GuildBadgeItem.prefab 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3485883691413876727
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3758508128418917906}
  12. - component: {fileID: 3114704722476416043}
  13. - component: {fileID: 1040132288176061746}
  14. - component: {fileID: 8598627461237128932}
  15. m_Layer: 5
  16. m_Name: Frame
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 0
  22. --- !u!224 &3758508128418917906
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 3485883691413876727}
  29. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_Children: []
  33. m_Father: {fileID: 247786802234184779}
  34. m_RootOrder: 2
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0, y: 0}
  37. m_AnchorMax: {x: 1, y: 1}
  38. m_AnchoredPosition: {x: 0, y: 0}
  39. m_SizeDelta: {x: 0, y: 0}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &3114704722476416043
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 3485883691413876727}
  48. m_CullTransparentMesh: 0
  49. --- !u!114 &1040132288176061746
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 3485883691413876727}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 0
  64. m_OnCullStateChanged:
  65. m_PersistentCalls:
  66. m_Calls: []
  67. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  68. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  69. m_Sprite: {fileID: 21300000, guid: 4a9c976dad8c16d408a1f32f50b37395, type: 3}
  70. m_Type: 1
  71. m_PreserveAspect: 0
  72. m_FillCenter: 1
  73. m_FillMethod: 4
  74. m_FillAmount: 1
  75. m_FillClockwise: 1
  76. m_FillOrigin: 0
  77. m_UseSpriteMesh: 0
  78. --- !u!114 &8598627461237128932
  79. MonoBehaviour:
  80. m_ObjectHideFlags: 0
  81. m_CorrespondingSourceObject: {fileID: 0}
  82. m_PrefabInstance: {fileID: 0}
  83. m_PrefabAsset: {fileID: 0}
  84. m_GameObject: {fileID: 3485883691413876727}
  85. m_Enabled: 1
  86. m_EditorHideFlags: 0
  87. m_Script: {fileID: 11500000, guid: 8759edc0b8b4b3d4aa8ffef2482e17ee, type: 3}
  88. m_Name:
  89. m_EditorClassIdentifier:
  90. UIName:
  91. keys:
  92. - UnityEngine.RectTransform
  93. - UnityEngine.CanvasRenderer
  94. - UnityEngine.UI.Image
  95. - UINode
  96. values: 00000100
  97. depObjs: []
  98. --- !u!1 &5218332669571959727
  99. GameObject:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. serializedVersion: 6
  105. m_Component:
  106. - component: {fileID: 7975241371693733258}
  107. - component: {fileID: 7108225241010639847}
  108. - component: {fileID: 3803868295100729284}
  109. - component: {fileID: 6769564196762847269}
  110. m_Layer: 5
  111. m_Name: Bg
  112. m_TagString: Untagged
  113. m_Icon: {fileID: 0}
  114. m_NavMeshLayer: 0
  115. m_StaticEditorFlags: 0
  116. m_IsActive: 0
  117. --- !u!224 &7975241371693733258
  118. RectTransform:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. m_GameObject: {fileID: 5218332669571959727}
  124. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  125. m_LocalPosition: {x: 0, y: 0, z: 0}
  126. m_LocalScale: {x: 1, y: 1, z: 1}
  127. m_Children: []
  128. m_Father: {fileID: 247786802234184779}
  129. m_RootOrder: 0
  130. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  131. m_AnchorMin: {x: 0.5, y: 0.5}
  132. m_AnchorMax: {x: 0.5, y: 0.5}
  133. m_AnchoredPosition: {x: 0, y: 0}
  134. m_SizeDelta: {x: 160, y: 214}
  135. m_Pivot: {x: 0.5, y: 0.5}
  136. --- !u!222 &7108225241010639847
  137. CanvasRenderer:
  138. m_ObjectHideFlags: 0
  139. m_CorrespondingSourceObject: {fileID: 0}
  140. m_PrefabInstance: {fileID: 0}
  141. m_PrefabAsset: {fileID: 0}
  142. m_GameObject: {fileID: 5218332669571959727}
  143. m_CullTransparentMesh: 0
  144. --- !u!114 &3803868295100729284
  145. MonoBehaviour:
  146. m_ObjectHideFlags: 0
  147. m_CorrespondingSourceObject: {fileID: 0}
  148. m_PrefabInstance: {fileID: 0}
  149. m_PrefabAsset: {fileID: 0}
  150. m_GameObject: {fileID: 5218332669571959727}
  151. m_Enabled: 1
  152. m_EditorHideFlags: 0
  153. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  154. m_Name:
  155. m_EditorClassIdentifier:
  156. m_Material: {fileID: 0}
  157. m_Color: {r: 1, g: 1, b: 1, a: 1}
  158. m_RaycastTarget: 0
  159. m_OnCullStateChanged:
  160. m_PersistentCalls:
  161. m_Calls: []
  162. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  163. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  164. m_Sprite: {fileID: 21300000, guid: a8d68234869f4f54f9a05810e2f7e932, type: 3}
  165. m_Type: 0
  166. m_PreserveAspect: 0
  167. m_FillCenter: 1
  168. m_FillMethod: 4
  169. m_FillAmount: 1
  170. m_FillClockwise: 1
  171. m_FillOrigin: 0
  172. m_UseSpriteMesh: 0
  173. --- !u!114 &6769564196762847269
  174. MonoBehaviour:
  175. m_ObjectHideFlags: 0
  176. m_CorrespondingSourceObject: {fileID: 0}
  177. m_PrefabInstance: {fileID: 0}
  178. m_PrefabAsset: {fileID: 0}
  179. m_GameObject: {fileID: 5218332669571959727}
  180. m_Enabled: 1
  181. m_EditorHideFlags: 0
  182. m_Script: {fileID: 11500000, guid: 8759edc0b8b4b3d4aa8ffef2482e17ee, type: 3}
  183. m_Name:
  184. m_EditorClassIdentifier:
  185. UIName:
  186. keys:
  187. - UnityEngine.RectTransform
  188. - UnityEngine.CanvasRenderer
  189. - UnityEngine.UI.Image
  190. - UINode
  191. values: 00000100
  192. depObjs: []
  193. --- !u!1 &5418211348214737479
  194. GameObject:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. serializedVersion: 6
  200. m_Component:
  201. - component: {fileID: 247786802234184779}
  202. - component: {fileID: 5188460622462036907}
  203. - component: {fileID: 3289768606204549870}
  204. - component: {fileID: 383477960310942937}
  205. m_Layer: 5
  206. m_Name: GuildBadgeItem
  207. m_TagString: Untagged
  208. m_Icon: {fileID: 0}
  209. m_NavMeshLayer: 0
  210. m_StaticEditorFlags: 0
  211. m_IsActive: 1
  212. --- !u!224 &247786802234184779
  213. RectTransform:
  214. m_ObjectHideFlags: 0
  215. m_CorrespondingSourceObject: {fileID: 0}
  216. m_PrefabInstance: {fileID: 0}
  217. m_PrefabAsset: {fileID: 0}
  218. m_GameObject: {fileID: 5418211348214737479}
  219. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  220. m_LocalPosition: {x: 0, y: 0, z: 0}
  221. m_LocalScale: {x: 1, y: 1, z: 1}
  222. m_Children:
  223. - {fileID: 7975241371693733258}
  224. - {fileID: 1125414179410377974}
  225. - {fileID: 3758508128418917906}
  226. m_Father: {fileID: 0}
  227. m_RootOrder: 0
  228. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  229. m_AnchorMin: {x: 0.5, y: 0.5}
  230. m_AnchorMax: {x: 0.5, y: 0.5}
  231. m_AnchoredPosition: {x: -316, y: 60}
  232. m_SizeDelta: {x: 160, y: 160}
  233. m_Pivot: {x: 0.5, y: 0.5}
  234. --- !u!114 &5188460622462036907
  235. MonoBehaviour:
  236. m_ObjectHideFlags: 0
  237. m_CorrespondingSourceObject: {fileID: 0}
  238. m_PrefabInstance: {fileID: 0}
  239. m_PrefabAsset: {fileID: 0}
  240. m_GameObject: {fileID: 5418211348214737479}
  241. m_Enabled: 1
  242. m_EditorHideFlags: 0
  243. m_Script: {fileID: 11500000, guid: 8759edc0b8b4b3d4aa8ffef2482e17ee, type: 3}
  244. m_Name:
  245. m_EditorClassIdentifier:
  246. UIName:
  247. keys:
  248. - UnityEngine.RectTransform
  249. - UINode
  250. - UIGridViewMark
  251. - UnityEngine.UI.LayoutElement
  252. values: 00000001
  253. depObjs: []
  254. --- !u!114 &3289768606204549870
  255. MonoBehaviour:
  256. m_ObjectHideFlags: 0
  257. m_CorrespondingSourceObject: {fileID: 0}
  258. m_PrefabInstance: {fileID: 0}
  259. m_PrefabAsset: {fileID: 0}
  260. m_GameObject: {fileID: 5418211348214737479}
  261. m_Enabled: 1
  262. m_EditorHideFlags: 0
  263. m_Script: {fileID: 11500000, guid: 7747d94e72b614d48892f05308ad2220, type: 3}
  264. m_Name:
  265. m_EditorClassIdentifier:
  266. GridItemName: GuildBadgeItem
  267. OriName:
  268. --- !u!114 &383477960310942937
  269. MonoBehaviour:
  270. m_ObjectHideFlags: 0
  271. m_CorrespondingSourceObject: {fileID: 0}
  272. m_PrefabInstance: {fileID: 0}
  273. m_PrefabAsset: {fileID: 0}
  274. m_GameObject: {fileID: 5418211348214737479}
  275. m_Enabled: 1
  276. m_EditorHideFlags: 0
  277. m_Script: {fileID: 1679637790, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  278. m_Name:
  279. m_EditorClassIdentifier:
  280. m_IgnoreLayout: 0
  281. m_MinWidth: -1
  282. m_MinHeight: -1
  283. m_PreferredWidth: 160
  284. m_PreferredHeight: 160
  285. m_FlexibleWidth: -1
  286. m_FlexibleHeight: -1
  287. m_LayoutPriority: 1
  288. --- !u!1 &7071051801583016051
  289. GameObject:
  290. m_ObjectHideFlags: 0
  291. m_CorrespondingSourceObject: {fileID: 0}
  292. m_PrefabInstance: {fileID: 0}
  293. m_PrefabAsset: {fileID: 0}
  294. serializedVersion: 6
  295. m_Component:
  296. - component: {fileID: 1125414179410377974}
  297. - component: {fileID: 226625378157950878}
  298. - component: {fileID: 8727424102413285311}
  299. - component: {fileID: 4069429715625487163}
  300. - component: {fileID: 2835835354819992116}
  301. m_Layer: 5
  302. m_Name: Badge
  303. m_TagString: Untagged
  304. m_Icon: {fileID: 0}
  305. m_NavMeshLayer: 0
  306. m_StaticEditorFlags: 0
  307. m_IsActive: 1
  308. --- !u!224 &1125414179410377974
  309. RectTransform:
  310. m_ObjectHideFlags: 0
  311. m_CorrespondingSourceObject: {fileID: 0}
  312. m_PrefabInstance: {fileID: 0}
  313. m_PrefabAsset: {fileID: 0}
  314. m_GameObject: {fileID: 7071051801583016051}
  315. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  316. m_LocalPosition: {x: 0, y: 0, z: 0}
  317. m_LocalScale: {x: 1, y: 1, z: 1}
  318. m_Children: []
  319. m_Father: {fileID: 247786802234184779}
  320. m_RootOrder: 1
  321. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  322. m_AnchorMin: {x: 0.5, y: 0.5}
  323. m_AnchorMax: {x: 0.5, y: 0.5}
  324. m_AnchoredPosition: {x: 0, y: 0}
  325. m_SizeDelta: {x: 160, y: 214}
  326. m_Pivot: {x: 0.5, y: 0.5}
  327. --- !u!222 &226625378157950878
  328. CanvasRenderer:
  329. m_ObjectHideFlags: 0
  330. m_CorrespondingSourceObject: {fileID: 0}
  331. m_PrefabInstance: {fileID: 0}
  332. m_PrefabAsset: {fileID: 0}
  333. m_GameObject: {fileID: 7071051801583016051}
  334. m_CullTransparentMesh: 0
  335. --- !u!114 &8727424102413285311
  336. MonoBehaviour:
  337. m_ObjectHideFlags: 0
  338. m_CorrespondingSourceObject: {fileID: 0}
  339. m_PrefabInstance: {fileID: 0}
  340. m_PrefabAsset: {fileID: 0}
  341. m_GameObject: {fileID: 7071051801583016051}
  342. m_Enabled: 1
  343. m_EditorHideFlags: 0
  344. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  345. m_Name:
  346. m_EditorClassIdentifier:
  347. m_Material: {fileID: 0}
  348. m_Color: {r: 1, g: 1, b: 1, a: 1}
  349. m_RaycastTarget: 1
  350. m_OnCullStateChanged:
  351. m_PersistentCalls:
  352. m_Calls: []
  353. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  354. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  355. m_Sprite: {fileID: 21300000, guid: accbcf43e15d572438294c047143dce4, type: 3}
  356. m_Type: 0
  357. m_PreserveAspect: 0
  358. m_FillCenter: 1
  359. m_FillMethod: 4
  360. m_FillAmount: 1
  361. m_FillClockwise: 1
  362. m_FillOrigin: 0
  363. m_UseSpriteMesh: 0
  364. --- !u!114 &4069429715625487163
  365. MonoBehaviour:
  366. m_ObjectHideFlags: 0
  367. m_CorrespondingSourceObject: {fileID: 0}
  368. m_PrefabInstance: {fileID: 0}
  369. m_PrefabAsset: {fileID: 0}
  370. m_GameObject: {fileID: 7071051801583016051}
  371. m_Enabled: 1
  372. m_EditorHideFlags: 0
  373. m_Script: {fileID: 11500000, guid: 8759edc0b8b4b3d4aa8ffef2482e17ee, type: 3}
  374. m_Name:
  375. m_EditorClassIdentifier:
  376. UIName:
  377. keys:
  378. - UnityEngine.RectTransform
  379. - UnityEngine.CanvasRenderer
  380. - UnityEngine.UI.Image
  381. - UINode
  382. - UnityEngine.UI.Button
  383. values: 0000010001
  384. depObjs: []
  385. --- !u!114 &2835835354819992116
  386. MonoBehaviour:
  387. m_ObjectHideFlags: 0
  388. m_CorrespondingSourceObject: {fileID: 0}
  389. m_PrefabInstance: {fileID: 0}
  390. m_PrefabAsset: {fileID: 0}
  391. m_GameObject: {fileID: 7071051801583016051}
  392. m_Enabled: 1
  393. m_EditorHideFlags: 0
  394. m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  395. m_Name:
  396. m_EditorClassIdentifier:
  397. m_Navigation:
  398. m_Mode: 3
  399. m_SelectOnUp: {fileID: 0}
  400. m_SelectOnDown: {fileID: 0}
  401. m_SelectOnLeft: {fileID: 0}
  402. m_SelectOnRight: {fileID: 0}
  403. m_Transition: 0
  404. m_Colors:
  405. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  406. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  407. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  408. m_DisabledColor: {r: 1, g: 1, b: 1, a: 1}
  409. m_ColorMultiplier: 1
  410. m_FadeDuration: 0.1
  411. m_SpriteState:
  412. m_HighlightedSprite: {fileID: 0}
  413. m_PressedSprite: {fileID: 0}
  414. m_DisabledSprite: {fileID: 0}
  415. m_AnimationTriggers:
  416. m_NormalTrigger: Normal
  417. m_HighlightedTrigger: Highlighted
  418. m_PressedTrigger: Pressed
  419. m_DisabledTrigger: Disabled
  420. m_Interactable: 1
  421. m_TargetGraphic: {fileID: 8727424102413285311}
  422. m_OnClick:
  423. m_PersistentCalls:
  424. m_Calls: []
  425. m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
  426. Culture=neutral, PublicKeyToken=null