ReadMe.txt 1.2 KB

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  1. == Description ==
  2. GuardingPearSoftwares Obfuscator was developed to increase your software
  3. and game security, especially for applications built with Unity.
  4. Its main objective is to conceal your own proprietary source code, and
  5. third party compiled dotNet assemblies as well. We support all known platforms,
  6. whether standalone or embedded.
  7. == How To ==
  8. The Obfuscator runs, when activated (is the default), automatically at
  9. build time. Directly after Unity generates the build target specific
  10. assemblies (*.dll), generated at Library\ScriptAssemblies, the Obfuscator
  11. applies to them.
  12. == Settings ==
  13. The Obfuscator comes with a "Settings" window allowing to specify exactly and
  14. user friendly which assemblies should be obfuscated and what features should apply
  15. to them. You can find it in the Unity Editor Menu OPS->Obfuscator->Settings.
  16. == Error Stack Trace ==
  17. To still be able to debug or understand obfuscated error logs, the Obfuscator
  18. comes with a "Error Stack Trace" window. Here you can load a mapping file (you
  19. have to activate it in the settings) and enter a obfuscated stack trace.
  20. Pressing "Deobfuscate" the obfuscator will try to deobfuscate the stack trace.
  21. You can find it in the Unity Editor Menu OPS->Obfuscator->Error Stack Trace.