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- ---@class UISimpleNotice__Generate_contentLab
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UISimpleNotice__Generate_scrollView
- ---@field public gameObject UnityEngine.GameObject
- ---@field public scrollRect UnityEngine.UI.ScrollRect
- ---@class UISimpleNotice__Generate_titleLab
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class UISimpleNotice__Generate_btnClose
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UISimpleNotice__Generate_AnyBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UISimpleNotice__Generate_uIAnimator
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UISimpleNotice__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private uIAnimator UISimpleNotice__Generate_uIAnimator
- ---@field private AnyBtn UISimpleNotice__Generate_AnyBtn
- ---@field private btnClose UISimpleNotice__Generate_btnClose
- ---@field private titleLab UISimpleNotice__Generate_titleLab
- ---@field private scrollView UISimpleNotice__Generate_scrollView
- ---@field private contentLab UISimpleNotice__Generate_contentLab
- local UISimpleNoticeView = class("UISimpleNoticeView", require("UIViewBase"))
- function UISimpleNoticeView:ctor()
- end
- ---@private
- function UISimpleNoticeView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UISimpleNoticeView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- end
- ---@private
- function UISimpleNoticeView:InitGenerate__1(Root, data)
- --[[
- UIAnimator
- --]]
- local tmp = Root:Find("UIAnimator").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIAnimator = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UISimpleNoticeView:InitGenerate__2(Root, data)
- --[[
- UIAnimator/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.AnyBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UISimpleNoticeView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Window/BtnClose
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnClose").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnClose = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UISimpleNoticeView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window/TitleLab
- --]]
- local tmp = Root:Find("UIAnimator/Window/TitleLab").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.titleLab = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function UISimpleNoticeView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/ScrollView
- --]]
- local tmp = Root:Find("UIAnimator/Window/ScrollView").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.scrollView = tmp
- tmp.scrollRect = tmp:GetComponent(Enum.TypeInfo.ScrollRect)
- end
- ---@private
- function UISimpleNoticeView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/ScrollView/Viewport/Content/ContentLab
- --]]
- local tmp = Root:Find("UIAnimator/Window/ScrollView/Viewport/Content/ContentLab").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.contentLab = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UISimpleNoticeView:GenerateDestroy()
- if tolua.getpeer(self.uIAnimator) ~= nil then
- tolua.setpeer(self.uIAnimator, nil)
- end
- self.uIAnimator = nil
- if tolua.getpeer(self.AnyBtn) ~= nil then
- tolua.setpeer(self.AnyBtn, nil)
- end
- self.AnyBtn = nil
- if tolua.getpeer(self.btnClose) ~= nil then
- tolua.setpeer(self.btnClose, nil)
- end
- self.btnClose = nil
- if tolua.getpeer(self.titleLab) ~= nil then
- tolua.setpeer(self.titleLab, nil)
- end
- self.titleLab = nil
- if tolua.getpeer(self.scrollView) ~= nil then
- tolua.setpeer(self.scrollView, nil)
- end
- self.scrollView = nil
- if tolua.getpeer(self.contentLab) ~= nil then
- tolua.setpeer(self.contentLab, nil)
- end
- self.contentLab = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UISimpleNoticeView
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