Mvp_An_Bombporing.prefab 21 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &223678253450511872
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 223678253450287648}
  12. - component: {fileID: 223678253438946072}
  13. m_Layer: 0
  14. m_Name: Monster_20118_Bombporing
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &223678253450287648
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 223678253450511872}
  27. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  28. m_LocalPosition: {x: -0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children: []
  31. m_Father: {fileID: 223678253450287662}
  32. m_RootOrder: 1
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!137 &223678253438946072
  35. SkinnedMeshRenderer:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. m_GameObject: {fileID: 223678253450511872}
  41. m_Enabled: 1
  42. m_CastShadows: 1
  43. m_ReceiveShadows: 1
  44. m_DynamicOccludee: 1
  45. m_MotionVectors: 1
  46. m_LightProbeUsage: 1
  47. m_ReflectionProbeUsage: 1
  48. m_RenderingLayerMask: 1
  49. m_RendererPriority: 0
  50. m_Materials:
  51. - {fileID: 2100000, guid: 3d2a5502517ad6a4bb3a841696868b67, type: 2}
  52. m_StaticBatchInfo:
  53. firstSubMesh: 0
  54. subMeshCount: 0
  55. m_StaticBatchRoot: {fileID: 0}
  56. m_ProbeAnchor: {fileID: 0}
  57. m_LightProbeVolumeOverride: {fileID: 0}
  58. m_ScaleInLightmap: 1
  59. m_PreserveUVs: 0
  60. m_IgnoreNormalsForChartDetection: 0
  61. m_ImportantGI: 0
  62. m_StitchLightmapSeams: 0
  63. m_SelectedEditorRenderState: 3
  64. m_MinimumChartSize: 4
  65. m_AutoUVMaxDistance: 0.5
  66. m_AutoUVMaxAngle: 89
  67. m_LightmapParameters: {fileID: 0}
  68. m_SortingLayerID: 0
  69. m_SortingLayer: 0
  70. m_SortingOrder: 0
  71. serializedVersion: 2
  72. m_Quality: 0
  73. m_UpdateWhenOffscreen: 0
  74. m_SkinnedMotionVectors: 1
  75. m_Mesh: {fileID: 4300000, guid: 2973fa32365d2b64f81a9d2802b19cbc, type: 3}
  76. m_Bones:
  77. - {fileID: 223678253450287672}
  78. - {fileID: 223678253450287674}
  79. - {fileID: 223678253450287676}
  80. - {fileID: 223678253450287678}
  81. - {fileID: 223678253450287664}
  82. - {fileID: 223678253450287666}
  83. - {fileID: 223678253450287656}
  84. - {fileID: 223678253450287668}
  85. - {fileID: 223678253450287658}
  86. - {fileID: 223678253450287670}
  87. m_BlendShapeWeights: []
  88. m_RootBone: {fileID: 223678253450287672}
  89. m_AABB:
  90. m_Center: {x: -0.001614362, y: -0.0069212317, z: 0.16529135}
  91. m_Extent: {x: 0.5525025, y: 0.5620375, z: 0.5286243}
  92. m_DirtyAABB: 0
  93. --- !u!1 &223678253450511874
  94. GameObject:
  95. m_ObjectHideFlags: 0
  96. m_CorrespondingSourceObject: {fileID: 0}
  97. m_PrefabInstance: {fileID: 0}
  98. m_PrefabAsset: {fileID: 0}
  99. serializedVersion: 6
  100. m_Component:
  101. - component: {fileID: 223678253450287650}
  102. m_Layer: 0
  103. m_Name: RHand_Point
  104. m_TagString: Untagged
  105. m_Icon: {fileID: 0}
  106. m_NavMeshLayer: 0
  107. m_StaticEditorFlags: 0
  108. m_IsActive: 1
  109. --- !u!4 &223678253450287650
  110. Transform:
  111. m_ObjectHideFlags: 0
  112. m_CorrespondingSourceObject: {fileID: 0}
  113. m_PrefabInstance: {fileID: 0}
  114. m_PrefabAsset: {fileID: 0}
  115. m_GameObject: {fileID: 223678253450511874}
  116. m_LocalRotation: {x: 0.000000007450587, y: -0.00000003073365, z: 0.00000005122275,
  117. w: 1}
  118. m_LocalPosition: {x: 0.59175056, y: 0.053735152, z: 0.044353254}
  119. m_LocalScale: {x: 1, y: 0.9999997, z: 1}
  120. m_Children: []
  121. m_Father: {fileID: 223678253450287672}
  122. m_RootOrder: 6
  123. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  124. --- !u!1 &223678253450511880
  125. GameObject:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. serializedVersion: 6
  131. m_Component:
  132. - component: {fileID: 223678253450287656}
  133. m_Layer: 0
  134. m_Name: Bone010
  135. m_TagString: Untagged
  136. m_Icon: {fileID: 0}
  137. m_NavMeshLayer: 0
  138. m_StaticEditorFlags: 0
  139. m_IsActive: 1
  140. --- !u!4 &223678253450287656
  141. Transform:
  142. m_ObjectHideFlags: 0
  143. m_CorrespondingSourceObject: {fileID: 0}
  144. m_PrefabInstance: {fileID: 0}
  145. m_PrefabAsset: {fileID: 0}
  146. m_GameObject: {fileID: 223678253450511880}
  147. m_LocalRotation: {x: 0.33993417, y: 0.62003607, z: 0.33993432, w: 0.62003607}
  148. m_LocalPosition: {x: 0.0000000033818277, y: -0.077367224, z: 0.034469526}
  149. m_LocalScale: {x: 1, y: 1, z: 1}
  150. m_Children: []
  151. m_Father: {fileID: 223678253450287672}
  152. m_RootOrder: 3
  153. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  154. --- !u!1 &223678253450511882
  155. GameObject:
  156. m_ObjectHideFlags: 0
  157. m_CorrespondingSourceObject: {fileID: 0}
  158. m_PrefabInstance: {fileID: 0}
  159. m_PrefabAsset: {fileID: 0}
  160. serializedVersion: 6
  161. m_Component:
  162. - component: {fileID: 223678253450287658}
  163. m_Layer: 0
  164. m_Name: Bone012
  165. m_TagString: Untagged
  166. m_Icon: {fileID: 0}
  167. m_NavMeshLayer: 0
  168. m_StaticEditorFlags: 0
  169. m_IsActive: 1
  170. --- !u!4 &223678253450287658
  171. Transform:
  172. m_ObjectHideFlags: 0
  173. m_CorrespondingSourceObject: {fileID: 0}
  174. m_PrefabInstance: {fileID: 0}
  175. m_PrefabAsset: {fileID: 0}
  176. m_GameObject: {fileID: 223678253450511882}
  177. m_LocalRotation: {x: -0.39247495, y: 0.58818656, z: -0.39247492, w: 0.58818656}
  178. m_LocalPosition: {x: -0.0000000042903787, y: 0.09815241, z: 0.025231628}
  179. m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1}
  180. m_Children: []
  181. m_Father: {fileID: 223678253450287672}
  182. m_RootOrder: 4
  183. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  184. --- !u!1 &223678253450511884
  185. GameObject:
  186. m_ObjectHideFlags: 0
  187. m_CorrespondingSourceObject: {fileID: 0}
  188. m_PrefabInstance: {fileID: 0}
  189. m_PrefabAsset: {fileID: 0}
  190. serializedVersion: 6
  191. m_Component:
  192. - component: {fileID: 223678253450287660}
  193. m_Layer: 0
  194. m_Name: LHand_Point
  195. m_TagString: Untagged
  196. m_Icon: {fileID: 0}
  197. m_NavMeshLayer: 0
  198. m_StaticEditorFlags: 0
  199. m_IsActive: 1
  200. --- !u!4 &223678253450287660
  201. Transform:
  202. m_ObjectHideFlags: 0
  203. m_CorrespondingSourceObject: {fileID: 0}
  204. m_PrefabInstance: {fileID: 0}
  205. m_PrefabAsset: {fileID: 0}
  206. m_GameObject: {fileID: 223678253450511884}
  207. m_LocalRotation: {x: -0.000000024214385, y: 0.000000022351731, z: 0.000000031664957,
  208. w: 1}
  209. m_LocalPosition: {x: -0.5915785, y: 0.04182949, z: 0.04113983}
  210. m_LocalScale: {x: 1.0000004, y: 1.0000001, z: 1.0000007}
  211. m_Children: []
  212. m_Father: {fileID: 223678253450287672}
  213. m_RootOrder: 5
  214. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  215. --- !u!1 &223678253450511886
  216. GameObject:
  217. m_ObjectHideFlags: 0
  218. m_CorrespondingSourceObject: {fileID: 0}
  219. m_PrefabInstance: {fileID: 0}
  220. m_PrefabAsset: {fileID: 0}
  221. serializedVersion: 6
  222. m_Component:
  223. - component: {fileID: 223678253450287662}
  224. - component: {fileID: 223678253443102168}
  225. m_Layer: 0
  226. m_Name: Monster_23_1_Bombporing
  227. m_TagString: Untagged
  228. m_Icon: {fileID: 0}
  229. m_NavMeshLayer: 0
  230. m_StaticEditorFlags: 0
  231. m_IsActive: 1
  232. --- !u!4 &223678253450287662
  233. Transform:
  234. m_ObjectHideFlags: 0
  235. m_CorrespondingSourceObject: {fileID: 0}
  236. m_PrefabInstance: {fileID: 0}
  237. m_PrefabAsset: {fileID: 0}
  238. m_GameObject: {fileID: 223678253450511886}
  239. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  240. m_LocalPosition: {x: 0, y: 0, z: 0}
  241. m_LocalScale: {x: 1, y: 1, z: 1}
  242. m_Children:
  243. - {fileID: 223678253450287672}
  244. - {fileID: 223678253450287648}
  245. - {fileID: 4387871701102197467}
  246. - {fileID: 7286609614517946550}
  247. - {fileID: 7682711975626974193}
  248. - {fileID: 5721427744590460084}
  249. - {fileID: 1827733482061645978}
  250. - {fileID: 3925689979496426571}
  251. m_Father: {fileID: 0}
  252. m_RootOrder: 0
  253. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  254. --- !u!95 &223678253443102168
  255. Animator:
  256. serializedVersion: 3
  257. m_ObjectHideFlags: 0
  258. m_CorrespondingSourceObject: {fileID: 0}
  259. m_PrefabInstance: {fileID: 0}
  260. m_PrefabAsset: {fileID: 0}
  261. m_GameObject: {fileID: 223678253450511886}
  262. m_Enabled: 1
  263. m_Avatar: {fileID: 9000000, guid: 2973fa32365d2b64f81a9d2802b19cbc, type: 3}
  264. m_Controller: {fileID: 9100000, guid: 90f63a3b55a7582458f5773c086b51ff, type: 2}
  265. m_CullingMode: 1
  266. m_UpdateMode: 0
  267. m_ApplyRootMotion: 0
  268. m_LinearVelocityBlending: 0
  269. m_WarningMessage:
  270. m_HasTransformHierarchy: 1
  271. m_AllowConstantClipSamplingOptimization: 1
  272. m_KeepAnimatorControllerStateOnDisable: 0
  273. --- !u!1 &223678253450511888
  274. GameObject:
  275. m_ObjectHideFlags: 0
  276. m_CorrespondingSourceObject: {fileID: 0}
  277. m_PrefabInstance: {fileID: 0}
  278. m_PrefabAsset: {fileID: 0}
  279. serializedVersion: 6
  280. m_Component:
  281. - component: {fileID: 223678253450287664}
  282. m_Layer: 0
  283. m_Name: Bone004
  284. m_TagString: Untagged
  285. m_Icon: {fileID: 0}
  286. m_NavMeshLayer: 0
  287. m_StaticEditorFlags: 0
  288. m_IsActive: 1
  289. --- !u!4 &223678253450287664
  290. Transform:
  291. m_ObjectHideFlags: 0
  292. m_CorrespondingSourceObject: {fileID: 0}
  293. m_PrefabInstance: {fileID: 0}
  294. m_PrefabAsset: {fileID: 0}
  295. m_GameObject: {fileID: 223678253450511888}
  296. m_LocalRotation: {x: 0.016702797, y: 0.028677713, z: 0.3200653, w: 0.94681406}
  297. m_LocalPosition: {x: -0.13793735, y: 0, z: -0.000000019073486}
  298. m_LocalScale: {x: 1, y: 1, z: 1}
  299. m_Children:
  300. - {fileID: 223678253450287666}
  301. m_Father: {fileID: 223678253450287678}
  302. m_RootOrder: 0
  303. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  304. --- !u!1 &223678253450511890
  305. GameObject:
  306. m_ObjectHideFlags: 0
  307. m_CorrespondingSourceObject: {fileID: 0}
  308. m_PrefabInstance: {fileID: 0}
  309. m_PrefabAsset: {fileID: 0}
  310. serializedVersion: 6
  311. m_Component:
  312. - component: {fileID: 223678253450287666}
  313. m_Layer: 0
  314. m_Name: Bone005
  315. m_TagString: Untagged
  316. m_Icon: {fileID: 0}
  317. m_NavMeshLayer: 0
  318. m_StaticEditorFlags: 0
  319. m_IsActive: 1
  320. --- !u!4 &223678253450287666
  321. Transform:
  322. m_ObjectHideFlags: 0
  323. m_CorrespondingSourceObject: {fileID: 0}
  324. m_PrefabInstance: {fileID: 0}
  325. m_PrefabAsset: {fileID: 0}
  326. m_GameObject: {fileID: 223678253450511890}
  327. m_LocalRotation: {x: -0.000000014901163, y: -0.00000000372529, z: -0.000000014901161,
  328. w: 1}
  329. m_LocalPosition: {x: -0.17723759, y: 0.000000076293944, z: -0.000000009536743}
  330. m_LocalScale: {x: 1, y: 1, z: 1}
  331. m_Children: []
  332. m_Father: {fileID: 223678253450287664}
  333. m_RootOrder: 0
  334. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  335. --- !u!1 &223678253450511892
  336. GameObject:
  337. m_ObjectHideFlags: 0
  338. m_CorrespondingSourceObject: {fileID: 0}
  339. m_PrefabInstance: {fileID: 0}
  340. m_PrefabAsset: {fileID: 0}
  341. serializedVersion: 6
  342. m_Component:
  343. - component: {fileID: 223678253450287668}
  344. m_Layer: 0
  345. m_Name: Bone006
  346. m_TagString: Untagged
  347. m_Icon: {fileID: 0}
  348. m_NavMeshLayer: 0
  349. m_StaticEditorFlags: 0
  350. m_IsActive: 1
  351. --- !u!4 &223678253450287668
  352. Transform:
  353. m_ObjectHideFlags: 0
  354. m_CorrespondingSourceObject: {fileID: 0}
  355. m_PrefabInstance: {fileID: 0}
  356. m_PrefabAsset: {fileID: 0}
  357. m_GameObject: {fileID: 223678253450511892}
  358. m_LocalRotation: {x: 0.6982693, y: 0.111445524, z: -0.111445546, w: 0.6982692}
  359. m_LocalPosition: {x: -0.01270276, y: -0.00000001695961, z: 0.015993653}
  360. m_LocalScale: {x: 1, y: 1, z: 1}
  361. m_Children: []
  362. m_Father: {fileID: 223678253450287672}
  363. m_RootOrder: 1
  364. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  365. --- !u!1 &223678253450511894
  366. GameObject:
  367. m_ObjectHideFlags: 0
  368. m_CorrespondingSourceObject: {fileID: 0}
  369. m_PrefabInstance: {fileID: 0}
  370. m_PrefabAsset: {fileID: 0}
  371. serializedVersion: 6
  372. m_Component:
  373. - component: {fileID: 223678253450287670}
  374. m_Layer: 0
  375. m_Name: Bone008
  376. m_TagString: Untagged
  377. m_Icon: {fileID: 0}
  378. m_NavMeshLayer: 0
  379. m_StaticEditorFlags: 0
  380. m_IsActive: 1
  381. --- !u!4 &223678253450287670
  382. Transform:
  383. m_ObjectHideFlags: 0
  384. m_CorrespondingSourceObject: {fileID: 0}
  385. m_PrefabInstance: {fileID: 0}
  386. m_PrefabAsset: {fileID: 0}
  387. m_GameObject: {fileID: 223678253450511894}
  388. m_LocalRotation: {x: 0.10938034, y: 0.69859576, z: -0.6985957, w: 0.10938035}
  389. m_LocalPosition: {x: 0.028867679, y: -0.00000001695961, z: 0.015993653}
  390. m_LocalScale: {x: 1, y: 1, z: 1}
  391. m_Children: []
  392. m_Father: {fileID: 223678253450287672}
  393. m_RootOrder: 2
  394. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  395. --- !u!1 &223678253450511896
  396. GameObject:
  397. m_ObjectHideFlags: 0
  398. m_CorrespondingSourceObject: {fileID: 0}
  399. m_PrefabInstance: {fileID: 0}
  400. m_PrefabAsset: {fileID: 0}
  401. serializedVersion: 6
  402. m_Component:
  403. - component: {fileID: 223678253450287672}
  404. m_Layer: 0
  405. m_Name: Bip001
  406. m_TagString: Untagged
  407. m_Icon: {fileID: 0}
  408. m_NavMeshLayer: 0
  409. m_StaticEditorFlags: 0
  410. m_IsActive: 1
  411. --- !u!4 &223678253450287672
  412. Transform:
  413. m_ObjectHideFlags: 0
  414. m_CorrespondingSourceObject: {fileID: 0}
  415. m_PrefabInstance: {fileID: 0}
  416. m_PrefabAsset: {fileID: 0}
  417. m_GameObject: {fileID: 223678253450511896}
  418. m_LocalRotation: {x: -0.7071068, y: 0.0000000052683564, z: -0.0000000052683564,
  419. w: 0.7071068}
  420. m_LocalPosition: {x: -0, y: 0.3638272, z: -3.571128e-10}
  421. m_LocalScale: {x: 1, y: 1, z: 1}
  422. m_Children:
  423. - {fileID: 223678253450287674}
  424. - {fileID: 223678253450287668}
  425. - {fileID: 223678253450287670}
  426. - {fileID: 223678253450287656}
  427. - {fileID: 223678253450287658}
  428. - {fileID: 223678253450287660}
  429. - {fileID: 223678253450287650}
  430. m_Father: {fileID: 223678253450287662}
  431. m_RootOrder: 0
  432. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  433. --- !u!1 &223678253450511898
  434. GameObject:
  435. m_ObjectHideFlags: 0
  436. m_CorrespondingSourceObject: {fileID: 0}
  437. m_PrefabInstance: {fileID: 0}
  438. m_PrefabAsset: {fileID: 0}
  439. serializedVersion: 6
  440. m_Component:
  441. - component: {fileID: 223678253450287674}
  442. m_Layer: 0
  443. m_Name: Bone001
  444. m_TagString: Untagged
  445. m_Icon: {fileID: 0}
  446. m_NavMeshLayer: 0
  447. m_StaticEditorFlags: 0
  448. m_IsActive: 1
  449. --- !u!4 &223678253450287674
  450. Transform:
  451. m_ObjectHideFlags: 0
  452. m_CorrespondingSourceObject: {fileID: 0}
  453. m_PrefabInstance: {fileID: 0}
  454. m_PrefabAsset: {fileID: 0}
  455. m_GameObject: {fileID: 223678253450511898}
  456. m_LocalRotation: {x: -0.6056657, y: -0.17859836, z: 0.65133536, w: -0.42075422}
  457. m_LocalPosition: {x: -0.021502709, y: 0.14219353, z: 0.43570197}
  458. m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999994}
  459. m_Children:
  460. - {fileID: 223678253450287676}
  461. m_Father: {fileID: 223678253450287672}
  462. m_RootOrder: 0
  463. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  464. --- !u!1 &223678253450511900
  465. GameObject:
  466. m_ObjectHideFlags: 0
  467. m_CorrespondingSourceObject: {fileID: 0}
  468. m_PrefabInstance: {fileID: 0}
  469. m_PrefabAsset: {fileID: 0}
  470. serializedVersion: 6
  471. m_Component:
  472. - component: {fileID: 223678253450287676}
  473. m_Layer: 0
  474. m_Name: Bone002
  475. m_TagString: Untagged
  476. m_Icon: {fileID: 0}
  477. m_NavMeshLayer: 0
  478. m_StaticEditorFlags: 0
  479. m_IsActive: 1
  480. --- !u!4 &223678253450287676
  481. Transform:
  482. m_ObjectHideFlags: 0
  483. m_CorrespondingSourceObject: {fileID: 0}
  484. m_PrefabInstance: {fileID: 0}
  485. m_PrefabAsset: {fileID: 0}
  486. m_GameObject: {fileID: 223678253450511900}
  487. m_LocalRotation: {x: -0.0094108265, y: 0.086193, z: 0.27765456, w: 0.9567602}
  488. m_LocalPosition: {x: -0.12601028, y: -0.000000019073486, z: 0.000000019073486}
  489. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  490. m_Children:
  491. - {fileID: 223678253450287678}
  492. m_Father: {fileID: 223678253450287674}
  493. m_RootOrder: 0
  494. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  495. --- !u!1 &223678253450511902
  496. GameObject:
  497. m_ObjectHideFlags: 0
  498. m_CorrespondingSourceObject: {fileID: 0}
  499. m_PrefabInstance: {fileID: 0}
  500. m_PrefabAsset: {fileID: 0}
  501. serializedVersion: 6
  502. m_Component:
  503. - component: {fileID: 223678253450287678}
  504. m_Layer: 0
  505. m_Name: Bone003
  506. m_TagString: Untagged
  507. m_Icon: {fileID: 0}
  508. m_NavMeshLayer: 0
  509. m_StaticEditorFlags: 0
  510. m_IsActive: 1
  511. --- !u!4 &223678253450287678
  512. Transform:
  513. m_ObjectHideFlags: 0
  514. m_CorrespondingSourceObject: {fileID: 0}
  515. m_PrefabInstance: {fileID: 0}
  516. m_PrefabAsset: {fileID: 0}
  517. m_GameObject: {fileID: 223678253450511902}
  518. m_LocalRotation: {x: -0.008721866, y: 0.06920669, z: 0.55245465, w: 0.8306192}
  519. m_LocalPosition: {x: -0.10247772, y: 0.000000038146972, z: -0.000000019073486}
  520. m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1}
  521. m_Children:
  522. - {fileID: 223678253450287664}
  523. m_Father: {fileID: 223678253450287676}
  524. m_RootOrder: 0
  525. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  526. --- !u!1 &1323866805516949842
  527. GameObject:
  528. m_ObjectHideFlags: 0
  529. m_CorrespondingSourceObject: {fileID: 0}
  530. m_PrefabInstance: {fileID: 0}
  531. m_PrefabAsset: {fileID: 0}
  532. serializedVersion: 6
  533. m_Component:
  534. - component: {fileID: 1827733482061645978}
  535. m_Layer: 0
  536. m_Name: Hit_Point
  537. m_TagString: Untagged
  538. m_Icon: {fileID: 0}
  539. m_NavMeshLayer: 0
  540. m_StaticEditorFlags: 0
  541. m_IsActive: 1
  542. --- !u!4 &1827733482061645978
  543. Transform:
  544. m_ObjectHideFlags: 0
  545. m_CorrespondingSourceObject: {fileID: 0}
  546. m_PrefabInstance: {fileID: 0}
  547. m_PrefabAsset: {fileID: 0}
  548. m_GameObject: {fileID: 1323866805516949842}
  549. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  550. m_LocalPosition: {x: 0.06, y: 0.67, z: 0}
  551. m_LocalScale: {x: 1, y: 1, z: 1}
  552. m_Children: []
  553. m_Father: {fileID: 223678253450287662}
  554. m_RootOrder: 6
  555. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  556. --- !u!1 &2767548657491921003
  557. GameObject:
  558. m_ObjectHideFlags: 0
  559. m_CorrespondingSourceObject: {fileID: 0}
  560. m_PrefabInstance: {fileID: 0}
  561. m_PrefabAsset: {fileID: 0}
  562. serializedVersion: 6
  563. m_Component:
  564. - component: {fileID: 5721427744590460084}
  565. m_Layer: 0
  566. m_Name: Head_Point
  567. m_TagString: Untagged
  568. m_Icon: {fileID: 0}
  569. m_NavMeshLayer: 0
  570. m_StaticEditorFlags: 0
  571. m_IsActive: 1
  572. --- !u!4 &5721427744590460084
  573. Transform:
  574. m_ObjectHideFlags: 0
  575. m_CorrespondingSourceObject: {fileID: 0}
  576. m_PrefabInstance: {fileID: 0}
  577. m_PrefabAsset: {fileID: 0}
  578. m_GameObject: {fileID: 2767548657491921003}
  579. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  580. m_LocalPosition: {x: 0, y: 0.7, z: 0.08}
  581. m_LocalScale: {x: 1, y: 1, z: 1}
  582. m_Children: []
  583. m_Father: {fileID: 223678253450287662}
  584. m_RootOrder: 5
  585. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  586. --- !u!1 &4959074427694485235
  587. GameObject:
  588. m_ObjectHideFlags: 0
  589. m_CorrespondingSourceObject: {fileID: 0}
  590. m_PrefabInstance: {fileID: 0}
  591. m_PrefabAsset: {fileID: 0}
  592. serializedVersion: 6
  593. m_Component:
  594. - component: {fileID: 7286609614517946550}
  595. m_Layer: 0
  596. m_Name: foot_point
  597. m_TagString: Untagged
  598. m_Icon: {fileID: 0}
  599. m_NavMeshLayer: 0
  600. m_StaticEditorFlags: 0
  601. m_IsActive: 1
  602. --- !u!4 &7286609614517946550
  603. Transform:
  604. m_ObjectHideFlags: 0
  605. m_CorrespondingSourceObject: {fileID: 0}
  606. m_PrefabInstance: {fileID: 0}
  607. m_PrefabAsset: {fileID: 0}
  608. m_GameObject: {fileID: 4959074427694485235}
  609. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  610. m_LocalPosition: {x: 0, y: 0, z: 0}
  611. m_LocalScale: {x: 1, y: 1, z: 1}
  612. m_Children: []
  613. m_Father: {fileID: 223678253450287662}
  614. m_RootOrder: 3
  615. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  616. --- !u!1 &6761148443294323146
  617. GameObject:
  618. m_ObjectHideFlags: 0
  619. m_CorrespondingSourceObject: {fileID: 0}
  620. m_PrefabInstance: {fileID: 0}
  621. m_PrefabAsset: {fileID: 0}
  622. serializedVersion: 6
  623. m_Component:
  624. - component: {fileID: 7682711975626974193}
  625. m_Layer: 0
  626. m_Name: Foot_Point
  627. m_TagString: Untagged
  628. m_Icon: {fileID: 0}
  629. m_NavMeshLayer: 0
  630. m_StaticEditorFlags: 0
  631. m_IsActive: 1
  632. --- !u!4 &7682711975626974193
  633. Transform:
  634. m_ObjectHideFlags: 0
  635. m_CorrespondingSourceObject: {fileID: 0}
  636. m_PrefabInstance: {fileID: 0}
  637. m_PrefabAsset: {fileID: 0}
  638. m_GameObject: {fileID: 6761148443294323146}
  639. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  640. m_LocalPosition: {x: 0, y: 0, z: 0}
  641. m_LocalScale: {x: 1, y: 1, z: 1}
  642. m_Children: []
  643. m_Father: {fileID: 223678253450287662}
  644. m_RootOrder: 4
  645. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  646. --- !u!1 &7735399608860316136
  647. GameObject:
  648. m_ObjectHideFlags: 0
  649. m_CorrespondingSourceObject: {fileID: 0}
  650. m_PrefabInstance: {fileID: 0}
  651. m_PrefabAsset: {fileID: 0}
  652. serializedVersion: 6
  653. m_Component:
  654. - component: {fileID: 4387871701102197467}
  655. m_Layer: 0
  656. m_Name: Base_Point
  657. m_TagString: Untagged
  658. m_Icon: {fileID: 0}
  659. m_NavMeshLayer: 0
  660. m_StaticEditorFlags: 0
  661. m_IsActive: 1
  662. --- !u!4 &4387871701102197467
  663. Transform:
  664. m_ObjectHideFlags: 0
  665. m_CorrespondingSourceObject: {fileID: 0}
  666. m_PrefabInstance: {fileID: 0}
  667. m_PrefabAsset: {fileID: 0}
  668. m_GameObject: {fileID: 7735399608860316136}
  669. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  670. m_LocalPosition: {x: 0, y: 0.38, z: -0.08}
  671. m_LocalScale: {x: 1, y: 1, z: 1}
  672. m_Children: []
  673. m_Father: {fileID: 223678253450287662}
  674. m_RootOrder: 2
  675. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  676. --- !u!1 &8368612633034597116
  677. GameObject:
  678. m_ObjectHideFlags: 0
  679. m_CorrespondingSourceObject: {fileID: 0}
  680. m_PrefabInstance: {fileID: 0}
  681. m_PrefabAsset: {fileID: 0}
  682. serializedVersion: 6
  683. m_Component:
  684. - component: {fileID: 3925689979496426571}
  685. m_Layer: 0
  686. m_Name: ui_point
  687. m_TagString: Untagged
  688. m_Icon: {fileID: 0}
  689. m_NavMeshLayer: 0
  690. m_StaticEditorFlags: 0
  691. m_IsActive: 1
  692. --- !u!4 &3925689979496426571
  693. Transform:
  694. m_ObjectHideFlags: 0
  695. m_CorrespondingSourceObject: {fileID: 0}
  696. m_PrefabInstance: {fileID: 0}
  697. m_PrefabAsset: {fileID: 0}
  698. m_GameObject: {fileID: 8368612633034597116}
  699. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  700. m_LocalPosition: {x: 0, y: 1.09, z: -0.11}
  701. m_LocalScale: {x: 1, y: 1, z: 1}
  702. m_Children: []
  703. m_Father: {fileID: 223678253450287662}
  704. m_RootOrder: 7
  705. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}