Monster_23_3_Desterwolf.prefab 9.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &518078913821299369
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 9039413890834281268}
  12. m_Layer: 0
  13. m_Name: foot_point
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &9039413890834281268
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 518078913821299369}
  26. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  27. m_LocalPosition: {x: 0, y: 0, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children: []
  30. m_Father: {fileID: 5349164531886931849}
  31. m_RootOrder: 2
  32. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  33. --- !u!1 &3384110011004776856
  34. GameObject:
  35. m_ObjectHideFlags: 0
  36. m_CorrespondingSourceObject: {fileID: 0}
  37. m_PrefabInstance: {fileID: 0}
  38. m_PrefabAsset: {fileID: 0}
  39. serializedVersion: 6
  40. m_Component:
  41. - component: {fileID: 6198714744505327656}
  42. m_Layer: 0
  43. m_Name: ui_point
  44. m_TagString: Untagged
  45. m_Icon: {fileID: 0}
  46. m_NavMeshLayer: 0
  47. m_StaticEditorFlags: 0
  48. m_IsActive: 1
  49. --- !u!4 &6198714744505327656
  50. Transform:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 3384110011004776856}
  56. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  57. m_LocalPosition: {x: 0, y: 1.071, z: 0.586}
  58. m_LocalScale: {x: 1, y: 1, z: 1}
  59. m_Children: []
  60. m_Father: {fileID: 5349164531886931849}
  61. m_RootOrder: 6
  62. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  63. --- !u!1 &4478614501114055725
  64. GameObject:
  65. m_ObjectHideFlags: 0
  66. m_CorrespondingSourceObject: {fileID: 0}
  67. m_PrefabInstance: {fileID: 0}
  68. m_PrefabAsset: {fileID: 0}
  69. serializedVersion: 6
  70. m_Component:
  71. - component: {fileID: 3870817396964011100}
  72. m_Layer: 0
  73. m_Name: Base_Point
  74. m_TagString: Untagged
  75. m_Icon: {fileID: 0}
  76. m_NavMeshLayer: 0
  77. m_StaticEditorFlags: 0
  78. m_IsActive: 1
  79. --- !u!4 &3870817396964011100
  80. Transform:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. m_GameObject: {fileID: 4478614501114055725}
  86. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  87. m_LocalPosition: {x: 0, y: 0.485, z: 0.318}
  88. m_LocalScale: {x: 1, y: 1, z: 1}
  89. m_Children: []
  90. m_Father: {fileID: 5349164531886931849}
  91. m_RootOrder: 1
  92. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  93. --- !u!1 &4957171247815114991
  94. GameObject:
  95. m_ObjectHideFlags: 0
  96. m_CorrespondingSourceObject: {fileID: 0}
  97. m_PrefabInstance: {fileID: 0}
  98. m_PrefabAsset: {fileID: 0}
  99. serializedVersion: 6
  100. m_Component:
  101. - component: {fileID: 5349164531886931849}
  102. - component: {fileID: 7470949491593923416}
  103. m_Layer: 0
  104. m_Name: Monster_23_3_Desterwolf
  105. m_TagString: Untagged
  106. m_Icon: {fileID: 0}
  107. m_NavMeshLayer: 0
  108. m_StaticEditorFlags: 0
  109. m_IsActive: 1
  110. --- !u!4 &5349164531886931849
  111. Transform:
  112. m_ObjectHideFlags: 0
  113. m_CorrespondingSourceObject: {fileID: 0}
  114. m_PrefabInstance: {fileID: 0}
  115. m_PrefabAsset: {fileID: 0}
  116. m_GameObject: {fileID: 4957171247815114991}
  117. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  118. m_LocalPosition: {x: 0, y: 0, z: 0}
  119. m_LocalScale: {x: 1, y: 1, z: 1}
  120. m_Children:
  121. - {fileID: 8712405447401416534}
  122. - {fileID: 3870817396964011100}
  123. - {fileID: 9039413890834281268}
  124. - {fileID: 7854034970090622089}
  125. - {fileID: 4512618670431457948}
  126. - {fileID: 6426694747590972762}
  127. - {fileID: 6198714744505327656}
  128. m_Father: {fileID: 0}
  129. m_RootOrder: 0
  130. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  131. --- !u!95 &7470949491593923416
  132. Animator:
  133. serializedVersion: 3
  134. m_ObjectHideFlags: 0
  135. m_CorrespondingSourceObject: {fileID: 0}
  136. m_PrefabInstance: {fileID: 0}
  137. m_PrefabAsset: {fileID: 0}
  138. m_GameObject: {fileID: 4957171247815114991}
  139. m_Enabled: 1
  140. m_Avatar: {fileID: 9000000, guid: 7cfdefe5939fced409cbd53d6eaf0659, type: 3}
  141. m_Controller: {fileID: 9100000, guid: 1bf43b75a7b485747950ca238f563691, type: 2}
  142. m_CullingMode: 1
  143. m_UpdateMode: 0
  144. m_ApplyRootMotion: 0
  145. m_LinearVelocityBlending: 0
  146. m_WarningMessage:
  147. m_HasTransformHierarchy: 0
  148. m_AllowConstantClipSamplingOptimization: 1
  149. m_KeepAnimatorControllerStateOnDisable: 0
  150. --- !u!1 &6236322496555580618
  151. GameObject:
  152. m_ObjectHideFlags: 0
  153. m_CorrespondingSourceObject: {fileID: 0}
  154. m_PrefabInstance: {fileID: 0}
  155. m_PrefabAsset: {fileID: 0}
  156. serializedVersion: 6
  157. m_Component:
  158. - component: {fileID: 6426694747590972762}
  159. m_Layer: 0
  160. m_Name: Hit_Point
  161. m_TagString: Untagged
  162. m_Icon: {fileID: 0}
  163. m_NavMeshLayer: 0
  164. m_StaticEditorFlags: 0
  165. m_IsActive: 1
  166. --- !u!4 &6426694747590972762
  167. Transform:
  168. m_ObjectHideFlags: 0
  169. m_CorrespondingSourceObject: {fileID: 0}
  170. m_PrefabInstance: {fileID: 0}
  171. m_PrefabAsset: {fileID: 0}
  172. m_GameObject: {fileID: 6236322496555580618}
  173. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  174. m_LocalPosition: {x: 0.06, y: 0.773, z: 0.577}
  175. m_LocalScale: {x: 1, y: 1, z: 1}
  176. m_Children: []
  177. m_Father: {fileID: 5349164531886931849}
  178. m_RootOrder: 5
  179. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  180. --- !u!1 &8513817483655991845
  181. GameObject:
  182. m_ObjectHideFlags: 0
  183. m_CorrespondingSourceObject: {fileID: 0}
  184. m_PrefabInstance: {fileID: 0}
  185. m_PrefabAsset: {fileID: 0}
  186. serializedVersion: 6
  187. m_Component:
  188. - component: {fileID: 4512618670431457948}
  189. m_Layer: 0
  190. m_Name: Head_Point
  191. m_TagString: Untagged
  192. m_Icon: {fileID: 0}
  193. m_NavMeshLayer: 0
  194. m_StaticEditorFlags: 0
  195. m_IsActive: 1
  196. --- !u!4 &4512618670431457948
  197. Transform:
  198. m_ObjectHideFlags: 0
  199. m_CorrespondingSourceObject: {fileID: 0}
  200. m_PrefabInstance: {fileID: 0}
  201. m_PrefabAsset: {fileID: 0}
  202. m_GameObject: {fileID: 8513817483655991845}
  203. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  204. m_LocalPosition: {x: 0, y: 0.732, z: 0.625}
  205. m_LocalScale: {x: 1, y: 1, z: 1}
  206. m_Children: []
  207. m_Father: {fileID: 5349164531886931849}
  208. m_RootOrder: 4
  209. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  210. --- !u!1 &8605141976020150871
  211. GameObject:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. serializedVersion: 6
  217. m_Component:
  218. - component: {fileID: 7854034970090622089}
  219. m_Layer: 0
  220. m_Name: Foot_Point
  221. m_TagString: Untagged
  222. m_Icon: {fileID: 0}
  223. m_NavMeshLayer: 0
  224. m_StaticEditorFlags: 0
  225. m_IsActive: 1
  226. --- !u!4 &7854034970090622089
  227. Transform:
  228. m_ObjectHideFlags: 0
  229. m_CorrespondingSourceObject: {fileID: 0}
  230. m_PrefabInstance: {fileID: 0}
  231. m_PrefabAsset: {fileID: 0}
  232. m_GameObject: {fileID: 8605141976020150871}
  233. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  234. m_LocalPosition: {x: 0, y: 0, z: 0}
  235. m_LocalScale: {x: 1, y: 1, z: 1}
  236. m_Children: []
  237. m_Father: {fileID: 5349164531886931849}
  238. m_RootOrder: 3
  239. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  240. --- !u!1 &9162405572802760264
  241. GameObject:
  242. m_ObjectHideFlags: 0
  243. m_CorrespondingSourceObject: {fileID: 0}
  244. m_PrefabInstance: {fileID: 0}
  245. m_PrefabAsset: {fileID: 0}
  246. serializedVersion: 6
  247. m_Component:
  248. - component: {fileID: 8712405447401416534}
  249. - component: {fileID: 6004370337918541486}
  250. m_Layer: 0
  251. m_Name: Monster_20311_Desterwolf
  252. m_TagString: Untagged
  253. m_Icon: {fileID: 0}
  254. m_NavMeshLayer: 0
  255. m_StaticEditorFlags: 0
  256. m_IsActive: 1
  257. --- !u!4 &8712405447401416534
  258. Transform:
  259. m_ObjectHideFlags: 0
  260. m_CorrespondingSourceObject: {fileID: 0}
  261. m_PrefabInstance: {fileID: 0}
  262. m_PrefabAsset: {fileID: 0}
  263. m_GameObject: {fileID: 9162405572802760264}
  264. m_LocalRotation: {x: -0.7068522, y: -0.01892019, z: 0.70685506, w: 0.018921942}
  265. m_LocalPosition: {x: -0.000000014087655, y: 0.5991773, z: -0.2133179}
  266. m_LocalScale: {x: 1.0000004, y: 1.0000008, z: 1.0000005}
  267. m_Children: []
  268. m_Father: {fileID: 5349164531886931849}
  269. m_RootOrder: 0
  270. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  271. --- !u!137 &6004370337918541486
  272. SkinnedMeshRenderer:
  273. m_ObjectHideFlags: 0
  274. m_CorrespondingSourceObject: {fileID: 0}
  275. m_PrefabInstance: {fileID: 0}
  276. m_PrefabAsset: {fileID: 0}
  277. m_GameObject: {fileID: 9162405572802760264}
  278. m_Enabled: 1
  279. m_CastShadows: 1
  280. m_ReceiveShadows: 1
  281. m_DynamicOccludee: 1
  282. m_MotionVectors: 1
  283. m_LightProbeUsage: 1
  284. m_ReflectionProbeUsage: 1
  285. m_RenderingLayerMask: 1
  286. m_RendererPriority: 0
  287. m_Materials:
  288. - {fileID: 2100000, guid: 696e5c5a6f9312247a811b6fdefe31fe, type: 2}
  289. m_StaticBatchInfo:
  290. firstSubMesh: 0
  291. subMeshCount: 0
  292. m_StaticBatchRoot: {fileID: 0}
  293. m_ProbeAnchor: {fileID: 0}
  294. m_LightProbeVolumeOverride: {fileID: 0}
  295. m_ScaleInLightmap: 1
  296. m_PreserveUVs: 0
  297. m_IgnoreNormalsForChartDetection: 0
  298. m_ImportantGI: 0
  299. m_StitchLightmapSeams: 0
  300. m_SelectedEditorRenderState: 3
  301. m_MinimumChartSize: 4
  302. m_AutoUVMaxDistance: 0.5
  303. m_AutoUVMaxAngle: 89
  304. m_LightmapParameters: {fileID: 0}
  305. m_SortingLayerID: 0
  306. m_SortingLayer: 0
  307. m_SortingOrder: 0
  308. serializedVersion: 2
  309. m_Quality: 0
  310. m_UpdateWhenOffscreen: 0
  311. m_SkinnedMotionVectors: 1
  312. m_Mesh: {fileID: 4300000, guid: 7cfdefe5939fced409cbd53d6eaf0659, type: 3}
  313. m_Bones: []
  314. m_BlendShapeWeights: []
  315. m_RootBone: {fileID: 0}
  316. m_AABB:
  317. m_Center: {x: -0.4596215, y: 0.011650324, z: 0.00000062584877}
  318. m_Extent: {x: 0.74096805, y: 0.598254, z: 0.29171613}
  319. m_DirtyAABB: 0