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- ---@class UIGuildMain__Generate_clickMask
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_guildTips_text
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIGuildMain__Generate_guildTips
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UIGuildMain__Generate_guildTips_text
- ---@field public space UnityEngine.GameObject
- ---@class UIGuildMain__Generate_memberActiveTips_text
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIGuildMain__Generate_memberActiveTips
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public text UIGuildMain__Generate_memberActiveTips_text
- ---@class UIGuildMain__Generate_peopleTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIGuildMain__Generate_btnGuildLog
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_btnBack
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_loadingItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public layoutElement UnityEngine.UI.LayoutElement
- ---@class UIGuildMain__Generate_guildPeopleItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_peopleList
- ---@field public gameObject UnityEngine.GameObject
- ---@field public loopListView SuperScrollView.LoopListView
- ---@class UIGuildMain__Generate_btnPlayRule
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_btnL
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_btnR
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_btnDemon
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_btnShop
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_btnBattle_timer_sword
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animation UnityEngine.Animation
- ---@class UIGuildMain__Generate_btnBattle_timer_timerTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIGuildMain__Generate_btnBattle_timer
- ---@field public gameObject UnityEngine.GameObject
- ---@field public timerTxt UIGuildMain__Generate_btnBattle_timer_timerTxt
- ---@field public sword UIGuildMain__Generate_btnBattle_timer_sword
- ---@field public wait UnityEngine.GameObject
- ---@class UIGuildMain__Generate_btnBattle
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@field public timer UIGuildMain__Generate_btnBattle_timer
- ---@class UIGuildMain__Generate_btnVenery
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_scrollView
- ---@field public gameObject UnityEngine.GameObject
- ---@field public scrollRect UnityEngine.UI.ScrollRect
- ---@class UIGuildMain__Generate_changeBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_noticeNumTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIGuildMain__Generate_noticeInput
- ---@field public gameObject UnityEngine.GameObject
- ---@field public inputField UnityEngine.UI.InputField
- ---@class UIGuildMain__Generate_btnAdmin
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_guildCPTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIGuildMain__Generate_guildCP
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_activeTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIGuildMain__Generate_active
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_idTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIGuildMain__Generate_lvTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIGuildMain__Generate_expTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIGuildMain__Generate_expBar_background
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate_expBar
- ---@field public gameObject UnityEngine.GameObject
- ---@field public slider UnityEngine.UI.Slider
- ---@field public background UIGuildMain__Generate_expBar_background
- ---@class UIGuildMain__Generate_nameTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIGuildMain__Generate_guildBadgeItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public layoutElement UnityEngine.UI.LayoutElement
- ---@class UIGuildMain__Generate_AnyBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildMain__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private AnyBtn UIGuildMain__Generate_AnyBtn
- ---@field private guildBadgeItem UIGuildMain__Generate_guildBadgeItem
- ---@field private nameTxt UIGuildMain__Generate_nameTxt
- ---@field private expBar UIGuildMain__Generate_expBar
- ---@field private expTxt UIGuildMain__Generate_expTxt
- ---@field private lvTxt UIGuildMain__Generate_lvTxt
- ---@field private idTxt UIGuildMain__Generate_idTxt
- ---@field private active UIGuildMain__Generate_active
- ---@field private activeTxt UIGuildMain__Generate_activeTxt
- ---@field private guildCP UIGuildMain__Generate_guildCP
- ---@field private guildCPTxt UIGuildMain__Generate_guildCPTxt
- ---@field private btnAdmin UIGuildMain__Generate_btnAdmin
- ---@field private noticeInput UIGuildMain__Generate_noticeInput
- ---@field private changeImg UnityEngine.GameObject
- ---@field private noticeNumTxt UIGuildMain__Generate_noticeNumTxt
- ---@field private changeBtn UIGuildMain__Generate_changeBtn
- ---@field private scrollView UIGuildMain__Generate_scrollView
- ---@field private btnVenery UIGuildMain__Generate_btnVenery
- ---@field private btnBattle UIGuildMain__Generate_btnBattle
- ---@field private btnShop UIGuildMain__Generate_btnShop
- ---@field private btnDemon UIGuildMain__Generate_btnDemon
- ---@field private btnR UIGuildMain__Generate_btnR
- ---@field private btnL UIGuildMain__Generate_btnL
- ---@field private btnPlayRule UIGuildMain__Generate_btnPlayRule
- ---@field private peopleList UIGuildMain__Generate_peopleList
- ---@field private guildPeopleItem UIGuildMain__Generate_guildPeopleItem
- ---@field private loadingItem UIGuildMain__Generate_loadingItem
- ---@field private btnBack UIGuildMain__Generate_btnBack
- ---@field private btnGuildLog UIGuildMain__Generate_btnGuildLog
- ---@field private peopleTxt UIGuildMain__Generate_peopleTxt
- ---@field private memberActiveTips UIGuildMain__Generate_memberActiveTips
- ---@field private guildTips UIGuildMain__Generate_guildTips
- ---@field private clickMask UIGuildMain__Generate_clickMask
- local UIGuildMainView = class("UIGuildMainView", require("UIViewBase"))
- function UIGuildMainView:ctor()
- end
- ---@private
- function UIGuildMainView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIGuildMainView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- self:InitGenerate__12(Root,data)
- self:InitGenerate__13(Root,data)
- self:InitGenerate__14(Root,data)
- self:InitGenerate__15(Root,data)
- self:InitGenerate__16(Root,data)
- self:InitGenerate__17(Root,data)
- self:InitGenerate__18(Root,data)
- self:InitGenerate__19(Root,data)
- self:InitGenerate__20(Root,data)
- self:InitGenerate__21(Root,data)
- self:InitGenerate__22(Root,data)
- self:InitGenerate__23(Root,data)
- self:InitGenerate__24(Root,data)
- self:InitGenerate__25(Root,data)
- self:InitGenerate__26(Root,data)
- self:InitGenerate__27(Root,data)
- self:InitGenerate__28(Root,data)
- self:InitGenerate__29(Root,data)
- self:InitGenerate__30(Root,data)
- self:InitGenerate__31(Root,data)
- self:InitGenerate__32(Root,data)
- self:InitGenerate__33(Root,data)
- self:InitGenerate__34(Root,data)
- self:InitGenerate__35(Root,data)
- self:InitGenerate__36(Root,data)
- self:InitGenerate__37(Root,data)
- self:InitGenerate__38(Root,data)
- self:InitGenerate__39(Root,data)
- self:InitGenerate__40(Root,data)
- self:InitGenerate__41(Root,data)
- end
- ---@private
- function UIGuildMainView:InitGenerate__1(Root, data)
- --[[
- UIAnimator/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.AnyBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__2(Root, data)
- --[[
- UIAnimator/Window/Top/GuildBadgeItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/GuildBadgeItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.guildBadgeItem = CommonUtil.BindGridViewItem2LuaStatic("GuildBadgeItem", tmp)
- self.guildBadgeItem.prefabName = "GuildBadgeItem"
- tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement)
- end
- ---@private
- function UIGuildMainView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Window/Top/NameTxt
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/NameTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.nameTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIGuildMainView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window/Top/ExpBar
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/ExpBar").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.expBar = tmp
- tmp.slider = tmp:GetComponent(Enum.TypeInfo.Slider)
- end
- ---@private
- function UIGuildMainView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/Top/ExpBar/Background
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/ExpBar/Background").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.expBar.background = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/Top/ExpBar/ExpTxt
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/ExpBar/ExpTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.expTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIGuildMainView:InitGenerate__7(Root, data)
- --[[
- UIAnimator/Window/Top/Lv/LvTxt
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Lv/LvTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.lvTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIGuildMainView:InitGenerate__8(Root, data)
- --[[
- UIAnimator/Window/Top/Id/IdTxt
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Id/IdTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.idTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIGuildMainView:InitGenerate__9(Root, data)
- --[[
- UIAnimator/Window/Top/Active
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Active").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.active = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__10(Root, data)
- --[[
- UIAnimator/Window/Top/Active/ActiveTxt
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Active/ActiveTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.activeTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIGuildMainView:InitGenerate__11(Root, data)
- --[[
- UIAnimator/Window/Top/GuildCP
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/GuildCP").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.guildCP = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__12(Root, data)
- --[[
- UIAnimator/Window/Top/GuildCP/GuildCPTxt
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/GuildCP/GuildCPTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.guildCPTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIGuildMainView:InitGenerate__13(Root, data)
- --[[
- UIAnimator/Window/Top/BtnAdmin
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/BtnAdmin").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnAdmin = tmp
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__14(Root, data)
- --[[
- UIAnimator/Window/Top/Notice/NoticeInput
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Notice/NoticeInput").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.noticeInput = tmp
- tmp.inputField = tmp:GetComponent(Enum.TypeInfo.InputField)
- end
- ---@private
- function UIGuildMainView:InitGenerate__15(Root, data)
- --[[
- UIAnimator/Window/Top/Notice/ChangeImg
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Notice/ChangeImg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.changeImg = tmp
- end
- ---@private
- function UIGuildMainView:InitGenerate__16(Root, data)
- --[[
- UIAnimator/Window/Top/Notice/NoticeNumTxt
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Notice/NoticeNumTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.noticeNumTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIGuildMainView:InitGenerate__17(Root, data)
- --[[
- UIAnimator/Window/Top/Notice/ChangeBtn
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Notice/ChangeBtn").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.changeBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__18(Root, data)
- --[[
- UIAnimator/Window/Top/Actives/ScrollView
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.scrollView = tmp
- tmp.scrollRect = tmp:GetComponent(Enum.TypeInfo.ScrollRect)
- end
- ---@private
- function UIGuildMainView:InitGenerate__19(Root, data)
- --[[
- UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnVenery
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnVenery").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnVenery = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__20(Root, data)
- --[[
- UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnBattle = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__21(Root, data)
- --[[
- UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnBattle.timer = tmp
- end
- ---@private
- function UIGuildMainView:InitGenerate__22(Root, data)
- --[[
- UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer/TimerTxt
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer/TimerTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnBattle.timer.timerTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIGuildMainView:InitGenerate__23(Root, data)
- --[[
- UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer/Sword
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer/Sword").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnBattle.timer.sword = tmp
- tmp.animation = tmp:GetComponent(Enum.TypeInfo.Animation)
- end
- ---@private
- function UIGuildMainView:InitGenerate__24(Root, data)
- --[[
- UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer/Wait
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnBattle/Timer/Wait").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnBattle.timer.wait = tmp
- end
- ---@private
- function UIGuildMainView:InitGenerate__25(Root, data)
- --[[
- UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnShop
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnShop").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnShop = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__26(Root, data)
- --[[
- UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnDemon
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Actives/ScrollView/Viewport/Content/BtnDemon").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnDemon = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__27(Root, data)
- --[[
- UIAnimator/Window/Top/Actives/BtnR
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Actives/BtnR").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnR = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__28(Root, data)
- --[[
- UIAnimator/Window/Top/Actives/BtnL
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/Actives/BtnL").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnL = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__29(Root, data)
- --[[
- UIAnimator/Window/Top/BtnPlayRule
- --]]
- local tmp = Root:Find("UIAnimator/Window/Top/BtnPlayRule").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnPlayRule = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__30(Root, data)
- --[[
- UIAnimator/Window/Center/PeopleList
- --]]
- local tmp = Root:Find("UIAnimator/Window/Center/PeopleList").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.peopleList = tmp
- tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView)
- end
- ---@private
- function UIGuildMainView:InitGenerate__31(Root, data)
- --[[
- UIAnimator/Window/Center/PeopleList/Viewport/Content/GuildPeopleItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/Center/PeopleList/Viewport/Content/GuildPeopleItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.guildPeopleItem = CommonUtil.BindGridViewItem2LuaStatic("GuildPeopleItem", tmp)
- self.guildPeopleItem.prefabName = "GuildPeopleItem"
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__32(Root, data)
- --[[
- UIAnimator/Window/Center/PeopleList/Viewport/Content/LoadingItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/Center/PeopleList/Viewport/Content/LoadingItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.loadingItem = CommonUtil.BindGridViewItem2LuaStatic("LoadingItem", tmp)
- self.loadingItem.prefabName = "LoadingItem"
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement)
- end
- ---@private
- function UIGuildMainView:InitGenerate__33(Root, data)
- --[[
- UIAnimator/Window/Bottom/BtnBack
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bottom/BtnBack").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnBack = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__34(Root, data)
- --[[
- UIAnimator/Window/Bottom/BtnGuildLog
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bottom/BtnGuildLog").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnGuildLog = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:InitGenerate__35(Root, data)
- --[[
- UIAnimator/Window/Bottom/People/peopleTxt
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bottom/People/peopleTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.peopleTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIGuildMainView:InitGenerate__36(Root, data)
- --[[
- UIAnimator/Window/MemberActiveTips
- --]]
- local tmp = Root:Find("UIAnimator/Window/MemberActiveTips").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.memberActiveTips = tmp
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- end
- ---@private
- function UIGuildMainView:InitGenerate__37(Root, data)
- --[[
- UIAnimator/Window/MemberActiveTips/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/MemberActiveTips/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.memberActiveTips.text = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIGuildMainView:InitGenerate__38(Root, data)
- --[[
- UIAnimator/Window/GuildTips
- --]]
- local tmp = Root:Find("UIAnimator/Window/GuildTips").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.guildTips = tmp
- end
- ---@private
- function UIGuildMainView:InitGenerate__39(Root, data)
- --[[
- UIAnimator/Window/GuildTips/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/GuildTips/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.guildTips.text = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIGuildMainView:InitGenerate__40(Root, data)
- --[[
- UIAnimator/Window/GuildTips/Space
- --]]
- local tmp = Root:Find("UIAnimator/Window/GuildTips/Space").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.guildTips.space = tmp
- end
- ---@private
- function UIGuildMainView:InitGenerate__41(Root, data)
- --[[
- UIAnimator/Window/ClickMask
- --]]
- local tmp = Root:Find("UIAnimator/Window/ClickMask").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.clickMask = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildMainView:GenerateDestroy()
- if tolua.getpeer(self.guildTips.space) ~= nil then
- tolua.setpeer(self.guildTips.space, nil)
- end
- if tolua.getpeer(self.guildTips.text) ~= nil then
- tolua.setpeer(self.guildTips.text, nil)
- end
- if tolua.getpeer(self.memberActiveTips.text) ~= nil then
- tolua.setpeer(self.memberActiveTips.text, nil)
- end
- if tolua.getpeer(self.btnBattle.timer.wait) ~= nil then
- tolua.setpeer(self.btnBattle.timer.wait, nil)
- end
- if tolua.getpeer(self.btnBattle.timer.sword) ~= nil then
- tolua.setpeer(self.btnBattle.timer.sword, nil)
- end
- if tolua.getpeer(self.btnBattle.timer.timerTxt) ~= nil then
- tolua.setpeer(self.btnBattle.timer.timerTxt, nil)
- end
- if tolua.getpeer(self.btnBattle.timer) ~= nil then
- tolua.setpeer(self.btnBattle.timer, nil)
- end
- if tolua.getpeer(self.expBar.background) ~= nil then
- tolua.setpeer(self.expBar.background, nil)
- end
- if tolua.getpeer(self.AnyBtn) ~= nil then
- tolua.setpeer(self.AnyBtn, nil)
- end
- self.AnyBtn = nil
- if self.guildBadgeItem.GenerateDestroy ~= nil then
- self.guildBadgeItem:GenerateDestroy()
- end
- if tolua.getpeer(self.guildBadgeItem) ~= nil then
- tolua.setpeer(self.guildBadgeItem, nil)
- end
- self.guildBadgeItem = nil
- if tolua.getpeer(self.nameTxt) ~= nil then
- tolua.setpeer(self.nameTxt, nil)
- end
- self.nameTxt = nil
- if tolua.getpeer(self.expBar) ~= nil then
- tolua.setpeer(self.expBar, nil)
- end
- self.expBar = nil
- if tolua.getpeer(self.expTxt) ~= nil then
- tolua.setpeer(self.expTxt, nil)
- end
- self.expTxt = nil
- if tolua.getpeer(self.lvTxt) ~= nil then
- tolua.setpeer(self.lvTxt, nil)
- end
- self.lvTxt = nil
- if tolua.getpeer(self.idTxt) ~= nil then
- tolua.setpeer(self.idTxt, nil)
- end
- self.idTxt = nil
- if tolua.getpeer(self.active) ~= nil then
- tolua.setpeer(self.active, nil)
- end
- self.active = nil
- if tolua.getpeer(self.activeTxt) ~= nil then
- tolua.setpeer(self.activeTxt, nil)
- end
- self.activeTxt = nil
- if tolua.getpeer(self.guildCP) ~= nil then
- tolua.setpeer(self.guildCP, nil)
- end
- self.guildCP = nil
- if tolua.getpeer(self.guildCPTxt) ~= nil then
- tolua.setpeer(self.guildCPTxt, nil)
- end
- self.guildCPTxt = nil
- if tolua.getpeer(self.btnAdmin) ~= nil then
- tolua.setpeer(self.btnAdmin, nil)
- end
- self.btnAdmin = nil
- if tolua.getpeer(self.noticeInput) ~= nil then
- tolua.setpeer(self.noticeInput, nil)
- end
- self.noticeInput = nil
- if tolua.getpeer(self.changeImg) ~= nil then
- tolua.setpeer(self.changeImg, nil)
- end
- self.changeImg = nil
- if tolua.getpeer(self.noticeNumTxt) ~= nil then
- tolua.setpeer(self.noticeNumTxt, nil)
- end
- self.noticeNumTxt = nil
- if tolua.getpeer(self.changeBtn) ~= nil then
- tolua.setpeer(self.changeBtn, nil)
- end
- self.changeBtn = nil
- if tolua.getpeer(self.scrollView) ~= nil then
- tolua.setpeer(self.scrollView, nil)
- end
- self.scrollView = nil
- if tolua.getpeer(self.btnVenery) ~= nil then
- tolua.setpeer(self.btnVenery, nil)
- end
- self.btnVenery = nil
- if tolua.getpeer(self.btnBattle) ~= nil then
- tolua.setpeer(self.btnBattle, nil)
- end
- self.btnBattle = nil
- if tolua.getpeer(self.btnShop) ~= nil then
- tolua.setpeer(self.btnShop, nil)
- end
- self.btnShop = nil
- if tolua.getpeer(self.btnDemon) ~= nil then
- tolua.setpeer(self.btnDemon, nil)
- end
- self.btnDemon = nil
- if tolua.getpeer(self.btnR) ~= nil then
- tolua.setpeer(self.btnR, nil)
- end
- self.btnR = nil
- if tolua.getpeer(self.btnL) ~= nil then
- tolua.setpeer(self.btnL, nil)
- end
- self.btnL = nil
- if tolua.getpeer(self.btnPlayRule) ~= nil then
- tolua.setpeer(self.btnPlayRule, nil)
- end
- self.btnPlayRule = nil
- if tolua.getpeer(self.peopleList) ~= nil then
- tolua.setpeer(self.peopleList, nil)
- end
- self.peopleList = nil
- if self.guildPeopleItem.GenerateDestroy ~= nil then
- self.guildPeopleItem:GenerateDestroy()
- end
- if tolua.getpeer(self.guildPeopleItem) ~= nil then
- tolua.setpeer(self.guildPeopleItem, nil)
- end
- self.guildPeopleItem = nil
- if self.loadingItem.GenerateDestroy ~= nil then
- self.loadingItem:GenerateDestroy()
- end
- if tolua.getpeer(self.loadingItem) ~= nil then
- tolua.setpeer(self.loadingItem, nil)
- end
- self.loadingItem = nil
- if tolua.getpeer(self.btnBack) ~= nil then
- tolua.setpeer(self.btnBack, nil)
- end
- self.btnBack = nil
- if tolua.getpeer(self.btnGuildLog) ~= nil then
- tolua.setpeer(self.btnGuildLog, nil)
- end
- self.btnGuildLog = nil
- if tolua.getpeer(self.peopleTxt) ~= nil then
- tolua.setpeer(self.peopleTxt, nil)
- end
- self.peopleTxt = nil
- if tolua.getpeer(self.memberActiveTips) ~= nil then
- tolua.setpeer(self.memberActiveTips, nil)
- end
- self.memberActiveTips = nil
- if tolua.getpeer(self.guildTips) ~= nil then
- tolua.setpeer(self.guildTips, nil)
- end
- self.guildTips = nil
- if tolua.getpeer(self.clickMask) ~= nil then
- tolua.setpeer(self.clickMask, nil)
- end
- self.clickMask = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIGuildMainView
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