ShowAnimItem_Generate.lua 818 B

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  1. ---@class ShowAnimItem__Generate
  2. ---@field private gameObject UnityEngine.GameObject
  3. ---@field private transform UnityEngine.Transform
  4. ---@field private button UnityEngine.UI.Button
  5. local ShowAnimItemView = class("ShowAnimItemView")
  6. function ShowAnimItemView:ctor()
  7. end
  8. ---@private
  9. function ShowAnimItemView:SetActive(result)
  10. self.gameObject:SetActive(result)
  11. end
  12. ---@private
  13. function ShowAnimItemView:InitGenerate(Root, data)
  14. self.transform = Root
  15. self.inited = true
  16. local tmp
  17. self:InitGenerate__1(Root,data)
  18. end
  19. ---@private
  20. function ShowAnimItemView:InitGenerate__1(Root, data)
  21. --[[
  22. Root
  23. --]]
  24. self.button = Root:GetComponent(Enum.TypeInfo.Button)
  25. end
  26. ---@private
  27. function ShowAnimItemView:GenerateDestroy()
  28. self.transform = nil
  29. self.gameObject = nil
  30. self.inited = false
  31. end
  32. return ShowAnimItemView