DampingTests.cs 1.3 KB

1234567891011121314151617181920212223242526272829303132333435363738
  1. using NUnit.Framework;
  2. namespace Tests.Editor
  3. {
  4. [TestFixture]
  5. public class DampingTests
  6. {
  7. [Test]
  8. public void DampFloat()
  9. {
  10. const float dampTime = 10f;
  11. const float initial = 100f;
  12. float[] fixedFactor = new float[3] {0.79f, 0f, 1.07f};
  13. for (int f = 0; f < fixedFactor.Length; ++f)
  14. {
  15. float t = 0;
  16. float r = Cinemachine.Utility.Damper.Damp(initial, dampTime, t);
  17. Assert.That(r, Is.EqualTo(0f));
  18. Assert.That(r, Is.LessThan(initial));
  19. const int iterations = 10;
  20. for (int i = 0; i < iterations; ++i)
  21. {
  22. t += dampTime / iterations;
  23. float fdt = fixedFactor[f] * t;
  24. string msg = $"i = {i}, t = {t}, fdt = {fdt}";
  25. if (i != iterations - 1)
  26. Assert.That(t, Is.LessThan(dampTime), msg);
  27. else
  28. t = dampTime;
  29. float r2 = Cinemachine.Utility.Damper.Damp(initial, dampTime, t);
  30. Assert.That(r, Is.LessThan(r2), msg);
  31. r = r2;
  32. }
  33. //Assert.AreEqual(initial * (1 - MathHelpers.kNegligibleResidual), r, "f = " + f);
  34. }
  35. }
  36. }
  37. }