Mvp_Feng_NineTail.prefab 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &75497517671646883
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 75497517671357123}
  12. m_Layer: 0
  13. m_Name: Bip01 Spine1
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &75497517671357123
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 75497517671646883}
  26. m_LocalRotation: {x: -0.7037854, y: 0.068443954, z: 0.70378745, w: -0.06844539}
  27. m_LocalPosition: {x: 0.000001363182, y: 0.6979285, z: 0.1843704}
  28. m_LocalScale: {x: 1.0000011, y: 1.0000027, z: 1.0000008}
  29. m_Children:
  30. - {fileID: 1544974056212755276}
  31. m_Father: {fileID: 75497517671357179}
  32. m_RootOrder: 3
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!1 &75497517671646903
  35. GameObject:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. serializedVersion: 6
  41. m_Component:
  42. - component: {fileID: 75497517671357143}
  43. m_Layer: 0
  44. m_Name: Bip01 R Hand
  45. m_TagString: Untagged
  46. m_Icon: {fileID: 0}
  47. m_NavMeshLayer: 0
  48. m_StaticEditorFlags: 0
  49. m_IsActive: 1
  50. --- !u!4 &75497517671357143
  51. Transform:
  52. m_ObjectHideFlags: 0
  53. m_CorrespondingSourceObject: {fileID: 0}
  54. m_PrefabInstance: {fileID: 0}
  55. m_PrefabAsset: {fileID: 0}
  56. m_GameObject: {fileID: 75497517671646903}
  57. m_LocalRotation: {x: 0.45708844, y: -0.54235935, z: -0.54196453, w: -0.45076716}
  58. m_LocalPosition: {x: 0.19128896, y: 0.060402676, z: 0.3766867}
  59. m_LocalScale: {x: 1.0000033, y: 1.0000036, z: 1.0000043}
  60. m_Children:
  61. - {fileID: 75497517671357307}
  62. m_Father: {fileID: 75497517671357179}
  63. m_RootOrder: 2
  64. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  65. --- !u!1 &75497517671646927
  66. GameObject:
  67. m_ObjectHideFlags: 0
  68. m_CorrespondingSourceObject: {fileID: 0}
  69. m_PrefabInstance: {fileID: 0}
  70. m_PrefabAsset: {fileID: 0}
  71. serializedVersion: 6
  72. m_Component:
  73. - component: {fileID: 75497517671357167}
  74. m_Layer: 0
  75. m_Name: Bip01 L Hand
  76. m_TagString: Untagged
  77. m_Icon: {fileID: 0}
  78. m_NavMeshLayer: 0
  79. m_StaticEditorFlags: 0
  80. m_IsActive: 1
  81. --- !u!4 &75497517671357167
  82. Transform:
  83. m_ObjectHideFlags: 0
  84. m_CorrespondingSourceObject: {fileID: 0}
  85. m_PrefabInstance: {fileID: 0}
  86. m_PrefabAsset: {fileID: 0}
  87. m_GameObject: {fileID: 75497517671646927}
  88. m_LocalRotation: {x: 0.541964, y: 0.45076787, z: -0.45709032, w: 0.5423577}
  89. m_LocalPosition: {x: -0.19128652, y: 0.060403258, z: 0.3766875}
  90. m_LocalScale: {x: 1.000003, y: 1.0000027, z: 1.0000039}
  91. m_Children:
  92. - {fileID: 75497517671357311}
  93. m_Father: {fileID: 75497517671357179}
  94. m_RootOrder: 1
  95. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  96. --- !u!1 &75497517671646939
  97. GameObject:
  98. m_ObjectHideFlags: 0
  99. m_CorrespondingSourceObject: {fileID: 0}
  100. m_PrefabInstance: {fileID: 0}
  101. m_PrefabAsset: {fileID: 0}
  102. serializedVersion: 6
  103. m_Component:
  104. - component: {fileID: 75497517671357179}
  105. - component: {fileID: 75497517679080731}
  106. m_Layer: 0
  107. m_Name: Mvp_Feng_NineTail
  108. m_TagString: Untagged
  109. m_Icon: {fileID: 0}
  110. m_NavMeshLayer: 0
  111. m_StaticEditorFlags: 0
  112. m_IsActive: 1
  113. --- !u!4 &75497517671357179
  114. Transform:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 75497517671646939}
  120. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  121. m_LocalPosition: {x: 0, y: 0, z: 0}
  122. m_LocalScale: {x: 1, y: 1, z: 1}
  123. m_Children:
  124. - {fileID: 6774402990091720972}
  125. - {fileID: 75497517671357167}
  126. - {fileID: 75497517671357143}
  127. - {fileID: 75497517671357123}
  128. - {fileID: 3218348542123966818}
  129. - {fileID: 533029334468533188}
  130. - {fileID: 75497517671357305}
  131. - {fileID: 9215997290647448246}
  132. - {fileID: 6743232483934550831}
  133. - {fileID: 4482443916112486100}
  134. - {fileID: 51509960140884449}
  135. m_Father: {fileID: 0}
  136. m_RootOrder: 0
  137. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  138. --- !u!95 &75497517679080731
  139. Animator:
  140. serializedVersion: 3
  141. m_ObjectHideFlags: 0
  142. m_CorrespondingSourceObject: {fileID: 0}
  143. m_PrefabInstance: {fileID: 0}
  144. m_PrefabAsset: {fileID: 0}
  145. m_GameObject: {fileID: 75497517671646939}
  146. m_Enabled: 1
  147. m_Avatar: {fileID: 9000000, guid: 46f6955c216a7ff41ab9f18878991d52, type: 3}
  148. m_Controller: {fileID: 9100000, guid: f7c0f41f819798b4985d6706efbf0782, type: 2}
  149. m_CullingMode: 1
  150. m_UpdateMode: 0
  151. m_ApplyRootMotion: 0
  152. m_LinearVelocityBlending: 0
  153. m_WarningMessage:
  154. m_HasTransformHierarchy: 0
  155. m_AllowConstantClipSamplingOptimization: 1
  156. m_KeepAnimatorControllerStateOnDisable: 0
  157. --- !u!1 &75497517671647065
  158. GameObject:
  159. m_ObjectHideFlags: 0
  160. m_CorrespondingSourceObject: {fileID: 0}
  161. m_PrefabInstance: {fileID: 0}
  162. m_PrefabAsset: {fileID: 0}
  163. serializedVersion: 6
  164. m_Component:
  165. - component: {fileID: 75497517671357305}
  166. - component: {fileID: 75497517683215323}
  167. m_Layer: 0
  168. m_Name: Monster_20308_NineTail
  169. m_TagString: Untagged
  170. m_Icon: {fileID: 0}
  171. m_NavMeshLayer: 0
  172. m_StaticEditorFlags: 0
  173. m_IsActive: 1
  174. --- !u!4 &75497517671357305
  175. Transform:
  176. m_ObjectHideFlags: 0
  177. m_CorrespondingSourceObject: {fileID: 0}
  178. m_PrefabInstance: {fileID: 0}
  179. m_PrefabAsset: {fileID: 0}
  180. m_GameObject: {fileID: 75497517671647065}
  181. m_LocalRotation: {x: -0.7067572, y: -0.022188485, z: 0.70676, w: 0.022190258}
  182. m_LocalPosition: {x: -0.000000008395121, y: 0.73425764, z: -0.34065142}
  183. m_LocalScale: {x: 1.0000004, y: 1.0000012, z: 1.0000005}
  184. m_Children: []
  185. m_Father: {fileID: 75497517671357179}
  186. m_RootOrder: 6
  187. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  188. --- !u!137 &75497517683215323
  189. SkinnedMeshRenderer:
  190. m_ObjectHideFlags: 0
  191. m_CorrespondingSourceObject: {fileID: 0}
  192. m_PrefabInstance: {fileID: 0}
  193. m_PrefabAsset: {fileID: 0}
  194. m_GameObject: {fileID: 75497517671647065}
  195. m_Enabled: 1
  196. m_CastShadows: 1
  197. m_ReceiveShadows: 1
  198. m_DynamicOccludee: 1
  199. m_MotionVectors: 1
  200. m_LightProbeUsage: 1
  201. m_ReflectionProbeUsage: 1
  202. m_RenderingLayerMask: 1
  203. m_RendererPriority: 0
  204. m_Materials:
  205. - {fileID: 2100000, guid: 5e011bad3fa8fb541aa4629ac78f0f63, type: 2}
  206. m_StaticBatchInfo:
  207. firstSubMesh: 0
  208. subMeshCount: 0
  209. m_StaticBatchRoot: {fileID: 0}
  210. m_ProbeAnchor: {fileID: 0}
  211. m_LightProbeVolumeOverride: {fileID: 0}
  212. m_ScaleInLightmap: 1
  213. m_PreserveUVs: 0
  214. m_IgnoreNormalsForChartDetection: 0
  215. m_ImportantGI: 0
  216. m_StitchLightmapSeams: 0
  217. m_SelectedEditorRenderState: 3
  218. m_MinimumChartSize: 4
  219. m_AutoUVMaxDistance: 0.5
  220. m_AutoUVMaxAngle: 89
  221. m_LightmapParameters: {fileID: 0}
  222. m_SortingLayerID: 0
  223. m_SortingLayer: 0
  224. m_SortingOrder: 0
  225. serializedVersion: 2
  226. m_Quality: 0
  227. m_UpdateWhenOffscreen: 0
  228. m_SkinnedMotionVectors: 1
  229. m_Mesh: {fileID: 4300000, guid: 46f6955c216a7ff41ab9f18878991d52, type: 3}
  230. m_Bones: []
  231. m_BlendShapeWeights: []
  232. m_RootBone: {fileID: 0}
  233. m_AABB:
  234. m_Center: {x: -0.13195562, y: -0.045134038, z: -0.0000011324883}
  235. m_Extent: {x: 1.4350016, y: 0.79260385, z: 0.8277572}
  236. m_DirtyAABB: 0
  237. --- !u!1 &75497517671647067
  238. GameObject:
  239. m_ObjectHideFlags: 0
  240. m_CorrespondingSourceObject: {fileID: 0}
  241. m_PrefabInstance: {fileID: 0}
  242. m_PrefabAsset: {fileID: 0}
  243. serializedVersion: 6
  244. m_Component:
  245. - component: {fileID: 75497517671357307}
  246. m_Layer: 0
  247. m_Name: LHand_Point
  248. m_TagString: Untagged
  249. m_Icon: {fileID: 0}
  250. m_NavMeshLayer: 0
  251. m_StaticEditorFlags: 0
  252. m_IsActive: 1
  253. --- !u!4 &75497517671357307
  254. Transform:
  255. m_ObjectHideFlags: 0
  256. m_CorrespondingSourceObject: {fileID: 0}
  257. m_PrefabInstance: {fileID: 0}
  258. m_PrefabAsset: {fileID: 0}
  259. m_GameObject: {fileID: 75497517671647067}
  260. m_LocalRotation: {x: -0.0000000011641532, y: -0.0000000016298142, z: 0.000000063700995,
  261. w: 1}
  262. m_LocalPosition: {x: -0.03816718, y: 0.008618258, z: 0.0028879717}
  263. m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000001}
  264. m_Children: []
  265. m_Father: {fileID: 75497517671357143}
  266. m_RootOrder: 0
  267. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  268. --- !u!1 &75497517671647071
  269. GameObject:
  270. m_ObjectHideFlags: 0
  271. m_CorrespondingSourceObject: {fileID: 0}
  272. m_PrefabInstance: {fileID: 0}
  273. m_PrefabAsset: {fileID: 0}
  274. serializedVersion: 6
  275. m_Component:
  276. - component: {fileID: 75497517671357311}
  277. m_Layer: 0
  278. m_Name: RHand_Point
  279. m_TagString: Untagged
  280. m_Icon: {fileID: 0}
  281. m_NavMeshLayer: 0
  282. m_StaticEditorFlags: 0
  283. m_IsActive: 1
  284. --- !u!4 &75497517671357311
  285. Transform:
  286. m_ObjectHideFlags: 0
  287. m_CorrespondingSourceObject: {fileID: 0}
  288. m_PrefabInstance: {fileID: 0}
  289. m_PrefabAsset: {fileID: 0}
  290. m_GameObject: {fileID: 75497517671647071}
  291. m_LocalRotation: {x: -0.00000025727783, y: 6.9849226e-10, z: -0.0000000013060342,
  292. w: 1}
  293. m_LocalPosition: {x: -0.03816721, y: 0.00861828, z: -0.0028879754}
  294. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000002}
  295. m_Children: []
  296. m_Father: {fileID: 75497517671357167}
  297. m_RootOrder: 0
  298. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  299. --- !u!1 &239350215663909726
  300. GameObject:
  301. m_ObjectHideFlags: 0
  302. m_CorrespondingSourceObject: {fileID: 0}
  303. m_PrefabInstance: {fileID: 0}
  304. m_PrefabAsset: {fileID: 0}
  305. serializedVersion: 6
  306. m_Component:
  307. - component: {fileID: 6743232483934550831}
  308. m_Layer: 0
  309. m_Name: ui_point
  310. m_TagString: Untagged
  311. m_Icon: {fileID: 0}
  312. m_NavMeshLayer: 0
  313. m_StaticEditorFlags: 0
  314. m_IsActive: 1
  315. --- !u!4 &6743232483934550831
  316. Transform:
  317. m_ObjectHideFlags: 0
  318. m_CorrespondingSourceObject: {fileID: 0}
  319. m_PrefabInstance: {fileID: 0}
  320. m_PrefabAsset: {fileID: 0}
  321. m_GameObject: {fileID: 239350215663909726}
  322. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  323. m_LocalPosition: {x: 0, y: 1.562, z: 0}
  324. m_LocalScale: {x: 1, y: 1, z: 1}
  325. m_Children: []
  326. m_Father: {fileID: 75497517671357179}
  327. m_RootOrder: 8
  328. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  329. --- !u!1 &1544974056213114732
  330. GameObject:
  331. m_ObjectHideFlags: 0
  332. m_CorrespondingSourceObject: {fileID: 0}
  333. m_PrefabInstance: {fileID: 0}
  334. m_PrefabAsset: {fileID: 0}
  335. serializedVersion: 6
  336. m_Component:
  337. - component: {fileID: 1544974056212755276}
  338. m_Layer: 0
  339. m_Name: Back_Point
  340. m_TagString: Untagged
  341. m_Icon: {fileID: 0}
  342. m_NavMeshLayer: 0
  343. m_StaticEditorFlags: 0
  344. m_IsActive: 1
  345. --- !u!4 &1544974056212755276
  346. Transform:
  347. m_ObjectHideFlags: 0
  348. m_CorrespondingSourceObject: {fileID: 0}
  349. m_PrefabInstance: {fileID: 0}
  350. m_PrefabAsset: {fileID: 0}
  351. m_GameObject: {fileID: 1544974056213114732}
  352. m_LocalRotation: {x: 0.70378643, y: -0.06844471, z: -0.70378643, w: -0.06844471}
  353. m_LocalPosition: {x: -0.2984689, y: -0.3158028, z: -0.00000064799076}
  354. m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 0.99999994}
  355. m_Children: []
  356. m_Father: {fileID: 75497517671357123}
  357. m_RootOrder: 0
  358. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  359. --- !u!1 &1996943883113417794
  360. GameObject:
  361. m_ObjectHideFlags: 0
  362. m_CorrespondingSourceObject: {fileID: 0}
  363. m_PrefabInstance: {fileID: 0}
  364. m_PrefabAsset: {fileID: 0}
  365. serializedVersion: 6
  366. m_Component:
  367. - component: {fileID: 6774402990091720972}
  368. m_Layer: 0
  369. m_Name: Base_Point
  370. m_TagString: Untagged
  371. m_Icon: {fileID: 0}
  372. m_NavMeshLayer: 0
  373. m_StaticEditorFlags: 0
  374. m_IsActive: 1
  375. --- !u!4 &6774402990091720972
  376. Transform:
  377. m_ObjectHideFlags: 0
  378. m_CorrespondingSourceObject: {fileID: 0}
  379. m_PrefabInstance: {fileID: 0}
  380. m_PrefabAsset: {fileID: 0}
  381. m_GameObject: {fileID: 1996943883113417794}
  382. m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
  383. m_LocalPosition: {x: -0, y: 0.726, z: 0}
  384. m_LocalScale: {x: 1, y: 1, z: 1}
  385. m_Children: []
  386. m_Father: {fileID: 75497517671357179}
  387. m_RootOrder: 0
  388. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  389. --- !u!1 &4040647752250896323
  390. GameObject:
  391. m_ObjectHideFlags: 0
  392. m_CorrespondingSourceObject: {fileID: 0}
  393. m_PrefabInstance: {fileID: 0}
  394. m_PrefabAsset: {fileID: 0}
  395. serializedVersion: 6
  396. m_Component:
  397. - component: {fileID: 4482443916112486100}
  398. m_Layer: 0
  399. m_Name: Foot_Point
  400. m_TagString: Untagged
  401. m_Icon: {fileID: 0}
  402. m_NavMeshLayer: 0
  403. m_StaticEditorFlags: 0
  404. m_IsActive: 1
  405. --- !u!4 &4482443916112486100
  406. Transform:
  407. m_ObjectHideFlags: 0
  408. m_CorrespondingSourceObject: {fileID: 0}
  409. m_PrefabInstance: {fileID: 0}
  410. m_PrefabAsset: {fileID: 0}
  411. m_GameObject: {fileID: 4040647752250896323}
  412. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  413. m_LocalPosition: {x: 0, y: 0, z: 0}
  414. m_LocalScale: {x: 1, y: 1, z: 1}
  415. m_Children: []
  416. m_Father: {fileID: 75497517671357179}
  417. m_RootOrder: 9
  418. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  419. --- !u!1 &4569882039755839368
  420. GameObject:
  421. m_ObjectHideFlags: 0
  422. m_CorrespondingSourceObject: {fileID: 0}
  423. m_PrefabInstance: {fileID: 0}
  424. m_PrefabAsset: {fileID: 0}
  425. serializedVersion: 6
  426. m_Component:
  427. - component: {fileID: 3218348542123966818}
  428. m_Layer: 0
  429. m_Name: Head_Point
  430. m_TagString: Untagged
  431. m_Icon: {fileID: 0}
  432. m_NavMeshLayer: 0
  433. m_StaticEditorFlags: 0
  434. m_IsActive: 1
  435. --- !u!4 &3218348542123966818
  436. Transform:
  437. m_ObjectHideFlags: 0
  438. m_CorrespondingSourceObject: {fileID: 0}
  439. m_PrefabInstance: {fileID: 0}
  440. m_PrefabAsset: {fileID: 0}
  441. m_GameObject: {fileID: 4569882039755839368}
  442. m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
  443. m_LocalPosition: {x: 0, y: 1.562, z: 0}
  444. m_LocalScale: {x: 1, y: 1, z: 1}
  445. m_Children: []
  446. m_Father: {fileID: 75497517671357179}
  447. m_RootOrder: 4
  448. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  449. --- !u!1 &8391403036644936376
  450. GameObject:
  451. m_ObjectHideFlags: 0
  452. m_CorrespondingSourceObject: {fileID: 0}
  453. m_PrefabInstance: {fileID: 0}
  454. m_PrefabAsset: {fileID: 0}
  455. serializedVersion: 6
  456. m_Component:
  457. - component: {fileID: 51509960140884449}
  458. m_Layer: 0
  459. m_Name: Add1_Point
  460. m_TagString: Untagged
  461. m_Icon: {fileID: 0}
  462. m_NavMeshLayer: 0
  463. m_StaticEditorFlags: 0
  464. m_IsActive: 1
  465. --- !u!4 &51509960140884449
  466. Transform:
  467. m_ObjectHideFlags: 0
  468. m_CorrespondingSourceObject: {fileID: 0}
  469. m_PrefabInstance: {fileID: 0}
  470. m_PrefabAsset: {fileID: 0}
  471. m_GameObject: {fileID: 8391403036644936376}
  472. m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
  473. m_LocalPosition: {x: 0, y: 0.79, z: 3.53}
  474. m_LocalScale: {x: 1.2, y: 1.2, z: 1.2}
  475. m_Children: []
  476. m_Father: {fileID: 75497517671357179}
  477. m_RootOrder: 10
  478. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  479. --- !u!1 &8422258585133231948
  480. GameObject:
  481. m_ObjectHideFlags: 0
  482. m_CorrespondingSourceObject: {fileID: 0}
  483. m_PrefabInstance: {fileID: 0}
  484. m_PrefabAsset: {fileID: 0}
  485. serializedVersion: 6
  486. m_Component:
  487. - component: {fileID: 533029334468533188}
  488. m_Layer: 0
  489. m_Name: Hit_Point
  490. m_TagString: Untagged
  491. m_Icon: {fileID: 0}
  492. m_NavMeshLayer: 0
  493. m_StaticEditorFlags: 0
  494. m_IsActive: 1
  495. --- !u!4 &533029334468533188
  496. Transform:
  497. m_ObjectHideFlags: 0
  498. m_CorrespondingSourceObject: {fileID: 0}
  499. m_PrefabInstance: {fileID: 0}
  500. m_PrefabAsset: {fileID: 0}
  501. m_GameObject: {fileID: 8422258585133231948}
  502. m_LocalRotation: {x: -0.000000036320863, y: 0.0000004917382, z: 0.0000014684191,
  503. w: 1}
  504. m_LocalPosition: {x: 0.001, y: 0.849, z: 1.236}
  505. m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.9999999}
  506. m_Children: []
  507. m_Father: {fileID: 75497517671357179}
  508. m_RootOrder: 5
  509. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  510. --- !u!1 &9060012199118914083
  511. GameObject:
  512. m_ObjectHideFlags: 0
  513. m_CorrespondingSourceObject: {fileID: 0}
  514. m_PrefabInstance: {fileID: 0}
  515. m_PrefabAsset: {fileID: 0}
  516. serializedVersion: 6
  517. m_Component:
  518. - component: {fileID: 9215997290647448246}
  519. m_Layer: 0
  520. m_Name: foot_point
  521. m_TagString: Untagged
  522. m_Icon: {fileID: 0}
  523. m_NavMeshLayer: 0
  524. m_StaticEditorFlags: 0
  525. m_IsActive: 1
  526. --- !u!4 &9215997290647448246
  527. Transform:
  528. m_ObjectHideFlags: 0
  529. m_CorrespondingSourceObject: {fileID: 0}
  530. m_PrefabInstance: {fileID: 0}
  531. m_PrefabAsset: {fileID: 0}
  532. m_GameObject: {fileID: 9060012199118914083}
  533. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  534. m_LocalPosition: {x: 0, y: 0, z: 0}
  535. m_LocalScale: {x: 1, y: 1, z: 1}
  536. m_Children: []
  537. m_Father: {fileID: 75497517671357179}
  538. m_RootOrder: 7
  539. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}