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- ---@class UIGuildHuntBattle__Generate_buffTemp_num
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIGuildHuntBattle__Generate_buffTemp_image
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate_buffTemp
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@field public image UIGuildHuntBattle__Generate_buffTemp_image
- ---@field public num UIGuildHuntBattle__Generate_buffTemp_num
- ---@class UIGuildHuntBattle__Generate_leftTime
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIGuildHuntBattle__Generate_lable10
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate_lable9
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate_lable8
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate_lable7
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate_lable6
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate_lable5
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate_lable4
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate_lable3
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate_lable2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate_lable1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate_number
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIGuildHuntBattle__Generate_bossNature
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate_bossIcon
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@field public button UnityEngine.UI.Button
- ---@class UIGuildHuntBattle__Generate_iconBox
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate_boxBg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIGuildHuntBattle__Generate_lvNumber
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIGuildHuntBattle__Generate_hPNumber
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UIGuildHuntBattle__Generate_bossBlood
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate_bossBlood2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIGuildHuntBattle__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private huntGroup UnityEngine.GameObject
- ---@field private bossBlood2 UIGuildHuntBattle__Generate_bossBlood2
- ---@field private bossBlood UIGuildHuntBattle__Generate_bossBlood
- ---@field private hPNumber UIGuildHuntBattle__Generate_hPNumber
- ---@field private lvNumber UIGuildHuntBattle__Generate_lvNumber
- ---@field private boxBg UIGuildHuntBattle__Generate_boxBg
- ---@field private iconBox UIGuildHuntBattle__Generate_iconBox
- ---@field private demonGroup UnityEngine.GameObject
- ---@field private bossIcon UIGuildHuntBattle__Generate_bossIcon
- ---@field private bossNature UIGuildHuntBattle__Generate_bossNature
- ---@field private number UIGuildHuntBattle__Generate_number
- ---@field private lable1 UIGuildHuntBattle__Generate_lable1
- ---@field private lable2 UIGuildHuntBattle__Generate_lable2
- ---@field private lable3 UIGuildHuntBattle__Generate_lable3
- ---@field private lable4 UIGuildHuntBattle__Generate_lable4
- ---@field private lable5 UIGuildHuntBattle__Generate_lable5
- ---@field private lable6 UIGuildHuntBattle__Generate_lable6
- ---@field private lable7 UIGuildHuntBattle__Generate_lable7
- ---@field private lable8 UIGuildHuntBattle__Generate_lable8
- ---@field private lable9 UIGuildHuntBattle__Generate_lable9
- ---@field private lable10 UIGuildHuntBattle__Generate_lable10
- ---@field private leftTime UIGuildHuntBattle__Generate_leftTime
- ---@field private infinite UnityEngine.GameObject
- ---@field private buffBox UnityEngine.GameObject
- ---@field private buffTemp UIGuildHuntBattle__Generate_buffTemp
- local UIGuildHuntBattleView = class("UIGuildHuntBattleView", require("UIViewBase"))
- function UIGuildHuntBattleView:ctor()
- end
- ---@private
- function UIGuildHuntBattleView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- self:InitGenerate__12(Root,data)
- self:InitGenerate__13(Root,data)
- self:InitGenerate__14(Root,data)
- self:InitGenerate__15(Root,data)
- self:InitGenerate__16(Root,data)
- self:InitGenerate__17(Root,data)
- self:InitGenerate__18(Root,data)
- self:InitGenerate__19(Root,data)
- self:InitGenerate__20(Root,data)
- self:InitGenerate__21(Root,data)
- self:InitGenerate__22(Root,data)
- self:InitGenerate__23(Root,data)
- self:InitGenerate__24(Root,data)
- self:InitGenerate__25(Root,data)
- self:InitGenerate__26(Root,data)
- self:InitGenerate__27(Root,data)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__1(Root, data)
- --[[
- HuntGroup
- --]]
- local tmp = Root:Find("HuntGroup").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.huntGroup = tmp
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__2(Root, data)
- --[[
- HuntGroup/BossBlood/BloodBar2
- --]]
- local tmp = Root:Find("HuntGroup/BossBlood/BloodBar2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossBlood2 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__3(Root, data)
- --[[
- HuntGroup/BossBlood/BloodBar
- --]]
- local tmp = Root:Find("HuntGroup/BossBlood/BloodBar").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossBlood = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__4(Root, data)
- --[[
- HuntGroup/BossBlood/HPNumber
- --]]
- local tmp = Root:Find("HuntGroup/BossBlood/HPNumber").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.hPNumber = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__5(Root, data)
- --[[
- HuntGroup/BoxLevel/LvNumber
- --]]
- local tmp = Root:Find("HuntGroup/BoxLevel/LvNumber").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.lvNumber = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__6(Root, data)
- --[[
- HuntGroup/BoxBg
- --]]
- local tmp = Root:Find("HuntGroup/BoxBg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.boxBg = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__7(Root, data)
- --[[
- HuntGroup/BoxBg/IconBox
- --]]
- local tmp = Root:Find("HuntGroup/BoxBg/IconBox").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.iconBox = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__8(Root, data)
- --[[
- DemonGroup
- --]]
- local tmp = Root:Find("DemonGroup").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.demonGroup = tmp
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__9(Root, data)
- --[[
- DemonGroup/BossHead/headboss
- --]]
- local tmp = Root:Find("DemonGroup/BossHead/headboss").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossIcon = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__10(Root, data)
- --[[
- DemonGroup/BossHead/nature
- --]]
- local tmp = Root:Find("DemonGroup/BossHead/nature").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bossNature = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__11(Root, data)
- --[[
- DemonGroup/Number
- --]]
- local tmp = Root:Find("DemonGroup/Number").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.number = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__12(Root, data)
- --[[
- DemonGroup/Number/Lable1
- --]]
- local tmp = Root:Find("DemonGroup/Number/Lable1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.lable1 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__13(Root, data)
- --[[
- DemonGroup/Number/Lable2
- --]]
- local tmp = Root:Find("DemonGroup/Number/Lable2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.lable2 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__14(Root, data)
- --[[
- DemonGroup/Number/Lable3
- --]]
- local tmp = Root:Find("DemonGroup/Number/Lable3").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.lable3 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__15(Root, data)
- --[[
- DemonGroup/Number/Lable4
- --]]
- local tmp = Root:Find("DemonGroup/Number/Lable4").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.lable4 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__16(Root, data)
- --[[
- DemonGroup/Number/Lable5
- --]]
- local tmp = Root:Find("DemonGroup/Number/Lable5").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.lable5 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__17(Root, data)
- --[[
- DemonGroup/Number/Lable6
- --]]
- local tmp = Root:Find("DemonGroup/Number/Lable6").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.lable6 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__18(Root, data)
- --[[
- DemonGroup/Number/Lable7
- --]]
- local tmp = Root:Find("DemonGroup/Number/Lable7").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.lable7 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__19(Root, data)
- --[[
- DemonGroup/Number/Lable8
- --]]
- local tmp = Root:Find("DemonGroup/Number/Lable8").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.lable8 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__20(Root, data)
- --[[
- DemonGroup/Number/Lable9
- --]]
- local tmp = Root:Find("DemonGroup/Number/Lable9").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.lable9 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__21(Root, data)
- --[[
- DemonGroup/Number/Lable10
- --]]
- local tmp = Root:Find("DemonGroup/Number/Lable10").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.lable10 = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__22(Root, data)
- --[[
- BattleTime/LeftBattleTime
- --]]
- local tmp = Root:Find("BattleTime/LeftBattleTime").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.leftTime = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__23(Root, data)
- --[[
- BattleTime/infinite
- --]]
- local tmp = Root:Find("BattleTime/infinite").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.infinite = tmp
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__24(Root, data)
- --[[
- BossBuff
- --]]
- local tmp = Root:Find("BossBuff").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.buffBox = tmp
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__25(Root, data)
- --[[
- BossBuff/BuffItem
- --]]
- local tmp = Root:Find("BossBuff/BuffItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.buffTemp = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__26(Root, data)
- --[[
- BossBuff/BuffItem/Image
- --]]
- local tmp = Root:Find("BossBuff/BuffItem/Image").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.buffTemp.image = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIGuildHuntBattleView:InitGenerate__27(Root, data)
- --[[
- BossBuff/BuffItem/num
- --]]
- local tmp = Root:Find("BossBuff/BuffItem/num").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.buffTemp.num = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UIGuildHuntBattleView:GenerateDestroy()
- if tolua.getpeer(self.buffTemp.num) ~= nil then
- tolua.setpeer(self.buffTemp.num, nil)
- end
- if tolua.getpeer(self.buffTemp.image) ~= nil then
- tolua.setpeer(self.buffTemp.image, nil)
- end
- if tolua.getpeer(self.huntGroup) ~= nil then
- tolua.setpeer(self.huntGroup, nil)
- end
- self.huntGroup = nil
- if tolua.getpeer(self.bossBlood2) ~= nil then
- tolua.setpeer(self.bossBlood2, nil)
- end
- self.bossBlood2 = nil
- if tolua.getpeer(self.bossBlood) ~= nil then
- tolua.setpeer(self.bossBlood, nil)
- end
- self.bossBlood = nil
- if tolua.getpeer(self.hPNumber) ~= nil then
- tolua.setpeer(self.hPNumber, nil)
- end
- self.hPNumber = nil
- if tolua.getpeer(self.lvNumber) ~= nil then
- tolua.setpeer(self.lvNumber, nil)
- end
- self.lvNumber = nil
- if tolua.getpeer(self.boxBg) ~= nil then
- tolua.setpeer(self.boxBg, nil)
- end
- self.boxBg = nil
- if tolua.getpeer(self.iconBox) ~= nil then
- tolua.setpeer(self.iconBox, nil)
- end
- self.iconBox = nil
- if tolua.getpeer(self.demonGroup) ~= nil then
- tolua.setpeer(self.demonGroup, nil)
- end
- self.demonGroup = nil
- if tolua.getpeer(self.bossIcon) ~= nil then
- tolua.setpeer(self.bossIcon, nil)
- end
- self.bossIcon = nil
- if tolua.getpeer(self.bossNature) ~= nil then
- tolua.setpeer(self.bossNature, nil)
- end
- self.bossNature = nil
- if tolua.getpeer(self.number) ~= nil then
- tolua.setpeer(self.number, nil)
- end
- self.number = nil
- if tolua.getpeer(self.lable1) ~= nil then
- tolua.setpeer(self.lable1, nil)
- end
- self.lable1 = nil
- if tolua.getpeer(self.lable2) ~= nil then
- tolua.setpeer(self.lable2, nil)
- end
- self.lable2 = nil
- if tolua.getpeer(self.lable3) ~= nil then
- tolua.setpeer(self.lable3, nil)
- end
- self.lable3 = nil
- if tolua.getpeer(self.lable4) ~= nil then
- tolua.setpeer(self.lable4, nil)
- end
- self.lable4 = nil
- if tolua.getpeer(self.lable5) ~= nil then
- tolua.setpeer(self.lable5, nil)
- end
- self.lable5 = nil
- if tolua.getpeer(self.lable6) ~= nil then
- tolua.setpeer(self.lable6, nil)
- end
- self.lable6 = nil
- if tolua.getpeer(self.lable7) ~= nil then
- tolua.setpeer(self.lable7, nil)
- end
- self.lable7 = nil
- if tolua.getpeer(self.lable8) ~= nil then
- tolua.setpeer(self.lable8, nil)
- end
- self.lable8 = nil
- if tolua.getpeer(self.lable9) ~= nil then
- tolua.setpeer(self.lable9, nil)
- end
- self.lable9 = nil
- if tolua.getpeer(self.lable10) ~= nil then
- tolua.setpeer(self.lable10, nil)
- end
- self.lable10 = nil
- if tolua.getpeer(self.leftTime) ~= nil then
- tolua.setpeer(self.leftTime, nil)
- end
- self.leftTime = nil
- if tolua.getpeer(self.infinite) ~= nil then
- tolua.setpeer(self.infinite, nil)
- end
- self.infinite = nil
- if tolua.getpeer(self.buffBox) ~= nil then
- tolua.setpeer(self.buffBox, nil)
- end
- self.buffBox = nil
- if tolua.getpeer(self.buffTemp) ~= nil then
- tolua.setpeer(self.buffTemp, nil)
- end
- self.buffTemp = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIGuildHuntBattleView
|