Monster_20119_RSX0806.prefab 38 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &654943564508866694
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 6151466507367356912}
  12. m_Layer: 0
  13. m_Name: Base_Point
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &6151466507367356912
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 654943564508866694}
  26. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  27. m_LocalPosition: {x: 0, y: 1.169, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children: []
  30. m_Father: {fileID: 5364083837069055963}
  31. m_RootOrder: 2
  32. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  33. --- !u!1 &1419525655171492519
  34. GameObject:
  35. m_ObjectHideFlags: 0
  36. m_CorrespondingSourceObject: {fileID: 0}
  37. m_PrefabInstance: {fileID: 0}
  38. m_PrefabAsset: {fileID: 0}
  39. serializedVersion: 6
  40. m_Component:
  41. - component: {fileID: 7330411463281445003}
  42. m_Layer: 0
  43. m_Name: Hit_Point
  44. m_TagString: Untagged
  45. m_Icon: {fileID: 0}
  46. m_NavMeshLayer: 0
  47. m_StaticEditorFlags: 0
  48. m_IsActive: 1
  49. --- !u!4 &7330411463281445003
  50. Transform:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 1419525655171492519}
  56. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  57. m_LocalPosition: {x: 0.008, y: 1.205, z: 0.085}
  58. m_LocalScale: {x: 1, y: 1, z: 1}
  59. m_Children: []
  60. m_Father: {fileID: 5364083837069055963}
  61. m_RootOrder: 6
  62. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  63. --- !u!1 &2430371080796163403
  64. GameObject:
  65. m_ObjectHideFlags: 0
  66. m_CorrespondingSourceObject: {fileID: 0}
  67. m_PrefabInstance: {fileID: 0}
  68. m_PrefabAsset: {fileID: 0}
  69. serializedVersion: 6
  70. m_Component:
  71. - component: {fileID: 6006005315428368423}
  72. m_Layer: 0
  73. m_Name: Head_Point
  74. m_TagString: Untagged
  75. m_Icon: {fileID: 0}
  76. m_NavMeshLayer: 0
  77. m_StaticEditorFlags: 0
  78. m_IsActive: 1
  79. --- !u!4 &6006005315428368423
  80. Transform:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. m_GameObject: {fileID: 2430371080796163403}
  86. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  87. m_LocalPosition: {x: 0, y: 2.846, z: 0}
  88. m_LocalScale: {x: 1, y: 1, z: 1}
  89. m_Children: []
  90. m_Father: {fileID: 5364083837069055963}
  91. m_RootOrder: 5
  92. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  93. --- !u!1 &2925584322854076539
  94. GameObject:
  95. m_ObjectHideFlags: 0
  96. m_CorrespondingSourceObject: {fileID: 0}
  97. m_PrefabInstance: {fileID: 0}
  98. m_PrefabAsset: {fileID: 0}
  99. serializedVersion: 6
  100. m_Component:
  101. - component: {fileID: 4819919520340549719}
  102. m_Layer: 0
  103. m_Name: Foot_Point
  104. m_TagString: Untagged
  105. m_Icon: {fileID: 0}
  106. m_NavMeshLayer: 0
  107. m_StaticEditorFlags: 0
  108. m_IsActive: 1
  109. --- !u!4 &4819919520340549719
  110. Transform:
  111. m_ObjectHideFlags: 0
  112. m_CorrespondingSourceObject: {fileID: 0}
  113. m_PrefabInstance: {fileID: 0}
  114. m_PrefabAsset: {fileID: 0}
  115. m_GameObject: {fileID: 2925584322854076539}
  116. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  117. m_LocalPosition: {x: 0, y: 0, z: 0}
  118. m_LocalScale: {x: 1, y: 1, z: 1}
  119. m_Children: []
  120. m_Father: {fileID: 5364083837069055963}
  121. m_RootOrder: 4
  122. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  123. --- !u!1 &3762255137111976686
  124. GameObject:
  125. m_ObjectHideFlags: 0
  126. m_CorrespondingSourceObject: {fileID: 0}
  127. m_PrefabInstance: {fileID: 0}
  128. m_PrefabAsset: {fileID: 0}
  129. serializedVersion: 6
  130. m_Component:
  131. - component: {fileID: 1920790127005254783}
  132. m_Layer: 0
  133. m_Name: ui_point
  134. m_TagString: Untagged
  135. m_Icon: {fileID: 0}
  136. m_NavMeshLayer: 0
  137. m_StaticEditorFlags: 0
  138. m_IsActive: 1
  139. --- !u!4 &1920790127005254783
  140. Transform:
  141. m_ObjectHideFlags: 0
  142. m_CorrespondingSourceObject: {fileID: 0}
  143. m_PrefabInstance: {fileID: 0}
  144. m_PrefabAsset: {fileID: 0}
  145. m_GameObject: {fileID: 3762255137111976686}
  146. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  147. m_LocalPosition: {x: 0, y: 2.976, z: 0}
  148. m_LocalScale: {x: 1, y: 1, z: 1}
  149. m_Children: []
  150. m_Father: {fileID: 5364083837069055963}
  151. m_RootOrder: 7
  152. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  153. --- !u!1 &5364083837069282209
  154. GameObject:
  155. m_ObjectHideFlags: 0
  156. m_CorrespondingSourceObject: {fileID: 0}
  157. m_PrefabInstance: {fileID: 0}
  158. m_PrefabAsset: {fileID: 0}
  159. serializedVersion: 6
  160. m_Component:
  161. - component: {fileID: 5364083837069055937}
  162. m_Layer: 0
  163. m_Name: Bone031
  164. m_TagString: Untagged
  165. m_Icon: {fileID: 0}
  166. m_NavMeshLayer: 0
  167. m_StaticEditorFlags: 0
  168. m_IsActive: 1
  169. --- !u!4 &5364083837069055937
  170. Transform:
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. m_GameObject: {fileID: 5364083837069282209}
  176. m_LocalRotation: {x: -0.000000110826406, y: -0.00000022934864, z: -0.7205721, w: 0.69338}
  177. m_LocalPosition: {x: -0.43022317, y: -0.4313591, z: 0.0047968626}
  178. m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
  179. m_Children: []
  180. m_Father: {fileID: 5364083837069055987}
  181. m_RootOrder: 0
  182. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  183. --- !u!1 &5364083837069282211
  184. GameObject:
  185. m_ObjectHideFlags: 0
  186. m_CorrespondingSourceObject: {fileID: 0}
  187. m_PrefabInstance: {fileID: 0}
  188. m_PrefabAsset: {fileID: 0}
  189. serializedVersion: 6
  190. m_Component:
  191. - component: {fileID: 5364083837069055939}
  192. m_Layer: 0
  193. m_Name: Bone032
  194. m_TagString: Untagged
  195. m_Icon: {fileID: 0}
  196. m_NavMeshLayer: 0
  197. m_StaticEditorFlags: 0
  198. m_IsActive: 1
  199. --- !u!4 &5364083837069055939
  200. Transform:
  201. m_ObjectHideFlags: 0
  202. m_CorrespondingSourceObject: {fileID: 0}
  203. m_PrefabInstance: {fileID: 0}
  204. m_PrefabAsset: {fileID: 0}
  205. m_GameObject: {fileID: 5364083837069282211}
  206. m_LocalRotation: {x: -0.000000110826406, y: -0.00000022934864, z: -0.7205721, w: 0.69338}
  207. m_LocalPosition: {x: -0.40717685, y: 0.16760981, z: 0.004796505}
  208. m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
  209. m_Children: []
  210. m_Father: {fileID: 5364083837069055987}
  211. m_RootOrder: 1
  212. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  213. --- !u!1 &5364083837069282213
  214. GameObject:
  215. m_ObjectHideFlags: 0
  216. m_CorrespondingSourceObject: {fileID: 0}
  217. m_PrefabInstance: {fileID: 0}
  218. m_PrefabAsset: {fileID: 0}
  219. serializedVersion: 6
  220. m_Component:
  221. - component: {fileID: 5364083837069055941}
  222. m_Layer: 0
  223. m_Name: Dummy001
  224. m_TagString: Untagged
  225. m_Icon: {fileID: 0}
  226. m_NavMeshLayer: 0
  227. m_StaticEditorFlags: 0
  228. m_IsActive: 1
  229. --- !u!4 &5364083837069055941
  230. Transform:
  231. m_ObjectHideFlags: 0
  232. m_CorrespondingSourceObject: {fileID: 0}
  233. m_PrefabInstance: {fileID: 0}
  234. m_PrefabAsset: {fileID: 0}
  235. m_GameObject: {fileID: 5364083837069282213}
  236. m_LocalRotation: {x: 0.5005429, y: 0.49946004, z: 0.5005429, w: -0.49945307}
  237. m_LocalPosition: {x: -1.147087, y: -0.0061734915, z: -0.0045706034}
  238. m_LocalScale: {x: 1, y: 1, z: 1}
  239. m_Children:
  240. - {fileID: 5364083837069055967}
  241. m_Father: {fileID: 5364083837069055985}
  242. m_RootOrder: 2
  243. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  244. --- !u!1 &5364083837069282215
  245. GameObject:
  246. m_ObjectHideFlags: 0
  247. m_CorrespondingSourceObject: {fileID: 0}
  248. m_PrefabInstance: {fileID: 0}
  249. m_PrefabAsset: {fileID: 0}
  250. serializedVersion: 6
  251. m_Component:
  252. - component: {fileID: 5364083837069055943}
  253. m_Layer: 0
  254. m_Name: Dummy002
  255. m_TagString: Untagged
  256. m_Icon: {fileID: 0}
  257. m_NavMeshLayer: 0
  258. m_StaticEditorFlags: 0
  259. m_IsActive: 1
  260. --- !u!4 &5364083837069055943
  261. Transform:
  262. m_ObjectHideFlags: 0
  263. m_CorrespondingSourceObject: {fileID: 0}
  264. m_PrefabInstance: {fileID: 0}
  265. m_PrefabAsset: {fileID: 0}
  266. m_GameObject: {fileID: 5364083837069282215}
  267. m_LocalRotation: {x: 0.5015505, y: 0.49844468, z: 0.5015503, w: -0.49844489}
  268. m_LocalPosition: {x: -1.1470871, y: -0.00617373, z: -0.000044345856}
  269. m_LocalScale: {x: 1, y: 1, z: 1.0000001}
  270. m_Children:
  271. - {fileID: 5364083837069055961}
  272. m_Father: {fileID: 5364083837069055987}
  273. m_RootOrder: 2
  274. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  275. --- !u!1 &5364083837069282217
  276. GameObject:
  277. m_ObjectHideFlags: 0
  278. m_CorrespondingSourceObject: {fileID: 0}
  279. m_PrefabInstance: {fileID: 0}
  280. m_PrefabAsset: {fileID: 0}
  281. serializedVersion: 6
  282. m_Component:
  283. - component: {fileID: 5364083837069055945}
  284. m_Layer: 0
  285. m_Name: Dummy003
  286. m_TagString: Untagged
  287. m_Icon: {fileID: 0}
  288. m_NavMeshLayer: 0
  289. m_StaticEditorFlags: 0
  290. m_IsActive: 1
  291. --- !u!4 &5364083837069055945
  292. Transform:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. m_GameObject: {fileID: 5364083837069282217}
  298. m_LocalRotation: {x: -0.5025459, y: 0.49744114, z: -0.49744403, w: 0.5025429}
  299. m_LocalPosition: {x: -0.4321756, y: 0.008171558, z: -0.000000059604417}
  300. m_LocalScale: {x: 1, y: 1, z: 1}
  301. m_Children: []
  302. m_Father: {fileID: 5364083837069055981}
  303. m_RootOrder: 0
  304. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  305. --- !u!1 &5364083837069282219
  306. GameObject:
  307. m_ObjectHideFlags: 0
  308. m_CorrespondingSourceObject: {fileID: 0}
  309. m_PrefabInstance: {fileID: 0}
  310. m_PrefabAsset: {fileID: 0}
  311. serializedVersion: 6
  312. m_Component:
  313. - component: {fileID: 5364083837069055947}
  314. m_Layer: 0
  315. m_Name: Dummy004
  316. m_TagString: Untagged
  317. m_Icon: {fileID: 0}
  318. m_NavMeshLayer: 0
  319. m_StaticEditorFlags: 0
  320. m_IsActive: 1
  321. --- !u!4 &5364083837069055947
  322. Transform:
  323. m_ObjectHideFlags: 0
  324. m_CorrespondingSourceObject: {fileID: 0}
  325. m_PrefabInstance: {fileID: 0}
  326. m_PrefabAsset: {fileID: 0}
  327. m_GameObject: {fileID: 5364083837069282219}
  328. m_LocalRotation: {x: -0.5025459, y: 0.49744114, z: -0.49744403, w: 0.5025429}
  329. m_LocalPosition: {x: -0.6231792, y: 0.008951068, z: -0.00000002980255}
  330. m_LocalScale: {x: 1, y: 1, z: 1}
  331. m_Children: []
  332. m_Father: {fileID: 5364083837069055981}
  333. m_RootOrder: 1
  334. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  335. --- !u!1 &5364083837069282221
  336. GameObject:
  337. m_ObjectHideFlags: 0
  338. m_CorrespondingSourceObject: {fileID: 0}
  339. m_PrefabInstance: {fileID: 0}
  340. m_PrefabAsset: {fileID: 0}
  341. serializedVersion: 6
  342. m_Component:
  343. - component: {fileID: 5364083837069055949}
  344. m_Layer: 0
  345. m_Name: Dummy005
  346. m_TagString: Untagged
  347. m_Icon: {fileID: 0}
  348. m_NavMeshLayer: 0
  349. m_StaticEditorFlags: 0
  350. m_IsActive: 1
  351. --- !u!4 &5364083837069055949
  352. Transform:
  353. m_ObjectHideFlags: 0
  354. m_CorrespondingSourceObject: {fileID: 0}
  355. m_PrefabInstance: {fileID: 0}
  356. m_PrefabAsset: {fileID: 0}
  357. m_GameObject: {fileID: 5364083837069282221}
  358. m_LocalRotation: {x: -0.50000006, y: 0.50000006, z: -0.49999997, w: 0.49999994}
  359. m_LocalPosition: {x: -0.44750357, y: 0.011184543, z: -0.00000002980232}
  360. m_LocalScale: {x: 1, y: 1, z: 1}
  361. m_Children: []
  362. m_Father: {fileID: 5364083837069055983}
  363. m_RootOrder: 0
  364. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  365. --- !u!1 &5364083837069282223
  366. GameObject:
  367. m_ObjectHideFlags: 0
  368. m_CorrespondingSourceObject: {fileID: 0}
  369. m_PrefabInstance: {fileID: 0}
  370. m_PrefabAsset: {fileID: 0}
  371. serializedVersion: 6
  372. m_Component:
  373. - component: {fileID: 5364083837069055951}
  374. m_Layer: 0
  375. m_Name: Dummy006
  376. m_TagString: Untagged
  377. m_Icon: {fileID: 0}
  378. m_NavMeshLayer: 0
  379. m_StaticEditorFlags: 0
  380. m_IsActive: 1
  381. --- !u!4 &5364083837069055951
  382. Transform:
  383. m_ObjectHideFlags: 0
  384. m_CorrespondingSourceObject: {fileID: 0}
  385. m_PrefabInstance: {fileID: 0}
  386. m_PrefabAsset: {fileID: 0}
  387. m_GameObject: {fileID: 5364083837069282223}
  388. m_LocalRotation: {x: -0.5086462, y: 0.5086462, z: -0.49120167, w: 0.49120164}
  389. m_LocalPosition: {x: -0.6384891, y: 0.013912946, z: -0.000000014901158}
  390. m_LocalScale: {x: 1, y: 1, z: 1}
  391. m_Children: []
  392. m_Father: {fileID: 5364083837069055983}
  393. m_RootOrder: 1
  394. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  395. --- !u!1 &5364083837069282225
  396. GameObject:
  397. m_ObjectHideFlags: 0
  398. m_CorrespondingSourceObject: {fileID: 0}
  399. m_PrefabInstance: {fileID: 0}
  400. m_PrefabAsset: {fileID: 0}
  401. serializedVersion: 6
  402. m_Component:
  403. - component: {fileID: 5364083837069055953}
  404. m_Layer: 0
  405. m_Name: Dummy007
  406. m_TagString: Untagged
  407. m_Icon: {fileID: 0}
  408. m_NavMeshLayer: 0
  409. m_StaticEditorFlags: 0
  410. m_IsActive: 1
  411. --- !u!4 &5364083837069055953
  412. Transform:
  413. m_ObjectHideFlags: 0
  414. m_CorrespondingSourceObject: {fileID: 0}
  415. m_PrefabInstance: {fileID: 0}
  416. m_PrefabAsset: {fileID: 0}
  417. m_GameObject: {fileID: 5364083837069282225}
  418. m_LocalRotation: {x: -0.0000033355107, y: 0.000003407668, z: 0.7027287, w: 0.71145797}
  419. m_LocalPosition: {x: -0.86692524, y: -0.0015194789, z: -0.014465332}
  420. m_LocalScale: {x: 1, y: 1, z: 1}
  421. m_Children: []
  422. m_Father: {fileID: 5364083837069055971}
  423. m_RootOrder: 0
  424. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  425. --- !u!1 &5364083837069282227
  426. GameObject:
  427. m_ObjectHideFlags: 0
  428. m_CorrespondingSourceObject: {fileID: 0}
  429. m_PrefabInstance: {fileID: 0}
  430. m_PrefabAsset: {fileID: 0}
  431. serializedVersion: 6
  432. m_Component:
  433. - component: {fileID: 5364083837069055955}
  434. m_Layer: 0
  435. m_Name: Dummy008
  436. m_TagString: Untagged
  437. m_Icon: {fileID: 0}
  438. m_NavMeshLayer: 0
  439. m_StaticEditorFlags: 0
  440. m_IsActive: 1
  441. --- !u!4 &5364083837069055955
  442. Transform:
  443. m_ObjectHideFlags: 0
  444. m_CorrespondingSourceObject: {fileID: 0}
  445. m_PrefabInstance: {fileID: 0}
  446. m_PrefabAsset: {fileID: 0}
  447. m_GameObject: {fileID: 5364083837069282227}
  448. m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071067}
  449. m_LocalPosition: {x: -0.00092220044, y: 0.12733006, z: -1.4210855e-14}
  450. m_LocalScale: {x: 1, y: 1, z: 1}
  451. m_Children:
  452. - {fileID: 5364083837069055971}
  453. - {fileID: 5364083837069055975}
  454. - {fileID: 5364083837069055977}
  455. - {fileID: 5364083837069055979}
  456. - {fileID: 5364083837069055989}
  457. - {fileID: 5364083837069055993}
  458. - {fileID: 5364083837069055995}
  459. - {fileID: 5364083837069055957}
  460. - {fileID: 5364083837069055959}
  461. m_Father: {fileID: 5364083837069055969}
  462. m_RootOrder: 2
  463. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  464. --- !u!1 &5364083837069282229
  465. GameObject:
  466. m_ObjectHideFlags: 0
  467. m_CorrespondingSourceObject: {fileID: 0}
  468. m_PrefabInstance: {fileID: 0}
  469. m_PrefabAsset: {fileID: 0}
  470. serializedVersion: 6
  471. m_Component:
  472. - component: {fileID: 5364083837069055957}
  473. m_Layer: 0
  474. m_Name: Dummy009
  475. m_TagString: Untagged
  476. m_Icon: {fileID: 0}
  477. m_NavMeshLayer: 0
  478. m_StaticEditorFlags: 0
  479. m_IsActive: 1
  480. --- !u!4 &5364083837069055957
  481. Transform:
  482. m_ObjectHideFlags: 0
  483. m_CorrespondingSourceObject: {fileID: 0}
  484. m_PrefabInstance: {fileID: 0}
  485. m_PrefabAsset: {fileID: 0}
  486. m_GameObject: {fileID: 5364083837069282229}
  487. m_LocalRotation: {x: 0.7068775, y: 0.018009458, z: 0.018009473, w: 0.7068773}
  488. m_LocalPosition: {x: 0.49903288, y: -0.6794975, z: -0.18265772}
  489. m_LocalScale: {x: 1, y: 1, z: 1}
  490. m_Children: []
  491. m_Father: {fileID: 5364083837069055955}
  492. m_RootOrder: 7
  493. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  494. --- !u!1 &5364083837069282231
  495. GameObject:
  496. m_ObjectHideFlags: 0
  497. m_CorrespondingSourceObject: {fileID: 0}
  498. m_PrefabInstance: {fileID: 0}
  499. m_PrefabAsset: {fileID: 0}
  500. serializedVersion: 6
  501. m_Component:
  502. - component: {fileID: 5364083837069055959}
  503. m_Layer: 0
  504. m_Name: Dummy010
  505. m_TagString: Untagged
  506. m_Icon: {fileID: 0}
  507. m_NavMeshLayer: 0
  508. m_StaticEditorFlags: 0
  509. m_IsActive: 1
  510. --- !u!4 &5364083837069055959
  511. Transform:
  512. m_ObjectHideFlags: 0
  513. m_CorrespondingSourceObject: {fileID: 0}
  514. m_PrefabInstance: {fileID: 0}
  515. m_PrefabAsset: {fileID: 0}
  516. m_GameObject: {fileID: 5364083837069282231}
  517. m_LocalRotation: {x: 0.70678747, y: -0.021250352, z: -0.021250349, w: 0.70678735}
  518. m_LocalPosition: {x: -0.485895, y: -0.67985326, z: -0.18265772}
  519. m_LocalScale: {x: 1, y: 1, z: 1}
  520. m_Children: []
  521. m_Father: {fileID: 5364083837069055955}
  522. m_RootOrder: 8
  523. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  524. --- !u!1 &5364083837069282233
  525. GameObject:
  526. m_ObjectHideFlags: 0
  527. m_CorrespondingSourceObject: {fileID: 0}
  528. m_PrefabInstance: {fileID: 0}
  529. m_PrefabAsset: {fileID: 0}
  530. serializedVersion: 6
  531. m_Component:
  532. - component: {fileID: 5364083837069055961}
  533. m_Layer: 0
  534. m_Name: LHand_Point
  535. m_TagString: Untagged
  536. m_Icon: {fileID: 0}
  537. m_NavMeshLayer: 0
  538. m_StaticEditorFlags: 0
  539. m_IsActive: 1
  540. --- !u!4 &5364083837069055961
  541. Transform:
  542. m_ObjectHideFlags: 0
  543. m_CorrespondingSourceObject: {fileID: 0}
  544. m_PrefabInstance: {fileID: 0}
  545. m_PrefabAsset: {fileID: 0}
  546. m_GameObject: {fileID: 5364083837069282233}
  547. m_LocalRotation: {x: -0.06307376, y: -0.006674522, z: -0.006695354, w: 0.9979641}
  548. m_LocalPosition: {x: -0.01705587, y: -0.059815526, z: 0.018850088}
  549. m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000006}
  550. m_Children: []
  551. m_Father: {fileID: 5364083837069055943}
  552. m_RootOrder: 0
  553. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  554. --- !u!1 &5364083837069282235
  555. GameObject:
  556. m_ObjectHideFlags: 0
  557. m_CorrespondingSourceObject: {fileID: 0}
  558. m_PrefabInstance: {fileID: 0}
  559. m_PrefabAsset: {fileID: 0}
  560. serializedVersion: 6
  561. m_Component:
  562. - component: {fileID: 5364083837069055965}
  563. - component: {fileID: 5364083837057713857}
  564. m_Layer: 0
  565. m_Name: Monster_20119_RSX0806
  566. m_TagString: Untagged
  567. m_Icon: {fileID: 0}
  568. m_NavMeshLayer: 0
  569. m_StaticEditorFlags: 0
  570. m_IsActive: 1
  571. --- !u!4 &5364083837069055965
  572. Transform:
  573. m_ObjectHideFlags: 0
  574. m_CorrespondingSourceObject: {fileID: 0}
  575. m_PrefabInstance: {fileID: 0}
  576. m_PrefabAsset: {fileID: 0}
  577. m_GameObject: {fileID: 5364083837069282235}
  578. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  579. m_LocalPosition: {x: -0, y: 0, z: 0}
  580. m_LocalScale: {x: 1, y: 1, z: 1}
  581. m_Children: []
  582. m_Father: {fileID: 5364083837069055963}
  583. m_RootOrder: 1
  584. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  585. --- !u!137 &5364083837057713857
  586. SkinnedMeshRenderer:
  587. m_ObjectHideFlags: 0
  588. m_CorrespondingSourceObject: {fileID: 0}
  589. m_PrefabInstance: {fileID: 0}
  590. m_PrefabAsset: {fileID: 0}
  591. m_GameObject: {fileID: 5364083837069282235}
  592. m_Enabled: 1
  593. m_CastShadows: 1
  594. m_ReceiveShadows: 1
  595. m_DynamicOccludee: 1
  596. m_MotionVectors: 1
  597. m_LightProbeUsage: 1
  598. m_ReflectionProbeUsage: 1
  599. m_RenderingLayerMask: 1
  600. m_RendererPriority: 0
  601. m_Materials:
  602. - {fileID: 2100000, guid: 47d94bdcc091a864ba63364875b85a51, type: 2}
  603. m_StaticBatchInfo:
  604. firstSubMesh: 0
  605. subMeshCount: 0
  606. m_StaticBatchRoot: {fileID: 0}
  607. m_ProbeAnchor: {fileID: 0}
  608. m_LightProbeVolumeOverride: {fileID: 0}
  609. m_ScaleInLightmap: 1
  610. m_PreserveUVs: 0
  611. m_IgnoreNormalsForChartDetection: 0
  612. m_ImportantGI: 0
  613. m_StitchLightmapSeams: 0
  614. m_SelectedEditorRenderState: 3
  615. m_MinimumChartSize: 4
  616. m_AutoUVMaxDistance: 0.5
  617. m_AutoUVMaxAngle: 89
  618. m_LightmapParameters: {fileID: 0}
  619. m_SortingLayerID: 0
  620. m_SortingLayer: 0
  621. m_SortingOrder: 0
  622. serializedVersion: 2
  623. m_Quality: 0
  624. m_UpdateWhenOffscreen: 0
  625. m_SkinnedMotionVectors: 1
  626. m_Mesh: {fileID: 4300000, guid: ff0e7029a8823d34d863f849af0c534f, type: 3}
  627. m_Bones:
  628. - {fileID: 5364083837069055943}
  629. - {fileID: 5364083837069055955}
  630. - {fileID: 5364083837069055993}
  631. - {fileID: 5364083837069055981}
  632. - {fileID: 5364083837069055941}
  633. - {fileID: 5364083837069055945}
  634. - {fileID: 5364083837069055947}
  635. - {fileID: 5364083837069055977}
  636. - {fileID: 5364083837069055973}
  637. - {fileID: 5364083837069055975}
  638. - {fileID: 5364083837069055995}
  639. - {fileID: 5364083837069055983}
  640. - {fileID: 5364083837069055949}
  641. - {fileID: 5364083837069055951}
  642. - {fileID: 5364083837069055979}
  643. - {fileID: 5364083837069055987}
  644. - {fileID: 5364083837069055939}
  645. - {fileID: 5364083837069055937}
  646. - {fileID: 5364083837069055985}
  647. - {fileID: 5364083837069055997}
  648. - {fileID: 5364083837069055999}
  649. - {fileID: 5364083837069055991}
  650. - {fileID: 5364083837069055989}
  651. - {fileID: 5364083837069055971}
  652. - {fileID: 5364083837069055953}
  653. m_BlendShapeWeights: []
  654. m_RootBone: {fileID: 5364083837069055955}
  655. m_AABB:
  656. m_Center: {x: -0.0007131696, y: -0.29503322, z: 0.14940393}
  657. m_Extent: {x: 1.5515094, y: 1.698532, z: 1.4247967}
  658. m_DirtyAABB: 0
  659. --- !u!1 &5364083837069282237
  660. GameObject:
  661. m_ObjectHideFlags: 0
  662. m_CorrespondingSourceObject: {fileID: 0}
  663. m_PrefabInstance: {fileID: 0}
  664. m_PrefabAsset: {fileID: 0}
  665. serializedVersion: 6
  666. m_Component:
  667. - component: {fileID: 5364083837069055963}
  668. - component: {fileID: 5364083837061871617}
  669. m_Layer: 0
  670. m_Name: Monster_20119_RSX0806
  671. m_TagString: Untagged
  672. m_Icon: {fileID: 0}
  673. m_NavMeshLayer: 0
  674. m_StaticEditorFlags: 0
  675. m_IsActive: 1
  676. --- !u!4 &5364083837069055963
  677. Transform:
  678. m_ObjectHideFlags: 0
  679. m_CorrespondingSourceObject: {fileID: 0}
  680. m_PrefabInstance: {fileID: 0}
  681. m_PrefabAsset: {fileID: 0}
  682. m_GameObject: {fileID: 5364083837069282237}
  683. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  684. m_LocalPosition: {x: 0, y: 0, z: 0}
  685. m_LocalScale: {x: 1, y: 1, z: 1}
  686. m_Children:
  687. - {fileID: 5364083837069055969}
  688. - {fileID: 5364083837069055965}
  689. - {fileID: 6151466507367356912}
  690. - {fileID: 3594122992162237316}
  691. - {fileID: 4819919520340549719}
  692. - {fileID: 6006005315428368423}
  693. - {fileID: 7330411463281445003}
  694. - {fileID: 1920790127005254783}
  695. m_Father: {fileID: 0}
  696. m_RootOrder: 0
  697. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  698. --- !u!95 &5364083837061871617
  699. Animator:
  700. serializedVersion: 3
  701. m_ObjectHideFlags: 0
  702. m_CorrespondingSourceObject: {fileID: 0}
  703. m_PrefabInstance: {fileID: 0}
  704. m_PrefabAsset: {fileID: 0}
  705. m_GameObject: {fileID: 5364083837069282237}
  706. m_Enabled: 1
  707. m_Avatar: {fileID: 9000000, guid: ff0e7029a8823d34d863f849af0c534f, type: 3}
  708. m_Controller: {fileID: 9100000, guid: 7f514f69386e7394b9ca8fefea2c49e4, type: 2}
  709. m_CullingMode: 1
  710. m_UpdateMode: 0
  711. m_ApplyRootMotion: 0
  712. m_LinearVelocityBlending: 0
  713. m_WarningMessage:
  714. m_HasTransformHierarchy: 1
  715. m_AllowConstantClipSamplingOptimization: 1
  716. m_KeepAnimatorControllerStateOnDisable: 0
  717. --- !u!1 &5364083837069282239
  718. GameObject:
  719. m_ObjectHideFlags: 0
  720. m_CorrespondingSourceObject: {fileID: 0}
  721. m_PrefabInstance: {fileID: 0}
  722. m_PrefabAsset: {fileID: 0}
  723. serializedVersion: 6
  724. m_Component:
  725. - component: {fileID: 5364083837069055967}
  726. m_Layer: 0
  727. m_Name: RHand_Point
  728. m_TagString: Untagged
  729. m_Icon: {fileID: 0}
  730. m_NavMeshLayer: 0
  731. m_StaticEditorFlags: 0
  732. m_IsActive: 1
  733. --- !u!4 &5364083837069055967
  734. Transform:
  735. m_ObjectHideFlags: 0
  736. m_CorrespondingSourceObject: {fileID: 0}
  737. m_PrefabInstance: {fileID: 0}
  738. m_PrefabAsset: {fileID: 0}
  739. m_GameObject: {fileID: 5364083837069282239}
  740. m_LocalRotation: {x: -0.058453374, y: 0.0051448583, z: 0.0057307305, w: 0.99826044}
  741. m_LocalPosition: {x: 0.0013297796, y: 0.017820835, z: 0.001650095}
  742. m_LocalScale: {x: 1, y: 0.99999976, z: 1}
  743. m_Children: []
  744. m_Father: {fileID: 5364083837069055941}
  745. m_RootOrder: 0
  746. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  747. --- !u!1 &5364083837069282241
  748. GameObject:
  749. m_ObjectHideFlags: 0
  750. m_CorrespondingSourceObject: {fileID: 0}
  751. m_PrefabInstance: {fileID: 0}
  752. m_PrefabAsset: {fileID: 0}
  753. serializedVersion: 6
  754. m_Component:
  755. - component: {fileID: 5364083837069055969}
  756. m_Layer: 0
  757. m_Name: Bip01
  758. m_TagString: Untagged
  759. m_Icon: {fileID: 0}
  760. m_NavMeshLayer: 0
  761. m_StaticEditorFlags: 0
  762. m_IsActive: 1
  763. --- !u!4 &5364083837069055969
  764. Transform:
  765. m_ObjectHideFlags: 0
  766. m_CorrespondingSourceObject: {fileID: 0}
  767. m_PrefabInstance: {fileID: 0}
  768. m_PrefabAsset: {fileID: 0}
  769. m_GameObject: {fileID: 5364083837069282241}
  770. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  771. m_LocalPosition: {x: 0.00092220044, y: 1.1375552, z: 0.000000049724118}
  772. m_LocalScale: {x: 1, y: 1, z: 1}
  773. m_Children:
  774. - {fileID: 5364083837069055981}
  775. - {fileID: 5364083837069055983}
  776. - {fileID: 5364083837069055955}
  777. m_Father: {fileID: 5364083837069055963}
  778. m_RootOrder: 0
  779. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  780. --- !u!1 &5364083837069282243
  781. GameObject:
  782. m_ObjectHideFlags: 0
  783. m_CorrespondingSourceObject: {fileID: 0}
  784. m_PrefabInstance: {fileID: 0}
  785. m_PrefabAsset: {fileID: 0}
  786. serializedVersion: 6
  787. m_Component:
  788. - component: {fileID: 5364083837069055971}
  789. m_Layer: 0
  790. m_Name: Bone001
  791. m_TagString: Untagged
  792. m_Icon: {fileID: 0}
  793. m_NavMeshLayer: 0
  794. m_StaticEditorFlags: 0
  795. m_IsActive: 1
  796. --- !u!4 &5364083837069055971
  797. Transform:
  798. m_ObjectHideFlags: 0
  799. m_CorrespondingSourceObject: {fileID: 0}
  800. m_PrefabInstance: {fileID: 0}
  801. m_PrefabAsset: {fileID: 0}
  802. m_GameObject: {fileID: 5364083837069282243}
  803. m_LocalRotation: {x: 0.5030792, y: 0.4969018, z: -0.4969066, w: 0.5030743}
  804. m_LocalPosition: {x: 0.010684889, y: -0.00000007528383, z: 0.45740795}
  805. m_LocalScale: {x: 1, y: 1, z: 1}
  806. m_Children:
  807. - {fileID: 5364083837069055953}
  808. m_Father: {fileID: 5364083837069055955}
  809. m_RootOrder: 0
  810. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  811. --- !u!1 &5364083837069282245
  812. GameObject:
  813. m_ObjectHideFlags: 0
  814. m_CorrespondingSourceObject: {fileID: 0}
  815. m_PrefabInstance: {fileID: 0}
  816. m_PrefabAsset: {fileID: 0}
  817. serializedVersion: 6
  818. m_Component:
  819. - component: {fileID: 5364083837069055973}
  820. m_Layer: 0
  821. m_Name: Bone003
  822. m_TagString: Untagged
  823. m_Icon: {fileID: 0}
  824. m_NavMeshLayer: 0
  825. m_StaticEditorFlags: 0
  826. m_IsActive: 1
  827. --- !u!4 &5364083837069055973
  828. Transform:
  829. m_ObjectHideFlags: 0
  830. m_CorrespondingSourceObject: {fileID: 0}
  831. m_PrefabInstance: {fileID: 0}
  832. m_PrefabAsset: {fileID: 0}
  833. m_GameObject: {fileID: 5364083837069282245}
  834. m_LocalRotation: {x: 0.07583655, y: -0.0003054144, z: 0.9971116, w: 0.0041436246}
  835. m_LocalPosition: {x: -0.79935503, y: 0.15883487, z: -0.0000023841858}
  836. m_LocalScale: {x: 1, y: 1, z: 1}
  837. m_Children: []
  838. m_Father: {fileID: 5364083837069055975}
  839. m_RootOrder: 0
  840. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  841. --- !u!1 &5364083837069282247
  842. GameObject:
  843. m_ObjectHideFlags: 0
  844. m_CorrespondingSourceObject: {fileID: 0}
  845. m_PrefabInstance: {fileID: 0}
  846. m_PrefabAsset: {fileID: 0}
  847. serializedVersion: 6
  848. m_Component:
  849. - component: {fileID: 5364083837069055975}
  850. m_Layer: 0
  851. m_Name: Bone005
  852. m_TagString: Untagged
  853. m_Icon: {fileID: 0}
  854. m_NavMeshLayer: 0
  855. m_StaticEditorFlags: 0
  856. m_IsActive: 1
  857. --- !u!4 &5364083837069055975
  858. Transform:
  859. m_ObjectHideFlags: 0
  860. m_CorrespondingSourceObject: {fileID: 0}
  861. m_PrefabInstance: {fileID: 0}
  862. m_PrefabAsset: {fileID: 0}
  863. m_GameObject: {fileID: 5364083837069282247}
  864. m_LocalRotation: {x: -0.49899274, y: -0.50100523, z: 0.50100887, w: -0.49898908}
  865. m_LocalPosition: {x: 0.5834038, y: -0.00000007389534, z: 0.42564297}
  866. m_LocalScale: {x: 1, y: 1, z: 1}
  867. m_Children:
  868. - {fileID: 5364083837069055973}
  869. m_Father: {fileID: 5364083837069055955}
  870. m_RootOrder: 1
  871. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  872. --- !u!1 &5364083837069282249
  873. GameObject:
  874. m_ObjectHideFlags: 0
  875. m_CorrespondingSourceObject: {fileID: 0}
  876. m_PrefabInstance: {fileID: 0}
  877. m_PrefabAsset: {fileID: 0}
  878. serializedVersion: 6
  879. m_Component:
  880. - component: {fileID: 5364083837069055977}
  881. m_Layer: 0
  882. m_Name: Bone007
  883. m_TagString: Untagged
  884. m_Icon: {fileID: 0}
  885. m_NavMeshLayer: 0
  886. m_StaticEditorFlags: 0
  887. m_IsActive: 1
  888. --- !u!4 &5364083837069055977
  889. Transform:
  890. m_ObjectHideFlags: 0
  891. m_CorrespondingSourceObject: {fileID: 0}
  892. m_PrefabInstance: {fileID: 0}
  893. m_PrefabAsset: {fileID: 0}
  894. m_GameObject: {fileID: 5364083837069282249}
  895. m_LocalRotation: {x: 0.70706654, y: -0.0075532706, z: 0.0075532724, w: 0.70706636}
  896. m_LocalPosition: {x: -0.71691006, y: -0.00000005618626, z: 0.020506382}
  897. m_LocalScale: {x: 1, y: 1, z: 1}
  898. m_Children:
  899. - {fileID: 5364083837069055987}
  900. m_Father: {fileID: 5364083837069055955}
  901. m_RootOrder: 2
  902. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  903. --- !u!1 &5364083837069282251
  904. GameObject:
  905. m_ObjectHideFlags: 0
  906. m_CorrespondingSourceObject: {fileID: 0}
  907. m_PrefabInstance: {fileID: 0}
  908. m_PrefabAsset: {fileID: 0}
  909. serializedVersion: 6
  910. m_Component:
  911. - component: {fileID: 5364083837069055979}
  912. m_Layer: 0
  913. m_Name: Bone009
  914. m_TagString: Untagged
  915. m_Icon: {fileID: 0}
  916. m_NavMeshLayer: 0
  917. m_StaticEditorFlags: 0
  918. m_IsActive: 1
  919. --- !u!4 &5364083837069055979
  920. Transform:
  921. m_ObjectHideFlags: 0
  922. m_CorrespondingSourceObject: {fileID: 0}
  923. m_PrefabInstance: {fileID: 0}
  924. m_PrefabAsset: {fileID: 0}
  925. m_GameObject: {fileID: 5364083837069282251}
  926. m_LocalRotation: {x: 0.00000019949603, y: -0.7071068, z: 0.7071068, w: -0.00000019949603}
  927. m_LocalPosition: {x: 0.7300245, y: -0.000000055848936, z: 0.012789488}
  928. m_LocalScale: {x: 1, y: 1, z: 1}
  929. m_Children:
  930. - {fileID: 5364083837069055985}
  931. m_Father: {fileID: 5364083837069055955}
  932. m_RootOrder: 3
  933. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  934. --- !u!1 &5364083837069282253
  935. GameObject:
  936. m_ObjectHideFlags: 0
  937. m_CorrespondingSourceObject: {fileID: 0}
  938. m_PrefabInstance: {fileID: 0}
  939. m_PrefabAsset: {fileID: 0}
  940. serializedVersion: 6
  941. m_Component:
  942. - component: {fileID: 5364083837069055981}
  943. m_Layer: 0
  944. m_Name: Bone014
  945. m_TagString: Untagged
  946. m_Icon: {fileID: 0}
  947. m_NavMeshLayer: 0
  948. m_StaticEditorFlags: 0
  949. m_IsActive: 1
  950. --- !u!4 &5364083837069055981
  951. Transform:
  952. m_ObjectHideFlags: 0
  953. m_CorrespondingSourceObject: {fileID: 0}
  954. m_PrefabInstance: {fileID: 0}
  955. m_PrefabAsset: {fileID: 0}
  956. m_GameObject: {fileID: 5364083837069282253}
  957. m_LocalRotation: {x: 0.0000020906332, y: 0.000002069409, z: 0.7034901, w: 0.7107051}
  958. m_LocalPosition: {x: -0.40900034, y: -0.37041533, z: 0.00000008940695}
  959. m_LocalScale: {x: 1, y: 1, z: 1}
  960. m_Children:
  961. - {fileID: 5364083837069055945}
  962. - {fileID: 5364083837069055947}
  963. m_Father: {fileID: 5364083837069055969}
  964. m_RootOrder: 0
  965. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  966. --- !u!1 &5364083837069282255
  967. GameObject:
  968. m_ObjectHideFlags: 0
  969. m_CorrespondingSourceObject: {fileID: 0}
  970. m_PrefabInstance: {fileID: 0}
  971. m_PrefabAsset: {fileID: 0}
  972. serializedVersion: 6
  973. m_Component:
  974. - component: {fileID: 5364083837069055983}
  975. m_Layer: 0
  976. m_Name: Bone016
  977. m_TagString: Untagged
  978. m_Icon: {fileID: 0}
  979. m_NavMeshLayer: 0
  980. m_StaticEditorFlags: 0
  981. m_IsActive: 1
  982. --- !u!4 &5364083837069055983
  983. Transform:
  984. m_ObjectHideFlags: 0
  985. m_CorrespondingSourceObject: {fileID: 0}
  986. m_PrefabInstance: {fileID: 0}
  987. m_PrefabAsset: {fileID: 0}
  988. m_GameObject: {fileID: 5364083837069282255}
  989. m_LocalRotation: {x: -2.3335357e-15, y: 0.00000006181724, z: 0.7071068, w: 0.70710677}
  990. m_LocalPosition: {x: 0.42443398, y: -0.35498154, z: 0.00000008940697}
  991. m_LocalScale: {x: 1, y: 1, z: 1}
  992. m_Children:
  993. - {fileID: 5364083837069055949}
  994. - {fileID: 5364083837069055951}
  995. m_Father: {fileID: 5364083837069055969}
  996. m_RootOrder: 1
  997. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  998. --- !u!1 &5364083837069282257
  999. GameObject:
  1000. m_ObjectHideFlags: 0
  1001. m_CorrespondingSourceObject: {fileID: 0}
  1002. m_PrefabInstance: {fileID: 0}
  1003. m_PrefabAsset: {fileID: 0}
  1004. serializedVersion: 6
  1005. m_Component:
  1006. - component: {fileID: 5364083837069055985}
  1007. m_Layer: 0
  1008. m_Name: Bone018
  1009. m_TagString: Untagged
  1010. m_Icon: {fileID: 0}
  1011. m_NavMeshLayer: 0
  1012. m_StaticEditorFlags: 0
  1013. m_IsActive: 1
  1014. --- !u!4 &5364083837069055985
  1015. Transform:
  1016. m_ObjectHideFlags: 0
  1017. m_CorrespondingSourceObject: {fileID: 0}
  1018. m_PrefabInstance: {fileID: 0}
  1019. m_PrefabAsset: {fileID: 0}
  1020. m_GameObject: {fileID: 5364083837069282257}
  1021. m_LocalRotation: {x: -0.7017694, y: 0.038752545, z: 0.7098582, w: -0.04603612}
  1022. m_LocalPosition: {x: -0.5323426, y: -0.011064172, z: 0.10610939}
  1023. m_LocalScale: {x: 1, y: 1, z: 1}
  1024. m_Children:
  1025. - {fileID: 5364083837069055997}
  1026. - {fileID: 5364083837069055999}
  1027. - {fileID: 5364083837069055941}
  1028. m_Father: {fileID: 5364083837069055979}
  1029. m_RootOrder: 0
  1030. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1031. --- !u!1 &5364083837069282259
  1032. GameObject:
  1033. m_ObjectHideFlags: 0
  1034. m_CorrespondingSourceObject: {fileID: 0}
  1035. m_PrefabInstance: {fileID: 0}
  1036. m_PrefabAsset: {fileID: 0}
  1037. serializedVersion: 6
  1038. m_Component:
  1039. - component: {fileID: 5364083837069055987}
  1040. m_Layer: 0
  1041. m_Name: Bone020
  1042. m_TagString: Untagged
  1043. m_Icon: {fileID: 0}
  1044. m_NavMeshLayer: 0
  1045. m_StaticEditorFlags: 0
  1046. m_IsActive: 1
  1047. --- !u!4 &5364083837069055987
  1048. Transform:
  1049. m_ObjectHideFlags: 0
  1050. m_CorrespondingSourceObject: {fileID: 0}
  1051. m_PrefabInstance: {fileID: 0}
  1052. m_PrefabAsset: {fileID: 0}
  1053. m_GameObject: {fileID: 5364083837069282259}
  1054. m_LocalRotation: {x: 0.059109386, y: 0.7096543, z: 0.034568343, w: 0.7012146}
  1055. m_LocalPosition: {x: -0.55393565, y: 0.015184522, z: 0.10610914}
  1056. m_LocalScale: {x: 1, y: 0.99999994, z: 1}
  1057. m_Children:
  1058. - {fileID: 5364083837069055937}
  1059. - {fileID: 5364083837069055939}
  1060. - {fileID: 5364083837069055943}
  1061. m_Father: {fileID: 5364083837069055977}
  1062. m_RootOrder: 0
  1063. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1064. --- !u!1 &5364083837069282261
  1065. GameObject:
  1066. m_ObjectHideFlags: 0
  1067. m_CorrespondingSourceObject: {fileID: 0}
  1068. m_PrefabInstance: {fileID: 0}
  1069. m_PrefabAsset: {fileID: 0}
  1070. serializedVersion: 6
  1071. m_Component:
  1072. - component: {fileID: 5364083837069055989}
  1073. m_Layer: 0
  1074. m_Name: Bone022
  1075. m_TagString: Untagged
  1076. m_Icon: {fileID: 0}
  1077. m_NavMeshLayer: 0
  1078. m_StaticEditorFlags: 0
  1079. m_IsActive: 1
  1080. --- !u!4 &5364083837069055989
  1081. Transform:
  1082. m_ObjectHideFlags: 0
  1083. m_CorrespondingSourceObject: {fileID: 0}
  1084. m_PrefabInstance: {fileID: 0}
  1085. m_PrefabAsset: {fileID: 0}
  1086. m_GameObject: {fileID: 5364083837069282261}
  1087. m_LocalRotation: {x: 0.7069624, y: 0.014296918, z: -0.014296926, w: 0.70696205}
  1088. m_LocalPosition: {x: -0.12769082, y: 1.0074462, z: 0.20839524}
  1089. m_LocalScale: {x: 1, y: 1, z: 1}
  1090. m_Children:
  1091. - {fileID: 5364083837069055991}
  1092. m_Father: {fileID: 5364083837069055955}
  1093. m_RootOrder: 4
  1094. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1095. --- !u!1 &5364083837069282263
  1096. GameObject:
  1097. m_ObjectHideFlags: 0
  1098. m_CorrespondingSourceObject: {fileID: 0}
  1099. m_PrefabInstance: {fileID: 0}
  1100. m_PrefabAsset: {fileID: 0}
  1101. serializedVersion: 6
  1102. m_Component:
  1103. - component: {fileID: 5364083837069055991}
  1104. m_Layer: 0
  1105. m_Name: Bone023
  1106. m_TagString: Untagged
  1107. m_Icon: {fileID: 0}
  1108. m_NavMeshLayer: 0
  1109. m_StaticEditorFlags: 0
  1110. m_IsActive: 1
  1111. --- !u!4 &5364083837069055991
  1112. Transform:
  1113. m_ObjectHideFlags: 0
  1114. m_CorrespondingSourceObject: {fileID: 0}
  1115. m_PrefabInstance: {fileID: 0}
  1116. m_PrefabAsset: {fileID: 0}
  1117. m_GameObject: {fileID: 5364083837069282263}
  1118. m_LocalRotation: {x: -0.00000012121451, y: -0.00000013131418, z: -0.6782844, w: 0.73479944}
  1119. m_LocalPosition: {x: -0.47239357, y: -0.00000011920929, z: -0.00000011920929}
  1120. m_LocalScale: {x: 1, y: 1, z: 1}
  1121. m_Children: []
  1122. m_Father: {fileID: 5364083837069055989}
  1123. m_RootOrder: 0
  1124. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1125. --- !u!1 &5364083837069282265
  1126. GameObject:
  1127. m_ObjectHideFlags: 0
  1128. m_CorrespondingSourceObject: {fileID: 0}
  1129. m_PrefabInstance: {fileID: 0}
  1130. m_PrefabAsset: {fileID: 0}
  1131. serializedVersion: 6
  1132. m_Component:
  1133. - component: {fileID: 5364083837069055993}
  1134. m_Layer: 0
  1135. m_Name: Bone025
  1136. m_TagString: Untagged
  1137. m_Icon: {fileID: 0}
  1138. m_NavMeshLayer: 0
  1139. m_StaticEditorFlags: 0
  1140. m_IsActive: 1
  1141. --- !u!4 &5364083837069055993
  1142. Transform:
  1143. m_ObjectHideFlags: 0
  1144. m_CorrespondingSourceObject: {fileID: 0}
  1145. m_PrefabInstance: {fileID: 0}
  1146. m_PrefabAsset: {fileID: 0}
  1147. m_GameObject: {fileID: 5364083837069282265}
  1148. m_LocalRotation: {x: 0.7481251, y: 0.49113527, z: -0.38523412, w: 0.22514376}
  1149. m_LocalPosition: {x: -0.520197, y: -0.5417887, z: -0.36478162}
  1150. m_LocalScale: {x: 1.0000002, y: 1, z: 0.99999994}
  1151. m_Children: []
  1152. m_Father: {fileID: 5364083837069055955}
  1153. m_RootOrder: 5
  1154. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1155. --- !u!1 &5364083837069282267
  1156. GameObject:
  1157. m_ObjectHideFlags: 0
  1158. m_CorrespondingSourceObject: {fileID: 0}
  1159. m_PrefabInstance: {fileID: 0}
  1160. m_PrefabAsset: {fileID: 0}
  1161. serializedVersion: 6
  1162. m_Component:
  1163. - component: {fileID: 5364083837069055995}
  1164. m_Layer: 0
  1165. m_Name: Bone027
  1166. m_TagString: Untagged
  1167. m_Icon: {fileID: 0}
  1168. m_NavMeshLayer: 0
  1169. m_StaticEditorFlags: 0
  1170. m_IsActive: 1
  1171. --- !u!4 &5364083837069055995
  1172. Transform:
  1173. m_ObjectHideFlags: 0
  1174. m_CorrespondingSourceObject: {fileID: 0}
  1175. m_PrefabInstance: {fileID: 0}
  1176. m_PrefabAsset: {fileID: 0}
  1177. m_GameObject: {fileID: 5364083837069282267}
  1178. m_LocalRotation: {x: 0.43840057, y: 0.7799374, z: -0.22950369, w: 0.38318497}
  1179. m_LocalPosition: {x: 0.4834212, y: -0.58462197, z: -0.36547518}
  1180. m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
  1181. m_Children: []
  1182. m_Father: {fileID: 5364083837069055955}
  1183. m_RootOrder: 6
  1184. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1185. --- !u!1 &5364083837069282269
  1186. GameObject:
  1187. m_ObjectHideFlags: 0
  1188. m_CorrespondingSourceObject: {fileID: 0}
  1189. m_PrefabInstance: {fileID: 0}
  1190. m_PrefabAsset: {fileID: 0}
  1191. serializedVersion: 6
  1192. m_Component:
  1193. - component: {fileID: 5364083837069055997}
  1194. m_Layer: 0
  1195. m_Name: Bone029
  1196. m_TagString: Untagged
  1197. m_Icon: {fileID: 0}
  1198. m_NavMeshLayer: 0
  1199. m_StaticEditorFlags: 0
  1200. m_IsActive: 1
  1201. --- !u!4 &5364083837069055997
  1202. Transform:
  1203. m_ObjectHideFlags: 0
  1204. m_CorrespondingSourceObject: {fileID: 0}
  1205. m_PrefabInstance: {fileID: 0}
  1206. m_PrefabAsset: {fileID: 0}
  1207. m_GameObject: {fileID: 5364083837069282269}
  1208. m_LocalRotation: {x: 0.000003666825, y: 0.0000034061898, z: -0.7205722, w: 0.69337994}
  1209. m_LocalPosition: {x: -0.40717643, y: 0.16760933, z: -0.0019630194}
  1210. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  1211. m_Children: []
  1212. m_Father: {fileID: 5364083837069055985}
  1213. m_RootOrder: 0
  1214. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1215. --- !u!1 &5364083837069282271
  1216. GameObject:
  1217. m_ObjectHideFlags: 0
  1218. m_CorrespondingSourceObject: {fileID: 0}
  1219. m_PrefabInstance: {fileID: 0}
  1220. m_PrefabAsset: {fileID: 0}
  1221. serializedVersion: 6
  1222. m_Component:
  1223. - component: {fileID: 5364083837069055999}
  1224. m_Layer: 0
  1225. m_Name: Bone030
  1226. m_TagString: Untagged
  1227. m_Icon: {fileID: 0}
  1228. m_NavMeshLayer: 0
  1229. m_StaticEditorFlags: 0
  1230. m_IsActive: 1
  1231. --- !u!4 &5364083837069055999
  1232. Transform:
  1233. m_ObjectHideFlags: 0
  1234. m_CorrespondingSourceObject: {fileID: 0}
  1235. m_PrefabInstance: {fileID: 0}
  1236. m_PrefabAsset: {fileID: 0}
  1237. m_GameObject: {fileID: 5364083837069282271}
  1238. m_LocalRotation: {x: 0.000003666825, y: 0.0000034061898, z: -0.7205722, w: 0.69337994}
  1239. m_LocalPosition: {x: -0.4302231, y: -0.43135935, z: -0.001969099}
  1240. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  1241. m_Children: []
  1242. m_Father: {fileID: 5364083837069055985}
  1243. m_RootOrder: 1
  1244. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1245. --- !u!1 &7812851878272264432
  1246. GameObject:
  1247. m_ObjectHideFlags: 0
  1248. m_CorrespondingSourceObject: {fileID: 0}
  1249. m_PrefabInstance: {fileID: 0}
  1250. m_PrefabAsset: {fileID: 0}
  1251. serializedVersion: 6
  1252. m_Component:
  1253. - component: {fileID: 3594122992162237316}
  1254. m_Layer: 0
  1255. m_Name: foot_point
  1256. m_TagString: Untagged
  1257. m_Icon: {fileID: 0}
  1258. m_NavMeshLayer: 0
  1259. m_StaticEditorFlags: 0
  1260. m_IsActive: 1
  1261. --- !u!4 &3594122992162237316
  1262. Transform:
  1263. m_ObjectHideFlags: 0
  1264. m_CorrespondingSourceObject: {fileID: 0}
  1265. m_PrefabInstance: {fileID: 0}
  1266. m_PrefabAsset: {fileID: 0}
  1267. m_GameObject: {fileID: 7812851878272264432}
  1268. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1269. m_LocalPosition: {x: 0, y: 0, z: 0}
  1270. m_LocalScale: {x: 1, y: 1, z: 1}
  1271. m_Children: []
  1272. m_Father: {fileID: 5364083837069055963}
  1273. m_RootOrder: 3
  1274. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}