PayMgr.lua 15 KB

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  1. local PayMgr = class('PayMgr')
  2. local REQ_PAY_CD = 1000
  3. local EXCPETION_WAIT_TIMESTAMP = 20000
  4. local EXCPETION_WAIT_TIME = 20
  5. local PayGoodsType = {
  6. EPayType_None = 0, -- 无效商品
  7. EPayType_Discount = 1, -- 超值礼包购买
  8. EPayType_MonthCard = 2, -- 月卡
  9. EPayType_NormalBag = 3, -- 普通礼包
  10. EPayType_LimitBag = 4, -- 限时礼包
  11. EPayType_RushTower = 5, -- 爬塔冲榜商店
  12. EPayType_RushArena = 6, --英灵殿冲榜商店
  13. EPayType_RushMap = 7, --推图冲榜商店
  14. EPayType_AirShipCash = 8, --高级战令
  15. EPayType_GuildWar = 9, -- 公会战
  16. EPayType_RushPet = 10, --宠物冲榜
  17. EPayType_RushSkill = 11, --技能冲榜
  18. EPayType_IdolShop = 12, --偶像季礼包
  19. EPayType_SpecialPrivilege = 101,
  20. EPayType_PassCheck = 102,
  21. EPayType_BTRecharge100 = 103,
  22. }
  23. local PayState = {
  24. Idle = 1, -- 空闲中
  25. Ordering = 2, -- 正在获得订单号
  26. Ordered = 3, -- 获得订单号完成(一般来说,会立即到 SDKPaying 状态)
  27. SDKPaying = 4, -- 启动SDK支付中
  28. SDKPayComplete = 5, -- SDK支付完成
  29. ServerPayComplete = 6, --Server返回的支付完成 (一般来说,会立即回到 Idle 状态)
  30. }
  31. function PayMgr:ctor()
  32. self.lastSendMsgTimeMap = nil
  33. self.payState = PayState.Idle
  34. self.curPayData = nil
  35. self.rechargeData = {}
  36. self:RegisterNetEvents()
  37. end
  38. function PayMgr:Clear()
  39. self.lastSendMsgTimeMap = nil
  40. self.curPayData = nil
  41. self.payState = PayState.Idle
  42. self.rechargeData = {}
  43. if self.waitTimer then
  44. self.waitTimer:Stop()
  45. self.waitTimer = nil
  46. end
  47. end
  48. function PayMgr:Destroy()
  49. self.lastSendMsgTimeMap = nil
  50. self.payState = nil
  51. self.curPayData = nil
  52. self.rechargeData = nil
  53. if self.waitTimer then
  54. self.waitTimer:Stop()
  55. self.waitTimer = nil
  56. end
  57. self:UnRegisterNetEvents()
  58. end
  59. function PayMgr:RegisterNetEvents()
  60. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_PAY_INFO_GET_ACK, self.OnGetPayInfoAck, self)
  61. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_PAY_FOR_GOODS_NTF, self.OnPayCompleteNtf, self)
  62. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_PAY_INFO_NTF, self.OnPayInfoNtf, self)
  63. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_PAY_INFO_ORDER_OK_LIST_GET_ACK, self.OnStartUpPayCompleteAck, self)
  64. end
  65. function PayMgr:UnRegisterNetEvents()
  66. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_PAY_INFO_GET_ACK)
  67. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_PAY_FOR_GOODS_NTF)
  68. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_PAY_INFO_NTF)
  69. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_PAY_INFO_ORDER_OK_LIST_GET_ACK)
  70. end
  71. function PayMgr:OnGetPayInfoAck(data)
  72. LogError('[wboy] SC_PAY_INFO_GET_ACK ' .. Inspect(data))
  73. if not data then
  74. LogError('[wboy] message data is Error !!!')
  75. return
  76. end
  77. if not self.curPayData then
  78. LogError('[wboy] cur pay data is Error !!!')
  79. return
  80. end
  81. if self.curPayData.goods_id ~= data.goods_id
  82. or self.curPayData.goods_type ~= data.goods_type
  83. or self.curPayData.count ~= data.count
  84. then
  85. LogError('[wboy] message data and cur pay data is not same !!!')
  86. return
  87. end
  88. if ManagerContainer.NetManager:IsErrorData(data) then
  89. if data then
  90. if data.error == Enum.NetErrorCode.ERROR_PAY_PRODUCTION_MODE then
  91. -- 测试环境
  92. self:SdkPayResult(true)
  93. return
  94. elseif data.error == Enum.NetErrorCode.ERROR_PAY_GOOD_PRICE_FREE then
  95. -- 商品免费
  96. self:SdkPayResult(true)
  97. return
  98. end
  99. end
  100. self:InterruptCurPay()
  101. return
  102. end
  103. if self.payState ~= PayState.Ordering then return end
  104. self.payState = PayState.Ordered
  105. self.curPayData.orderId = data.cp_order_id
  106. self.payState = PayState.SDKPaying
  107. self:StartWaiting(3)
  108. self:SdkPayResult(false)
  109. -- 启动支付SDK
  110. LogError("支付 "..data.amount)
  111. ManagerContainer.LuaGameMgr:SdkPay(data.goods_id, data.goods_name, '感谢您的支付,祝你有个愉快的游戏体验', data.count, CommonUtil.GetValidPayPrice(data.amount), tostring(data.cp_order_id), nil)
  112. end
  113. function PayMgr:OnPayCompleteNtf(data)
  114. --LogError('[wboy] SC_PAY_FOR_GOODS_NTF ' .. Inspect(data))
  115. if ManagerContainer.NetManager:IsErrorData(data) then
  116. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_SERVER_COMPLETED, false)
  117. return
  118. end
  119. self:ServerPayComplete(data.goods_type, data.goods_id, data.goods_num, data.cp_order_id, data.item_list)
  120. end
  121. function PayMgr:OnPayInfoNtf(data)
  122. --LogError('[wboy] SC_PAY_INFO_NTF ' .. Inspect(data))
  123. if ManagerContainer.NetManager:IsErrorData(data) then
  124. return
  125. end
  126. local lastTotalRecharge = self.rechargeData.totalRecharge or 0
  127. local lastDayRecharge = self.rechargeData.dayRecharge or 0
  128. local totalRecharge = CommonUtil.GetValidPayPrice(data.total_recharge or 0)
  129. local dayRecharge = CommonUtil.GetValidPayPrice(data.day_recharge or 0)
  130. self.rechargeData.totalRecharge = totalRecharge
  131. self.rechargeData.dayRecharge = dayRecharge
  132. if totalRecharge ~= lastTotalRecharge then
  133. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_TOTAL_RECHARGE_CHANGED)
  134. if dayRecharge > lastDayRecharge then
  135. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_DAY_RECHARGE_CHANGED, false)
  136. else
  137. -- 当天儲值数量重置了
  138. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_DAY_RECHARGE_CHANGED, true)
  139. end
  140. else
  141. if dayRecharge ~= lastDayRecharge then
  142. -- 当天儲值数量重置了
  143. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_DAY_RECHARGE_CHANGED, true)
  144. end
  145. end
  146. end
  147. function PayMgr:OnStartUpPayCompleteAck(data)
  148. -- LogError('[wboy] SC_PAY_INFO_ORDER_OK_LIST_GET_ACK ' .. Inspect(data))
  149. if ManagerContainer.NetManager:IsErrorData(data) then
  150. return
  151. end
  152. self:CommonShowPayResult(data.reward_item_list)
  153. end
  154. function PayMgr:SendGetPayInfo(goodsType, goodsId, goodsNum)
  155. if not self:IsCanSend(1) then return false end
  156. self:ClearCurPayData()
  157. self.payState = PayState.Ordering
  158. local curPayData =
  159. {
  160. goods_type = goodsType,
  161. goods_id = goodsId,
  162. count = goodsNum,
  163. }
  164. self.curPayData = curPayData
  165. self:RecordCurTime(2)
  166. self:StartWaiting()
  167. ManagerContainer.NetManager:SendMessage(ProtoMsgId.CS_PAY_INFO_GET_REQ, curPayData)
  168. return true
  169. end
  170. function PayMgr:SendStartUpPayComplete()
  171. ManagerContainer.NetManager:SendMessage(ProtoMsgId.CS_PAY_INFO_ORDER_OK_LIST_GET_REQ)
  172. end
  173. function PayMgr:IsCanSend(key, cdTime)
  174. local curTime = ManagerContainer.LuaTimerMgr:CurLuaServerTime()
  175. if not self.lastSendMsgTimeMap then
  176. self.lastSendMsgTimeMap = {}
  177. self.lastSendMsgTimeMap[key] = curTime
  178. return true
  179. end
  180. local lastTime = self.lastSendMsgTimeMap[key]
  181. if lastTime then
  182. local cd = cdTime or REQ_PAY_CD
  183. if (curTime - lastTime) < cd then
  184. return false
  185. end
  186. end
  187. self.lastSendMsgTimeMap[key] = curTime
  188. return true
  189. end
  190. function PayMgr:RecordCurTime(key)
  191. if not self.lastSendMsgTimeMap then
  192. self.lastSendMsgTimeMap = {}
  193. end
  194. self.lastSendMsgTimeMap[key] = ManagerContainer.LuaTimerMgr:CurLuaServerTime()
  195. end
  196. function PayMgr:ClearCurPayData()
  197. self.curPayData = nil
  198. self.payState = PayState.Idle
  199. end
  200. function PayMgr:SdkPayResult(success)
  201. self.payState = PayState.SDKPayComplete
  202. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_CLIENT_COMPLETED, success)
  203. if not self.curPayData then
  204. -- 能到这里,说明已经收到了服务返回的支付结果,则不再做后续处理
  205. self:EndWaiting()
  206. self:ClearCurPayData()
  207. return
  208. end
  209. if success then
  210. self:StartWaiting()
  211. else
  212. self:EndWaiting()
  213. self:ClearCurPayData()
  214. end
  215. end
  216. function PayMgr:InterruptCurPay()
  217. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_CLIENT_COMPLETED, false)
  218. self:EndWaiting()
  219. self:ClearCurPayData()
  220. end
  221. function PayMgr:InitRechargeData(data)
  222. if not data then return nil end
  223. self.rechargeData.totalRecharge = CommonUtil.GetValidPayPrice(data.total_recharge or 0)
  224. self.rechargeData.dayRecharge = CommonUtil.GetValidPayPrice(data.day_recharge or 0)
  225. end
  226. --- 支付
  227. ---@param goodsType Enum.PayGoodsType 支付类型
  228. ---@param goodsId integer 支付商品Id
  229. ---@param goodsNum integer 支付数量
  230. ---@return Enum.InitPayErrorCode
  231. function PayMgr:Pay(goodsType, goodsId, goodsNum)
  232. if self.payState == PayState.Ordering or self.payState == PayState.Ordered then
  233. -- 处理超时,则丢弃上一次的支付
  234. if not self:IsCanSend(2, EXCPETION_WAIT_TIMESTAMP) then
  235. return Enum.InitPayErrorCode.Paying
  236. end
  237. elseif self.payState == PayState.SDKPaying then
  238. -- 处理超时,则丢弃上一次的支付
  239. if not self:IsCanSend(2, EXCPETION_WAIT_TIMESTAMP) then
  240. return Enum.InitPayErrorCode.Paying
  241. end
  242. end
  243. local success = self:SendGetPayInfo(goodsType, goodsId, goodsNum)
  244. if not success then
  245. return Enum.InitPayErrorCode.OperateFreq
  246. end
  247. return Enum.InitPayErrorCode.Success
  248. end
  249. function PayMgr:GetDayRecharge()
  250. return self.rechargeData and self.rechargeData.dayRecharge or 0
  251. end
  252. function PayMgr:GetTotalRecharge()
  253. return self.rechargeData and self.rechargeData.totalRecharge or 0
  254. end
  255. function PayMgr:CommonShowPayResult(itemList)
  256. if ManagerContainer.LuaUIMgr:IsBatting() then
  257. return
  258. end
  259. if not itemList then return end
  260. local itemLength = #itemList
  261. if itemLength > 0 then
  262. local addItemMap = {}
  263. local cfgId, addNum, item
  264. for i = 1, itemLength do
  265. item = itemList[i]
  266. cfgId = item.key
  267. addNum = item.value
  268. if addItemMap[cfgId] then
  269. addItemMap[cfgId] = addItemMap[cfgId] + addNum
  270. else
  271. addItemMap[cfgId] = addNum
  272. end
  273. end
  274. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.EID_EQUIP_AND_ITEM_ADD, addItemMap)
  275. end
  276. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.RANK_ACTIVITY_REWARD_SUCCESS_NTF)
  277. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.LIMIT_RECHARGE_PAY_SUCCESS_NTF)
  278. end
  279. function PayMgr:StartWaiting(time)
  280. if not self.waitTimer then
  281. self.waitTimer = Timer.New(slot(self.EndWaiting, self), time or EXCPETION_WAIT_TIME, 1, true)
  282. else
  283. self.waitTimer.time = time or EXCPETION_WAIT_TIME
  284. self.waitTimer.duration = time or EXCPETION_WAIT_TIME
  285. end
  286. if not self.waitTimer.running then
  287. self.waitTimer:Start()
  288. end
  289. ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UIPayWaiting)
  290. end
  291. function PayMgr:EndWaiting()
  292. if self.waitTimer and self.waitTimer.running then
  293. self.waitTimer:Stop()
  294. end
  295. ManagerContainer.LuaUIMgr:ClosePage(Enum.UIPageName.UIPayWaiting)
  296. end
  297. ----------------------------- 以下接口是为每个支付方式单独提供支付传参API,这样外部就不用管传参不一样了 ------------------------
  298. --- 由服务器返回的支付结果,不一定为当前购买的结果(有延迟的数据)
  299. function PayMgr:ServerPayComplete(goodsType, goodsId, goodsNum, orderId, itemList)
  300. -- if goodsType == PayGoodsType.EPayType_Discount then
  301. -- elseif goodsType == PayGoodsType.EPayType_MonthCard then
  302. -- elseif goodsType == PayGoodsType.EPayType_NormalBag then
  303. -- elseif goodsType == PayGoodsType.EPayType_LimitBag then
  304. -- end
  305. self:CommonShowPayResult(itemList)
  306. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_SERVER_COMPLETED, true)
  307. if self.curPayData then
  308. if self.curPayData.goods_id ~= goodsId
  309. or self.curPayData.goods_type ~= goodsType
  310. or self.curPayData.count ~= goodsNum
  311. then
  312. return
  313. end
  314. if (self.curPayData.orderId and self.curPayData.orderId ~= 0)
  315. and (orderId and orderId ~= 0)
  316. and self.curPayData.orderId ~= orderId
  317. then
  318. return
  319. end
  320. end
  321. self.payState = PayState.ServerPayComplete
  322. self:EndWaiting()
  323. self:ClearCurPayData()
  324. end
  325. function PayMgr:GetInitPayErrorCodeLangKey(errorCode)
  326. if errorCode == Enum.InitPayErrorCode.OperateFreq then
  327. return 'PayError_Frequency'
  328. elseif errorCode == Enum.InitPayErrorCode.Paying then
  329. return 'PayError_Paying'
  330. elseif errorCode == Enum.InitPayErrorCode.ValidPay then
  331. return 'PayError_ValidPay'
  332. end
  333. return nil
  334. end
  335. function PayMgr:RuneShopPay(runeShopType, runeShopSubType, goodsId)
  336. if runeShopType == Enum.RuneShopType.MonthCard then
  337. return self:Pay(PayGoodsType.EPayType_MonthCard, goodsId, 1)
  338. elseif runeShopType == Enum.RuneShopType.Gifts then
  339. if runeShopSubType == Enum.RuneShopSubType.Daily then
  340. return self:Pay(PayGoodsType.EPayType_NormalBag, goodsId, 1)
  341. elseif runeShopSubType == Enum.RuneShopSubType.Week then
  342. return self:Pay(PayGoodsType.EPayType_NormalBag, goodsId, 1)
  343. elseif runeShopSubType == Enum.RuneShopSubType.Month then
  344. return self:Pay(PayGoodsType.EPayType_NormalBag, goodsId, 1)
  345. elseif runeShopSubType == Enum.RuneShopSubType.Gold then
  346. return self:Pay(PayGoodsType.EPayType_NormalBag, goodsId, 1)
  347. end
  348. elseif runeShopType == Enum.RuneShopType.LimitTime then
  349. return self:Pay(PayGoodsType.EPayType_LimitBag, goodsId, 1)
  350. elseif runeShopType == Enum.RuneShopType.GuildWar then
  351. return self:Pay(PayGoodsType.EPayType_GuildWar, goodsId, 1)
  352. elseif runeShopType == Enum.RuneShopType.IdolShop then
  353. return self:Pay(PayGoodsType.EPayType_IdolShop, goodsId, 1)
  354. elseif runeShopType == Enum.RuneShopType.SpecialPrivilege then
  355. return self:Pay(PayGoodsType.EPayType_SpecialPrivilege, goodsId, 1)
  356. elseif runeShopType == Enum.RuneShopType.PassCheck then
  357. return self:Pay(PayGoodsType.EPayType_PassCheck, goodsId, 1)
  358. end
  359. return Enum.InitPayErrorCode.ValidPay
  360. end
  361. --- 超值礼包
  362. function PayMgr:LimitedGiftPay(goodsId)
  363. return self:Pay(PayGoodsType.EPayType_Discount, goodsId, 1)
  364. end
  365. --冲榜
  366. function PayMgr:RankActivityPay(type, goodsId)
  367. if type == Enum.RankActivitiesType.ClimbingTower then
  368. return self:Pay(PayGoodsType.EPayType_RushTower, goodsId, 1)
  369. elseif type == Enum.RankActivitiesType.Dojo then
  370. return self:Pay(PayGoodsType.EPayType_RushArena, goodsId, 1)
  371. elseif type == Enum.RankActivitiesType.MapProgress then
  372. return self:Pay(PayGoodsType.EPayType_RushMap, goodsId, 1)
  373. elseif type == Enum.RankActivitiesType.Pet then
  374. return self:Pay(PayGoodsType.EPayType_RushPet, goodsId, 1)
  375. elseif type == Enum.RankActivitiesType.Skill then
  376. return self:Pay(PayGoodsType.EPayType_RushSkill, goodsId, 1)
  377. end
  378. end
  379. --悬赏战令
  380. function PayMgr:AirShipPay(goodsId)
  381. return self:Pay(PayGoodsType.EPayType_AirShipCash ,goodsId ,1 )
  382. end
  383. function PayMgr:BTHundredRechargePay(goodsId)
  384. return self:Pay(PayGoodsType.EPayType_BTRecharge100, goodsId ,1 )
  385. end
  386. return PayMgr