Boss_14_2_Pecopeco.prefab 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1340440658363616888
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 7095416995214089356}
  12. m_Layer: 0
  13. m_Name: ui_point
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &7095416995214089356
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 1340440658363616888}
  26. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  27. m_LocalPosition: {x: 0, y: 2.31, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children: []
  30. m_Father: {fileID: 3679261575720266072}
  31. m_RootOrder: 6
  32. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  33. --- !u!1 &3679261575720170814
  34. GameObject:
  35. m_ObjectHideFlags: 0
  36. m_CorrespondingSourceObject: {fileID: 0}
  37. m_PrefabInstance: {fileID: 0}
  38. m_PrefabAsset: {fileID: 0}
  39. serializedVersion: 6
  40. m_Component:
  41. - component: {fileID: 3679261575720266014}
  42. m_Layer: 0
  43. m_Name: Base_Point
  44. m_TagString: Untagged
  45. m_Icon: {fileID: 0}
  46. m_NavMeshLayer: 0
  47. m_StaticEditorFlags: 0
  48. m_IsActive: 1
  49. --- !u!4 &3679261575720266014
  50. Transform:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 3679261575720170814}
  56. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  57. m_LocalPosition: {x: 0, y: 1.133, z: 0}
  58. m_LocalScale: {x: 1, y: 1, z: 1}
  59. m_Children: []
  60. m_Father: {fileID: 3679261575720266072}
  61. m_RootOrder: 2
  62. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  63. --- !u!1 &3679261575720170818
  64. GameObject:
  65. m_ObjectHideFlags: 0
  66. m_CorrespondingSourceObject: {fileID: 0}
  67. m_PrefabInstance: {fileID: 0}
  68. m_PrefabAsset: {fileID: 0}
  69. serializedVersion: 6
  70. m_Component:
  71. - component: {fileID: 3679261575720266018}
  72. m_Layer: 0
  73. m_Name: Head_Point
  74. m_TagString: Untagged
  75. m_Icon: {fileID: 0}
  76. m_NavMeshLayer: 0
  77. m_StaticEditorFlags: 0
  78. m_IsActive: 1
  79. --- !u!4 &3679261575720266018
  80. Transform:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. m_GameObject: {fileID: 3679261575720170818}
  86. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  87. m_LocalPosition: {x: 0, y: 2.31, z: 0}
  88. m_LocalScale: {x: 1, y: 1, z: 1}
  89. m_Children: []
  90. m_Father: {fileID: 3679261575720266072}
  91. m_RootOrder: 5
  92. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  93. --- !u!1 &3679261575720170824
  94. GameObject:
  95. m_ObjectHideFlags: 0
  96. m_CorrespondingSourceObject: {fileID: 0}
  97. m_PrefabInstance: {fileID: 0}
  98. m_PrefabAsset: {fileID: 0}
  99. serializedVersion: 6
  100. m_Component:
  101. - component: {fileID: 3679261575720266024}
  102. m_Layer: 0
  103. m_Name: Bip001 Spine
  104. m_TagString: Untagged
  105. m_Icon: {fileID: 0}
  106. m_NavMeshLayer: 0
  107. m_StaticEditorFlags: 0
  108. m_IsActive: 1
  109. --- !u!4 &3679261575720266024
  110. Transform:
  111. m_ObjectHideFlags: 0
  112. m_CorrespondingSourceObject: {fileID: 0}
  113. m_PrefabInstance: {fileID: 0}
  114. m_PrefabAsset: {fileID: 0}
  115. m_GameObject: {fileID: 3679261575720170824}
  116. m_LocalRotation: {x: -0.6287776, y: 0.32347775, z: 0.6287788, w: -0.323478}
  117. m_LocalPosition: {x: -0.0000002763541, y: 1.0736759, z: 0.1441348}
  118. m_LocalScale: {x: 1.0000006, y: 1.0000008, z: 1.0000006}
  119. m_Children: []
  120. m_Father: {fileID: 3679261575720266072}
  121. m_RootOrder: 0
  122. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  123. --- !u!1 &3679261575720170872
  124. GameObject:
  125. m_ObjectHideFlags: 0
  126. m_CorrespondingSourceObject: {fileID: 0}
  127. m_PrefabInstance: {fileID: 0}
  128. m_PrefabAsset: {fileID: 0}
  129. serializedVersion: 6
  130. m_Component:
  131. - component: {fileID: 3679261575720266072}
  132. - component: {fileID: 3679261575712737020}
  133. m_Layer: 0
  134. m_Name: Boss_14_2_Pecopeco
  135. m_TagString: Untagged
  136. m_Icon: {fileID: 0}
  137. m_NavMeshLayer: 0
  138. m_StaticEditorFlags: 0
  139. m_IsActive: 1
  140. --- !u!4 &3679261575720266072
  141. Transform:
  142. m_ObjectHideFlags: 0
  143. m_CorrespondingSourceObject: {fileID: 0}
  144. m_PrefabInstance: {fileID: 0}
  145. m_PrefabAsset: {fileID: 0}
  146. m_GameObject: {fileID: 3679261575720170872}
  147. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  148. m_LocalPosition: {x: 0, y: 0, z: 0}
  149. m_LocalScale: {x: 1, y: 1, z: 1}
  150. m_Children:
  151. - {fileID: 3679261575720266024}
  152. - {fileID: 3679261575720266078}
  153. - {fileID: 3679261575720266014}
  154. - {fileID: 3333209257479904304}
  155. - {fileID: 8795303121223029792}
  156. - {fileID: 3679261575720266018}
  157. - {fileID: 7095416995214089356}
  158. - {fileID: 3679261575720266076}
  159. m_Father: {fileID: 0}
  160. m_RootOrder: 0
  161. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  162. --- !u!95 &3679261575712737020
  163. Animator:
  164. serializedVersion: 3
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. m_GameObject: {fileID: 3679261575720170872}
  170. m_Enabled: 1
  171. m_Avatar: {fileID: 9000000, guid: 86c25ac8c923bf34b833c7b75e5af81f, type: 3}
  172. m_Controller: {fileID: 9100000, guid: e3225851a72fa334faf400fd84dbc96c, type: 2}
  173. m_CullingMode: 1
  174. m_UpdateMode: 0
  175. m_ApplyRootMotion: 0
  176. m_LinearVelocityBlending: 0
  177. m_WarningMessage:
  178. m_HasTransformHierarchy: 0
  179. m_AllowConstantClipSamplingOptimization: 1
  180. m_KeepAnimatorControllerStateOnDisable: 0
  181. --- !u!1 &3679261575720170876
  182. GameObject:
  183. m_ObjectHideFlags: 0
  184. m_CorrespondingSourceObject: {fileID: 0}
  185. m_PrefabInstance: {fileID: 0}
  186. m_PrefabAsset: {fileID: 0}
  187. serializedVersion: 6
  188. m_Component:
  189. - component: {fileID: 3679261575720266076}
  190. m_Layer: 0
  191. m_Name: Hit_Point
  192. m_TagString: Untagged
  193. m_Icon: {fileID: 0}
  194. m_NavMeshLayer: 0
  195. m_StaticEditorFlags: 0
  196. m_IsActive: 1
  197. --- !u!4 &3679261575720266076
  198. Transform:
  199. m_ObjectHideFlags: 0
  200. m_CorrespondingSourceObject: {fileID: 0}
  201. m_PrefabInstance: {fileID: 0}
  202. m_PrefabAsset: {fileID: 0}
  203. m_GameObject: {fileID: 3679261575720170876}
  204. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  205. m_LocalPosition: {x: 0, y: 1.025, z: 0.572}
  206. m_LocalScale: {x: 1, y: 1, z: 1}
  207. m_Children: []
  208. m_Father: {fileID: 3679261575720266072}
  209. m_RootOrder: 7
  210. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  211. --- !u!1 &3679261575720170878
  212. GameObject:
  213. m_ObjectHideFlags: 0
  214. m_CorrespondingSourceObject: {fileID: 0}
  215. m_PrefabInstance: {fileID: 0}
  216. m_PrefabAsset: {fileID: 0}
  217. serializedVersion: 6
  218. m_Component:
  219. - component: {fileID: 3679261575720266078}
  220. - component: {fileID: 3679261575717058620}
  221. m_Layer: 0
  222. m_Name: Monster_20307_Pecopeco
  223. m_TagString: Untagged
  224. m_Icon: {fileID: 0}
  225. m_NavMeshLayer: 0
  226. m_StaticEditorFlags: 0
  227. m_IsActive: 1
  228. --- !u!4 &3679261575720266078
  229. Transform:
  230. m_ObjectHideFlags: 0
  231. m_CorrespondingSourceObject: {fileID: 0}
  232. m_PrefabInstance: {fileID: 0}
  233. m_PrefabAsset: {fileID: 0}
  234. m_GameObject: {fileID: 3679261575720170878}
  235. m_LocalRotation: {x: -0.7052367, y: 0.05139363, z: 0.70523673, w: -0.051391747}
  236. m_LocalPosition: {x: -0.0000000051469535, y: 1.0719316, z: -0.14516635}
  237. m_LocalScale: {x: 1.0000002, y: 1.0000004, z: 1.0000001}
  238. m_Children: []
  239. m_Father: {fileID: 3679261575720266072}
  240. m_RootOrder: 1
  241. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  242. --- !u!137 &3679261575717058620
  243. SkinnedMeshRenderer:
  244. m_ObjectHideFlags: 0
  245. m_CorrespondingSourceObject: {fileID: 0}
  246. m_PrefabInstance: {fileID: 0}
  247. m_PrefabAsset: {fileID: 0}
  248. m_GameObject: {fileID: 3679261575720170878}
  249. m_Enabled: 1
  250. m_CastShadows: 1
  251. m_ReceiveShadows: 1
  252. m_DynamicOccludee: 1
  253. m_MotionVectors: 1
  254. m_LightProbeUsage: 1
  255. m_ReflectionProbeUsage: 1
  256. m_RenderingLayerMask: 1
  257. m_RendererPriority: 0
  258. m_Materials:
  259. - {fileID: 2100000, guid: 53620928857c60a4998e5df50529ca4e, type: 2}
  260. m_StaticBatchInfo:
  261. firstSubMesh: 0
  262. subMeshCount: 0
  263. m_StaticBatchRoot: {fileID: 0}
  264. m_ProbeAnchor: {fileID: 0}
  265. m_LightProbeVolumeOverride: {fileID: 0}
  266. m_ScaleInLightmap: 1
  267. m_PreserveUVs: 0
  268. m_IgnoreNormalsForChartDetection: 0
  269. m_ImportantGI: 0
  270. m_StitchLightmapSeams: 0
  271. m_SelectedEditorRenderState: 3
  272. m_MinimumChartSize: 4
  273. m_AutoUVMaxDistance: 0.5
  274. m_AutoUVMaxAngle: 89
  275. m_LightmapParameters: {fileID: 0}
  276. m_SortingLayerID: 0
  277. m_SortingLayer: 0
  278. m_SortingOrder: 0
  279. serializedVersion: 2
  280. m_Quality: 0
  281. m_UpdateWhenOffscreen: 0
  282. m_SkinnedMotionVectors: 1
  283. m_Mesh: {fileID: 4300000, guid: 86c25ac8c923bf34b833c7b75e5af81f, type: 3}
  284. m_Bones: []
  285. m_BlendShapeWeights: []
  286. m_RootBone: {fileID: 0}
  287. m_AABB:
  288. m_Center: {x: -0.2329883, y: -0.105796635, z: -0.000014513731}
  289. m_Extent: {x: 1.1083765, y: 1.2275758, z: 0.55437756}
  290. m_DirtyAABB: 0
  291. --- !u!1 &4148542702408142168
  292. GameObject:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. serializedVersion: 6
  298. m_Component:
  299. - component: {fileID: 8795303121223029792}
  300. m_Layer: 0
  301. m_Name: Foot_Point
  302. m_TagString: Untagged
  303. m_Icon: {fileID: 0}
  304. m_NavMeshLayer: 0
  305. m_StaticEditorFlags: 0
  306. m_IsActive: 1
  307. --- !u!4 &8795303121223029792
  308. Transform:
  309. m_ObjectHideFlags: 0
  310. m_CorrespondingSourceObject: {fileID: 0}
  311. m_PrefabInstance: {fileID: 0}
  312. m_PrefabAsset: {fileID: 0}
  313. m_GameObject: {fileID: 4148542702408142168}
  314. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  315. m_LocalPosition: {x: 0, y: 0, z: 0}
  316. m_LocalScale: {x: 1, y: 1, z: 1}
  317. m_Children: []
  318. m_Father: {fileID: 3679261575720266072}
  319. m_RootOrder: 4
  320. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  321. --- !u!1 &5354971299657427770
  322. GameObject:
  323. m_ObjectHideFlags: 0
  324. m_CorrespondingSourceObject: {fileID: 0}
  325. m_PrefabInstance: {fileID: 0}
  326. m_PrefabAsset: {fileID: 0}
  327. serializedVersion: 6
  328. m_Component:
  329. - component: {fileID: 3333209257479904304}
  330. m_Layer: 0
  331. m_Name: foot_point
  332. m_TagString: Untagged
  333. m_Icon: {fileID: 0}
  334. m_NavMeshLayer: 0
  335. m_StaticEditorFlags: 0
  336. m_IsActive: 1
  337. --- !u!4 &3333209257479904304
  338. Transform:
  339. m_ObjectHideFlags: 0
  340. m_CorrespondingSourceObject: {fileID: 0}
  341. m_PrefabInstance: {fileID: 0}
  342. m_PrefabAsset: {fileID: 0}
  343. m_GameObject: {fileID: 5354971299657427770}
  344. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  345. m_LocalPosition: {x: 0, y: 0, z: 0}
  346. m_LocalScale: {x: 1, y: 1, z: 1}
  347. m_Children: []
  348. m_Father: {fileID: 3679261575720266072}
  349. m_RootOrder: 3
  350. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}