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- ---@class UIRewardsTips__Generate_goodsList
- ---@field public gameObject UnityEngine.GameObject
- ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect
- ---@class UIRewardsTips__Generate_btnClose
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIRewardsTips__Generate_textTitle
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uILocalizeScript UILocalizeScript
- ---@class UIRewardsTips__Generate_AnyBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIRewardsTips__Generate_uIAnimator
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIRewardsTips__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private uIAnimator UIRewardsTips__Generate_uIAnimator
- ---@field private AnyBtn UIRewardsTips__Generate_AnyBtn
- ---@field private textTitle UIRewardsTips__Generate_textTitle
- ---@field private btnClose UIRewardsTips__Generate_btnClose
- ---@field private goodsList UIRewardsTips__Generate_goodsList
- local UIRewardsTipsView = class("UIRewardsTipsView", require("UIViewBase"))
- function UIRewardsTipsView:ctor()
- end
- ---@private
- function UIRewardsTipsView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIRewardsTipsView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- end
- ---@private
- function UIRewardsTipsView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- end
- ---@private
- function UIRewardsTipsView:InitGenerate__2(Root, data)
- --[[
- UIAnimator
- --]]
- local tmp = Root:Find("UIAnimator").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIAnimator = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIRewardsTipsView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.AnyBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIRewardsTipsView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window/TextTitle
- --]]
- local tmp = Root:Find("UIAnimator/Window/TextTitle").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.textTitle = tmp
- tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript)
- end
- ---@private
- function UIRewardsTipsView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/BtnClose/BtnClose
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnClose/BtnClose").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnClose = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIRewardsTipsView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/GoodsList
- --]]
- local tmp = Root:Find("UIAnimator/Window/GoodsList").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.goodsList = tmp
- tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect)
- end
- ---@private
- function UIRewardsTipsView:GenerateDestroy()
- if tolua.getpeer(self.uIAnimator) ~= nil then
- tolua.setpeer(self.uIAnimator, nil)
- end
- self.uIAnimator = nil
- if tolua.getpeer(self.AnyBtn) ~= nil then
- tolua.setpeer(self.AnyBtn, nil)
- end
- self.AnyBtn = nil
- if tolua.getpeer(self.textTitle) ~= nil then
- tolua.setpeer(self.textTitle, nil)
- end
- self.textTitle = nil
- if tolua.getpeer(self.btnClose) ~= nil then
- tolua.setpeer(self.btnClose, nil)
- end
- self.btnClose = nil
- if tolua.getpeer(self.goodsList) ~= nil then
- tolua.setpeer(self.goodsList, nil)
- end
- self.goodsList = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIRewardsTipsView
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