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- local UISeasonView = require("UISeason/UISeasonView_Generate")
- local IconItemCtr = require("Common/IconItemCtr")
- local rankPercent
- local CompetitionType = {
- Recruit = 1,
- Selection = 2,
- Astrolabe = 4,
- Idol = 5,
- }
- local periodIdx = 1
- local TypeDesc = {
- "3","5","7"
- }
- local boliScaleX = {-1, 1, 1}
- local boliPos = Vector3.zero
- local boliScale = Vector3.one
- local isEnd = false
- local selectionIdx = 0
- local remainTime, remainText, remainTextContent, overDsc
- local curCompetitionCfgData
- local competitionType
- function UISeasonView:OnAwake(data)
- self.controller = require("UISeason/UISeasonCtr"):new()
- self.controller:Init(self)
- self.controller:SetData(data)
- end
- function UISeasonView:AddEventListener()
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name, UIEventNames.SEASON_EXCHANGE_NTF_MAIN, function()
- self:Refresh(true)
- end)
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name, UIEventNames.SEASON_MINUTE_UPDATE, self, self.OneSecondUpdate)
- end
- function UISeasonView:FillContent(data, uiBase)
- self.uiBase = uiBase
- local gameObject = self.uiBase:GetRoot()
- if gameObject ~= nil then
- self.gameObject = gameObject
- self.transform = gameObject.transform
- end
- self:InitGenerate(self.transform, data)
- self:Init()
- end
- function UISeasonView:Init()
- ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.SEASON_RANK_CHANGED_NTF, 0)
- ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.SEASON_NOTICE_CLOSE_NTF, false)
- boliPos.y = self.seasonInfo.boliBox.transform.localPosition.y
- self:InitGrid()
- local uiJumpId = ManagerContainer.DataMgr.CompetitionData:GetUIJumpId()
- local stage = self.controller:GetCurStageAndNextTime()
- if stage == 2 and uiJumpId > 0 then
- local uiJumpState = ManagerContainer.DataMgr.CompetitionData:GetUIJumpState()
- if uiJumpState > 0 then
- ManagerContainer.LuaUIMgr:Open(uiJumpId,nil,self.uiBase.MSourceUIID)
- end
- end
- end
- function UISeasonView:OnPageInEnd()
- self:Refresh()
- self.super.OnPageInEnd(self)
- end
- function UISeasonView:InitGrid()
- self.seasonPreview.scrollView.loopGridView:InitGridView(0, function(gridView, itemIndex, row, column)
- return self:GetItemByRowColumn(gridView, itemIndex, row, column)
- end, nil)
- end
- function UISeasonView:Refresh(refreshReward)
- -- 推地图的进度
- local competitionId = self.controller:GetCurCompetitionId()
- rankPercent = CommonUtil.GetPreciseDecimal(ManagerContainer.DataMgr.CompetitionData:GetRankPercent(),2)
- local stage = self.controller:GetCurStageAndNextTime()
- self.seasonResult:SetActive(stage == 3)
- self.seasonInfo:SetActive(stage == 2)
- self.seasonPreview:SetActive(stage == 1)
- self:RefreshTop()
- self:RefreshBottom(refreshReward)
- --local curCompetitionData = ManagerContainer.DataMgr.CompetitionData:GetCurCompetitionData()
- --self:RefreshSeasonInfo(competitionId, curCompetitionData, refreshReward)
- end
- function UISeasonView:RefreshTop()
- local stage, nextTime = self.controller:GetCurStageAndNextTime()
- local curCompetitionData = ManagerContainer.DataMgr.CompetitionData:GetCurCompetitionData()
- local competitionId = self.controller:GetCurCompetitionId()
- local seasons = ManagerContainer.CfgMgr:GetCompetitionDatasByType(competitionId)
- if not next(seasons) then
- return
- end
- competitionType = seasons[1].CompetitionType
- self.btnSecond:SetActive(competitionType == 2 and stage ~= 1)
- self.btnTurnWheel:SetActive(competitionType == 3 and stage ~= 1)
- self.btnAstrolabe:SetActive(competitionType == 4 and stage ~= 1)
- self.btnGotoIdol:SetActive(competitionType == 5 and stage ~= 1)
- local cfgData = seasons[1]
- if stage == 1 then
- self.seasonPreview.titleSeason.text.text = I18N.T(cfgData.CompetitionName)
- self.seasonPreview.describe.text.text = I18N.T(cfgData.BannerDsc)
- remainTime = ManagerContainer.LuaTimerMgr:GetRemainSecondsWithUInt64(nextTime, false)
- remainText = self.seasonPreview.time.text
- if remainTime > 60 then
- local time = DateTimeUtil.convertSeconds2TimeStr1(remainTime, true, false)
- remainText.text = time
- else
- remainText.text = I18N.T("LessOneMinu")
- end
- elseif stage == 2 then
- self.seasonInfo.titleSeason.text.text = I18N.T(cfgData.CompetitionName)
- if competitionId ~= 1 and competitionId == cfgData.CompetitionCondition[1][1] then --偶像祭特殊显示
- local rank = ManagerContainer.DataMgr.CompetitionData:GetRank()
- if rank > 0 then
- self.seasonInfo.describe.text.text = I18N.SetLanguageValue("DscSeasonR"..cfgData.CompetitionType,"",I18N.SetLanguageValue("DscSeasonTips6",rank), "")
- else
- self.seasonInfo.describe.text.text = I18N.SetLanguageValue("DscSeasonR"..cfgData.CompetitionType,"",I18N.T("NoRank"), "")
- end
- else
- if rankPercent > 0 then
- local tips = ""--rankPercent > 60 and I18N.T("DscSeasonTips3") or I18N.T("DscSeasonTips4")
- self.seasonInfo.describe.text.text = I18N.SetLanguageValue("DscSeasonR"..competitionType, tips, rankPercent, "")
- else
- self.seasonInfo.describe.text.text = I18N.SetLanguageValue("DscSeasonR"..competitionType, I18N.T("DscSeasonTips4"), 60, "")
- end
- end
- local curTime = ManagerContainer.LuaTimerMgr:GetTimeSecond()
- local time = 8 * 3600;
- local durationTime = ManagerContainer.LuaTimerMgr:GetOneDaySeconds()*7 - time
- local startTime = curCompetitionData.curEndTime/1000 - durationTime
- local delta = curTime - startTime
- delta = type(delta) == "userdata" and #delta or delta
- local days = delta/ManagerContainer.LuaTimerMgr:GetOneDaySeconds()
- if days <= 2.67 then
- durationTime = ManagerContainer.LuaTimerMgr:GetOneDaySeconds()*9 - time
- elseif days <= 3.67 then
- durationTime = ManagerContainer.LuaTimerMgr:GetOneDaySeconds()*8 - time
- elseif days <= 4.67 then
- durationTime = ManagerContainer.LuaTimerMgr:GetOneDaySeconds()*7.5 - time
- elseif days <= 5.67 then
- durationTime = ManagerContainer.LuaTimerMgr:GetOneDaySeconds()*7.2 - time
- elseif days <= 6.67 then
- durationTime = ManagerContainer.LuaTimerMgr:GetOneDaySeconds()*7 - time
- end
- local progress = delta/durationTime
- self.daysBar.image.fillAmount = progress
- elseif stage == 3 then
- self.seasonInfo.titleSeason.text.text = I18N.T(cfgData.CompetitionName)
- if rankPercent > 0 then
- local tips = rankPercent > 60 and I18N.T("DscSeasonTips3") or I18N.T("DscSeasonTips4")
- self.seasonInfo.describe.text.text = I18N.SetLanguageValue("DscSeasonR"..competitionType, tips, rankPercent, "")
- else
- self.seasonInfo.describe.text.text = I18N.SetLanguageValue("DscSeasonR"..competitionType, I18N.T("DscSeasonTips4"), 60, "")
- end
- self.seasonInfo.describe.text.text = I18N.T("DscSeasonOver")
- end
- end
- function UISeasonView:RefreshBottom(refreshReward)
- local stage, nextTime = self.controller:GetCurStageAndNextTime()
- local curCompetitionData = ManagerContainer.DataMgr.CompetitionData:GetCurCompetitionData()
- local competitionId = self.controller:GetCurCompetitionId()
- local seasons = ManagerContainer.CfgMgr:GetCompetitionDatasByType(competitionId)
- if not next(seasons) then
- return
- end
- curCompetitionCfgData = seasons[1]
- if stage == 1 then
- self.seasonPreview.scrollView.loopGridView:SetListItemCount(3, true)
- elseif stage == 2 then
- periodIdx = ManagerContainer.DataMgr.CompetitionData:GetCurPeriodIdx()
- if not periodIdx then
- return
- end
- self["toggle"..periodIdx].toggle.isOn = true
- self:RefreshSeasonRewards(self["toggle"..periodIdx].toggle, periodIdx, true, refreshReward)
- elseif stage == 3 then
- self:RefreshSeasonOver()
- end
- end
- function UISeasonView:GetItemByRowColumn(gridView, itemIndex, row, column)
- local reward = curCompetitionCfgData["CompetitionReward"..(itemIndex + 1)]
- local item
- if reward then
- item = gridView:NewListViewItem('UISeasonRewardItem')
- local itemlua = CommonUtil.BindGridViewItem2Lua(self, 'UISeasonRewardItem', item.gameObject)
- CommonUtil.CloseUIClearAsyncSeqIds(itemlua)
- CommonUtil.LoadIcon(self, curCompetitionCfgData.CompetitionTitleIcon, function (sprite)
- itemlua.icon.image.sprite = sprite
- end)
- if curCompetitionCfgData.LabelIcon then
- CommonUtil.LoadIcon(self, curCompetitionCfgData.LabelIcon, function (sprite)
- itemlua.flag.image.sprite = sprite
- end)
- end
- itemlua.rewardName.text.text = I18N.SetLanguageValue("SeasonRewardTitle", (itemIndex * 2) + 3)
- local tips1 = I18N.T("DscSeasonTips5")
- local competitionId = self.controller:GetCurCompetitionId()
- if competitionId ~= 1 and competitionId == curCompetitionCfgData.CompetitionCondition[1][1] then --偶像祭特殊显示
- itemlua.progress.text.text = I18N.SetLanguageValue("DscSeasonR"..competitionType,"", I18N.SetLanguageValue("DscSeasonTips6",curCompetitionCfgData.CompetitionCondition[1][2]), tips1)
- else
- itemlua.progress.text.text = I18N.SetLanguageValue("DscSeasonR"..competitionType, I18N.T("DscSeasonTips3"), curCompetitionCfgData.CompetitionCondition[1][2], tips1)
- end
- itemlua.cornerMark:SetActive(false)
- itemlua.rewarded:SetActive(false)
- CommonUtil.LoopGridViewEleCreateNew(self, itemlua.scrollView.loopHorizontalScrollRect, nil, reward, 0, nil, function (itemLua, idx)
- local data = {cfgId = reward[idx + 1][1], num = reward[idx + 1][2]}
- CommonUtil.UpdateItemPrefab(self, itemLua, data, Enum.ItemIEnterType.Bag, self, self.ShowItemTips)
- end)
- end
- return item
- end
- function UISeasonView:RefreshSeasonRewards(toggle, data, result, refreshReward)
- if not result then return end
- if not periodIdx then return end
- if not refreshReward and data == selectionIdx then return end
- selectionIdx = data
- self.seasonInfo.boliBox:SetActive(true)
- self.seasonInfo.boliBox.transform:SetParent(self["toggle"..data].on.transform)
- self.seasonInfo.boliBox.transform.localPosition = boliPos
- boliScale.x = boliScaleX[data]
- self.seasonInfo.boliBox.transform.localScale = boliScale
- self.seasonInfo.boliBox.overBox.transform.localScale = boliScale
- self.seasonInfo.boliBox.timeBox.transform.localScale = boliScale
- --self.seasonInfo.boliBox.timeBox.text.uILocalizeScript:SetContentAndValues("CompetitionTip1", {TypeDesc[data]})
- self.seasonInfo.scrollView.loopVerticalScrollRect:ClearCells()
- local competitionId = self.controller:GetCurCompetitionId()
- local periodData = ManagerContainer.DataMgr.CompetitionData:GetCurPeriodData(data)
- if periodData then
- remainTime = ManagerContainer.LuaTimerMgr:GetRemainSecondsWithUInt64(periodData.rewardEndTme, false)
- else
- remainTime = 0
- end
- self.seasonInfo.boliBox.overBox:SetActive(remainTime <= 0)
- self.seasonInfo.boliBox.timeBox:SetActive(remainTime > 0)
- if remainTime > 0 then
- overDsc = I18N.T("DscSeasonOver1")
- remainText = self.seasonInfo.boliBox.timeBox.time.text
- remainTextContent = "DscSeasonTime"
- if remainTime > 60 then
- local time = DateTimeUtil.convertSeconds2TimeStr1(remainTime, true, false)
- self.seasonInfo.boliBox.timeBox.time.text.text = time --I18N.SetLanguageValue("DscSeasonTime", time)
- else
- self.seasonInfo.boliBox.timeBox.time.text.text = I18N.T("LessOneMinu")
- end
- else
- self.seasonInfo.boliBox.timeBox.time.text.text = I18N.T("DscSeasonOver1")
- end
- local seasons = ManagerContainer.CfgMgr:GetCompetitionDatasByType(competitionId)
- local movePos = 0
- local selfCompetitionId = seasons[1].Id
- if periodData then
- selfCompetitionId = periodData.paramList[1]
- if not selfCompetitionId then
- selfCompetitionId = seasons[#seasons].Id
- end
- if selfCompetitionId == seasons[#seasons].Id then
- movePos = 2
- end
- end
- local competitionId = self.controller:GetCurCompetitionId()
- CommonUtil.LoopGridViewEleCreateNew(self, self.seasonInfo.scrollView.loopVerticalScrollRect, nil, seasons, 0, nil, function (itemLua, idx)
- local data = {cfgData = seasons[idx + 1],competitionId = competitionId ,curId = selfCompetitionId, selectedPeriodIdx = data, curPeriodIdx = periodIdx, hasData = periodData ~= nil }
- CommonUtil.UpdateItemPrefab(self, itemLua, data)
- end, false, nil, movePos)
- end
- function UISeasonView:RefreshSeasonOver()
- self.btnSecond:SetActive(false)
- self.btnTurnWheel:SetActive(false)
- self.btnAstrolabe:SetActive(false)
- self.btnGotoIdol:SetActive(false)
- local curCompetitionData = ManagerContainer.DataMgr.CompetitionData:GetCurCompetitionData()
- local competitionId = self.controller:GetCurCompetitionId()
- local competitionCfgDatas = ManagerContainer.CfgMgr:GetCompetitionDatasByType(competitionId)
- if not competitionCfgDatas then
- return
- end
- self.seasonResult.titleSeason.text.text = I18N.T(competitionCfgDatas[1].CompetitionName)
- local nextTime = ManagerContainer.DataMgr.CompetitionData:GetNextSeasonStartTime(competitionId)
- remainTime = ManagerContainer.LuaTimerMgr:GetRemainSecondsWithUInt64(nextTime, false)
- local time = DateTimeUtil.TransTimeSecondIntToString(remainTime)
- remainTextContent = "DscSeasonResult3"
- if nextTime > 0 then
- self.seasonResult.time.text.text = time
- else
- self.seasonResult.time.text.text = I18N.T("CompetitionTip8")
- end
- remainText = self.seasonResult.time.text
- local rewardInfoList = curCompetitionData.rewardInfoList[#curCompetitionData.rewardInfoList]
- if not rewardInfoList then
- self.seasonResult.dsc.text.text = I18N.T("DscSeasonNoData")
- return
- end
- local seasons = ManagerContainer.CfgMgr:GetCompetitionDatasByType(competitionId)
- if not next(seasons) then
- return
- end
- local cfgData = seasons[1]
- if competitionId ~= 1 and competitionId == cfgData.CompetitionCondition[1][1] then --偶像祭特殊显示
- local rank = ManagerContainer.DataMgr.CompetitionData:GetRank()
- if rank > 0 then
- self.seasonResult.dsc.text.text = I18N.SetLanguageValue("DscSeasonR"..cfgData.CompetitionType,"",I18N.SetLanguageValue("DscSeasonTips6",rank), "")
- else
- self.seasonResult.dsc.text.text = I18N.SetLanguageValue("DscSeasonR"..cfgData.CompetitionType,"",I18N.T("NoRank"), "")
- end
- else
- if rankPercent > 0 then
- local tips = ""--rankPercent > 60 and I18N.T("DscSeasonTips3") or I18N.T("DscSeasonTips4")
- self.seasonResult.dsc.text.text = I18N.SetLanguageValue("DscSeasonR"..competitionType, tips, rankPercent, "")
- else
- self.seasonResult.dsc.text.text = I18N.SetLanguageValue("DscSeasonR"..competitionType, I18N.T("DscSeasonTips4"), 60, "")
- end
- end
- -- if rankPercent == 0 then
- -- self.seasonResult.dsc.text.text = I18N.SetLanguageValue("DscSeasonR"..competitionType, I18N.T("DscSeasonTips4"), 60, "")
- -- else
- -- local tips = rankPercent > 60 and I18N.T("DscSeasonTips3") or I18N.T("DscSeasonTips4")
- -- self.seasonResult.dsc.text.text = I18N.SetLanguageValue("DscSeasonR"..competitionType, tips, rankPercent, "")
- -- end
- end
- function UISeasonView:OneSecondUpdate()
- if not remainText then
- return
- end
- local stage, nextTime, nextSmallStage = self.controller:GetCurStageAndNextTime()
- if nextSmallStage ~= nil then
- nextTime = nextSmallStage
- end
- if stage == 3 then
- nextTime = ManagerContainer.DataMgr.CompetitionData:GetNextSeasonStartTime()
- end
- remainTime = ManagerContainer.LuaTimerMgr:GetRemainSecondsWithUInt64(nextTime, false)
- if remainTime <= 0 then
- remainText.text = overDsc or I18N.T("DscSeasonOver")
- overDsc = nil
- else
- if isEnd then
- local time = DateTimeUtil.TransTimeSecondIntToString(remainTime)
- remainText.text = time --I18N.SetLanguageValue(remainTextContent, time)
- else
- if remainTime > 60 then
- local time = DateTimeUtil.convertSeconds2TimeStr1(remainTime, true, false)
- remainText.text = time
- else
- remainText.text = I18N.T("LessOneMinu")
- end
- end
- end
- end
- function UISeasonView:ShowItemTips(button, params)
- local data = params[0]
- local data1 = clone(data)
- data1.isPreview = true
- --ManagerContainer.LuaUIMgr:OpenItemTips(data.cfgId, Enum.ItemIEnterType.Bag, data)
- ManagerContainer.LuaUIMgr:OpenTips(data1)
- end
- function UISeasonView:RemoveEventListener()
- ManagerContainer.LuaEventMgr:Unregister(self.uiData.name)
- end
- function UISeasonView:AddUIEventListener()
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name)
- self.uiBase:AddButtonEventListener(self.btnBack.button, self, self.CloseSelf)
- self.uiBase:AddButtonEventListener(self.AnyBtn.button,self, self.CloseSelf)
- self.uiBase:AddButtonEventListener(self.seasonResult.btnPlayRule.button, self, self.OnClickPlayRuleBtn)
- self.uiBase:AddButtonEventListener(self.seasonInfo.btnPlayRule.button, self, self.OnClickPlayRuleBtn)
- self.uiBase:AddButtonEventListener(self.seasonPreview.btnPlayRule.button, self, self.OnClickPlayRuleBtn)
- self.uiBase:AddToggleEventListener(self.toggle1.toggle, self, self.RefreshSeasonRewards, 1)
- self.uiBase:AddToggleEventListener(self.toggle2.toggle, self, self.RefreshSeasonRewards, 2)
- self.uiBase:AddToggleEventListener(self.toggle3.toggle, self, self.RefreshSeasonRewards, 3)
- self.uiBase:AddButtonEventListener(self.btnSecond.button, self, self.OnSecondSeasonOpen)
- self.uiBase:AddButtonEventListener(self.btnAstrolabe.button, self, self.OnStarSignOpen)
- self.uiBase:AddButtonEventListener(self.btnGotoIdol.button, self, self.OnIdolViewOpen)
- self.uiBase:AddButtonEventListener(self.btnTurnWheel.button, self, self.OnThirdSeasonOpen)
- end
- function UISeasonView:CloseSelf()
- ManagerContainer.LuaUIMgr:OpenSourceUI(self)
- end
- function UISeasonView:OnClickPlayRuleBtn()
- local rule
- if competitionType == CompetitionType.Selection then
- rule = "SelectionSeasonPlayExplain"
- elseif competitionType == CompetitionType.Recruit then
- rule = "RecruitSeasonPlayExplain"
- elseif competitionType == CompetitionType.Astrolabe then
- rule = "DevineSeasonPlayExplain"
- elseif competitionType == CompetitionType.Idol then
- rule = "AidouluSeasonPlayExplain"
- else
- rule = "DojoSeasonPlayExplain"
- end
- ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UIPlayRule, {'PlayExplainTitle', rule})
- end
- function UISeasonView:OnSecondSeasonOpen()
- ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UIExchange, self.uiData.id)
- end
- function UISeasonView:OnStarSignOpen()
- local IsOver = ManagerContainer.DataMgr.CompetitionData:IsOveerCurSeason()
- if not IsOver then
- ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UIStarSignTips)
- else
- ManagerContainer.LuaUIMgr:ErrorNoticeDisplay("LabelOver")
- end
- end
- function UISeasonView:OnIdolViewOpen()
- local IsOver = ManagerContainer.DataMgr.CompetitionData:IsOveerCurSeason()
- if not IsOver then
- ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UISeasonIdol,nil,self.uiBase.MSourceUIID)
- else
- ManagerContainer.LuaUIMgr:ErrorNoticeDisplay("LabelOver")
- end
- end
- function UISeasonView:OnThirdSeasonOpen()
- local IsOver = ManagerContainer.DataMgr.CompetitionData:IsOveerCurSeason()
- if not IsOver then
- ManagerContainer.DataMgr.TrunWheelDataMgr:SendOpenREQ()
- else
- if not ManagerContainer.LuaUIMgr:GetPage(Enum.UIPageName.UIErrorTips) then
- ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UIErrorTips, {errorId="LabelOver"}, nil, nil, nil, Enum.UISibling[Enum.UIType.Top + 1] + 11)
- else
- ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.ERROR_DESC_DISPLAY, {errorId="LabelOver"})
- end
- end
- end
- function UISeasonView:OnHide()
- end
- function UISeasonView:OnShow(data)
- self.controller:SetData(data)
- self:Refresh(true)
- end
- function UISeasonView:OnClose()
- self.seasonPreview.scrollView.loopGridView:Dispose()
- end
- function UISeasonView:OnDispose()
- remainTime = 0
- remainText = nil
- self.seasonInfo.scrollView.loopVerticalScrollRect:ClearCells()
- self.seasonInfo.boliBox.transform:SetParent(self.toggleGroup.transform)
- self.seasonInfo.boliBox:SetActive(false)
- end
- return UISeasonView
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