewTextures.Length; ++i )
  154. {
  155. SequenceEditor.SetCurrentFrame(screenshotFrame);
  156. _previewTextures[i] = FCommentTrackEditor.RequestTexture();
  157. Camera.main.targetTexture = _previewTextures[i];
  158. Camera.main.Render();
  159. Camera.main.targetTexture = null;
  160. screenshotFrame += (int)(FCommentTrackEditor.TEXTURE_WIDTH/SequenceEditor.PixelsPerFrame);
  161. }
  162. Camera.main.hideFlags = cameraHideFlags;
  163. if( currentFrame < 0 )
  164. SequenceEditor.Stop();
  165. else
  166. SequenceEditor.SetCurrentFrame( currentFrame );
  167. }
  168. private void InitTextStyle()
  169. {
  170. _textStyle = new GUIStyle(EditorStyles.whiteLabel);
  171. _textStyle.padding.left = 2;
  172. _textStyle.padding.right = 2;
  173. _textStyle.padding.top = ((FCommentTrackEditor)TrackEditor).ShowTextures.value ? LABEL_PADDING_TOP_EXPANDED : LABEL_PADDING_TOP_COLLAPSED;
  174. _textStyle.alignment = TextAnchor.UpperCenter;
  175. _textStyle.fontStyle = FontStyle.Bold;
  176. }
  177. public override Color GetColor ()
  178. {
  179. return ((FCommentEvent)Evt).Color;
  180. }
  181. public override GUIStyle GetEventStyle()
  182. {
  183. return FUtility.GetCommentEventStyle();
  184. }
  185. public override GUIStyle GetTextStyle()
  186. {
  187. if( _textStyle == null ) InitTextStyle();
  188. return _textStyle;
  189. }
  190. }
  191. }