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- ---@class UIChangeHead__Generate_unlockBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIChangeHead__Generate_text
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIChangeHead__Generate_usedBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIChangeHead__Generate_conditionTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIChangeHead__Generate_content
- ---@field public gameObject UnityEngine.GameObject
- ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup
- ---@class UIChangeHead__Generate_changeList
- ---@field public gameObject UnityEngine.GameObject
- ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect
- ---@class UIChangeHead__Generate_btnClose
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIChangeHead__Generate_AnyBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIChangeHead__Generate_uIAnimator
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIChangeHead__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private uIAnimator UIChangeHead__Generate_uIAnimator
- ---@field private AnyBtn UIChangeHead__Generate_AnyBtn
- ---@field private window UnityEngine.GameObject
- ---@field private btnClose UIChangeHead__Generate_btnClose
- ---@field private changeList UIChangeHead__Generate_changeList
- ---@field private content UIChangeHead__Generate_content
- ---@field private unlockConditions UnityEngine.GameObject
- ---@field private conditionTxt UIChangeHead__Generate_conditionTxt
- ---@field private bottom UnityEngine.GameObject
- ---@field private usedBtn UIChangeHead__Generate_usedBtn
- ---@field private text UIChangeHead__Generate_text
- ---@field private unlockBtn UIChangeHead__Generate_unlockBtn
- local UIChangeHeadView = class("UIChangeHeadView", require("UIViewBase"))
- function UIChangeHeadView:ctor()
- end
- ---@private
- function UIChangeHeadView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIChangeHeadView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- self:InitGenerate__12(Root,data)
- self:InitGenerate__13(Root,data)
- end
- ---@private
- function UIChangeHeadView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- end
- ---@private
- function UIChangeHeadView:InitGenerate__2(Root, data)
- --[[
- UIAnimator
- --]]
- local tmp = Root:Find("UIAnimator").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIAnimator = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIChangeHeadView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.AnyBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIChangeHeadView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window
- --]]
- local tmp = Root:Find("UIAnimator/Window").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.window = tmp
- end
- ---@private
- function UIChangeHeadView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/Bg/CloseBox/BtnClose
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CloseBox/BtnClose").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnClose = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIChangeHeadView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/Bg/ChangeList
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/ChangeList").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.changeList = tmp
- tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect)
- end
- ---@private
- function UIChangeHeadView:InitGenerate__7(Root, data)
- --[[
- UIAnimator/Window/Bg/ChangeList/Viewport/Content
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/ChangeList/Viewport/Content").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.content = tmp
- tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup)
- end
- ---@private
- function UIChangeHeadView:InitGenerate__8(Root, data)
- --[[
- UIAnimator/Window/Bg/UnlockConditions
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/UnlockConditions").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.unlockConditions = tmp
- end
- ---@private
- function UIChangeHeadView:InitGenerate__9(Root, data)
- --[[
- UIAnimator/Window/Bg/UnlockConditions/ConditionTxt
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/UnlockConditions/ConditionTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.conditionTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIChangeHeadView:InitGenerate__10(Root, data)
- --[[
- UIAnimator/Window/Bg/Bottom
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Bottom").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bottom = tmp
- end
- ---@private
- function UIChangeHeadView:InitGenerate__11(Root, data)
- --[[
- UIAnimator/Window/Bg/Bottom/UsedBtn
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Bottom/UsedBtn").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.usedBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIChangeHeadView:InitGenerate__12(Root, data)
- --[[
- UIAnimator/Window/Bg/Bottom/UsedBtn/Content/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Bottom/UsedBtn/Content/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.text = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIChangeHeadView:InitGenerate__13(Root, data)
- --[[
- UIAnimator/Window/Bg/Bottom/UnlockBtn
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Bottom/UnlockBtn").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.unlockBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIChangeHeadView:GenerateDestroy()
- if tolua.getpeer(self.unlockBtn) ~= nil then
- tolua.setpeer(self.unlockBtn, nil)
- end
- if tolua.getpeer(self.text) ~= nil then
- tolua.setpeer(self.text, nil)
- end
- if tolua.getpeer(self.usedBtn) ~= nil then
- tolua.setpeer(self.usedBtn, nil)
- end
- if tolua.getpeer(self.bottom) ~= nil then
- tolua.setpeer(self.bottom, nil)
- end
- if tolua.getpeer(self.conditionTxt) ~= nil then
- tolua.setpeer(self.conditionTxt, nil)
- end
- if tolua.getpeer(self.unlockConditions) ~= nil then
- tolua.setpeer(self.unlockConditions, nil)
- end
- if tolua.getpeer(self.btnClose) ~= nil then
- tolua.setpeer(self.btnClose, nil)
- end
- if tolua.getpeer(self.window) ~= nil then
- tolua.setpeer(self.window, nil)
- end
- if tolua.getpeer(self.uIAnimator) ~= nil then
- tolua.setpeer(self.uIAnimator, nil)
- end
- self.uIAnimator = nil
- if tolua.getpeer(self.AnyBtn) ~= nil then
- tolua.setpeer(self.AnyBtn, nil)
- end
- self.AnyBtn = nil
- if tolua.getpeer(self.changeList) ~= nil then
- tolua.setpeer(self.changeList, nil)
- end
- self.changeList = nil
- if tolua.getpeer(self.content) ~= nil then
- tolua.setpeer(self.content, nil)
- end
- self.content = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIChangeHeadView
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