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- ---@class UIFashionGot__Generate_property5_number
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIFashionGot__Generate_property5_attrName
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIFashionGot__Generate_property5
- ---@field public gameObject UnityEngine.GameObject
- ---@field public attrName UIFashionGot__Generate_property5_attrName
- ---@field public number UIFashionGot__Generate_property5_number
- ---@class UIFashionGot__Generate_property4_number
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIFashionGot__Generate_property4_attrName
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIFashionGot__Generate_property4
- ---@field public gameObject UnityEngine.GameObject
- ---@field public attrName UIFashionGot__Generate_property4_attrName
- ---@field public number UIFashionGot__Generate_property4_number
- ---@class UIFashionGot__Generate_property3_number
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIFashionGot__Generate_property3_attrName
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIFashionGot__Generate_property3
- ---@field public gameObject UnityEngine.GameObject
- ---@field public attrName UIFashionGot__Generate_property3_attrName
- ---@field public number UIFashionGot__Generate_property3_number
- ---@class UIFashionGot__Generate_property2_number
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIFashionGot__Generate_property2_attrName
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIFashionGot__Generate_property2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public attrName UIFashionGot__Generate_property2_attrName
- ---@field public number UIFashionGot__Generate_property2_number
- ---@class UIFashionGot__Generate_property1_number
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIFashionGot__Generate_property1_attrName
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIFashionGot__Generate_property1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public attrName UIFashionGot__Generate_property1_attrName
- ---@field public number UIFashionGot__Generate_property1_number
- ---@class UIFashionGot__Generate_equipBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIFashionGot__Generate_btnClose
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIFashionGot__Generate_frame
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIFashionGot__Generate_icon
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIFashionGot__Generate_bg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@field public button UnityEngine.UI.Button
- ---@class UIFashionGot__Generate_nameTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIFashionGot__Generate_alpha
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIFashionGot__Generate_uIAnimator
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIFashionGot__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private uIAnimator UIFashionGot__Generate_uIAnimator
- ---@field private alpha UIFashionGot__Generate_alpha
- ---@field private nameTxt UIFashionGot__Generate_nameTxt
- ---@field private bg UIFashionGot__Generate_bg
- ---@field private icon UIFashionGot__Generate_icon
- ---@field private frame UIFashionGot__Generate_frame
- ---@field private closeBox UnityEngine.GameObject
- ---@field private btnClose UIFashionGot__Generate_btnClose
- ---@field private equipBtn UIFashionGot__Generate_equipBtn
- ---@field private property1 UIFashionGot__Generate_property1
- ---@field private property2 UIFashionGot__Generate_property2
- ---@field private property3 UIFashionGot__Generate_property3
- ---@field private property4 UIFashionGot__Generate_property4
- ---@field private property5 UIFashionGot__Generate_property5
- local UIFashionGotView = class("UIFashionGotView", require("UIViewBase"))
- function UIFashionGotView:ctor()
- end
- ---@private
- function UIFashionGotView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIFashionGotView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- self:InitGenerate__12(Root,data)
- self:InitGenerate__13(Root,data)
- self:InitGenerate__14(Root,data)
- self:InitGenerate__15(Root,data)
- self:InitGenerate__16(Root,data)
- self:InitGenerate__17(Root,data)
- self:InitGenerate__18(Root,data)
- self:InitGenerate__19(Root,data)
- self:InitGenerate__20(Root,data)
- self:InitGenerate__21(Root,data)
- self:InitGenerate__22(Root,data)
- self:InitGenerate__23(Root,data)
- self:InitGenerate__24(Root,data)
- end
- ---@private
- function UIFashionGotView:InitGenerate__1(Root, data)
- --[[
- UIAnimator
- --]]
- local tmp = Root:Find("UIAnimator").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIAnimator = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIFashionGotView:InitGenerate__2(Root, data)
- --[[
- UIAnimator/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.alpha = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIFashionGotView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Window/Bg/Name/NameTxt
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Name/NameTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.nameTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIFashionGotView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window/Bg/Item/Bg
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Item/Bg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIFashionGotView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/Bg/Item/Icon
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Item/Icon").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.icon = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIFashionGotView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/Bg/Item/Frame
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Item/Frame").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.frame = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIFashionGotView:InitGenerate__7(Root, data)
- --[[
- UIAnimator/Window/Bg/CloseBox
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CloseBox").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.closeBox = tmp
- end
- ---@private
- function UIFashionGotView:InitGenerate__8(Root, data)
- --[[
- UIAnimator/Window/Bg/CloseBox/BtnClose
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CloseBox/BtnClose").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnClose = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIFashionGotView:InitGenerate__9(Root, data)
- --[[
- UIAnimator/Window/Bg/EquipBtn
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/EquipBtn").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.equipBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIFashionGotView:InitGenerate__10(Root, data)
- --[[
- UIAnimator/Window/Bg/Property1
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property1 = tmp
- end
- ---@private
- function UIFashionGotView:InitGenerate__11(Root, data)
- --[[
- UIAnimator/Window/Bg/Property1/AttrName
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property1/AttrName").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property1.attrName = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIFashionGotView:InitGenerate__12(Root, data)
- --[[
- UIAnimator/Window/Bg/Property1/Number
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property1/Number").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property1.number = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIFashionGotView:InitGenerate__13(Root, data)
- --[[
- UIAnimator/Window/Bg/Property2
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property2 = tmp
- end
- ---@private
- function UIFashionGotView:InitGenerate__14(Root, data)
- --[[
- UIAnimator/Window/Bg/Property2/AttrName
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property2/AttrName").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property2.attrName = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIFashionGotView:InitGenerate__15(Root, data)
- --[[
- UIAnimator/Window/Bg/Property2/Number
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property2/Number").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property2.number = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIFashionGotView:InitGenerate__16(Root, data)
- --[[
- UIAnimator/Window/Bg/Property3
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property3").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property3 = tmp
- end
- ---@private
- function UIFashionGotView:InitGenerate__17(Root, data)
- --[[
- UIAnimator/Window/Bg/Property3/AttrName
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property3/AttrName").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property3.attrName = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIFashionGotView:InitGenerate__18(Root, data)
- --[[
- UIAnimator/Window/Bg/Property3/Number
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property3/Number").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property3.number = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIFashionGotView:InitGenerate__19(Root, data)
- --[[
- UIAnimator/Window/Bg/Property4
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property4").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property4 = tmp
- end
- ---@private
- function UIFashionGotView:InitGenerate__20(Root, data)
- --[[
- UIAnimator/Window/Bg/Property4/AttrName
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property4/AttrName").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property4.attrName = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIFashionGotView:InitGenerate__21(Root, data)
- --[[
- UIAnimator/Window/Bg/Property4/Number
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property4/Number").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property4.number = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIFashionGotView:InitGenerate__22(Root, data)
- --[[
- UIAnimator/Window/Bg/Property5
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property5").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property5 = tmp
- end
- ---@private
- function UIFashionGotView:InitGenerate__23(Root, data)
- --[[
- UIAnimator/Window/Bg/Property5/AttrName
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property5/AttrName").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property5.attrName = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIFashionGotView:InitGenerate__24(Root, data)
- --[[
- UIAnimator/Window/Bg/Property5/Number
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property5/Number").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property5.number = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIFashionGotView:GenerateDestroy()
- if tolua.getpeer(self.property5.number) ~= nil then
- tolua.setpeer(self.property5.number, nil)
- end
- if tolua.getpeer(self.property5.attrName) ~= nil then
- tolua.setpeer(self.property5.attrName, nil)
- end
- if tolua.getpeer(self.property4.number) ~= nil then
- tolua.setpeer(self.property4.number, nil)
- end
- if tolua.getpeer(self.property4.attrName) ~= nil then
- tolua.setpeer(self.property4.attrName, nil)
- end
- if tolua.getpeer(self.property3.number) ~= nil then
- tolua.setpeer(self.property3.number, nil)
- end
- if tolua.getpeer(self.property3.attrName) ~= nil then
- tolua.setpeer(self.property3.attrName, nil)
- end
- if tolua.getpeer(self.property2.number) ~= nil then
- tolua.setpeer(self.property2.number, nil)
- end
- if tolua.getpeer(self.property2.attrName) ~= nil then
- tolua.setpeer(self.property2.attrName, nil)
- end
- if tolua.getpeer(self.property1.number) ~= nil then
- tolua.setpeer(self.property1.number, nil)
- end
- if tolua.getpeer(self.property1.attrName) ~= nil then
- tolua.setpeer(self.property1.attrName, nil)
- end
- if tolua.getpeer(self.uIAnimator) ~= nil then
- tolua.setpeer(self.uIAnimator, nil)
- end
- self.uIAnimator = nil
- if tolua.getpeer(self.alpha) ~= nil then
- tolua.setpeer(self.alpha, nil)
- end
- self.alpha = nil
- if tolua.getpeer(self.nameTxt) ~= nil then
- tolua.setpeer(self.nameTxt, nil)
- end
- self.nameTxt = nil
- if tolua.getpeer(self.bg) ~= nil then
- tolua.setpeer(self.bg, nil)
- end
- self.bg = nil
- if tolua.getpeer(self.icon) ~= nil then
- tolua.setpeer(self.icon, nil)
- end
- self.icon = nil
- if tolua.getpeer(self.frame) ~= nil then
- tolua.setpeer(self.frame, nil)
- end
- self.frame = nil
- if tolua.getpeer(self.closeBox) ~= nil then
- tolua.setpeer(self.closeBox, nil)
- end
- self.closeBox = nil
- if tolua.getpeer(self.btnClose) ~= nil then
- tolua.setpeer(self.btnClose, nil)
- end
- self.btnClose = nil
- if tolua.getpeer(self.equipBtn) ~= nil then
- tolua.setpeer(self.equipBtn, nil)
- end
- self.equipBtn = nil
- if tolua.getpeer(self.property1) ~= nil then
- tolua.setpeer(self.property1, nil)
- end
- self.property1 = nil
- if tolua.getpeer(self.property2) ~= nil then
- tolua.setpeer(self.property2, nil)
- end
- self.property2 = nil
- if tolua.getpeer(self.property3) ~= nil then
- tolua.setpeer(self.property3, nil)
- end
- self.property3 = nil
- if tolua.getpeer(self.property4) ~= nil then
- tolua.setpeer(self.property4, nil)
- end
- self.property4 = nil
- if tolua.getpeer(self.property5) ~= nil then
- tolua.setpeer(self.property5, nil)
- end
- self.property5 = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIFashionGotView
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