Boss_13_1_Jakk.prefab 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2696396421528865275
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 2696396421528769563}
  12. - component: {fileID: 2696396421515199831}
  13. m_Layer: 0
  14. m_Name: Monster_20106_Jakk
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &2696396421528769563
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 2696396421528865275}
  27. m_LocalRotation: {x: -0.5000007, y: 0.5000007, z: 0.49999928, w: -0.4999993}
  28. m_LocalPosition: {x: -0.000000001818139, y: 0.83876544, z: -0.04159419}
  29. m_LocalScale: {x: 1, y: 0.9999998, z: 0.9999998}
  30. m_Children: []
  31. m_Father: {fileID: 5971099324531070868}
  32. m_RootOrder: 4
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!137 &2696396421515199831
  35. SkinnedMeshRenderer:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. m_GameObject: {fileID: 2696396421528865275}
  41. m_Enabled: 1
  42. m_CastShadows: 1
  43. m_ReceiveShadows: 1
  44. m_DynamicOccludee: 1
  45. m_MotionVectors: 1
  46. m_LightProbeUsage: 1
  47. m_ReflectionProbeUsage: 1
  48. m_RenderingLayerMask: 1
  49. m_RendererPriority: 0
  50. m_Materials:
  51. - {fileID: 2100000, guid: 8950aba5b64e0cb49addfdb6a7ac6c6e, type: 2}
  52. m_StaticBatchInfo:
  53. firstSubMesh: 0
  54. subMeshCount: 0
  55. m_StaticBatchRoot: {fileID: 0}
  56. m_ProbeAnchor: {fileID: 0}
  57. m_LightProbeVolumeOverride: {fileID: 0}
  58. m_ScaleInLightmap: 1
  59. m_PreserveUVs: 0
  60. m_IgnoreNormalsForChartDetection: 0
  61. m_ImportantGI: 0
  62. m_StitchLightmapSeams: 0
  63. m_SelectedEditorRenderState: 3
  64. m_MinimumChartSize: 4
  65. m_AutoUVMaxDistance: 0.5
  66. m_AutoUVMaxAngle: 89
  67. m_LightmapParameters: {fileID: 0}
  68. m_SortingLayerID: 0
  69. m_SortingLayer: 0
  70. m_SortingOrder: 0
  71. serializedVersion: 2
  72. m_Quality: 0
  73. m_UpdateWhenOffscreen: 0
  74. m_SkinnedMotionVectors: 1
  75. m_Mesh: {fileID: 4300000, guid: f1775acdd75ff40489c0067f5930875a, type: 3}
  76. m_Bones: []
  77. m_BlendShapeWeights: []
  78. m_RootBone: {fileID: 0}
  79. m_AABB:
  80. m_Center: {x: 0.21673378, y: 0.074161395, z: 0.011497408}
  81. m_Extent: {x: 1.0873, y: 0.5559674, z: 0.93581545}
  82. m_DirtyAABB: 0
  83. --- !u!1 &3646133702127084805
  84. GameObject:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. serializedVersion: 6
  90. m_Component:
  91. - component: {fileID: 7056529370130436510}
  92. m_Layer: 0
  93. m_Name: ui_point
  94. m_TagString: Untagged
  95. m_Icon: {fileID: 0}
  96. m_NavMeshLayer: 0
  97. m_StaticEditorFlags: 0
  98. m_IsActive: 1
  99. --- !u!4 &7056529370130436510
  100. Transform:
  101. m_ObjectHideFlags: 0
  102. m_CorrespondingSourceObject: {fileID: 0}
  103. m_PrefabInstance: {fileID: 0}
  104. m_PrefabAsset: {fileID: 0}
  105. m_GameObject: {fileID: 3646133702127084805}
  106. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  107. m_LocalPosition: {x: 0, y: 2.392, z: 0}
  108. m_LocalScale: {x: 1, y: 1, z: 1}
  109. m_Children: []
  110. m_Father: {fileID: 5971099324531070868}
  111. m_RootOrder: 8
  112. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  113. --- !u!1 &5965212925856759062
  114. GameObject:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. serializedVersion: 6
  120. m_Component:
  121. - component: {fileID: 5971099324531070868}
  122. - component: {fileID: 6025458246009039646}
  123. m_Layer: 0
  124. m_Name: Monster_13_1_Jakk
  125. m_TagString: Untagged
  126. m_Icon: {fileID: 0}
  127. m_NavMeshLayer: 0
  128. m_StaticEditorFlags: 0
  129. m_IsActive: 1
  130. --- !u!4 &5971099324531070868
  131. Transform:
  132. m_ObjectHideFlags: 0
  133. m_CorrespondingSourceObject: {fileID: 0}
  134. m_PrefabInstance: {fileID: 0}
  135. m_PrefabAsset: {fileID: 0}
  136. m_GameObject: {fileID: 5965212925856759062}
  137. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  138. m_LocalPosition: {x: 0, y: 0, z: 0}
  139. m_LocalScale: {x: 1, y: 1, z: 1}
  140. m_Children:
  141. - {fileID: 5963888221582051302}
  142. - {fileID: 5963816456484386158}
  143. - {fileID: 5970853651363438024}
  144. - {fileID: 5971111763338034022}
  145. - {fileID: 2696396421528769563}
  146. - {fileID: 5963502157378530566}
  147. - {fileID: 5145863212017475338}
  148. - {fileID: 5059777608093537189}
  149. - {fileID: 7056529370130436510}
  150. m_Father: {fileID: 0}
  151. m_RootOrder: 0
  152. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  153. --- !u!95 &6025458246009039646
  154. Animator:
  155. serializedVersion: 3
  156. m_ObjectHideFlags: 0
  157. m_CorrespondingSourceObject: {fileID: 0}
  158. m_PrefabInstance: {fileID: 0}
  159. m_PrefabAsset: {fileID: 0}
  160. m_GameObject: {fileID: 5965212925856759062}
  161. m_Enabled: 1
  162. m_Avatar: {fileID: 9000000, guid: f1775acdd75ff40489c0067f5930875a, type: 3}
  163. m_Controller: {fileID: 9100000, guid: 74fde4a1b87e6e14892fe96741e1915e, type: 2}
  164. m_CullingMode: 1
  165. m_UpdateMode: 0
  166. m_ApplyRootMotion: 0
  167. m_LinearVelocityBlending: 0
  168. m_WarningMessage:
  169. m_HasTransformHierarchy: 0
  170. m_AllowConstantClipSamplingOptimization: 1
  171. m_KeepAnimatorControllerStateOnDisable: 0
  172. --- !u!1 &5965250169674708978
  173. GameObject:
  174. m_ObjectHideFlags: 0
  175. m_CorrespondingSourceObject: {fileID: 0}
  176. m_PrefabInstance: {fileID: 0}
  177. m_PrefabAsset: {fileID: 0}
  178. serializedVersion: 6
  179. m_Component:
  180. - component: {fileID: 5963888221582051302}
  181. m_Layer: 0
  182. m_Name: Base_Point
  183. m_TagString: Untagged
  184. m_Icon: {fileID: 0}
  185. m_NavMeshLayer: 0
  186. m_StaticEditorFlags: 0
  187. m_IsActive: 1
  188. --- !u!4 &5963888221582051302
  189. Transform:
  190. m_ObjectHideFlags: 0
  191. m_CorrespondingSourceObject: {fileID: 0}
  192. m_PrefabInstance: {fileID: 0}
  193. m_PrefabAsset: {fileID: 0}
  194. m_GameObject: {fileID: 5965250169674708978}
  195. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  196. m_LocalPosition: {x: -0, y: 1.039, z: 0}
  197. m_LocalScale: {x: 1, y: 1, z: 1}
  198. m_Children: []
  199. m_Father: {fileID: 5971099324531070868}
  200. m_RootOrder: 0
  201. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  202. --- !u!1 &5965495386594114284
  203. GameObject:
  204. m_ObjectHideFlags: 0
  205. m_CorrespondingSourceObject: {fileID: 0}
  206. m_PrefabInstance: {fileID: 0}
  207. m_PrefabAsset: {fileID: 0}
  208. serializedVersion: 6
  209. m_Component:
  210. - component: {fileID: 5963502157378530566}
  211. m_Layer: 0
  212. m_Name: RHand_Point
  213. m_TagString: Untagged
  214. m_Icon: {fileID: 0}
  215. m_NavMeshLayer: 0
  216. m_StaticEditorFlags: 0
  217. m_IsActive: 1
  218. --- !u!4 &5963502157378530566
  219. Transform:
  220. m_ObjectHideFlags: 0
  221. m_CorrespondingSourceObject: {fileID: 0}
  222. m_PrefabInstance: {fileID: 0}
  223. m_PrefabAsset: {fileID: 0}
  224. m_GameObject: {fileID: 5965495386594114284}
  225. m_LocalRotation: {x: 0.5103755, y: 0.15494013, z: -0.8205934, w: -0.20527264}
  226. m_LocalPosition: {x: 0.5655801, y: 0.89937925, z: 0.26318276}
  227. m_LocalScale: {x: 1.000004, y: 1.0000035, z: 1.0000035}
  228. m_Children: []
  229. m_Father: {fileID: 5971099324531070868}
  230. m_RootOrder: 5
  231. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  232. --- !u!1 &5965611357821283460
  233. GameObject:
  234. m_ObjectHideFlags: 0
  235. m_CorrespondingSourceObject: {fileID: 0}
  236. m_PrefabInstance: {fileID: 0}
  237. m_PrefabAsset: {fileID: 0}
  238. serializedVersion: 6
  239. m_Component:
  240. - component: {fileID: 5963816456484386158}
  241. m_Layer: 0
  242. m_Name: Head_Point
  243. m_TagString: Untagged
  244. m_Icon: {fileID: 0}
  245. m_NavMeshLayer: 0
  246. m_StaticEditorFlags: 0
  247. m_IsActive: 1
  248. --- !u!4 &5963816456484386158
  249. Transform:
  250. m_ObjectHideFlags: 0
  251. m_CorrespondingSourceObject: {fileID: 0}
  252. m_PrefabInstance: {fileID: 0}
  253. m_PrefabAsset: {fileID: 0}
  254. m_GameObject: {fileID: 5965611357821283460}
  255. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  256. m_LocalPosition: {x: 0, y: 2.392, z: 0}
  257. m_LocalScale: {x: 1, y: 1, z: 1}
  258. m_Children: []
  259. m_Father: {fileID: 5971099324531070868}
  260. m_RootOrder: 1
  261. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  262. --- !u!1 &5965919578299527694
  263. GameObject:
  264. m_ObjectHideFlags: 0
  265. m_CorrespondingSourceObject: {fileID: 0}
  266. m_PrefabInstance: {fileID: 0}
  267. m_PrefabAsset: {fileID: 0}
  268. serializedVersion: 6
  269. m_Component:
  270. - component: {fileID: 5971111763338034022}
  271. m_Layer: 0
  272. m_Name: LHand_Point
  273. m_TagString: Untagged
  274. m_Icon: {fileID: 0}
  275. m_NavMeshLayer: 0
  276. m_StaticEditorFlags: 0
  277. m_IsActive: 1
  278. --- !u!4 &5971111763338034022
  279. Transform:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 5965919578299527694}
  285. m_LocalRotation: {x: -0.8205925, y: -0.205275, z: 0.51037663, w: 0.15493825}
  286. m_LocalPosition: {x: -0.5655786, y: 0.899377, z: 0.26318347}
  287. m_LocalScale: {x: 1.0000036, y: 1.0000031, z: 1.0000032}
  288. m_Children: []
  289. m_Father: {fileID: 5971099324531070868}
  290. m_RootOrder: 3
  291. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  292. --- !u!1 &5966928744509771134
  293. GameObject:
  294. m_ObjectHideFlags: 0
  295. m_CorrespondingSourceObject: {fileID: 0}
  296. m_PrefabInstance: {fileID: 0}
  297. m_PrefabAsset: {fileID: 0}
  298. serializedVersion: 6
  299. m_Component:
  300. - component: {fileID: 5970853651363438024}
  301. m_Layer: 0
  302. m_Name: Hit_Point
  303. m_TagString: Untagged
  304. m_Icon: {fileID: 0}
  305. m_NavMeshLayer: 0
  306. m_StaticEditorFlags: 0
  307. m_IsActive: 1
  308. --- !u!4 &5970853651363438024
  309. Transform:
  310. m_ObjectHideFlags: 0
  311. m_CorrespondingSourceObject: {fileID: 0}
  312. m_PrefabInstance: {fileID: 0}
  313. m_PrefabAsset: {fileID: 0}
  314. m_GameObject: {fileID: 5966928744509771134}
  315. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  316. m_LocalPosition: {x: -0.003, y: 1.447, z: 0.705}
  317. m_LocalScale: {x: 1, y: 1, z: 1}
  318. m_Children: []
  319. m_Father: {fileID: 5971099324531070868}
  320. m_RootOrder: 2
  321. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  322. --- !u!1 &6462183013135809472
  323. GameObject:
  324. m_ObjectHideFlags: 0
  325. m_CorrespondingSourceObject: {fileID: 0}
  326. m_PrefabInstance: {fileID: 0}
  327. m_PrefabAsset: {fileID: 0}
  328. serializedVersion: 6
  329. m_Component:
  330. - component: {fileID: 5145863212017475338}
  331. m_Layer: 0
  332. m_Name: foot_point
  333. m_TagString: Untagged
  334. m_Icon: {fileID: 0}
  335. m_NavMeshLayer: 0
  336. m_StaticEditorFlags: 0
  337. m_IsActive: 1
  338. --- !u!4 &5145863212017475338
  339. Transform:
  340. m_ObjectHideFlags: 0
  341. m_CorrespondingSourceObject: {fileID: 0}
  342. m_PrefabInstance: {fileID: 0}
  343. m_PrefabAsset: {fileID: 0}
  344. m_GameObject: {fileID: 6462183013135809472}
  345. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  346. m_LocalPosition: {x: 0, y: 0, z: 0}
  347. m_LocalScale: {x: 1, y: 1, z: 1}
  348. m_Children: []
  349. m_Father: {fileID: 5971099324531070868}
  350. m_RootOrder: 6
  351. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  352. --- !u!1 &8642247810609299925
  353. GameObject:
  354. m_ObjectHideFlags: 0
  355. m_CorrespondingSourceObject: {fileID: 0}
  356. m_PrefabInstance: {fileID: 0}
  357. m_PrefabAsset: {fileID: 0}
  358. serializedVersion: 6
  359. m_Component:
  360. - component: {fileID: 5059777608093537189}
  361. m_Layer: 0
  362. m_Name: Foot_Point
  363. m_TagString: Untagged
  364. m_Icon: {fileID: 0}
  365. m_NavMeshLayer: 0
  366. m_StaticEditorFlags: 0
  367. m_IsActive: 1
  368. --- !u!4 &5059777608093537189
  369. Transform:
  370. m_ObjectHideFlags: 0
  371. m_CorrespondingSourceObject: {fileID: 0}
  372. m_PrefabInstance: {fileID: 0}
  373. m_PrefabAsset: {fileID: 0}
  374. m_GameObject: {fileID: 8642247810609299925}
  375. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  376. m_LocalPosition: {x: 0, y: 0, z: 0}
  377. m_LocalScale: {x: 1, y: 1, z: 1}
  378. m_Children: []
  379. m_Father: {fileID: 5971099324531070868}
  380. m_RootOrder: 7
  381. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}