BattleState.lua 546 B

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  1. local BattleState = class("BattleState", require("StateBase"))
  2. function BattleState:Enter()
  3. if ManagerContainer.LuaUIMgr:HasOpenPage(Enum.UIPageName.UIStartLoading) == false then
  4. ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UIMain)
  5. ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UIBattle)
  6. end
  7. ManagerContainer.LuaBattleMgr:Enter()
  8. end
  9. function BattleState:Update()
  10. end
  11. function BattleState:Exit()
  12. ManagerContainer.LuaBattleMgr:Exit()
  13. end
  14. function BattleState:GetTask()
  15. return nil
  16. end
  17. return BattleState