Boss_5_3_Pecopeco.prefab 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &37024543733645531
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 914733013988857998}
  12. m_Layer: 0
  13. m_Name: Hit_Point
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &914733013988857998
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 37024543733645531}
  26. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  27. m_LocalPosition: {x: 0, y: 1.025, z: 0.572}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children: []
  30. m_Father: {fileID: 1301932002783917831}
  31. m_RootOrder: 7
  32. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  33. --- !u!1 &1301932002783685399
  34. GameObject:
  35. m_ObjectHideFlags: 0
  36. m_CorrespondingSourceObject: {fileID: 0}
  37. m_PrefabInstance: {fileID: 0}
  38. m_PrefabAsset: {fileID: 0}
  39. serializedVersion: 6
  40. m_Component:
  41. - component: {fileID: 1301932002783917943}
  42. m_Layer: 0
  43. m_Name: Bip001 Spine
  44. m_TagString: Untagged
  45. m_Icon: {fileID: 0}
  46. m_NavMeshLayer: 0
  47. m_StaticEditorFlags: 0
  48. m_IsActive: 1
  49. --- !u!4 &1301932002783917943
  50. Transform:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 1301932002783685399}
  56. m_LocalRotation: {x: -0.6287776, y: 0.32347775, z: 0.6287788, w: -0.323478}
  57. m_LocalPosition: {x: -0.0000002763541, y: 1.0736759, z: 0.1441348}
  58. m_LocalScale: {x: 1.0000006, y: 1.0000008, z: 1.0000006}
  59. m_Children: []
  60. m_Father: {fileID: 1301932002783917831}
  61. m_RootOrder: 0
  62. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  63. --- !u!1 &1301932002783685409
  64. GameObject:
  65. m_ObjectHideFlags: 0
  66. m_CorrespondingSourceObject: {fileID: 0}
  67. m_PrefabInstance: {fileID: 0}
  68. m_PrefabAsset: {fileID: 0}
  69. serializedVersion: 6
  70. m_Component:
  71. - component: {fileID: 1301932002783917825}
  72. - component: {fileID: 1301932002780571235}
  73. m_Layer: 0
  74. m_Name: Monster_20307_Pecopeco
  75. m_TagString: Untagged
  76. m_Icon: {fileID: 0}
  77. m_NavMeshLayer: 0
  78. m_StaticEditorFlags: 0
  79. m_IsActive: 1
  80. --- !u!4 &1301932002783917825
  81. Transform:
  82. m_ObjectHideFlags: 0
  83. m_CorrespondingSourceObject: {fileID: 0}
  84. m_PrefabInstance: {fileID: 0}
  85. m_PrefabAsset: {fileID: 0}
  86. m_GameObject: {fileID: 1301932002783685409}
  87. m_LocalRotation: {x: -0.7052367, y: 0.05139363, z: 0.70523673, w: -0.051391747}
  88. m_LocalPosition: {x: -0.0000000051469535, y: 1.0719316, z: -0.14516635}
  89. m_LocalScale: {x: 1.0000002, y: 1.0000004, z: 1.0000001}
  90. m_Children: []
  91. m_Father: {fileID: 1301932002783917831}
  92. m_RootOrder: 1
  93. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  94. --- !u!137 &1301932002780571235
  95. SkinnedMeshRenderer:
  96. m_ObjectHideFlags: 0
  97. m_CorrespondingSourceObject: {fileID: 0}
  98. m_PrefabInstance: {fileID: 0}
  99. m_PrefabAsset: {fileID: 0}
  100. m_GameObject: {fileID: 1301932002783685409}
  101. m_Enabled: 1
  102. m_CastShadows: 1
  103. m_ReceiveShadows: 1
  104. m_DynamicOccludee: 1
  105. m_MotionVectors: 1
  106. m_LightProbeUsage: 1
  107. m_ReflectionProbeUsage: 1
  108. m_RenderingLayerMask: 1
  109. m_RendererPriority: 0
  110. m_Materials:
  111. - {fileID: 2100000, guid: 6ff3cd253ad52b3488cb7e1ec5bb88c9, type: 2}
  112. m_StaticBatchInfo:
  113. firstSubMesh: 0
  114. subMeshCount: 0
  115. m_StaticBatchRoot: {fileID: 0}
  116. m_ProbeAnchor: {fileID: 0}
  117. m_LightProbeVolumeOverride: {fileID: 0}
  118. m_ScaleInLightmap: 1
  119. m_PreserveUVs: 0
  120. m_IgnoreNormalsForChartDetection: 0
  121. m_ImportantGI: 0
  122. m_StitchLightmapSeams: 0
  123. m_SelectedEditorRenderState: 3
  124. m_MinimumChartSize: 4
  125. m_AutoUVMaxDistance: 0.5
  126. m_AutoUVMaxAngle: 89
  127. m_LightmapParameters: {fileID: 0}
  128. m_SortingLayerID: 0
  129. m_SortingLayer: 0
  130. m_SortingOrder: 0
  131. serializedVersion: 2
  132. m_Quality: 0
  133. m_UpdateWhenOffscreen: 0
  134. m_SkinnedMotionVectors: 1
  135. m_Mesh: {fileID: 4300000, guid: 86c25ac8c923bf34b833c7b75e5af81f, type: 3}
  136. m_Bones: []
  137. m_BlendShapeWeights: []
  138. m_RootBone: {fileID: 0}
  139. m_AABB:
  140. m_Center: {x: -0.2329883, y: -0.105796635, z: -0.000014513731}
  141. m_Extent: {x: 1.1083765, y: 1.2275758, z: 0.55437756}
  142. m_DirtyAABB: 0
  143. --- !u!1 &1301932002783685415
  144. GameObject:
  145. m_ObjectHideFlags: 0
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInstance: {fileID: 0}
  148. m_PrefabAsset: {fileID: 0}
  149. serializedVersion: 6
  150. m_Component:
  151. - component: {fileID: 1301932002783917831}
  152. - component: {fileID: 1301932002776389795}
  153. m_Layer: 0
  154. m_Name: Boss_5_3_Pecopeco
  155. m_TagString: Untagged
  156. m_Icon: {fileID: 0}
  157. m_NavMeshLayer: 0
  158. m_StaticEditorFlags: 0
  159. m_IsActive: 1
  160. --- !u!4 &1301932002783917831
  161. Transform:
  162. m_ObjectHideFlags: 0
  163. m_CorrespondingSourceObject: {fileID: 0}
  164. m_PrefabInstance: {fileID: 0}
  165. m_PrefabAsset: {fileID: 0}
  166. m_GameObject: {fileID: 1301932002783685415}
  167. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  168. m_LocalPosition: {x: 0, y: 0, z: 0}
  169. m_LocalScale: {x: 1, y: 1, z: 1}
  170. m_Children:
  171. - {fileID: 1301932002783917943}
  172. - {fileID: 1301932002783917825}
  173. - {fileID: 1517974585375180790}
  174. - {fileID: 4011006171745939880}
  175. - {fileID: 1007170009699111535}
  176. - {fileID: 8986175596159230795}
  177. - {fileID: 7464250987126697915}
  178. - {fileID: 914733013988857998}
  179. m_Father: {fileID: 0}
  180. m_RootOrder: 0
  181. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  182. --- !u!95 &1301932002776389795
  183. Animator:
  184. serializedVersion: 3
  185. m_ObjectHideFlags: 0
  186. m_CorrespondingSourceObject: {fileID: 0}
  187. m_PrefabInstance: {fileID: 0}
  188. m_PrefabAsset: {fileID: 0}
  189. m_GameObject: {fileID: 1301932002783685415}
  190. m_Enabled: 1
  191. m_Avatar: {fileID: 9000000, guid: 86c25ac8c923bf34b833c7b75e5af81f, type: 3}
  192. m_Controller: {fileID: 9100000, guid: e3225851a72fa334faf400fd84dbc96c, type: 2}
  193. m_CullingMode: 1
  194. m_UpdateMode: 0
  195. m_ApplyRootMotion: 0
  196. m_LinearVelocityBlending: 0
  197. m_WarningMessage:
  198. m_HasTransformHierarchy: 0
  199. m_AllowConstantClipSamplingOptimization: 1
  200. m_KeepAnimatorControllerStateOnDisable: 0
  201. --- !u!1 &1616126045218996632
  202. GameObject:
  203. m_ObjectHideFlags: 0
  204. m_CorrespondingSourceObject: {fileID: 0}
  205. m_PrefabInstance: {fileID: 0}
  206. m_PrefabAsset: {fileID: 0}
  207. serializedVersion: 6
  208. m_Component:
  209. - component: {fileID: 1517974585375180790}
  210. m_Layer: 0
  211. m_Name: Base_Point
  212. m_TagString: Untagged
  213. m_Icon: {fileID: 0}
  214. m_NavMeshLayer: 0
  215. m_StaticEditorFlags: 0
  216. m_IsActive: 1
  217. --- !u!4 &1517974585375180790
  218. Transform:
  219. m_ObjectHideFlags: 0
  220. m_CorrespondingSourceObject: {fileID: 0}
  221. m_PrefabInstance: {fileID: 0}
  222. m_PrefabAsset: {fileID: 0}
  223. m_GameObject: {fileID: 1616126045218996632}
  224. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  225. m_LocalPosition: {x: 0, y: 1.133, z: 0}
  226. m_LocalScale: {x: 1, y: 1, z: 1}
  227. m_Children: []
  228. m_Father: {fileID: 1301932002783917831}
  229. m_RootOrder: 2
  230. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  231. --- !u!1 &4061570340600794086
  232. GameObject:
  233. m_ObjectHideFlags: 0
  234. m_CorrespondingSourceObject: {fileID: 0}
  235. m_PrefabInstance: {fileID: 0}
  236. m_PrefabAsset: {fileID: 0}
  237. serializedVersion: 6
  238. m_Component:
  239. - component: {fileID: 4011006171745939880}
  240. m_Layer: 0
  241. m_Name: foot_point
  242. m_TagString: Untagged
  243. m_Icon: {fileID: 0}
  244. m_NavMeshLayer: 0
  245. m_StaticEditorFlags: 0
  246. m_IsActive: 1
  247. --- !u!4 &4011006171745939880
  248. Transform:
  249. m_ObjectHideFlags: 0
  250. m_CorrespondingSourceObject: {fileID: 0}
  251. m_PrefabInstance: {fileID: 0}
  252. m_PrefabAsset: {fileID: 0}
  253. m_GameObject: {fileID: 4061570340600794086}
  254. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  255. m_LocalPosition: {x: 0, y: 0, z: 0}
  256. m_LocalScale: {x: 1, y: 1, z: 1}
  257. m_Children: []
  258. m_Father: {fileID: 1301932002783917831}
  259. m_RootOrder: 3
  260. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  261. --- !u!1 &4371110351520774331
  262. GameObject:
  263. m_ObjectHideFlags: 0
  264. m_CorrespondingSourceObject: {fileID: 0}
  265. m_PrefabInstance: {fileID: 0}
  266. m_PrefabAsset: {fileID: 0}
  267. serializedVersion: 6
  268. m_Component:
  269. - component: {fileID: 8986175596159230795}
  270. m_Layer: 0
  271. m_Name: Head_Point
  272. m_TagString: Untagged
  273. m_Icon: {fileID: 0}
  274. m_NavMeshLayer: 0
  275. m_StaticEditorFlags: 0
  276. m_IsActive: 1
  277. --- !u!4 &8986175596159230795
  278. Transform:
  279. m_ObjectHideFlags: 0
  280. m_CorrespondingSourceObject: {fileID: 0}
  281. m_PrefabInstance: {fileID: 0}
  282. m_PrefabAsset: {fileID: 0}
  283. m_GameObject: {fileID: 4371110351520774331}
  284. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  285. m_LocalPosition: {x: 0, y: 2.31, z: 0}
  286. m_LocalScale: {x: 1, y: 1, z: 1}
  287. m_Children: []
  288. m_Father: {fileID: 1301932002783917831}
  289. m_RootOrder: 5
  290. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  291. --- !u!1 &8964638642216442895
  292. GameObject:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. serializedVersion: 6
  298. m_Component:
  299. - component: {fileID: 7464250987126697915}
  300. m_Layer: 0
  301. m_Name: ui_point
  302. m_TagString: Untagged
  303. m_Icon: {fileID: 0}
  304. m_NavMeshLayer: 0
  305. m_StaticEditorFlags: 0
  306. m_IsActive: 1
  307. --- !u!4 &7464250987126697915
  308. Transform:
  309. m_ObjectHideFlags: 0
  310. m_CorrespondingSourceObject: {fileID: 0}
  311. m_PrefabInstance: {fileID: 0}
  312. m_PrefabAsset: {fileID: 0}
  313. m_GameObject: {fileID: 8964638642216442895}
  314. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  315. m_LocalPosition: {x: 0, y: 2.31, z: 0}
  316. m_LocalScale: {x: 1, y: 1, z: 1}
  317. m_Children: []
  318. m_Father: {fileID: 1301932002783917831}
  319. m_RootOrder: 6
  320. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  321. --- !u!1 &9087213458047187616
  322. GameObject:
  323. m_ObjectHideFlags: 0
  324. m_CorrespondingSourceObject: {fileID: 0}
  325. m_PrefabInstance: {fileID: 0}
  326. m_PrefabAsset: {fileID: 0}
  327. serializedVersion: 6
  328. m_Component:
  329. - component: {fileID: 1007170009699111535}
  330. m_Layer: 0
  331. m_Name: Foot_Point
  332. m_TagString: Untagged
  333. m_Icon: {fileID: 0}
  334. m_NavMeshLayer: 0
  335. m_StaticEditorFlags: 0
  336. m_IsActive: 1
  337. --- !u!4 &1007170009699111535
  338. Transform:
  339. m_ObjectHideFlags: 0
  340. m_CorrespondingSourceObject: {fileID: 0}
  341. m_PrefabInstance: {fileID: 0}
  342. m_PrefabAsset: {fileID: 0}
  343. m_GameObject: {fileID: 9087213458047187616}
  344. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  345. m_LocalPosition: {x: 0, y: 0, z: 0}
  346. m_LocalScale: {x: 1, y: 1, z: 1}
  347. m_Children: []
  348. m_Father: {fileID: 1301932002783917831}
  349. m_RootOrder: 4
  350. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}