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- using System.Collections.Generic;
- using UnityEditor;
- using UnityEngine;
- namespace Cinemachine.Editor
- {
- [CustomEditor(typeof(CinemachineBlendListCamera))]
- [CanEditMultipleObjects]
- internal sealed class CinemachineBlendListCameraEditor
- : CinemachineVirtualCameraBaseEditor<CinemachineBlendListCamera>
- {
- /// <summary>Get the property names to exclude in the inspector.</summary>
- /// <param name="excluded">Add the names to this list</param>
- protected override void GetExcludedPropertiesInInspector(List<string> excluded)
- {
- base.GetExcludedPropertiesInInspector(excluded);
- excluded.Add(FieldPath(x => x.m_Instructions));
- }
- private UnityEditorInternal.ReorderableList mChildList;
- private UnityEditorInternal.ReorderableList mInstructionList;
- protected override void OnEnable()
- {
- base.OnEnable();
- mChildList = null;
- mInstructionList = null;
- }
- protected override void OnDisable()
- {
- base.OnDisable();
- }
- public override void OnInspectorGUI()
- {
- BeginInspector();
- if (mInstructionList == null)
- SetupInstructionList();
- if (mChildList == null)
- SetupChildList();
- // Ordinary properties
- DrawHeaderInInspector();
- DrawPropertyInInspector(FindProperty(x => x.m_Priority));
- DrawTargetsInInspector(FindProperty(x => x.m_Follow), FindProperty(x => x.m_LookAt));
- DrawRemainingPropertiesInInspector();
- if (targets.Length == 1)
- {
- // Instructions
- UpdateCameraCandidates();
- EditorGUI.BeginChangeCheck();
- EditorGUILayout.Separator();
- mInstructionList.DoLayoutList();
- EditorGUILayout.Separator();
- mChildList.DoLayoutList();
- if (EditorGUI.EndChangeCheck())
- {
- serializedObject.ApplyModifiedProperties();
- Target.ValidateInstructions();
- }
- }
- else
- {
- EditorGUILayout.HelpBox(Styles.virtualCameraChildrenInfoMsg.text, MessageType.Info);
- }
- // Extensions
- DrawExtensionsWidgetInInspector();
- }
- private string[] mCameraCandidates;
- private Dictionary<CinemachineVirtualCameraBase, int> mCameraIndexLookup;
- private void UpdateCameraCandidates()
- {
- List<string> vcams = new List<string>();
- mCameraIndexLookup = new Dictionary<CinemachineVirtualCameraBase, int>();
- vcams.Add("(none)");
- CinemachineVirtualCameraBase[] children = Target.ChildCameras;
- foreach (var c in children)
- {
- mCameraIndexLookup[c] = vcams.Count;
- vcams.Add(c.Name);
- }
- mCameraCandidates = vcams.ToArray();
- }
- private int GetCameraIndex(Object obj)
- {
- if (obj == null || mCameraIndexLookup == null)
- return 0;
- CinemachineVirtualCameraBase vcam = obj as CinemachineVirtualCameraBase;
- if (vcam == null)
- return 0;
- if (!mCameraIndexLookup.ContainsKey(vcam))
- return 0;
- return mCameraIndexLookup[vcam];
- }
- void SetupInstructionList()
- {
- mInstructionList = new UnityEditorInternal.ReorderableList(serializedObject,
- serializedObject.FindProperty(() => Target.m_Instructions),
- true, true, true, true);
- // Needed for accessing field names as strings
- CinemachineBlendListCamera.Instruction def = new CinemachineBlendListCamera.Instruction();
- float vSpace = 2;
- float hSpace = 3;
- float floatFieldWidth = EditorGUIUtility.singleLineHeight * 2.5f;
- float hBigSpace = EditorGUIUtility.singleLineHeight * 2 / 3;
- mInstructionList.drawHeaderCallback = (Rect rect) =>
- {
- float sharedWidth = rect.width - EditorGUIUtility.singleLineHeight
- - floatFieldWidth - hSpace - hBigSpace;
- rect.x += EditorGUIUtility.singleLineHeight; rect.width = sharedWidth / 2;
- EditorGUI.LabelField(rect, "Child");
- rect.x += rect.width + hSpace;
- EditorGUI.LabelField(rect, "Blend in");
- rect.x += rect.width + hBigSpace; rect.width = floatFieldWidth;
- EditorGUI.LabelField(rect, "Hold");
- };
- mInstructionList.drawElementCallback
- = (Rect rect, int index, bool isActive, bool isFocused) =>
- {
- SerializedProperty instProp = mInstructionList.serializedProperty.GetArrayElementAtIndex(index);
- float sharedWidth = rect.width - floatFieldWidth - hSpace - hBigSpace;
- rect.y += vSpace; rect.height = EditorGUIUtility.singleLineHeight;
- rect.width = sharedWidth / 2;
- SerializedProperty vcamSelProp = instProp.FindPropertyRelative(() => def.m_VirtualCamera);
- int currentVcam = GetCameraIndex(vcamSelProp.objectReferenceValue);
- int vcamSelection = EditorGUI.Popup(rect, currentVcam, mCameraCandidates);
- if (currentVcam != vcamSelection)
- vcamSelProp.objectReferenceValue = (vcamSelection == 0)
- ? null : Target.ChildCameras[vcamSelection - 1];
- rect.x += rect.width + hSpace; rect.width = sharedWidth / 2;
- if (index > 0 || Target.m_Loop)
- EditorGUI.PropertyField(rect, instProp.FindPropertyRelative(() => def.m_Blend),
- GUIContent.none);
- if (index < mInstructionList.count - 1 || Target.m_Loop)
- {
- float oldWidth = EditorGUIUtility.labelWidth;
- EditorGUIUtility.labelWidth = hBigSpace;
- rect.x += rect.width; rect.width = floatFieldWidth + hBigSpace;
- SerializedProperty holdProp = instProp.FindPropertyRelative(() => def.m_Hold);
- EditorGUI.PropertyField(rect, holdProp, new GUIContent(" ", holdProp.tooltip));
- holdProp.floatValue = Mathf.Max(holdProp.floatValue, 0);
- EditorGUIUtility.labelWidth = oldWidth;
- }
- };
- }
- void SetupChildList()
- {
- float vSpace = 2;
- mChildList = new UnityEditorInternal.ReorderableList(serializedObject,
- serializedObject.FindProperty(() => Target.m_ChildCameras),
- true, true, true, true);
- mChildList.drawHeaderCallback = (Rect rect) =>
- {
- EditorGUI.LabelField(rect, "Virtual Camera Children");
- };
- mChildList.drawElementCallback
- = (Rect rect, int index, bool isActive, bool isFocused) =>
- {
- rect.y += vSpace;
- Vector2 pos = rect.position;
- rect.height = EditorGUIUtility.singleLineHeight;
- SerializedProperty element
- = mChildList.serializedProperty.GetArrayElementAtIndex(index);
- EditorGUI.PropertyField(rect, element, GUIContent.none);
- };
- mChildList.onChangedCallback = (UnityEditorInternal.ReorderableList l) =>
- {
- if (l.index < 0 || l.index >= l.serializedProperty.arraySize)
- return;
- Object o = l.serializedProperty.GetArrayElementAtIndex(
- l.index).objectReferenceValue;
- CinemachineVirtualCameraBase vcam = (o != null)
- ? (o as CinemachineVirtualCameraBase) : null;
- if (vcam != null)
- vcam.transform.SetSiblingIndex(l.index);
- };
- mChildList.onAddCallback = (UnityEditorInternal.ReorderableList l) =>
- {
- var index = l.serializedProperty.arraySize;
- var vcam = CinemachineMenu.CreateDefaultVirtualCamera();
- Undo.SetTransformParent(vcam.transform, Target.transform, "");
- vcam.transform.SetSiblingIndex(index);
- };
- mChildList.onRemoveCallback = (UnityEditorInternal.ReorderableList l) =>
- {
- Object o = l.serializedProperty.GetArrayElementAtIndex(
- l.index).objectReferenceValue;
- CinemachineVirtualCameraBase vcam = (o != null)
- ? (o as CinemachineVirtualCameraBase) : null;
- if (vcam != null)
- Undo.DestroyObjectImmediate(vcam.gameObject);
- };
- }
- }
- }
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