Monster_2_6_Mantis.prefab 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3480723599991920324
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1486083246875610796}
  12. m_Layer: 0
  13. m_Name: Foot_Point
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &1486083246875610796
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 3480723599991920324}
  26. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  27. m_LocalPosition: {x: 0, y: 0, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children: []
  30. m_Father: {fileID: 8428116820998779952}
  31. m_RootOrder: 8
  32. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  33. --- !u!1 &4024988265420568547
  34. GameObject:
  35. m_ObjectHideFlags: 0
  36. m_CorrespondingSourceObject: {fileID: 0}
  37. m_PrefabInstance: {fileID: 0}
  38. m_PrefabAsset: {fileID: 0}
  39. serializedVersion: 6
  40. m_Component:
  41. - component: {fileID: 4250674894160214026}
  42. m_Layer: 0
  43. m_Name: ui_point
  44. m_TagString: Untagged
  45. m_Icon: {fileID: 0}
  46. m_NavMeshLayer: 0
  47. m_StaticEditorFlags: 0
  48. m_IsActive: 1
  49. --- !u!4 &4250674894160214026
  50. Transform:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 4024988265420568547}
  56. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  57. m_LocalPosition: {x: 0, y: 2.167, z: 0}
  58. m_LocalScale: {x: 1, y: 1, z: 1}
  59. m_Children: []
  60. m_Father: {fileID: 8428116820998779952}
  61. m_RootOrder: 9
  62. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  63. --- !u!1 &8422046829144693194
  64. GameObject:
  65. m_ObjectHideFlags: 0
  66. m_CorrespondingSourceObject: {fileID: 0}
  67. m_PrefabInstance: {fileID: 0}
  68. m_PrefabAsset: {fileID: 0}
  69. serializedVersion: 6
  70. m_Component:
  71. - component: {fileID: 8428398773860142636}
  72. m_Layer: 0
  73. m_Name: Bone16
  74. m_TagString: Untagged
  75. m_Icon: {fileID: 0}
  76. m_NavMeshLayer: 0
  77. m_StaticEditorFlags: 0
  78. m_IsActive: 1
  79. --- !u!4 &8428398773860142636
  80. Transform:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. m_GameObject: {fileID: 8422046829144693194}
  86. m_LocalRotation: {x: 0.034053117, y: -0.61879784, z: 0.7570212, w: 0.2069988}
  87. m_LocalPosition: {x: -0.19071811, y: -0.17403765, z: -0.31313947}
  88. m_LocalScale: {x: 1.0000006, y: 1.0000005, z: 1.0000006}
  89. m_Children:
  90. - {fileID: 8428470009620012816}
  91. m_Father: {fileID: 8428116820998779952}
  92. m_RootOrder: 2
  93. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  94. --- !u!1 &8422137554117252748
  95. GameObject:
  96. m_ObjectHideFlags: 0
  97. m_CorrespondingSourceObject: {fileID: 0}
  98. m_PrefabInstance: {fileID: 0}
  99. m_PrefabAsset: {fileID: 0}
  100. serializedVersion: 6
  101. m_Component:
  102. - component: {fileID: 8424014432790605484}
  103. m_Layer: 0
  104. m_Name: Head_Point
  105. m_TagString: Untagged
  106. m_Icon: {fileID: 0}
  107. m_NavMeshLayer: 0
  108. m_StaticEditorFlags: 0
  109. m_IsActive: 1
  110. --- !u!4 &8424014432790605484
  111. Transform:
  112. m_ObjectHideFlags: 0
  113. m_CorrespondingSourceObject: {fileID: 0}
  114. m_PrefabInstance: {fileID: 0}
  115. m_PrefabAsset: {fileID: 0}
  116. m_GameObject: {fileID: 8422137554117252748}
  117. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  118. m_LocalPosition: {x: 0, y: 2.167, z: 0}
  119. m_LocalScale: {x: 1, y: 1, z: 1}
  120. m_Children: []
  121. m_Father: {fileID: 8428116820998779952}
  122. m_RootOrder: 4
  123. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  124. --- !u!1 &8422177457354142358
  125. GameObject:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. serializedVersion: 6
  131. m_Component:
  132. - component: {fileID: 8424057590039685820}
  133. m_Layer: 0
  134. m_Name: LHand_Point
  135. m_TagString: Untagged
  136. m_Icon: {fileID: 0}
  137. m_NavMeshLayer: 0
  138. m_StaticEditorFlags: 0
  139. m_IsActive: 1
  140. --- !u!4 &8424057590039685820
  141. Transform:
  142. m_ObjectHideFlags: 0
  143. m_CorrespondingSourceObject: {fileID: 0}
  144. m_PrefabInstance: {fileID: 0}
  145. m_PrefabAsset: {fileID: 0}
  146. m_GameObject: {fileID: 8422177457354142358}
  147. m_LocalRotation: {x: -0.00000020489097, y: -0.00000007450581, z: 0.000000074505785,
  148. w: 1}
  149. m_LocalPosition: {x: -0.5894087, y: 0.011112034, z: 0.009249389}
  150. m_LocalScale: {x: 1.0000001, y: 1, z: 1}
  151. m_Children: []
  152. m_Father: {fileID: 8428471398933086688}
  153. m_RootOrder: 0
  154. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  155. --- !u!1 &8422442201914348476
  156. GameObject:
  157. m_ObjectHideFlags: 0
  158. m_CorrespondingSourceObject: {fileID: 0}
  159. m_PrefabInstance: {fileID: 0}
  160. m_PrefabAsset: {fileID: 0}
  161. serializedVersion: 6
  162. m_Component:
  163. - component: {fileID: 8424235163715944178}
  164. m_Layer: 0
  165. m_Name: Hit_Point
  166. m_TagString: Untagged
  167. m_Icon: {fileID: 0}
  168. m_NavMeshLayer: 0
  169. m_StaticEditorFlags: 0
  170. m_IsActive: 1
  171. --- !u!4 &8424235163715944178
  172. Transform:
  173. m_ObjectHideFlags: 0
  174. m_CorrespondingSourceObject: {fileID: 0}
  175. m_PrefabInstance: {fileID: 0}
  176. m_PrefabAsset: {fileID: 0}
  177. m_GameObject: {fileID: 8422442201914348476}
  178. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  179. m_LocalPosition: {x: -0, y: 1.521, z: 0.074}
  180. m_LocalScale: {x: 1, y: 1, z: 1}
  181. m_Children: []
  182. m_Father: {fileID: 8428116820998779952}
  183. m_RootOrder: 5
  184. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  185. --- !u!1 &8422482886371056180
  186. GameObject:
  187. m_ObjectHideFlags: 0
  188. m_CorrespondingSourceObject: {fileID: 0}
  189. m_PrefabInstance: {fileID: 0}
  190. m_PrefabAsset: {fileID: 0}
  191. serializedVersion: 6
  192. m_Component:
  193. - component: {fileID: 8428068059991452648}
  194. m_Layer: 0
  195. m_Name: Bip001 Spine2
  196. m_TagString: Untagged
  197. m_Icon: {fileID: 0}
  198. m_NavMeshLayer: 0
  199. m_StaticEditorFlags: 0
  200. m_IsActive: 1
  201. --- !u!4 &8428068059991452648
  202. Transform:
  203. m_ObjectHideFlags: 0
  204. m_CorrespondingSourceObject: {fileID: 0}
  205. m_PrefabInstance: {fileID: 0}
  206. m_PrefabAsset: {fileID: 0}
  207. m_GameObject: {fileID: 8422482886371056180}
  208. m_LocalRotation: {x: -0.49949664, y: 0.50050247, z: 0.49949694, w: -0.500503}
  209. m_LocalPosition: {x: -0.00000007270711, y: 1.4224141, z: 0.004643135}
  210. m_LocalScale: {x: 1.0000014, y: 1.0000012, z: 1.000001}
  211. m_Children:
  212. - {fileID: 8424143504584310350}
  213. m_Father: {fileID: 8428116820998779952}
  214. m_RootOrder: 1
  215. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  216. --- !u!1 &8422506417536314386
  217. GameObject:
  218. m_ObjectHideFlags: 0
  219. m_CorrespondingSourceObject: {fileID: 0}
  220. m_PrefabInstance: {fileID: 0}
  221. m_PrefabAsset: {fileID: 0}
  222. serializedVersion: 6
  223. m_Component:
  224. - component: {fileID: 8428471398933086688}
  225. m_Layer: 0
  226. m_Name: Bone21
  227. m_TagString: Untagged
  228. m_Icon: {fileID: 0}
  229. m_NavMeshLayer: 0
  230. m_StaticEditorFlags: 0
  231. m_IsActive: 1
  232. --- !u!4 &8428471398933086688
  233. Transform:
  234. m_ObjectHideFlags: 0
  235. m_CorrespondingSourceObject: {fileID: 0}
  236. m_PrefabInstance: {fileID: 0}
  237. m_PrefabAsset: {fileID: 0}
  238. m_GameObject: {fileID: 8422506417536314386}
  239. m_LocalRotation: {x: 0.03405291, y: 0.61879677, z: 0.7570223, w: -0.20699807}
  240. m_LocalPosition: {x: -0.19071752, y: 0.17453074, z: -0.3131389}
  241. m_LocalScale: {x: 1.0000002, y: 1.0000007, z: 0.9999996}
  242. m_Children:
  243. - {fileID: 8424057590039685820}
  244. m_Father: {fileID: 8428116820998779952}
  245. m_RootOrder: 3
  246. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  247. --- !u!1 &8422532091227227744
  248. GameObject:
  249. m_ObjectHideFlags: 0
  250. m_CorrespondingSourceObject: {fileID: 0}
  251. m_PrefabInstance: {fileID: 0}
  252. m_PrefabAsset: {fileID: 0}
  253. serializedVersion: 6
  254. m_Component:
  255. - component: {fileID: 8424216613885276026}
  256. - component: {fileID: 8430800204481185240}
  257. m_Layer: 0
  258. m_Name: Monster_20505_Mantis
  259. m_TagString: Untagged
  260. m_Icon: {fileID: 0}
  261. m_NavMeshLayer: 0
  262. m_StaticEditorFlags: 0
  263. m_IsActive: 1
  264. --- !u!4 &8424216613885276026
  265. Transform:
  266. m_ObjectHideFlags: 0
  267. m_CorrespondingSourceObject: {fileID: 0}
  268. m_PrefabInstance: {fileID: 0}
  269. m_PrefabAsset: {fileID: 0}
  270. m_GameObject: {fileID: 8422532091227227744}
  271. m_LocalRotation: {x: -0.647172, y: 0.28490263, z: 0.64717114, w: -0.28490096}
  272. m_LocalPosition: {x: 0.000000051941637, y: 0.9376186, z: 0.07829099}
  273. m_LocalScale: {x: 1.0000002, y: 1.0000006, z: 1.0000004}
  274. m_Children: []
  275. m_Father: {fileID: 8428116820998779952}
  276. m_RootOrder: 6
  277. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  278. --- !u!137 &8430800204481185240
  279. SkinnedMeshRenderer:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 8422532091227227744}
  285. m_Enabled: 1
  286. m_CastShadows: 1
  287. m_ReceiveShadows: 1
  288. m_DynamicOccludee: 1
  289. m_MotionVectors: 1
  290. m_LightProbeUsage: 1
  291. m_ReflectionProbeUsage: 1
  292. m_RenderingLayerMask: 1
  293. m_RendererPriority: 0
  294. m_Materials:
  295. - {fileID: 2100000, guid: 26c6f27878c6dc04f808795f7df2c1b8, type: 2}
  296. m_StaticBatchInfo:
  297. firstSubMesh: 0
  298. subMeshCount: 0
  299. m_StaticBatchRoot: {fileID: 0}
  300. m_ProbeAnchor: {fileID: 0}
  301. m_LightProbeVolumeOverride: {fileID: 0}
  302. m_ScaleInLightmap: 1
  303. m_PreserveUVs: 0
  304. m_IgnoreNormalsForChartDetection: 0
  305. m_ImportantGI: 0
  306. m_StitchLightmapSeams: 0
  307. m_SelectedEditorRenderState: 3
  308. m_MinimumChartSize: 4
  309. m_AutoUVMaxDistance: 0.5
  310. m_AutoUVMaxAngle: 89
  311. m_LightmapParameters: {fileID: 0}
  312. m_SortingLayerID: 0
  313. m_SortingLayer: 0
  314. m_SortingOrder: 0
  315. serializedVersion: 2
  316. m_Quality: 0
  317. m_UpdateWhenOffscreen: 0
  318. m_SkinnedMotionVectors: 1
  319. m_Mesh: {fileID: 4300000, guid: ae538577515b23b46b33aa69c22784ab, type: 3}
  320. m_Bones: []
  321. m_BlendShapeWeights: []
  322. m_RootBone: {fileID: 0}
  323. m_AABB:
  324. m_Center: {x: 0.30481094, y: -0.03782016, z: -0.24982566}
  325. m_Extent: {x: 1.2628253, y: 0.7664661, z: 0.54177254}
  326. m_DirtyAABB: 0
  327. --- !u!1 &8422675874843778516
  328. GameObject:
  329. m_ObjectHideFlags: 0
  330. m_CorrespondingSourceObject: {fileID: 0}
  331. m_PrefabInstance: {fileID: 0}
  332. m_PrefabAsset: {fileID: 0}
  333. serializedVersion: 6
  334. m_Component:
  335. - component: {fileID: 8424143504584310350}
  336. m_Layer: 0
  337. m_Name: Back_Point
  338. m_TagString: Untagged
  339. m_Icon: {fileID: 0}
  340. m_NavMeshLayer: 0
  341. m_StaticEditorFlags: 0
  342. m_IsActive: 1
  343. --- !u!4 &8424143504584310350
  344. Transform:
  345. m_ObjectHideFlags: 0
  346. m_CorrespondingSourceObject: {fileID: 0}
  347. m_PrefabInstance: {fileID: 0}
  348. m_PrefabAsset: {fileID: 0}
  349. m_GameObject: {fileID: 8422675874843778516}
  350. m_LocalRotation: {x: -0.4994968, y: 0.5005027, z: 0.4994968, w: 0.5005027}
  351. m_LocalPosition: {x: -0.11689198, y: -0.09985171, z: 0.00000035387444}
  352. m_LocalScale: {x: 1, y: 1, z: 1}
  353. m_Children: []
  354. m_Father: {fileID: 8428068059991452648}
  355. m_RootOrder: 0
  356. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  357. --- !u!1 &8422783178087540520
  358. GameObject:
  359. m_ObjectHideFlags: 0
  360. m_CorrespondingSourceObject: {fileID: 0}
  361. m_PrefabInstance: {fileID: 0}
  362. m_PrefabAsset: {fileID: 0}
  363. serializedVersion: 6
  364. m_Component:
  365. - component: {fileID: 8428470009620012816}
  366. m_Layer: 0
  367. m_Name: RHand_Point
  368. m_TagString: Untagged
  369. m_Icon: {fileID: 0}
  370. m_NavMeshLayer: 0
  371. m_StaticEditorFlags: 0
  372. m_IsActive: 1
  373. --- !u!4 &8428470009620012816
  374. Transform:
  375. m_ObjectHideFlags: 0
  376. m_CorrespondingSourceObject: {fileID: 0}
  377. m_PrefabInstance: {fileID: 0}
  378. m_PrefabAsset: {fileID: 0}
  379. m_GameObject: {fileID: 8422783178087540520}
  380. m_LocalRotation: {x: 0.00000014901164, y: 0.00000013411046, z: 0.000000059604623,
  381. w: 1}
  382. m_LocalPosition: {x: -0.5894321, y: -0.010884166, z: 0.010187089}
  383. m_LocalScale: {x: 1, y: 0.99999976, z: 0.99999994}
  384. m_Children: []
  385. m_Father: {fileID: 8428398773860142636}
  386. m_RootOrder: 0
  387. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  388. --- !u!1 &8422805651781133208
  389. GameObject:
  390. m_ObjectHideFlags: 0
  391. m_CorrespondingSourceObject: {fileID: 0}
  392. m_PrefabInstance: {fileID: 0}
  393. m_PrefabAsset: {fileID: 0}
  394. serializedVersion: 6
  395. m_Component:
  396. - component: {fileID: 8428256625490396076}
  397. m_Layer: 0
  398. m_Name: Base_Point
  399. m_TagString: Untagged
  400. m_Icon: {fileID: 0}
  401. m_NavMeshLayer: 0
  402. m_StaticEditorFlags: 0
  403. m_IsActive: 1
  404. --- !u!4 &8428256625490396076
  405. Transform:
  406. m_ObjectHideFlags: 0
  407. m_CorrespondingSourceObject: {fileID: 0}
  408. m_PrefabInstance: {fileID: 0}
  409. m_PrefabAsset: {fileID: 0}
  410. m_GameObject: {fileID: 8422805651781133208}
  411. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  412. m_LocalPosition: {x: -0, y: 1.09, z: 0.084}
  413. m_LocalScale: {x: 1, y: 1, z: 1}
  414. m_Children: []
  415. m_Father: {fileID: 8428116820998779952}
  416. m_RootOrder: 0
  417. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  418. --- !u!1 &8422842218451059068
  419. GameObject:
  420. m_ObjectHideFlags: 0
  421. m_CorrespondingSourceObject: {fileID: 0}
  422. m_PrefabInstance: {fileID: 0}
  423. m_PrefabAsset: {fileID: 0}
  424. serializedVersion: 6
  425. m_Component:
  426. - component: {fileID: 8428116820998779952}
  427. - component: {fileID: 8481617329603323640}
  428. m_Layer: 0
  429. m_Name: Monster_2_6_Mantis
  430. m_TagString: Untagged
  431. m_Icon: {fileID: 0}
  432. m_NavMeshLayer: 0
  433. m_StaticEditorFlags: 0
  434. m_IsActive: 1
  435. --- !u!4 &8428116820998779952
  436. Transform:
  437. m_ObjectHideFlags: 0
  438. m_CorrespondingSourceObject: {fileID: 0}
  439. m_PrefabInstance: {fileID: 0}
  440. m_PrefabAsset: {fileID: 0}
  441. m_GameObject: {fileID: 8422842218451059068}
  442. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  443. m_LocalPosition: {x: 0, y: 0, z: 0}
  444. m_LocalScale: {x: 1, y: 1, z: 1}
  445. m_Children:
  446. - {fileID: 8428256625490396076}
  447. - {fileID: 8428068059991452648}
  448. - {fileID: 8428398773860142636}
  449. - {fileID: 8428471398933086688}
  450. - {fileID: 8424014432790605484}
  451. - {fileID: 8424235163715944178}
  452. - {fileID: 8424216613885276026}
  453. - {fileID: 3553873148391542148}
  454. - {fileID: 1486083246875610796}
  455. - {fileID: 4250674894160214026}
  456. m_Father: {fileID: 0}
  457. m_RootOrder: 0
  458. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  459. --- !u!95 &8481617329603323640
  460. Animator:
  461. serializedVersion: 3
  462. m_ObjectHideFlags: 0
  463. m_CorrespondingSourceObject: {fileID: 0}
  464. m_PrefabInstance: {fileID: 0}
  465. m_PrefabAsset: {fileID: 0}
  466. m_GameObject: {fileID: 8422842218451059068}
  467. m_Enabled: 1
  468. m_Avatar: {fileID: 9000000, guid: ae538577515b23b46b33aa69c22784ab, type: 3}
  469. m_Controller: {fileID: 9100000, guid: 1cf48ba19c40a684890eae5915323633, type: 2}
  470. m_CullingMode: 1
  471. m_UpdateMode: 0
  472. m_ApplyRootMotion: 0
  473. m_LinearVelocityBlending: 0
  474. m_WarningMessage:
  475. m_HasTransformHierarchy: 0
  476. m_AllowConstantClipSamplingOptimization: 1
  477. m_KeepAnimatorControllerStateOnDisable: 0
  478. --- !u!1 &8694863638245102000
  479. GameObject:
  480. m_ObjectHideFlags: 0
  481. m_CorrespondingSourceObject: {fileID: 0}
  482. m_PrefabInstance: {fileID: 0}
  483. m_PrefabAsset: {fileID: 0}
  484. serializedVersion: 6
  485. m_Component:
  486. - component: {fileID: 3553873148391542148}
  487. m_Layer: 0
  488. m_Name: foot_point
  489. m_TagString: Untagged
  490. m_Icon: {fileID: 0}
  491. m_NavMeshLayer: 0
  492. m_StaticEditorFlags: 0
  493. m_IsActive: 1
  494. --- !u!4 &3553873148391542148
  495. Transform:
  496. m_ObjectHideFlags: 0
  497. m_CorrespondingSourceObject: {fileID: 0}
  498. m_PrefabInstance: {fileID: 0}
  499. m_PrefabAsset: {fileID: 0}
  500. m_GameObject: {fileID: 8694863638245102000}
  501. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  502. m_LocalPosition: {x: 0, y: 0, z: 0}
  503. m_LocalScale: {x: 1, y: 1, z: 1}
  504. m_Children: []
  505. m_Father: {fileID: 8428116820998779952}
  506. m_RootOrder: 7
  507. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}