weapon_Crusade_101.prefab 6.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3136782679421946608
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3136782679422047952}
  12. m_Layer: 0
  13. m_Name: "\uE814\uE812"
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &3136782679422047952
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 3136782679421946608}
  26. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  27. m_LocalPosition: {x: -0, y: 0, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children: []
  30. m_Father: {fileID: 3136782679422047962}
  31. m_RootOrder: 4
  32. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  33. --- !u!1 &3136782679421946610
  34. GameObject:
  35. m_ObjectHideFlags: 0
  36. m_CorrespondingSourceObject: {fileID: 0}
  37. m_PrefabInstance: {fileID: 0}
  38. m_PrefabAsset: {fileID: 0}
  39. serializedVersion: 6
  40. m_Component:
  41. - component: {fileID: 3136782679422047954}
  42. m_Layer: 0
  43. m_Name: "\u3000\uE813\uE811"
  44. m_TagString: Untagged
  45. m_Icon: {fileID: 0}
  46. m_NavMeshLayer: 0
  47. m_StaticEditorFlags: 0
  48. m_IsActive: 1
  49. --- !u!4 &3136782679422047954
  50. Transform:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 3136782679421946610}
  56. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  57. m_LocalPosition: {x: -0, y: 0, z: 0}
  58. m_LocalScale: {x: 1, y: 1, z: 1}
  59. m_Children: []
  60. m_Father: {fileID: 3136782679422047962}
  61. m_RootOrder: 3
  62. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  63. --- !u!1 &3136782679421946616
  64. GameObject:
  65. m_ObjectHideFlags: 0
  66. m_CorrespondingSourceObject: {fileID: 0}
  67. m_PrefabInstance: {fileID: 0}
  68. m_PrefabAsset: {fileID: 0}
  69. serializedVersion: 6
  70. m_Component:
  71. - component: {fileID: 3136782679422047960}
  72. - component: {fileID: 3136782679424947962}
  73. - component: {fileID: 3136782679423947834}
  74. m_Layer: 0
  75. m_Name: weapon_Crusade_101
  76. m_TagString: Untagged
  77. m_Icon: {fileID: 0}
  78. m_NavMeshLayer: 0
  79. m_StaticEditorFlags: 0
  80. m_IsActive: 1
  81. --- !u!4 &3136782679422047960
  82. Transform:
  83. m_ObjectHideFlags: 0
  84. m_CorrespondingSourceObject: {fileID: 0}
  85. m_PrefabInstance: {fileID: 0}
  86. m_PrefabAsset: {fileID: 0}
  87. m_GameObject: {fileID: 3136782679421946616}
  88. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  89. m_LocalPosition: {x: -0, y: 0, z: 0}
  90. m_LocalScale: {x: 1, y: 1, z: 1}
  91. m_Children: []
  92. m_Father: {fileID: 3136782679422047962}
  93. m_RootOrder: 0
  94. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  95. --- !u!33 &3136782679424947962
  96. MeshFilter:
  97. m_ObjectHideFlags: 0
  98. m_CorrespondingSourceObject: {fileID: 0}
  99. m_PrefabInstance: {fileID: 0}
  100. m_PrefabAsset: {fileID: 0}
  101. m_GameObject: {fileID: 3136782679421946616}
  102. m_Mesh: {fileID: 4300000, guid: c4bd4bd1f00c34d4ab4c44e960313a62, type: 3}
  103. --- !u!23 &3136782679423947834
  104. MeshRenderer:
  105. m_ObjectHideFlags: 0
  106. m_CorrespondingSourceObject: {fileID: 0}
  107. m_PrefabInstance: {fileID: 0}
  108. m_PrefabAsset: {fileID: 0}
  109. m_GameObject: {fileID: 3136782679421946616}
  110. m_Enabled: 1
  111. m_CastShadows: 1
  112. m_ReceiveShadows: 1
  113. m_DynamicOccludee: 1
  114. m_MotionVectors: 1
  115. m_LightProbeUsage: 1
  116. m_ReflectionProbeUsage: 1
  117. m_RenderingLayerMask: 1
  118. m_RendererPriority: 0
  119. m_Materials:
  120. - {fileID: 2100000, guid: aba072c1b29615249aee96f802704812, type: 2}
  121. m_StaticBatchInfo:
  122. firstSubMesh: 0
  123. subMeshCount: 0
  124. m_StaticBatchRoot: {fileID: 0}
  125. m_ProbeAnchor: {fileID: 0}
  126. m_LightProbeVolumeOverride: {fileID: 0}
  127. m_ScaleInLightmap: 1
  128. m_PreserveUVs: 0
  129. m_IgnoreNormalsForChartDetection: 0
  130. m_ImportantGI: 0
  131. m_StitchLightmapSeams: 0
  132. m_SelectedEditorRenderState: 3
  133. m_MinimumChartSize: 4
  134. m_AutoUVMaxDistance: 0.5
  135. m_AutoUVMaxAngle: 89
  136. m_LightmapParameters: {fileID: 0}
  137. m_SortingLayerID: 0
  138. m_SortingLayer: 0
  139. m_SortingOrder: 0
  140. --- !u!1 &3136782679421946618
  141. GameObject:
  142. m_ObjectHideFlags: 0
  143. m_CorrespondingSourceObject: {fileID: 0}
  144. m_PrefabInstance: {fileID: 0}
  145. m_PrefabAsset: {fileID: 0}
  146. serializedVersion: 6
  147. m_Component:
  148. - component: {fileID: 3136782679422047962}
  149. m_Layer: 0
  150. m_Name: weapon_Crusade_101
  151. m_TagString: Untagged
  152. m_Icon: {fileID: 0}
  153. m_NavMeshLayer: 0
  154. m_StaticEditorFlags: 0
  155. m_IsActive: 1
  156. --- !u!4 &3136782679422047962
  157. Transform:
  158. m_ObjectHideFlags: 0
  159. m_CorrespondingSourceObject: {fileID: 0}
  160. m_PrefabInstance: {fileID: 0}
  161. m_PrefabAsset: {fileID: 0}
  162. m_GameObject: {fileID: 3136782679421946618}
  163. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  164. m_LocalPosition: {x: 0, y: 0, z: 0}
  165. m_LocalScale: {x: 1, y: 1, z: 1}
  166. m_Children:
  167. - {fileID: 3136782679422047960}
  168. - {fileID: 3136782679422047966}
  169. - {fileID: 3136782679422047964}
  170. - {fileID: 3136782679422047954}
  171. - {fileID: 3136782679422047952}
  172. m_Father: {fileID: 0}
  173. m_RootOrder: 0
  174. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  175. --- !u!1 &3136782679421946620
  176. GameObject:
  177. m_ObjectHideFlags: 0
  178. m_CorrespondingSourceObject: {fileID: 0}
  179. m_PrefabInstance: {fileID: 0}
  180. m_PrefabAsset: {fileID: 0}
  181. serializedVersion: 6
  182. m_Component:
  183. - component: {fileID: 3136782679422047964}
  184. m_Layer: 0
  185. m_Name: "\xD7\xFE\xD7\xFC"
  186. m_TagString: Untagged
  187. m_Icon: {fileID: 0}
  188. m_NavMeshLayer: 0
  189. m_StaticEditorFlags: 0
  190. m_IsActive: 1
  191. --- !u!4 &3136782679422047964
  192. Transform:
  193. m_ObjectHideFlags: 0
  194. m_CorrespondingSourceObject: {fileID: 0}
  195. m_PrefabInstance: {fileID: 0}
  196. m_PrefabAsset: {fileID: 0}
  197. m_GameObject: {fileID: 3136782679421946620}
  198. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  199. m_LocalPosition: {x: -0, y: 0, z: 0}
  200. m_LocalScale: {x: 1, y: 1, z: 1}
  201. m_Children: []
  202. m_Father: {fileID: 3136782679422047962}
  203. m_RootOrder: 2
  204. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  205. --- !u!1 &3136782679421946622
  206. GameObject:
  207. m_ObjectHideFlags: 0
  208. m_CorrespondingSourceObject: {fileID: 0}
  209. m_PrefabInstance: {fileID: 0}
  210. m_PrefabAsset: {fileID: 0}
  211. serializedVersion: 6
  212. m_Component:
  213. - component: {fileID: 3136782679422047966}
  214. m_Layer: 0
  215. m_Name: "\xA1\xA1\xD7\xFD\xD7\xFB"
  216. m_TagString: Untagged
  217. m_Icon: {fileID: 0}
  218. m_NavMeshLayer: 0
  219. m_StaticEditorFlags: 0
  220. m_IsActive: 1
  221. --- !u!4 &3136782679422047966
  222. Transform:
  223. m_ObjectHideFlags: 0
  224. m_CorrespondingSourceObject: {fileID: 0}
  225. m_PrefabInstance: {fileID: 0}
  226. m_PrefabAsset: {fileID: 0}
  227. m_GameObject: {fileID: 3136782679421946622}
  228. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  229. m_LocalPosition: {x: -0, y: 0, z: 0}
  230. m_LocalScale: {x: 1, y: 1, z: 1}
  231. m_Children: []
  232. m_Father: {fileID: 3136782679422047962}
  233. m_RootOrder: 1
  234. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}