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- local UIChipDecomposeTipsView = require("UIChip/UIChipDecomposeTipsView_Generate")
- local IconItemCtr = require("Common/IconItemCtr")
- function UIChipDecomposeTipsView:OnAwake(data)
- self.controller = require("UIChip/UIChipDecomposeTipsCtr"):new()
- self.controller:Init(self)
- self.controller:SetData(data)
- end
- function UIChipDecomposeTipsView:AddEventListener()
- end
- function UIChipDecomposeTipsView:FillContent(data, uiBase)
- self.uiBase = uiBase
- local gameObject = self.uiBase:GetRoot()
- if gameObject ~= nil then
- self.gameObject = gameObject
- self.transform = gameObject.transform
- end
- self:InitGenerate(self.transform, data)
- self:Init()
- end
- function UIChipDecomposeTipsView:Init()
- local isSelected = self.controller:IsSelected()
- for i = 1, 5 do
- local num = self.controller:GetDecomposeQualityNum(i)
- local quality = self['quality' .. i]
- if num <= 0 then
- quality:SetActive(false)
- else
- quality:SetActive(true)
- if isSelected then
- quality.checkBox:SetActive(false)
- else
- quality.checkBox:SetActive(true)
- quality.checkBox.toggle.isOn = self.controller:GetSelectedQuality(i)
- end
- quality.content.text.text = I18N.T('Chipresolve_' .. i) .. ' x' .. tostring(num)
- end
- end
- local awards = self.controller:GetDecomposeAwards()
- for i = 1,3 do
- self["award"..i]:SetActive(i <= #awards)
- if i <= #awards then
- local data = {cfgId = awards[i][1], num = awards[i][2]}
- local itemLua = self["awardItem"..i]
- IconItemCtr:SetData(self, itemLua, data, Enum.ItemIEnterType.CardCompose, self, self.ShowItemTips)
- self["award"..i].text.text.text = data.num
- end
- end
- end
- function UIChipDecomposeTipsView:RemoveEventListener()
- ManagerContainer.LuaEventMgr:Unregister(self.uiData.name)
- end
- function UIChipDecomposeTipsView:AddUIEventListener()
- ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name)
- for i = 1, 5 do
- self['quality' .. i].checkBox.toggle.onValueChanged:AddListener(function(isOn)
- self.controller:SetSelectedQuality(i, isOn)
- end)
- end
- self.uiBase:AddButtonEventListener(self.btnClose.button, function (buttton, params)
- ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.RESET_CHIP_DECOMPOSE_CACHE_COUNTS)
- self:UIClose()
- end)
- self.uiBase:AddButtonEventListener(self.alpha.button, function (buttton, params)
- ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.RESET_CHIP_DECOMPOSE_CACHE_COUNTS)
- self:UIClose()
- end)
- self.uiBase:AddButtonEventListener(self.btnCancle.button, function (buttton, params)
- ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.RESET_CHIP_DECOMPOSE_CACHE_COUNTS)
- self:UIClose()
- end)
- self.uiBase:AddButtonEventListener(self.btnDecompose.button, function (buttton, params)
- local errorCode = self.controller:GetErrorCode()
- if errorCode == 0 then
- self:SureDecompose()
- elseif errorCode == 1 then
- self:UIHide()
- ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UIChipProduceNotice, {self, self.SureDecompose, self.CancelDecompose})
- elseif errorCode == 2 then
- ManagerContainer.LuaUIMgr:ErrorNoticeDisplay('ChipDecomposeTips03')
- elseif errorCode == 3 then
- ManagerContainer.LuaUIMgr:ErrorNoticeDisplay('ChipDecomposeTips04')
- end
- end)
- end
- function UIChipDecomposeTipsView:OnHide()
- end
- function UIChipDecomposeTipsView:OnShow(data)
- self.controller:SetData(data)
- self:Init()
- end
- function UIChipDecomposeTipsView:OnClose()
- end
- function UIChipDecomposeTipsView:OnDispose()
- end
- function UIChipDecomposeTipsView:SureDecompose()
- self.controller:SendDecompose()
- self:UIClose()
- ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.RESET_CHIP_DECOMPOSE_CACHE_COUNTS)
- end
- function UIChipDecomposeTipsView:CancelDecompose()
- ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UIChipDecomposeTips)
- end
- return UIChipDecomposeTipsView
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