Monster_20204_Munak.prefab 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2472440806964179508
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4202665297158280862}
  12. m_Layer: 0
  13. m_Name: Foot_Point
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &4202665297158280862
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 2472440806964179508}
  26. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  27. m_LocalPosition: {x: 0, y: 0, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children: []
  30. m_Father: {fileID: 4831860574883989653}
  31. m_RootOrder: 9
  32. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  33. --- !u!1 &4831860574883894465
  34. GameObject:
  35. m_ObjectHideFlags: 0
  36. m_CorrespondingSourceObject: {fileID: 0}
  37. m_PrefabInstance: {fileID: 0}
  38. m_PrefabAsset: {fileID: 0}
  39. serializedVersion: 6
  40. m_Component:
  41. - component: {fileID: 4831860574883989729}
  42. m_Layer: 0
  43. m_Name: Base_Point
  44. m_TagString: Untagged
  45. m_Icon: {fileID: 0}
  46. m_NavMeshLayer: 0
  47. m_StaticEditorFlags: 0
  48. m_IsActive: 1
  49. --- !u!4 &4831860574883989729
  50. Transform:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 4831860574883894465}
  56. m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
  57. m_LocalPosition: {x: -0, y: 0, z: 0}
  58. m_LocalScale: {x: 1, y: 1, z: 1}
  59. m_Children: []
  60. m_Father: {fileID: 4831860574883989653}
  61. m_RootOrder: 1
  62. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  63. --- !u!1 &4831860574883894467
  64. GameObject:
  65. m_ObjectHideFlags: 0
  66. m_CorrespondingSourceObject: {fileID: 0}
  67. m_PrefabInstance: {fileID: 0}
  68. m_PrefabAsset: {fileID: 0}
  69. serializedVersion: 6
  70. m_Component:
  71. - component: {fileID: 4831860574883989731}
  72. m_Layer: 0
  73. m_Name: Back_Point
  74. m_TagString: Untagged
  75. m_Icon: {fileID: 0}
  76. m_NavMeshLayer: 0
  77. m_StaticEditorFlags: 0
  78. m_IsActive: 1
  79. --- !u!4 &4831860574883989731
  80. Transform:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. m_GameObject: {fileID: 4831860574883894467}
  86. m_LocalRotation: {x: 0.00000010430813, y: -0.0000006556511, z: -0.00000043213367,
  87. w: -1}
  88. m_LocalPosition: {x: -0.00000046751967, y: 1.2684517, z: -0.22199053}
  89. m_LocalScale: {x: 1.0000012, y: 1.0000013, z: 1.000001}
  90. m_Children: []
  91. m_Father: {fileID: 4831860574883989653}
  92. m_RootOrder: 0
  93. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  94. --- !u!1 &4831860574883894637
  95. GameObject:
  96. m_ObjectHideFlags: 0
  97. m_CorrespondingSourceObject: {fileID: 0}
  98. m_PrefabInstance: {fileID: 0}
  99. m_PrefabAsset: {fileID: 0}
  100. serializedVersion: 6
  101. m_Component:
  102. - component: {fileID: 4831860574883989645}
  103. m_Layer: 0
  104. m_Name: Head_Point
  105. m_TagString: Untagged
  106. m_Icon: {fileID: 0}
  107. m_NavMeshLayer: 0
  108. m_StaticEditorFlags: 0
  109. m_IsActive: 1
  110. --- !u!4 &4831860574883989645
  111. Transform:
  112. m_ObjectHideFlags: 0
  113. m_CorrespondingSourceObject: {fileID: 0}
  114. m_PrefabInstance: {fileID: 0}
  115. m_PrefabAsset: {fileID: 0}
  116. m_GameObject: {fileID: 4831860574883894637}
  117. m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
  118. m_LocalPosition: {x: 0.00000002674242, y: 2.4211829, z: 0.00037784158}
  119. m_LocalScale: {x: 1, y: 1, z: 1}
  120. m_Children: []
  121. m_Father: {fileID: 4831860574883989653}
  122. m_RootOrder: 2
  123. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  124. --- !u!1 &4831860574883894641
  125. GameObject:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. serializedVersion: 6
  131. m_Component:
  132. - component: {fileID: 4831860574883989649}
  133. m_Layer: 0
  134. m_Name: LHand_Point
  135. m_TagString: Untagged
  136. m_Icon: {fileID: 0}
  137. m_NavMeshLayer: 0
  138. m_StaticEditorFlags: 0
  139. m_IsActive: 1
  140. --- !u!4 &4831860574883989649
  141. Transform:
  142. m_ObjectHideFlags: 0
  143. m_CorrespondingSourceObject: {fileID: 0}
  144. m_PrefabInstance: {fileID: 0}
  145. m_PrefabAsset: {fileID: 0}
  146. m_GameObject: {fileID: 4831860574883894641}
  147. m_LocalRotation: {x: 0.88873196, y: 0.45461613, z: -0.026729604, w: -0.052585877}
  148. m_LocalPosition: {x: -0.587878, y: 0.89027894, z: -0.060049698}
  149. m_LocalScale: {x: 1.0000011, y: 1.0000017, z: 1.0000024}
  150. m_Children: []
  151. m_Father: {fileID: 4831860574883989653}
  152. m_RootOrder: 4
  153. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  154. --- !u!1 &4831860574883894643
  155. GameObject:
  156. m_ObjectHideFlags: 0
  157. m_CorrespondingSourceObject: {fileID: 0}
  158. m_PrefabInstance: {fileID: 0}
  159. m_PrefabAsset: {fileID: 0}
  160. serializedVersion: 6
  161. m_Component:
  162. - component: {fileID: 4831860574883989651}
  163. m_Layer: 0
  164. m_Name: Hit_Point
  165. m_TagString: Untagged
  166. m_Icon: {fileID: 0}
  167. m_NavMeshLayer: 0
  168. m_StaticEditorFlags: 0
  169. m_IsActive: 1
  170. --- !u!4 &4831860574883989651
  171. Transform:
  172. m_ObjectHideFlags: 0
  173. m_CorrespondingSourceObject: {fileID: 0}
  174. m_PrefabInstance: {fileID: 0}
  175. m_PrefabAsset: {fileID: 0}
  176. m_GameObject: {fileID: 4831860574883894643}
  177. m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
  178. m_LocalPosition: {x: 0.015, y: 1.2686055, z: 0.187}
  179. m_LocalScale: {x: 1, y: 1, z: 1}
  180. m_Children: []
  181. m_Father: {fileID: 4831860574883989653}
  182. m_RootOrder: 3
  183. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  184. --- !u!1 &4831860574883894645
  185. GameObject:
  186. m_ObjectHideFlags: 0
  187. m_CorrespondingSourceObject: {fileID: 0}
  188. m_PrefabInstance: {fileID: 0}
  189. m_PrefabAsset: {fileID: 0}
  190. serializedVersion: 6
  191. m_Component:
  192. - component: {fileID: 4831860574883989653}
  193. - component: {fileID: 4831860574893254403}
  194. m_Layer: 0
  195. m_Name: Monster_20204_Munak
  196. m_TagString: Untagged
  197. m_Icon: {fileID: 0}
  198. m_NavMeshLayer: 0
  199. m_StaticEditorFlags: 0
  200. m_IsActive: 1
  201. --- !u!4 &4831860574883989653
  202. Transform:
  203. m_ObjectHideFlags: 0
  204. m_CorrespondingSourceObject: {fileID: 0}
  205. m_PrefabInstance: {fileID: 0}
  206. m_PrefabAsset: {fileID: 0}
  207. m_GameObject: {fileID: 4831860574883894645}
  208. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  209. m_LocalPosition: {x: 0, y: 0, z: 0}
  210. m_LocalScale: {x: 1, y: 1, z: 1}
  211. m_Children:
  212. - {fileID: 4831860574883989731}
  213. - {fileID: 4831860574883989729}
  214. - {fileID: 4831860574883989645}
  215. - {fileID: 4831860574883989651}
  216. - {fileID: 4831860574883989649}
  217. - {fileID: 4831860574883989655}
  218. - {fileID: 4831860574883989659}
  219. - {fileID: 4373124366310702267}
  220. - {fileID: 7707176541763806715}
  221. - {fileID: 4202665297158280862}
  222. m_Father: {fileID: 0}
  223. m_RootOrder: 0
  224. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  225. --- !u!95 &4831860574893254403
  226. Animator:
  227. serializedVersion: 3
  228. m_ObjectHideFlags: 0
  229. m_CorrespondingSourceObject: {fileID: 0}
  230. m_PrefabInstance: {fileID: 0}
  231. m_PrefabAsset: {fileID: 0}
  232. m_GameObject: {fileID: 4831860574883894645}
  233. m_Enabled: 1
  234. m_Avatar: {fileID: 9000000, guid: 0ccf6cfcd8157424c9806ca4865bf98d, type: 3}
  235. m_Controller: {fileID: 9100000, guid: 2f48f6d7db82c3547bf041a25466a47c, type: 2}
  236. m_CullingMode: 1
  237. m_UpdateMode: 0
  238. m_ApplyRootMotion: 0
  239. m_LinearVelocityBlending: 0
  240. m_WarningMessage:
  241. m_HasTransformHierarchy: 0
  242. m_AllowConstantClipSamplingOptimization: 1
  243. m_KeepAnimatorControllerStateOnDisable: 0
  244. --- !u!1 &4831860574883894647
  245. GameObject:
  246. m_ObjectHideFlags: 0
  247. m_CorrespondingSourceObject: {fileID: 0}
  248. m_PrefabInstance: {fileID: 0}
  249. m_PrefabAsset: {fileID: 0}
  250. serializedVersion: 6
  251. m_Component:
  252. - component: {fileID: 4831860574883989655}
  253. - component: {fileID: 4831860574897560003}
  254. m_Layer: 0
  255. m_Name: Monster_20204_Munak
  256. m_TagString: Untagged
  257. m_Icon: {fileID: 0}
  258. m_NavMeshLayer: 0
  259. m_StaticEditorFlags: 0
  260. m_IsActive: 1
  261. --- !u!4 &4831860574883989655
  262. Transform:
  263. m_ObjectHideFlags: 0
  264. m_CorrespondingSourceObject: {fileID: 0}
  265. m_PrefabInstance: {fileID: 0}
  266. m_PrefabAsset: {fileID: 0}
  267. m_GameObject: {fileID: 4831860574883894647}
  268. m_LocalRotation: {x: -0.50882775, y: 0.49101496, z: 0.5088264, w: -0.4910136}
  269. m_LocalPosition: {x: -7.347998e-10, y: 0.8905148, z: -0.016810244}
  270. m_LocalScale: {x: 1, y: 1, z: 1}
  271. m_Children: []
  272. m_Father: {fileID: 4831860574883989653}
  273. m_RootOrder: 5
  274. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  275. --- !u!137 &4831860574897560003
  276. SkinnedMeshRenderer:
  277. m_ObjectHideFlags: 0
  278. m_CorrespondingSourceObject: {fileID: 0}
  279. m_PrefabInstance: {fileID: 0}
  280. m_PrefabAsset: {fileID: 0}
  281. m_GameObject: {fileID: 4831860574883894647}
  282. m_Enabled: 1
  283. m_CastShadows: 1
  284. m_ReceiveShadows: 1
  285. m_DynamicOccludee: 1
  286. m_MotionVectors: 1
  287. m_LightProbeUsage: 1
  288. m_ReflectionProbeUsage: 1
  289. m_RenderingLayerMask: 1
  290. m_RendererPriority: 0
  291. m_Materials:
  292. - {fileID: 2100000, guid: de4a6e572526d7b449f2159fb14510df, type: 2}
  293. m_StaticBatchInfo:
  294. firstSubMesh: 0
  295. subMeshCount: 0
  296. m_StaticBatchRoot: {fileID: 0}
  297. m_ProbeAnchor: {fileID: 0}
  298. m_LightProbeVolumeOverride: {fileID: 0}
  299. m_ScaleInLightmap: 1
  300. m_PreserveUVs: 0
  301. m_IgnoreNormalsForChartDetection: 0
  302. m_ImportantGI: 0
  303. m_StitchLightmapSeams: 0
  304. m_SelectedEditorRenderState: 3
  305. m_MinimumChartSize: 4
  306. m_AutoUVMaxDistance: 0.5
  307. m_AutoUVMaxAngle: 89
  308. m_LightmapParameters: {fileID: 0}
  309. m_SortingLayerID: 0
  310. m_SortingLayer: 0
  311. m_SortingOrder: 0
  312. serializedVersion: 2
  313. m_Quality: 0
  314. m_UpdateWhenOffscreen: 0
  315. m_SkinnedMotionVectors: 1
  316. m_Mesh: {fileID: 4300000, guid: 0ccf6cfcd8157424c9806ca4865bf98d, type: 3}
  317. m_Bones: []
  318. m_BlendShapeWeights: []
  319. m_RootBone: {fileID: 0}
  320. m_AABB:
  321. m_Center: {x: -0.21395192, y: -0.0795933, z: 0.0000004172325}
  322. m_Extent: {x: 1.1077337, y: 0.37162685, z: 0.7256942}
  323. m_DirtyAABB: 0
  324. --- !u!1 &4831860574883894651
  325. GameObject:
  326. m_ObjectHideFlags: 0
  327. m_CorrespondingSourceObject: {fileID: 0}
  328. m_PrefabInstance: {fileID: 0}
  329. m_PrefabAsset: {fileID: 0}
  330. serializedVersion: 6
  331. m_Component:
  332. - component: {fileID: 4831860574883989659}
  333. m_Layer: 0
  334. m_Name: RHand_Point
  335. m_TagString: Untagged
  336. m_Icon: {fileID: 0}
  337. m_NavMeshLayer: 0
  338. m_StaticEditorFlags: 0
  339. m_IsActive: 1
  340. --- !u!4 &4831860574883989659
  341. Transform:
  342. m_ObjectHideFlags: 0
  343. m_CorrespondingSourceObject: {fileID: 0}
  344. m_PrefabInstance: {fileID: 0}
  345. m_PrefabAsset: {fileID: 0}
  346. m_GameObject: {fileID: 4831860574883894651}
  347. m_LocalRotation: {x: 0.026731221, y: 0.052587144, z: -0.88873243, w: -0.45461497}
  348. m_LocalPosition: {x: 0.5878787, y: 0.8902799, z: -0.06004796}
  349. m_LocalScale: {x: 1.0000033, y: 1.0000033, z: 1.0000019}
  350. m_Children: []
  351. m_Father: {fileID: 4831860574883989653}
  352. m_RootOrder: 6
  353. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  354. --- !u!1 &6245192849753301325
  355. GameObject:
  356. m_ObjectHideFlags: 0
  357. m_CorrespondingSourceObject: {fileID: 0}
  358. m_PrefabInstance: {fileID: 0}
  359. m_PrefabAsset: {fileID: 0}
  360. serializedVersion: 6
  361. m_Component:
  362. - component: {fileID: 4373124366310702267}
  363. m_Layer: 0
  364. m_Name: foot_point
  365. m_TagString: Untagged
  366. m_Icon: {fileID: 0}
  367. m_NavMeshLayer: 0
  368. m_StaticEditorFlags: 0
  369. m_IsActive: 1
  370. --- !u!4 &4373124366310702267
  371. Transform:
  372. m_ObjectHideFlags: 0
  373. m_CorrespondingSourceObject: {fileID: 0}
  374. m_PrefabInstance: {fileID: 0}
  375. m_PrefabAsset: {fileID: 0}
  376. m_GameObject: {fileID: 6245192849753301325}
  377. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  378. m_LocalPosition: {x: 0, y: 0, z: 0}
  379. m_LocalScale: {x: 1, y: 1, z: 1}
  380. m_Children: []
  381. m_Father: {fileID: 4831860574883989653}
  382. m_RootOrder: 7
  383. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  384. --- !u!1 &8189048208661512197
  385. GameObject:
  386. m_ObjectHideFlags: 0
  387. m_CorrespondingSourceObject: {fileID: 0}
  388. m_PrefabInstance: {fileID: 0}
  389. m_PrefabAsset: {fileID: 0}
  390. serializedVersion: 6
  391. m_Component:
  392. - component: {fileID: 7707176541763806715}
  393. m_Layer: 0
  394. m_Name: ui_point
  395. m_TagString: Untagged
  396. m_Icon: {fileID: 0}
  397. m_NavMeshLayer: 0
  398. m_StaticEditorFlags: 0
  399. m_IsActive: 1
  400. --- !u!4 &7707176541763806715
  401. Transform:
  402. m_ObjectHideFlags: 0
  403. m_CorrespondingSourceObject: {fileID: 0}
  404. m_PrefabInstance: {fileID: 0}
  405. m_PrefabAsset: {fileID: 0}
  406. m_GameObject: {fileID: 8189048208661512197}
  407. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  408. m_LocalPosition: {x: 0, y: 2, z: 0}
  409. m_LocalScale: {x: 1, y: 1, z: 1}
  410. m_Children: []
  411. m_Father: {fileID: 4831860574883989653}
  412. m_RootOrder: 8
  413. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}