Monster_27_3_Sohee.prefab 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1151120809255706168
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4156420525197320368}
  12. m_Layer: 0
  13. m_Name: Foot_Point
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &4156420525197320368
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 1151120809255706168}
  26. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  27. m_LocalPosition: {x: 0, y: 0.764, z: -0.139}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children: []
  30. m_Father: {fileID: 3005565908100625771}
  31. m_RootOrder: 6
  32. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  33. --- !u!1 &3005565908100524247
  34. GameObject:
  35. m_ObjectHideFlags: 0
  36. m_CorrespondingSourceObject: {fileID: 0}
  37. m_PrefabInstance: {fileID: 0}
  38. m_PrefabAsset: {fileID: 0}
  39. serializedVersion: 6
  40. m_Component:
  41. - component: {fileID: 3005565908100625655}
  42. - component: {fileID: 3005565908103701579}
  43. m_Layer: 0
  44. m_Name: Monster_20705_Sohee
  45. m_TagString: Untagged
  46. m_Icon: {fileID: 0}
  47. m_NavMeshLayer: 0
  48. m_StaticEditorFlags: 0
  49. m_IsActive: 1
  50. --- !u!4 &3005565908100625655
  51. Transform:
  52. m_ObjectHideFlags: 0
  53. m_CorrespondingSourceObject: {fileID: 0}
  54. m_PrefabInstance: {fileID: 0}
  55. m_PrefabAsset: {fileID: 0}
  56. m_GameObject: {fileID: 3005565908100524247}
  57. m_LocalRotation: {x: -0.5000011, y: 0.50000036, z: 0.49999964, w: -0.49999893}
  58. m_LocalPosition: {x: -0.0000000032633394, y: 1.808, z: -0.0746544}
  59. m_LocalScale: {x: 1, y: 0.9999999, z: 0.9999999}
  60. m_Children: []
  61. m_Father: {fileID: 3005565908100625771}
  62. m_RootOrder: 3
  63. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  64. --- !u!137 &3005565908103701579
  65. SkinnedMeshRenderer:
  66. m_ObjectHideFlags: 0
  67. m_CorrespondingSourceObject: {fileID: 0}
  68. m_PrefabInstance: {fileID: 0}
  69. m_PrefabAsset: {fileID: 0}
  70. m_GameObject: {fileID: 3005565908100524247}
  71. m_Enabled: 1
  72. m_CastShadows: 1
  73. m_ReceiveShadows: 1
  74. m_DynamicOccludee: 1
  75. m_MotionVectors: 1
  76. m_LightProbeUsage: 1
  77. m_ReflectionProbeUsage: 1
  78. m_RenderingLayerMask: 1
  79. m_RendererPriority: 0
  80. m_Materials:
  81. - {fileID: 2100000, guid: 44852d7a071070242a8b90599bb41479, type: 2}
  82. m_StaticBatchInfo:
  83. firstSubMesh: 0
  84. subMeshCount: 0
  85. m_StaticBatchRoot: {fileID: 0}
  86. m_ProbeAnchor: {fileID: 0}
  87. m_LightProbeVolumeOverride: {fileID: 0}
  88. m_ScaleInLightmap: 1
  89. m_PreserveUVs: 0
  90. m_IgnoreNormalsForChartDetection: 0
  91. m_ImportantGI: 0
  92. m_StitchLightmapSeams: 0
  93. m_SelectedEditorRenderState: 3
  94. m_MinimumChartSize: 4
  95. m_AutoUVMaxDistance: 0.5
  96. m_AutoUVMaxAngle: 89
  97. m_LightmapParameters: {fileID: 0}
  98. m_SortingLayerID: 0
  99. m_SortingLayer: 0
  100. m_SortingOrder: 0
  101. serializedVersion: 2
  102. m_Quality: 0
  103. m_UpdateWhenOffscreen: 0
  104. m_SkinnedMotionVectors: 1
  105. m_Mesh: {fileID: 4300000, guid: 6abe1c027d1d6ca4eac2ea22837a49f9, type: 3}
  106. m_Bones: []
  107. m_BlendShapeWeights: []
  108. m_RootBone: {fileID: 0}
  109. m_AABB:
  110. m_Center: {x: 0.0054047704, y: -0.34756345, z: 0.022775918}
  111. m_Extent: {x: 1.1166937, y: 0.69239944, z: 0.8374587}
  112. m_DirtyAABB: 0
  113. --- !u!1 &3005565908100524325
  114. GameObject:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. serializedVersion: 6
  120. m_Component:
  121. - component: {fileID: 3005565908100625733}
  122. m_Layer: 0
  123. m_Name: Bip001 R Hand
  124. m_TagString: Untagged
  125. m_Icon: {fileID: 0}
  126. m_NavMeshLayer: 0
  127. m_StaticEditorFlags: 0
  128. m_IsActive: 1
  129. --- !u!4 &3005565908100625733
  130. Transform:
  131. m_ObjectHideFlags: 0
  132. m_CorrespondingSourceObject: {fileID: 0}
  133. m_PrefabInstance: {fileID: 0}
  134. m_PrefabAsset: {fileID: 0}
  135. m_GameObject: {fileID: 3005565908100524325}
  136. m_LocalRotation: {x: 0.031134889, y: 0.013982683, z: -0.880808, w: -0.47224194}
  137. m_LocalPosition: {x: 0.45897207, y: 1.8627867, z: -0.1481885}
  138. m_LocalScale: {x: 1.0000032, y: 1.0000029, z: 1.0000025}
  139. m_Children: []
  140. m_Father: {fileID: 3005565908100625771}
  141. m_RootOrder: 1
  142. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  143. --- !u!1 &3005565908100524339
  144. GameObject:
  145. m_ObjectHideFlags: 0
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInstance: {fileID: 0}
  148. m_PrefabAsset: {fileID: 0}
  149. serializedVersion: 6
  150. m_Component:
  151. - component: {fileID: 3005565908100625747}
  152. m_Layer: 0
  153. m_Name: Bip001 Spine1
  154. m_TagString: Untagged
  155. m_Icon: {fileID: 0}
  156. m_NavMeshLayer: 0
  157. m_StaticEditorFlags: 0
  158. m_IsActive: 1
  159. --- !u!4 &3005565908100625747
  160. Transform:
  161. m_ObjectHideFlags: 0
  162. m_CorrespondingSourceObject: {fileID: 0}
  163. m_PrefabInstance: {fileID: 0}
  164. m_PrefabAsset: {fileID: 0}
  165. m_GameObject: {fileID: 3005565908100524339}
  166. m_LocalRotation: {x: -0.43675935, y: 0.5560941, z: 0.4367595, w: -0.5560951}
  167. m_LocalPosition: {x: -0.00000030334206, y: 2.0398188, z: -0.08389332}
  168. m_LocalScale: {x: 1.0000007, y: 1.0000004, z: 1.0000001}
  169. m_Children: []
  170. m_Father: {fileID: 3005565908100625771}
  171. m_RootOrder: 2
  172. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  173. --- !u!1 &3005565908100524363
  174. GameObject:
  175. m_ObjectHideFlags: 0
  176. m_CorrespondingSourceObject: {fileID: 0}
  177. m_PrefabInstance: {fileID: 0}
  178. m_PrefabAsset: {fileID: 0}
  179. serializedVersion: 6
  180. m_Component:
  181. - component: {fileID: 3005565908100625771}
  182. - component: {fileID: 3005565908107811467}
  183. m_Layer: 0
  184. m_Name: Monster_20705_Sohee
  185. m_TagString: Untagged
  186. m_Icon: {fileID: 0}
  187. m_NavMeshLayer: 0
  188. m_StaticEditorFlags: 0
  189. m_IsActive: 1
  190. --- !u!4 &3005565908100625771
  191. Transform:
  192. m_ObjectHideFlags: 0
  193. m_CorrespondingSourceObject: {fileID: 0}
  194. m_PrefabInstance: {fileID: 0}
  195. m_PrefabAsset: {fileID: 0}
  196. m_GameObject: {fileID: 3005565908100524363}
  197. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  198. m_LocalPosition: {x: 0, y: 0, z: 0}
  199. m_LocalScale: {x: 1, y: 1, z: 1}
  200. m_Children:
  201. - {fileID: 3005565908100625789}
  202. - {fileID: 3005565908100625733}
  203. - {fileID: 3005565908100625747}
  204. - {fileID: 3005565908100625655}
  205. - {fileID: 5906988189343947805}
  206. - {fileID: 5404454957421699247}
  207. - {fileID: 4156420525197320368}
  208. - {fileID: 3087439932538273097}
  209. - {fileID: 7040557499204393524}
  210. - {fileID: 7266952981380631145}
  211. m_Father: {fileID: 0}
  212. m_RootOrder: 0
  213. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  214. --- !u!95 &3005565908107811467
  215. Animator:
  216. serializedVersion: 3
  217. m_ObjectHideFlags: 0
  218. m_CorrespondingSourceObject: {fileID: 0}
  219. m_PrefabInstance: {fileID: 0}
  220. m_PrefabAsset: {fileID: 0}
  221. m_GameObject: {fileID: 3005565908100524363}
  222. m_Enabled: 1
  223. m_Avatar: {fileID: 9000000, guid: 6abe1c027d1d6ca4eac2ea22837a49f9, type: 3}
  224. m_Controller: {fileID: 9100000, guid: bad60bb7bd97fb3429d352b04267face, type: 2}
  225. m_CullingMode: 1
  226. m_UpdateMode: 0
  227. m_ApplyRootMotion: 0
  228. m_LinearVelocityBlending: 0
  229. m_WarningMessage:
  230. m_HasTransformHierarchy: 0
  231. m_AllowConstantClipSamplingOptimization: 1
  232. m_KeepAnimatorControllerStateOnDisable: 0
  233. --- !u!1 &3005565908100524381
  234. GameObject:
  235. m_ObjectHideFlags: 0
  236. m_CorrespondingSourceObject: {fileID: 0}
  237. m_PrefabInstance: {fileID: 0}
  238. m_PrefabAsset: {fileID: 0}
  239. serializedVersion: 6
  240. m_Component:
  241. - component: {fileID: 3005565908100625789}
  242. m_Layer: 0
  243. m_Name: Bip001 L Hand
  244. m_TagString: Untagged
  245. m_Icon: {fileID: 0}
  246. m_NavMeshLayer: 0
  247. m_StaticEditorFlags: 0
  248. m_IsActive: 1
  249. --- !u!4 &3005565908100625789
  250. Transform:
  251. m_ObjectHideFlags: 0
  252. m_CorrespondingSourceObject: {fileID: 0}
  253. m_PrefabInstance: {fileID: 0}
  254. m_PrefabAsset: {fileID: 0}
  255. m_GameObject: {fileID: 3005565908100524381}
  256. m_LocalRotation: {x: 0.8808074, y: 0.4722432, z: -0.03113366, w: -0.013981938}
  257. m_LocalPosition: {x: -0.45897135, y: 1.8627853, z: -0.14818978}
  258. m_LocalScale: {x: 1.0000014, y: 1.0000021, z: 1.0000031}
  259. m_Children: []
  260. m_Father: {fileID: 3005565908100625771}
  261. m_RootOrder: 0
  262. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  263. --- !u!1 &3284785114836587660
  264. GameObject:
  265. m_ObjectHideFlags: 0
  266. m_CorrespondingSourceObject: {fileID: 0}
  267. m_PrefabInstance: {fileID: 0}
  268. m_PrefabAsset: {fileID: 0}
  269. serializedVersion: 6
  270. m_Component:
  271. - component: {fileID: 7040557499204393524}
  272. m_Layer: 0
  273. m_Name: Hit_Point
  274. m_TagString: Untagged
  275. m_Icon: {fileID: 0}
  276. m_NavMeshLayer: 0
  277. m_StaticEditorFlags: 0
  278. m_IsActive: 1
  279. --- !u!4 &7040557499204393524
  280. Transform:
  281. m_ObjectHideFlags: 0
  282. m_CorrespondingSourceObject: {fileID: 0}
  283. m_PrefabInstance: {fileID: 0}
  284. m_PrefabAsset: {fileID: 0}
  285. m_GameObject: {fileID: 3284785114836587660}
  286. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  287. m_LocalPosition: {x: 0.06, y: 1.19, z: -0.088}
  288. m_LocalScale: {x: 1, y: 1, z: 1}
  289. m_Children: []
  290. m_Father: {fileID: 3005565908100625771}
  291. m_RootOrder: 8
  292. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  293. --- !u!1 &4208714058423640022
  294. GameObject:
  295. m_ObjectHideFlags: 0
  296. m_CorrespondingSourceObject: {fileID: 0}
  297. m_PrefabInstance: {fileID: 0}
  298. m_PrefabAsset: {fileID: 0}
  299. serializedVersion: 6
  300. m_Component:
  301. - component: {fileID: 7266952981380631145}
  302. m_Layer: 0
  303. m_Name: ui_point
  304. m_TagString: Untagged
  305. m_Icon: {fileID: 0}
  306. m_NavMeshLayer: 0
  307. m_StaticEditorFlags: 0
  308. m_IsActive: 1
  309. --- !u!4 &7266952981380631145
  310. Transform:
  311. m_ObjectHideFlags: 0
  312. m_CorrespondingSourceObject: {fileID: 0}
  313. m_PrefabInstance: {fileID: 0}
  314. m_PrefabAsset: {fileID: 0}
  315. m_GameObject: {fileID: 4208714058423640022}
  316. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  317. m_LocalPosition: {x: 0, y: 2.996, z: -0.238}
  318. m_LocalScale: {x: 1, y: 1, z: 1}
  319. m_Children: []
  320. m_Father: {fileID: 3005565908100625771}
  321. m_RootOrder: 9
  322. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  323. --- !u!1 &5068462784019927683
  324. GameObject:
  325. m_ObjectHideFlags: 0
  326. m_CorrespondingSourceObject: {fileID: 0}
  327. m_PrefabInstance: {fileID: 0}
  328. m_PrefabAsset: {fileID: 0}
  329. serializedVersion: 6
  330. m_Component:
  331. - component: {fileID: 5906988189343947805}
  332. m_Layer: 0
  333. m_Name: Base_Point
  334. m_TagString: Untagged
  335. m_Icon: {fileID: 0}
  336. m_NavMeshLayer: 0
  337. m_StaticEditorFlags: 0
  338. m_IsActive: 1
  339. --- !u!4 &5906988189343947805
  340. Transform:
  341. m_ObjectHideFlags: 0
  342. m_CorrespondingSourceObject: {fileID: 0}
  343. m_PrefabInstance: {fileID: 0}
  344. m_PrefabAsset: {fileID: 0}
  345. m_GameObject: {fileID: 5068462784019927683}
  346. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  347. m_LocalPosition: {x: 0, y: 1.934, z: -0.139}
  348. m_LocalScale: {x: 1, y: 1, z: 1}
  349. m_Children: []
  350. m_Father: {fileID: 3005565908100625771}
  351. m_RootOrder: 4
  352. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  353. --- !u!1 &6809587178689351084
  354. GameObject:
  355. m_ObjectHideFlags: 0
  356. m_CorrespondingSourceObject: {fileID: 0}
  357. m_PrefabInstance: {fileID: 0}
  358. m_PrefabAsset: {fileID: 0}
  359. serializedVersion: 6
  360. m_Component:
  361. - component: {fileID: 5404454957421699247}
  362. m_Layer: 0
  363. m_Name: foot_point
  364. m_TagString: Untagged
  365. m_Icon: {fileID: 0}
  366. m_NavMeshLayer: 0
  367. m_StaticEditorFlags: 0
  368. m_IsActive: 1
  369. --- !u!4 &5404454957421699247
  370. Transform:
  371. m_ObjectHideFlags: 0
  372. m_CorrespondingSourceObject: {fileID: 0}
  373. m_PrefabInstance: {fileID: 0}
  374. m_PrefabAsset: {fileID: 0}
  375. m_GameObject: {fileID: 6809587178689351084}
  376. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  377. m_LocalPosition: {x: 0, y: 0.764, z: -0.129}
  378. m_LocalScale: {x: 1, y: 1, z: 1}
  379. m_Children: []
  380. m_Father: {fileID: 3005565908100625771}
  381. m_RootOrder: 5
  382. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  383. --- !u!1 &7993859567600073175
  384. GameObject:
  385. m_ObjectHideFlags: 0
  386. m_CorrespondingSourceObject: {fileID: 0}
  387. m_PrefabInstance: {fileID: 0}
  388. m_PrefabAsset: {fileID: 0}
  389. serializedVersion: 6
  390. m_Component:
  391. - component: {fileID: 3087439932538273097}
  392. m_Layer: 0
  393. m_Name: Head_Point
  394. m_TagString: Untagged
  395. m_Icon: {fileID: 0}
  396. m_NavMeshLayer: 0
  397. m_StaticEditorFlags: 0
  398. m_IsActive: 1
  399. --- !u!4 &3087439932538273097
  400. Transform:
  401. m_ObjectHideFlags: 0
  402. m_CorrespondingSourceObject: {fileID: 0}
  403. m_PrefabInstance: {fileID: 0}
  404. m_PrefabAsset: {fileID: 0}
  405. m_GameObject: {fileID: 7993859567600073175}
  406. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  407. m_LocalPosition: {x: 0, y: 2.528, z: -0.218}
  408. m_LocalScale: {x: 1, y: 1, z: 1}
  409. m_Children: []
  410. m_Father: {fileID: 3005565908100625771}
  411. m_RootOrder: 7
  412. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}