UIRefineRP.prefab 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1646532988349904516
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 5377697195304101059}
  12. - component: {fileID: 35236199698908030}
  13. - component: {fileID: 5724506268845095950}
  14. - component: {fileID: 4967200710224343914}
  15. m_Layer: 5
  16. m_Name: new
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &5377697195304101059
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 1646532988349904516}
  29. m_LocalRotation: {x: 0, y: -0, z: 0.9990483, w: -0.043619405}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 0.60000056, y: 0.60000056, z: 1}
  32. m_Children: []
  33. m_Father: {fileID: 3384131921675075932}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 185}
  36. m_AnchorMin: {x: 0.5, y: 0.5}
  37. m_AnchorMax: {x: 0.5, y: 0.5}
  38. m_AnchoredPosition: {x: -17, y: -4}
  39. m_SizeDelta: {x: 56, y: 56}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &35236199698908030
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 1646532988349904516}
  48. m_CullTransparentMesh: 0
  49. --- !u!114 &5724506268845095950
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 1646532988349904516}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 0
  64. m_OnCullStateChanged:
  65. m_PersistentCalls:
  66. m_Calls: []
  67. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  68. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  69. m_Sprite: {fileID: 21300000, guid: 572afa037061974459fdfe4c58a803e7, type: 3}
  70. m_Type: 0
  71. m_PreserveAspect: 0
  72. m_FillCenter: 1
  73. m_FillMethod: 4
  74. m_FillAmount: 1
  75. m_FillClockwise: 1
  76. m_FillOrigin: 0
  77. m_UseSpriteMesh: 0
  78. --- !u!225 &4967200710224343914
  79. CanvasGroup:
  80. m_ObjectHideFlags: 0
  81. m_CorrespondingSourceObject: {fileID: 0}
  82. m_PrefabInstance: {fileID: 0}
  83. m_PrefabAsset: {fileID: 0}
  84. m_GameObject: {fileID: 1646532988349904516}
  85. m_Enabled: 1
  86. m_Alpha: 1
  87. m_Interactable: 1
  88. m_BlocksRaycasts: 1
  89. m_IgnoreParentGroups: 0
  90. --- !u!1 &2149166893316508693
  91. GameObject:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. serializedVersion: 6
  97. m_Component:
  98. - component: {fileID: 5727837066072989600}
  99. m_Layer: 5
  100. m_Name: UIRefineRP
  101. m_TagString: Untagged
  102. m_Icon: {fileID: 0}
  103. m_NavMeshLayer: 0
  104. m_StaticEditorFlags: 0
  105. m_IsActive: 1
  106. --- !u!224 &5727837066072989600
  107. RectTransform:
  108. m_ObjectHideFlags: 0
  109. m_CorrespondingSourceObject: {fileID: 0}
  110. m_PrefabInstance: {fileID: 0}
  111. m_PrefabAsset: {fileID: 0}
  112. m_GameObject: {fileID: 2149166893316508693}
  113. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  114. m_LocalPosition: {x: 0, y: 0, z: 0}
  115. m_LocalScale: {x: 1.00032, y: 1.00032, z: 1.00032}
  116. m_Children:
  117. - {fileID: 6308180631138802479}
  118. m_Father: {fileID: 0}
  119. m_RootOrder: 0
  120. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  121. m_AnchorMin: {x: 0.5, y: 0.5}
  122. m_AnchorMax: {x: 0.5, y: 0.5}
  123. m_AnchoredPosition: {x: 0, y: 0}
  124. m_SizeDelta: {x: 80, y: 80}
  125. m_Pivot: {x: 0.5, y: 0.5}
  126. --- !u!1 &5090522980323376304
  127. GameObject:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. serializedVersion: 6
  133. m_Component:
  134. - component: {fileID: 3384131921675075932}
  135. - component: {fileID: 7428533352900269399}
  136. - component: {fileID: 6029710679159784372}
  137. - component: {fileID: 4502799190201822313}
  138. m_Layer: 5
  139. m_Name: RefineAnim
  140. m_TagString: Untagged
  141. m_Icon: {fileID: 0}
  142. m_NavMeshLayer: 0
  143. m_StaticEditorFlags: 0
  144. m_IsActive: 1
  145. --- !u!224 &3384131921675075932
  146. RectTransform:
  147. m_ObjectHideFlags: 0
  148. m_CorrespondingSourceObject: {fileID: 0}
  149. m_PrefabInstance: {fileID: 0}
  150. m_PrefabAsset: {fileID: 0}
  151. m_GameObject: {fileID: 5090522980323376304}
  152. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  153. m_LocalPosition: {x: 0, y: 0, z: 0}
  154. m_LocalScale: {x: 1, y: 1, z: 1}
  155. m_Children:
  156. - {fileID: 5377697195304101059}
  157. - {fileID: 5140836035900384896}
  158. m_Father: {fileID: 6308180631138802479}
  159. m_RootOrder: 1
  160. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  161. m_AnchorMin: {x: 0.5, y: 0.5}
  162. m_AnchorMax: {x: 0.5, y: 0.5}
  163. m_AnchoredPosition: {x: 0, y: 0}
  164. m_SizeDelta: {x: 56, y: 56}
  165. m_Pivot: {x: 0.5, y: 0.5}
  166. --- !u!222 &7428533352900269399
  167. CanvasRenderer:
  168. m_ObjectHideFlags: 0
  169. m_CorrespondingSourceObject: {fileID: 0}
  170. m_PrefabInstance: {fileID: 0}
  171. m_PrefabAsset: {fileID: 0}
  172. m_GameObject: {fileID: 5090522980323376304}
  173. m_CullTransparentMesh: 0
  174. --- !u!111 &6029710679159784372
  175. Animation:
  176. m_ObjectHideFlags: 0
  177. m_CorrespondingSourceObject: {fileID: 0}
  178. m_PrefabInstance: {fileID: 0}
  179. m_PrefabAsset: {fileID: 0}
  180. m_GameObject: {fileID: 5090522980323376304}
  181. m_Enabled: 1
  182. serializedVersion: 3
  183. m_Animation: {fileID: 7400000, guid: 00df8f6ba51edae4499f3173efd0e822, type: 2}
  184. m_Animations:
  185. - {fileID: 7400000, guid: 00df8f6ba51edae4499f3173efd0e822, type: 2}
  186. m_WrapMode: 0
  187. m_PlayAutomatically: 1
  188. m_AnimatePhysics: 0
  189. m_CullingType: 0
  190. --- !u!225 &4502799190201822313
  191. CanvasGroup:
  192. m_ObjectHideFlags: 0
  193. m_CorrespondingSourceObject: {fileID: 0}
  194. m_PrefabInstance: {fileID: 0}
  195. m_PrefabAsset: {fileID: 0}
  196. m_GameObject: {fileID: 5090522980323376304}
  197. m_Enabled: 1
  198. m_Alpha: 1
  199. m_Interactable: 1
  200. m_BlocksRaycasts: 1
  201. m_IgnoreParentGroups: 0
  202. --- !u!1 &5156378147399242793
  203. GameObject:
  204. m_ObjectHideFlags: 0
  205. m_CorrespondingSourceObject: {fileID: 0}
  206. m_PrefabInstance: {fileID: 0}
  207. m_PrefabAsset: {fileID: 0}
  208. serializedVersion: 6
  209. m_Component:
  210. - component: {fileID: 5140836035900384896}
  211. - component: {fileID: 1620111571067663577}
  212. - component: {fileID: 1804277925688498737}
  213. - component: {fileID: 925837819963067369}
  214. m_Layer: 5
  215. m_Name: Refine
  216. m_TagString: Untagged
  217. m_Icon: {fileID: 0}
  218. m_NavMeshLayer: 0
  219. m_StaticEditorFlags: 0
  220. m_IsActive: 1
  221. --- !u!224 &5140836035900384896
  222. RectTransform:
  223. m_ObjectHideFlags: 0
  224. m_CorrespondingSourceObject: {fileID: 0}
  225. m_PrefabInstance: {fileID: 0}
  226. m_PrefabAsset: {fileID: 0}
  227. m_GameObject: {fileID: 5156378147399242793}
  228. m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
  229. m_LocalPosition: {x: 0, y: 0, z: 0}
  230. m_LocalScale: {x: 1, y: 1, z: 1}
  231. m_Children: []
  232. m_Father: {fileID: 3384131921675075932}
  233. m_RootOrder: 1
  234. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 43.21669}
  235. m_AnchorMin: {x: 0.5, y: 0.5}
  236. m_AnchorMax: {x: 0.5, y: 0.5}
  237. m_AnchoredPosition: {x: 16, y: -12}
  238. m_SizeDelta: {x: 56, y: 56}
  239. m_Pivot: {x: 0.5, y: 0.1}
  240. --- !u!222 &1620111571067663577
  241. CanvasRenderer:
  242. m_ObjectHideFlags: 0
  243. m_CorrespondingSourceObject: {fileID: 0}
  244. m_PrefabInstance: {fileID: 0}
  245. m_PrefabAsset: {fileID: 0}
  246. m_GameObject: {fileID: 5156378147399242793}
  247. m_CullTransparentMesh: 0
  248. --- !u!114 &1804277925688498737
  249. MonoBehaviour:
  250. m_ObjectHideFlags: 0
  251. m_CorrespondingSourceObject: {fileID: 0}
  252. m_PrefabInstance: {fileID: 0}
  253. m_PrefabAsset: {fileID: 0}
  254. m_GameObject: {fileID: 5156378147399242793}
  255. m_Enabled: 1
  256. m_EditorHideFlags: 0
  257. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  258. m_Name:
  259. m_EditorClassIdentifier:
  260. m_Material: {fileID: 0}
  261. m_Color: {r: 1, g: 1, b: 1, a: 1}
  262. m_RaycastTarget: 0
  263. m_OnCullStateChanged:
  264. m_PersistentCalls:
  265. m_Calls: []
  266. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  267. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  268. m_Sprite: {fileID: 21300000, guid: cdf0eccca6c32fe44b47b8fcf3d30c6b, type: 3}
  269. m_Type: 0
  270. m_PreserveAspect: 0
  271. m_FillCenter: 1
  272. m_FillMethod: 4
  273. m_FillAmount: 1
  274. m_FillClockwise: 1
  275. m_FillOrigin: 0
  276. m_UseSpriteMesh: 0
  277. --- !u!225 &925837819963067369
  278. CanvasGroup:
  279. m_ObjectHideFlags: 0
  280. m_CorrespondingSourceObject: {fileID: 0}
  281. m_PrefabInstance: {fileID: 0}
  282. m_PrefabAsset: {fileID: 0}
  283. m_GameObject: {fileID: 5156378147399242793}
  284. m_Enabled: 1
  285. m_Alpha: 1
  286. m_Interactable: 1
  287. m_BlocksRaycasts: 1
  288. m_IgnoreParentGroups: 0
  289. --- !u!1 &6578195291299563494
  290. GameObject:
  291. m_ObjectHideFlags: 0
  292. m_CorrespondingSourceObject: {fileID: 0}
  293. m_PrefabInstance: {fileID: 0}
  294. m_PrefabAsset: {fileID: 0}
  295. serializedVersion: 6
  296. m_Component:
  297. - component: {fileID: 7132399957857793807}
  298. - component: {fileID: 8418148159126347181}
  299. - component: {fileID: 8928683820762085725}
  300. m_Layer: 5
  301. m_Name: Bg
  302. m_TagString: Untagged
  303. m_Icon: {fileID: 0}
  304. m_NavMeshLayer: 0
  305. m_StaticEditorFlags: 0
  306. m_IsActive: 1
  307. --- !u!224 &7132399957857793807
  308. RectTransform:
  309. m_ObjectHideFlags: 0
  310. m_CorrespondingSourceObject: {fileID: 0}
  311. m_PrefabInstance: {fileID: 0}
  312. m_PrefabAsset: {fileID: 0}
  313. m_GameObject: {fileID: 6578195291299563494}
  314. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  315. m_LocalPosition: {x: 0, y: 0, z: 0}
  316. m_LocalScale: {x: 1, y: 1, z: 1}
  317. m_Children: []
  318. m_Father: {fileID: 6308180631138802479}
  319. m_RootOrder: 0
  320. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  321. m_AnchorMin: {x: 0.5, y: 0.5}
  322. m_AnchorMax: {x: 0.5, y: 0.5}
  323. m_AnchoredPosition: {x: 0, y: 0}
  324. m_SizeDelta: {x: 88, y: 80}
  325. m_Pivot: {x: 0.5, y: 0.5}
  326. --- !u!222 &8418148159126347181
  327. CanvasRenderer:
  328. m_ObjectHideFlags: 0
  329. m_CorrespondingSourceObject: {fileID: 0}
  330. m_PrefabInstance: {fileID: 0}
  331. m_PrefabAsset: {fileID: 0}
  332. m_GameObject: {fileID: 6578195291299563494}
  333. m_CullTransparentMesh: 0
  334. --- !u!114 &8928683820762085725
  335. MonoBehaviour:
  336. m_ObjectHideFlags: 0
  337. m_CorrespondingSourceObject: {fileID: 0}
  338. m_PrefabInstance: {fileID: 0}
  339. m_PrefabAsset: {fileID: 0}
  340. m_GameObject: {fileID: 6578195291299563494}
  341. m_Enabled: 1
  342. m_EditorHideFlags: 0
  343. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  344. m_Name:
  345. m_EditorClassIdentifier:
  346. m_Material: {fileID: 0}
  347. m_Color: {r: 1, g: 1, b: 1, a: 1}
  348. m_RaycastTarget: 0
  349. m_OnCullStateChanged:
  350. m_PersistentCalls:
  351. m_Calls: []
  352. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  353. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  354. m_Sprite: {fileID: 21300000, guid: 6650cbbf0b8f1d14780698ce63f35811, type: 3}
  355. m_Type: 0
  356. m_PreserveAspect: 0
  357. m_FillCenter: 1
  358. m_FillMethod: 4
  359. m_FillAmount: 1
  360. m_FillClockwise: 1
  361. m_FillOrigin: 0
  362. m_UseSpriteMesh: 0
  363. --- !u!1 &8898790415732889436
  364. GameObject:
  365. m_ObjectHideFlags: 0
  366. m_CorrespondingSourceObject: {fileID: 0}
  367. m_PrefabInstance: {fileID: 0}
  368. m_PrefabAsset: {fileID: 0}
  369. serializedVersion: 6
  370. m_Component:
  371. - component: {fileID: 6308180631138802479}
  372. - component: {fileID: 3432199118171762294}
  373. m_Layer: 5
  374. m_Name: RedPoint
  375. m_TagString: Untagged
  376. m_Icon: {fileID: 0}
  377. m_NavMeshLayer: 0
  378. m_StaticEditorFlags: 0
  379. m_IsActive: 1
  380. --- !u!224 &6308180631138802479
  381. RectTransform:
  382. m_ObjectHideFlags: 0
  383. m_CorrespondingSourceObject: {fileID: 0}
  384. m_PrefabInstance: {fileID: 0}
  385. m_PrefabAsset: {fileID: 0}
  386. m_GameObject: {fileID: 8898790415732889436}
  387. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  388. m_LocalPosition: {x: 0, y: 0, z: 0}
  389. m_LocalScale: {x: 1, y: 1, z: 1}
  390. m_Children:
  391. - {fileID: 7132399957857793807}
  392. - {fileID: 3384131921675075932}
  393. m_Father: {fileID: 5727837066072989600}
  394. m_RootOrder: 0
  395. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  396. m_AnchorMin: {x: 0.5, y: 0.5}
  397. m_AnchorMax: {x: 0.5, y: 0.5}
  398. m_AnchoredPosition: {x: 0, y: -24}
  399. m_SizeDelta: {x: 80, y: 80}
  400. m_Pivot: {x: 0.5, y: 0.2}
  401. --- !u!111 &3432199118171762294
  402. Animation:
  403. m_ObjectHideFlags: 0
  404. m_CorrespondingSourceObject: {fileID: 0}
  405. m_PrefabInstance: {fileID: 0}
  406. m_PrefabAsset: {fileID: 0}
  407. m_GameObject: {fileID: 8898790415732889436}
  408. m_Enabled: 1
  409. serializedVersion: 3
  410. m_Animation: {fileID: 7400000, guid: 548132d229eddc94e8fc952eddbd68d6, type: 2}
  411. m_Animations:
  412. - {fileID: 7400000, guid: 548132d229eddc94e8fc952eddbd68d6, type: 2}
  413. m_WrapMode: 0
  414. m_PlayAutomatically: 1
  415. m_AnimatePhysics: 0
  416. m_CullingType: 0