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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using System.Collections.Generic;
- using LuaInterface;
- public class DelegateFactory
- {
- public delegate Delegate DelegateCreate(LuaFunction func, LuaTable self, bool flag);
- public static Dictionary<Type, DelegateCreate> dict = new Dictionary<Type, DelegateCreate>();
- static DelegateFactory factory = new DelegateFactory();
- public static void Init()
- {
- Register();
- }
- public static void Register()
- {
- dict.Clear();
- dict.Add(typeof(System.Action), factory.System_Action);
- dict.Add(typeof(UnityEngine.Events.UnityAction), factory.UnityEngine_Events_UnityAction);
- dict.Add(typeof(System.Predicate<int>), factory.System_Predicate_int);
- dict.Add(typeof(System.Action<int>), factory.System_Action_int);
- dict.Add(typeof(System.Comparison<int>), factory.System_Comparison_int);
- dict.Add(typeof(System.Func<int,int>), factory.System_Func_int_int);
- dict.Add(typeof(System.Func<UnityEngine.LogType,object,bool>), factory.System_Func_UnityEngine_LogType_object_bool);
- dict.Add(typeof(DG.Tweening.Core.DOGetter<float>), factory.DG_Tweening_Core_DOGetter_float);
- dict.Add(typeof(DG.Tweening.Core.DOSetter<float>), factory.DG_Tweening_Core_DOSetter_float);
- dict.Add(typeof(DG.Tweening.Core.DOGetter<double>), factory.DG_Tweening_Core_DOGetter_double);
- dict.Add(typeof(DG.Tweening.Core.DOSetter<double>), factory.DG_Tweening_Core_DOSetter_double);
- dict.Add(typeof(DG.Tweening.Core.DOGetter<int>), factory.DG_Tweening_Core_DOGetter_int);
- dict.Add(typeof(DG.Tweening.Core.DOSetter<int>), factory.DG_Tweening_Core_DOSetter_int);
- dict.Add(typeof(DG.Tweening.Core.DOGetter<uint>), factory.DG_Tweening_Core_DOGetter_uint);
- dict.Add(typeof(DG.Tweening.Core.DOSetter<uint>), factory.DG_Tweening_Core_DOSetter_uint);
- dict.Add(typeof(DG.Tweening.Core.DOGetter<long>), factory.DG_Tweening_Core_DOGetter_long);
- dict.Add(typeof(DG.Tweening.Core.DOSetter<long>), factory.DG_Tweening_Core_DOSetter_long);
- dict.Add(typeof(DG.Tweening.Core.DOGetter<ulong>), factory.DG_Tweening_Core_DOGetter_ulong);
- dict.Add(typeof(DG.Tweening.Core.DOSetter<ulong>), factory.DG_Tweening_Core_DOSetter_ulong);
- dict.Add(typeof(DG.Tweening.Core.DOGetter<string>), factory.DG_Tweening_Core_DOGetter_string);
- dict.Add(typeof(DG.Tweening.Core.DOSetter<string>), factory.DG_Tweening_Core_DOSetter_string);
- dict.Add(typeof(DG.Tweening.Core.DOGetter<UnityEngine.Vector2>), factory.DG_Tweening_Core_DOGetter_UnityEngine_Vector2);
- dict.Add(typeof(DG.Tweening.Core.DOSetter<UnityEngine.Vector2>), factory.DG_Tweening_Core_DOSetter_UnityEngine_Vector2);
- dict.Add(typeof(DG.Tweening.Core.DOGetter<UnityEngine.Vector3>), factory.DG_Tweening_Core_DOGetter_UnityEngine_Vector3);
- dict.Add(typeof(DG.Tweening.Core.DOSetter<UnityEngine.Vector3>), factory.DG_Tweening_Core_DOSetter_UnityEngine_Vector3);
- dict.Add(typeof(DG.Tweening.Core.DOGetter<UnityEngine.Vector4>), factory.DG_Tweening_Core_DOGetter_UnityEngine_Vector4);
- dict.Add(typeof(DG.Tweening.Core.DOSetter<UnityEngine.Vector4>), factory.DG_Tweening_Core_DOSetter_UnityEngine_Vector4);
- dict.Add(typeof(DG.Tweening.Core.DOGetter<UnityEngine.Quaternion>), factory.DG_Tweening_Core_DOGetter_UnityEngine_Quaternion);
- dict.Add(typeof(DG.Tweening.Core.DOSetter<UnityEngine.Quaternion>), factory.DG_Tweening_Core_DOSetter_UnityEngine_Quaternion);
- dict.Add(typeof(DG.Tweening.Core.DOGetter<UnityEngine.Color>), factory.DG_Tweening_Core_DOGetter_UnityEngine_Color);
- dict.Add(typeof(DG.Tweening.Core.DOSetter<UnityEngine.Color>), factory.DG_Tweening_Core_DOSetter_UnityEngine_Color);
- dict.Add(typeof(DG.Tweening.Core.DOGetter<UnityEngine.Rect>), factory.DG_Tweening_Core_DOGetter_UnityEngine_Rect);
- dict.Add(typeof(DG.Tweening.Core.DOSetter<UnityEngine.Rect>), factory.DG_Tweening_Core_DOSetter_UnityEngine_Rect);
- dict.Add(typeof(DG.Tweening.Core.DOGetter<UnityEngine.RectOffset>), factory.DG_Tweening_Core_DOGetter_UnityEngine_RectOffset);
- dict.Add(typeof(DG.Tweening.Core.DOSetter<UnityEngine.RectOffset>), factory.DG_Tweening_Core_DOSetter_UnityEngine_RectOffset);
- dict.Add(typeof(DG.Tweening.TweenCallback), factory.DG_Tweening_TweenCallback);
- dict.Add(typeof(DG.Tweening.TweenCallback<int>), factory.DG_Tweening_TweenCallback_int);
- dict.Add(typeof(UnityEngine.Camera.CameraCallback), factory.UnityEngine_Camera_CameraCallback);
- dict.Add(typeof(UnityEngine.Application.AdvertisingIdentifierCallback), factory.UnityEngine_Application_AdvertisingIdentifierCallback);
- dict.Add(typeof(UnityEngine.Application.LowMemoryCallback), factory.UnityEngine_Application_LowMemoryCallback);
- dict.Add(typeof(UnityEngine.Application.LogCallback), factory.UnityEngine_Application_LogCallback);
- dict.Add(typeof(System.Action<bool>), factory.System_Action_bool);
- dict.Add(typeof(System.Func<bool>), factory.System_Func_bool);
- dict.Add(typeof(UnityEngine.AudioClip.PCMReaderCallback), factory.UnityEngine_AudioClip_PCMReaderCallback);
- dict.Add(typeof(UnityEngine.AudioClip.PCMSetPositionCallback), factory.UnityEngine_AudioClip_PCMSetPositionCallback);
- dict.Add(typeof(System.Action<UnityEngine.AsyncOperation>), factory.System_Action_UnityEngine_AsyncOperation);
- dict.Add(typeof(UnityEngine.RectTransform.ReapplyDrivenProperties), factory.UnityEngine_RectTransform_ReapplyDrivenProperties);
- dict.Add(typeof(UnityEngine.Events.UnityAction<bool>), factory.UnityEngine_Events_UnityAction_bool);
- dict.Add(typeof(UnityEngine.Events.UnityAction<float>), factory.UnityEngine_Events_UnityAction_float);
- dict.Add(typeof(UnityEngine.UI.InputField.OnValidateInput), factory.UnityEngine_UI_InputField_OnValidateInput);
- dict.Add(typeof(UnityEngine.Events.UnityAction<string>), factory.UnityEngine_Events_UnityAction_string);
- dict.Add(typeof(UnityEngine.Events.UnityAction<UnityEngine.Vector2>), factory.UnityEngine_Events_UnityAction_UnityEngine_Vector2);
- dict.Add(typeof(UnityEngine.Canvas.WillRenderCanvases), factory.UnityEngine_Canvas_WillRenderCanvases);
- dict.Add(typeof(UIBase.ButtonListener), factory.UIBase_ButtonListener);
- dict.Add(typeof(UIBase.ButtonListenerWithParam), factory.UIBase_ButtonListenerWithParam);
- dict.Add(typeof(UIBase.ToggleListener), factory.UIBase_ToggleListener);
- dict.Add(typeof(UIBase.ToggleListenerWithParams), factory.UIBase_ToggleListenerWithParams);
- dict.Add(typeof(ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.TextAsset>>), factory.ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset);
- dict.Add(typeof(ResourceLoadCallbackWithSeqId<UnityEngine.Sprite>), factory.ResourceLoadCallbackWithSeqId_UnityEngine_Sprite);
- dict.Add(typeof(ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.Sprite>>), factory.ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite);
- dict.Add(typeof(ResourceLoadCallbackWithSeqId<UnityEngine.GameObject>), factory.ResourceLoadCallbackWithSeqId_UnityEngine_GameObject);
- dict.Add(typeof(ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.GameObject>>), factory.ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject);
- dict.Add(typeof(ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController>>), factory.ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController);
- dict.Add(typeof(ResourceLoadCallbackWithSeqId<UnityEngine.Material>), factory.ResourceLoadCallbackWithSeqId_UnityEngine_Material);
- dict.Add(typeof(ResourceLoadCallbackWithSeqId<UnityEngine.Texture2D>), factory.ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D);
- dict.Add(typeof(System.Action<UnityEngine.GameObject>), factory.System_Action_UnityEngine_GameObject);
- dict.Add(typeof(ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.GameObject>>), factory.ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject);
- dict.Add(typeof(UIBase.UIPageCreator), factory.UIBase_UIPageCreator);
- dict.Add(typeof(TimerManager.ServerTimeChangeFuc), factory.TimerManager_ServerTimeChangeFuc);
- dict.Add(typeof(Timer.OnTimeUpHandler), factory.Timer_OnTimeUpHandler);
- dict.Add(typeof(Timer.OnTimeUpWithParamsHandler), factory.Timer_OnTimeUpWithParamsHandler);
- dict.Add(typeof(UnityEngine.UI.LoopScrollRect.UpdateCellCallback), factory.UnityEngine_UI_LoopScrollRect_UpdateCellCallback);
- dict.Add(typeof(UnityEngine.UI.LuaUpdateCellCallback), factory.UnityEngine_UI_LuaUpdateCellCallback);
- dict.Add(typeof(System.Action<LuaInterface.LuaTable,System.Collections.Generic.List<UnityEngine.GameObject>,object[]>), factory.System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects);
- dict.Add(typeof(TMPro.TMP_InputField.OnValidateInput), factory.TMPro_TMP_InputField_OnValidateInput);
- dict.Add(typeof(UnityEngine.Events.UnityAction<UnityEngine.Vector2,int>), factory.UnityEngine_Events_UnityAction_UnityEngine_Vector2_int);
- dict.Add(typeof(Cinemachine.CinemachineVirtualCamera.CreatePipelineDelegate), factory.Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate);
- dict.Add(typeof(Cinemachine.CinemachineVirtualCamera.DestroyPipelineDelegate), factory.Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate);
- dict.Add(typeof(System.Action<SuperScrollView.LoopGridView>), factory.System_Action_SuperScrollView_LoopGridView);
- dict.Add(typeof(System.Action<SuperScrollView.LoopGridView,SuperScrollView.LoopGridViewItem>), factory.System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem);
- dict.Add(typeof(System.Func<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem>), factory.System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem);
- dict.Add(typeof(System.Action<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem>), factory.System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem);
- dict.Add(typeof(System.Action<SuperScrollView.LoopListView,SuperScrollView.LoopListViewItem>), factory.System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem);
- dict.Add(typeof(System.Func<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem>), factory.System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem);
- dict.Add(typeof(System.Action<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem>), factory.System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem);
- dict.Add(typeof(System.Action<SuperScrollView.LoopListViewItem,object>), factory.System_Action_SuperScrollView_LoopListViewItem_object);
- dict.Add(typeof(UnityEngine.Events.UnityAction<RO.ReorderableList.ReorderableListEventStruct>), factory.UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct);
- dict.Add(typeof(System.Func<WXB.TagAttributes,WXB.IExternalNode>), factory.System_Func_WXB_TagAttributes_WXB_IExternalNode);
- dict.Add(typeof(System.Action<WXB.Draw,object>), factory.System_Action_WXB_Draw_object);
- dict.Add(typeof(UnityEngine.Events.UnityAction<int>), factory.UnityEngine_Events_UnityAction_int);
- dict.Add(typeof(Spine.Unity.SkeletonGraphic.SkeletonRendererDelegate), factory.Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate);
- dict.Add(typeof(Spine.Unity.UpdateBonesDelegate), factory.Spine_Unity_UpdateBonesDelegate);
- dict.Add(typeof(Spine.Unity.MeshGeneratorDelegate), factory.Spine_Unity_MeshGeneratorDelegate);
- dict.Add(typeof(Spine.AnimationState.TrackEntryDelegate), factory.Spine_AnimationState_TrackEntryDelegate);
- dict.Add(typeof(Spine.AnimationState.TrackEntryEventDelegate), factory.Spine_AnimationState_TrackEntryEventDelegate);
- //dict.Add(typeof(System.Action<Wenting.Lebian.QueryUpdateErrorCode>), factory.System_Action_Wenting_Lebian_QueryUpdateErrorCode);
- dict.Add(typeof(LuaAutoMoveCallback), factory.LuaAutoMoveCallback);
- dict.Add(typeof(System.Action<UnityEngine.Material>), factory.System_Action_UnityEngine_Material);
- dict.Add(typeof(System.Action<UnityEngine.Texture2D>), factory.System_Action_UnityEngine_Texture2D);
- dict.Add(typeof(System.EventHandler<Vuplex.WebView.ClickedEventArgs>), factory.System_EventHandler_Vuplex_WebView_ClickedEventArgs);
- dict.Add(typeof(System.EventHandler), factory.System_EventHandler);
- dict.Add(typeof(System.EventHandler<Vuplex.WebView.ScrolledEventArgs>), factory.System_EventHandler_Vuplex_WebView_ScrolledEventArgs);
- dict.Add(typeof(System.EventHandler<Vuplex.WebView.ConsoleMessageEventArgs>), factory.System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs);
- dict.Add(typeof(System.EventHandler<Vuplex.WebView.FocusedInputFieldChangedEventArgs>), factory.System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs);
- dict.Add(typeof(System.EventHandler<Vuplex.WebView.ProgressChangedEventArgs>), factory.System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs);
- dict.Add(typeof(System.EventHandler<Vuplex.WebView.EventArgs<string>>), factory.System_EventHandler_Vuplex_WebView_EventArgs_string);
- dict.Add(typeof(System.EventHandler<Vuplex.WebView.UrlChangedEventArgs>), factory.System_EventHandler_Vuplex_WebView_UrlChangedEventArgs);
- dict.Add(typeof(System.EventHandler<Vuplex.WebView.EventArgs<UnityEngine.Rect>>), factory.System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect);
- dict.Add(typeof(System.Action<byte[]>), factory.System_Action_bytes);
- dict.Add(typeof(System.Action<string>), factory.System_Action_string);
- DelegateTraits<System.Action>.Init(factory.System_Action);
- DelegateTraits<UnityEngine.Events.UnityAction>.Init(factory.UnityEngine_Events_UnityAction);
- DelegateTraits<System.Predicate<int>>.Init(factory.System_Predicate_int);
- DelegateTraits<System.Action<int>>.Init(factory.System_Action_int);
- DelegateTraits<System.Comparison<int>>.Init(factory.System_Comparison_int);
- DelegateTraits<System.Func<int,int>>.Init(factory.System_Func_int_int);
- DelegateTraits<System.Func<UnityEngine.LogType,object,bool>>.Init(factory.System_Func_UnityEngine_LogType_object_bool);
- DelegateTraits<DG.Tweening.Core.DOGetter<float>>.Init(factory.DG_Tweening_Core_DOGetter_float);
- DelegateTraits<DG.Tweening.Core.DOSetter<float>>.Init(factory.DG_Tweening_Core_DOSetter_float);
- DelegateTraits<DG.Tweening.Core.DOGetter<double>>.Init(factory.DG_Tweening_Core_DOGetter_double);
- DelegateTraits<DG.Tweening.Core.DOSetter<double>>.Init(factory.DG_Tweening_Core_DOSetter_double);
- DelegateTraits<DG.Tweening.Core.DOGetter<int>>.Init(factory.DG_Tweening_Core_DOGetter_int);
- DelegateTraits<DG.Tweening.Core.DOSetter<int>>.Init(factory.DG_Tweening_Core_DOSetter_int);
- DelegateTraits<DG.Tweening.Core.DOGetter<uint>>.Init(factory.DG_Tweening_Core_DOGetter_uint);
- DelegateTraits<DG.Tweening.Core.DOSetter<uint>>.Init(factory.DG_Tweening_Core_DOSetter_uint);
- DelegateTraits<DG.Tweening.Core.DOGetter<long>>.Init(factory.DG_Tweening_Core_DOGetter_long);
- DelegateTraits<DG.Tweening.Core.DOSetter<long>>.Init(factory.DG_Tweening_Core_DOSetter_long);
- DelegateTraits<DG.Tweening.Core.DOGetter<ulong>>.Init(factory.DG_Tweening_Core_DOGetter_ulong);
- DelegateTraits<DG.Tweening.Core.DOSetter<ulong>>.Init(factory.DG_Tweening_Core_DOSetter_ulong);
- DelegateTraits<DG.Tweening.Core.DOGetter<string>>.Init(factory.DG_Tweening_Core_DOGetter_string);
- DelegateTraits<DG.Tweening.Core.DOSetter<string>>.Init(factory.DG_Tweening_Core_DOSetter_string);
- DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector2>>.Init(factory.DG_Tweening_Core_DOGetter_UnityEngine_Vector2);
- DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector2>>.Init(factory.DG_Tweening_Core_DOSetter_UnityEngine_Vector2);
- DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector3>>.Init(factory.DG_Tweening_Core_DOGetter_UnityEngine_Vector3);
- DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector3>>.Init(factory.DG_Tweening_Core_DOSetter_UnityEngine_Vector3);
- DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector4>>.Init(factory.DG_Tweening_Core_DOGetter_UnityEngine_Vector4);
- DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector4>>.Init(factory.DG_Tweening_Core_DOSetter_UnityEngine_Vector4);
- DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Quaternion>>.Init(factory.DG_Tweening_Core_DOGetter_UnityEngine_Quaternion);
- DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Quaternion>>.Init(factory.DG_Tweening_Core_DOSetter_UnityEngine_Quaternion);
- DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Color>>.Init(factory.DG_Tweening_Core_DOGetter_UnityEngine_Color);
- DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Color>>.Init(factory.DG_Tweening_Core_DOSetter_UnityEngine_Color);
- DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Rect>>.Init(factory.DG_Tweening_Core_DOGetter_UnityEngine_Rect);
- DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Rect>>.Init(factory.DG_Tweening_Core_DOSetter_UnityEngine_Rect);
- DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.RectOffset>>.Init(factory.DG_Tweening_Core_DOGetter_UnityEngine_RectOffset);
- DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.RectOffset>>.Init(factory.DG_Tweening_Core_DOSetter_UnityEngine_RectOffset);
- DelegateTraits<DG.Tweening.TweenCallback>.Init(factory.DG_Tweening_TweenCallback);
- DelegateTraits<DG.Tweening.TweenCallback<int>>.Init(factory.DG_Tweening_TweenCallback_int);
- DelegateTraits<UnityEngine.Camera.CameraCallback>.Init(factory.UnityEngine_Camera_CameraCallback);
- DelegateTraits<UnityEngine.Application.AdvertisingIdentifierCallback>.Init(factory.UnityEngine_Application_AdvertisingIdentifierCallback);
- DelegateTraits<UnityEngine.Application.LowMemoryCallback>.Init(factory.UnityEngine_Application_LowMemoryCallback);
- DelegateTraits<UnityEngine.Application.LogCallback>.Init(factory.UnityEngine_Application_LogCallback);
- DelegateTraits<System.Action<bool>>.Init(factory.System_Action_bool);
- DelegateTraits<System.Func<bool>>.Init(factory.System_Func_bool);
- DelegateTraits<UnityEngine.AudioClip.PCMReaderCallback>.Init(factory.UnityEngine_AudioClip_PCMReaderCallback);
- DelegateTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Init(factory.UnityEngine_AudioClip_PCMSetPositionCallback);
- DelegateTraits<System.Action<UnityEngine.AsyncOperation>>.Init(factory.System_Action_UnityEngine_AsyncOperation);
- DelegateTraits<UnityEngine.RectTransform.ReapplyDrivenProperties>.Init(factory.UnityEngine_RectTransform_ReapplyDrivenProperties);
- DelegateTraits<UnityEngine.Events.UnityAction<bool>>.Init(factory.UnityEngine_Events_UnityAction_bool);
- DelegateTraits<UnityEngine.Events.UnityAction<float>>.Init(factory.UnityEngine_Events_UnityAction_float);
- DelegateTraits<UnityEngine.UI.InputField.OnValidateInput>.Init(factory.UnityEngine_UI_InputField_OnValidateInput);
- DelegateTraits<UnityEngine.Events.UnityAction<string>>.Init(factory.UnityEngine_Events_UnityAction_string);
- DelegateTraits<UnityEngine.Events.UnityAction<UnityEngine.Vector2>>.Init(factory.UnityEngine_Events_UnityAction_UnityEngine_Vector2);
- DelegateTraits<UnityEngine.Canvas.WillRenderCanvases>.Init(factory.UnityEngine_Canvas_WillRenderCanvases);
- DelegateTraits<UIBase.ButtonListener>.Init(factory.UIBase_ButtonListener);
- DelegateTraits<UIBase.ButtonListenerWithParam>.Init(factory.UIBase_ButtonListenerWithParam);
- DelegateTraits<UIBase.ToggleListener>.Init(factory.UIBase_ToggleListener);
- DelegateTraits<UIBase.ToggleListenerWithParams>.Init(factory.UIBase_ToggleListenerWithParams);
- DelegateTraits<ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.TextAsset>>>.Init(factory.ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset);
- DelegateTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Sprite>>.Init(factory.ResourceLoadCallbackWithSeqId_UnityEngine_Sprite);
- DelegateTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.Sprite>>>.Init(factory.ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite);
- DelegateTraits<ResourceLoadCallbackWithSeqId<UnityEngine.GameObject>>.Init(factory.ResourceLoadCallbackWithSeqId_UnityEngine_GameObject);
- DelegateTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.GameObject>>>.Init(factory.ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject);
- DelegateTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController>>>.Init(factory.ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController);
- DelegateTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Material>>.Init(factory.ResourceLoadCallbackWithSeqId_UnityEngine_Material);
- DelegateTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Texture2D>>.Init(factory.ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D);
- DelegateTraits<System.Action<UnityEngine.GameObject>>.Init(factory.System_Action_UnityEngine_GameObject);
- DelegateTraits<ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.GameObject>>>.Init(factory.ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject);
- DelegateTraits<UIBase.UIPageCreator>.Init(factory.UIBase_UIPageCreator);
- DelegateTraits<TimerManager.ServerTimeChangeFuc>.Init(factory.TimerManager_ServerTimeChangeFuc);
- DelegateTraits<Timer.OnTimeUpHandler>.Init(factory.Timer_OnTimeUpHandler);
- DelegateTraits<Timer.OnTimeUpWithParamsHandler>.Init(factory.Timer_OnTimeUpWithParamsHandler);
- DelegateTraits<UnityEngine.UI.LoopScrollRect.UpdateCellCallback>.Init(factory.UnityEngine_UI_LoopScrollRect_UpdateCellCallback);
- DelegateTraits<UnityEngine.UI.LuaUpdateCellCallback>.Init(factory.UnityEngine_UI_LuaUpdateCellCallback);
- DelegateTraits<System.Action<LuaInterface.LuaTable,System.Collections.Generic.List<UnityEngine.GameObject>,object[]>>.Init(factory.System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects);
- DelegateTraits<TMPro.TMP_InputField.OnValidateInput>.Init(factory.TMPro_TMP_InputField_OnValidateInput);
- DelegateTraits<UnityEngine.Events.UnityAction<UnityEngine.Vector2,int>>.Init(factory.UnityEngine_Events_UnityAction_UnityEngine_Vector2_int);
- DelegateTraits<Cinemachine.CinemachineVirtualCamera.CreatePipelineDelegate>.Init(factory.Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate);
- DelegateTraits<Cinemachine.CinemachineVirtualCamera.DestroyPipelineDelegate>.Init(factory.Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate);
- DelegateTraits<System.Action<SuperScrollView.LoopGridView>>.Init(factory.System_Action_SuperScrollView_LoopGridView);
- DelegateTraits<System.Action<SuperScrollView.LoopGridView,SuperScrollView.LoopGridViewItem>>.Init(factory.System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem);
- DelegateTraits<System.Func<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem>>.Init(factory.System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem);
- DelegateTraits<System.Action<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem>>.Init(factory.System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem);
- DelegateTraits<System.Action<SuperScrollView.LoopListView,SuperScrollView.LoopListViewItem>>.Init(factory.System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem);
- DelegateTraits<System.Func<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem>>.Init(factory.System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem);
- DelegateTraits<System.Action<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem>>.Init(factory.System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem);
- DelegateTraits<System.Action<SuperScrollView.LoopListViewItem,object>>.Init(factory.System_Action_SuperScrollView_LoopListViewItem_object);
- DelegateTraits<UnityEngine.Events.UnityAction<RO.ReorderableList.ReorderableListEventStruct>>.Init(factory.UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct);
- DelegateTraits<System.Func<WXB.TagAttributes,WXB.IExternalNode>>.Init(factory.System_Func_WXB_TagAttributes_WXB_IExternalNode);
- DelegateTraits<System.Action<WXB.Draw,object>>.Init(factory.System_Action_WXB_Draw_object);
- DelegateTraits<UnityEngine.Events.UnityAction<int>>.Init(factory.UnityEngine_Events_UnityAction_int);
- DelegateTraits<Spine.Unity.SkeletonGraphic.SkeletonRendererDelegate>.Init(factory.Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate);
- DelegateTraits<Spine.Unity.UpdateBonesDelegate>.Init(factory.Spine_Unity_UpdateBonesDelegate);
- DelegateTraits<Spine.Unity.MeshGeneratorDelegate>.Init(factory.Spine_Unity_MeshGeneratorDelegate);
- DelegateTraits<Spine.AnimationState.TrackEntryDelegate>.Init(factory.Spine_AnimationState_TrackEntryDelegate);
- DelegateTraits<Spine.AnimationState.TrackEntryEventDelegate>.Init(factory.Spine_AnimationState_TrackEntryEventDelegate);
- //DelegateTraits<System.Action<Wenting.Lebian.QueryUpdateErrorCode>>.Init(factory.System_Action_Wenting_Lebian_QueryUpdateErrorCode);
- DelegateTraits<LuaAutoMoveCallback>.Init(factory.LuaAutoMoveCallback);
- DelegateTraits<System.Action<UnityEngine.Material>>.Init(factory.System_Action_UnityEngine_Material);
- DelegateTraits<System.Action<UnityEngine.Texture2D>>.Init(factory.System_Action_UnityEngine_Texture2D);
- DelegateTraits<System.EventHandler<Vuplex.WebView.ClickedEventArgs>>.Init(factory.System_EventHandler_Vuplex_WebView_ClickedEventArgs);
- DelegateTraits<System.EventHandler>.Init(factory.System_EventHandler);
- DelegateTraits<System.EventHandler<Vuplex.WebView.ScrolledEventArgs>>.Init(factory.System_EventHandler_Vuplex_WebView_ScrolledEventArgs);
- DelegateTraits<System.EventHandler<Vuplex.WebView.ConsoleMessageEventArgs>>.Init(factory.System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs);
- DelegateTraits<System.EventHandler<Vuplex.WebView.FocusedInputFieldChangedEventArgs>>.Init(factory.System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs);
- DelegateTraits<System.EventHandler<Vuplex.WebView.ProgressChangedEventArgs>>.Init(factory.System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs);
- DelegateTraits<System.EventHandler<Vuplex.WebView.EventArgs<string>>>.Init(factory.System_EventHandler_Vuplex_WebView_EventArgs_string);
- DelegateTraits<System.EventHandler<Vuplex.WebView.UrlChangedEventArgs>>.Init(factory.System_EventHandler_Vuplex_WebView_UrlChangedEventArgs);
- DelegateTraits<System.EventHandler<Vuplex.WebView.EventArgs<UnityEngine.Rect>>>.Init(factory.System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect);
- DelegateTraits<System.Action<byte[]>>.Init(factory.System_Action_bytes);
- DelegateTraits<System.Action<string>>.Init(factory.System_Action_string);
- TypeTraits<System.Action>.Init(factory.Check_System_Action);
- TypeTraits<UnityEngine.Events.UnityAction>.Init(factory.Check_UnityEngine_Events_UnityAction);
- TypeTraits<System.Predicate<int>>.Init(factory.Check_System_Predicate_int);
- TypeTraits<System.Action<int>>.Init(factory.Check_System_Action_int);
- TypeTraits<System.Comparison<int>>.Init(factory.Check_System_Comparison_int);
- TypeTraits<System.Func<int,int>>.Init(factory.Check_System_Func_int_int);
- TypeTraits<System.Func<UnityEngine.LogType,object,bool>>.Init(factory.Check_System_Func_UnityEngine_LogType_object_bool);
- TypeTraits<DG.Tweening.Core.DOGetter<float>>.Init(factory.Check_DG_Tweening_Core_DOGetter_float);
- TypeTraits<DG.Tweening.Core.DOSetter<float>>.Init(factory.Check_DG_Tweening_Core_DOSetter_float);
- TypeTraits<DG.Tweening.Core.DOGetter<double>>.Init(factory.Check_DG_Tweening_Core_DOGetter_double);
- TypeTraits<DG.Tweening.Core.DOSetter<double>>.Init(factory.Check_DG_Tweening_Core_DOSetter_double);
- TypeTraits<DG.Tweening.Core.DOGetter<int>>.Init(factory.Check_DG_Tweening_Core_DOGetter_int);
- TypeTraits<DG.Tweening.Core.DOSetter<int>>.Init(factory.Check_DG_Tweening_Core_DOSetter_int);
- TypeTraits<DG.Tweening.Core.DOGetter<uint>>.Init(factory.Check_DG_Tweening_Core_DOGetter_uint);
- TypeTraits<DG.Tweening.Core.DOSetter<uint>>.Init(factory.Check_DG_Tweening_Core_DOSetter_uint);
- TypeTraits<DG.Tweening.Core.DOGetter<long>>.Init(factory.Check_DG_Tweening_Core_DOGetter_long);
- TypeTraits<DG.Tweening.Core.DOSetter<long>>.Init(factory.Check_DG_Tweening_Core_DOSetter_long);
- TypeTraits<DG.Tweening.Core.DOGetter<ulong>>.Init(factory.Check_DG_Tweening_Core_DOGetter_ulong);
- TypeTraits<DG.Tweening.Core.DOSetter<ulong>>.Init(factory.Check_DG_Tweening_Core_DOSetter_ulong);
- TypeTraits<DG.Tweening.Core.DOGetter<string>>.Init(factory.Check_DG_Tweening_Core_DOGetter_string);
- TypeTraits<DG.Tweening.Core.DOSetter<string>>.Init(factory.Check_DG_Tweening_Core_DOSetter_string);
- TypeTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector2>>.Init(factory.Check_DG_Tweening_Core_DOGetter_UnityEngine_Vector2);
- TypeTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector2>>.Init(factory.Check_DG_Tweening_Core_DOSetter_UnityEngine_Vector2);
- TypeTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector3>>.Init(factory.Check_DG_Tweening_Core_DOGetter_UnityEngine_Vector3);
- TypeTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector3>>.Init(factory.Check_DG_Tweening_Core_DOSetter_UnityEngine_Vector3);
- TypeTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector4>>.Init(factory.Check_DG_Tweening_Core_DOGetter_UnityEngine_Vector4);
- TypeTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector4>>.Init(factory.Check_DG_Tweening_Core_DOSetter_UnityEngine_Vector4);
- TypeTraits<DG.Tweening.Core.DOGetter<UnityEngine.Quaternion>>.Init(factory.Check_DG_Tweening_Core_DOGetter_UnityEngine_Quaternion);
- TypeTraits<DG.Tweening.Core.DOSetter<UnityEngine.Quaternion>>.Init(factory.Check_DG_Tweening_Core_DOSetter_UnityEngine_Quaternion);
- TypeTraits<DG.Tweening.Core.DOGetter<UnityEngine.Color>>.Init(factory.Check_DG_Tweening_Core_DOGetter_UnityEngine_Color);
- TypeTraits<DG.Tweening.Core.DOSetter<UnityEngine.Color>>.Init(factory.Check_DG_Tweening_Core_DOSetter_UnityEngine_Color);
- TypeTraits<DG.Tweening.Core.DOGetter<UnityEngine.Rect>>.Init(factory.Check_DG_Tweening_Core_DOGetter_UnityEngine_Rect);
- TypeTraits<DG.Tweening.Core.DOSetter<UnityEngine.Rect>>.Init(factory.Check_DG_Tweening_Core_DOSetter_UnityEngine_Rect);
- TypeTraits<DG.Tweening.Core.DOGetter<UnityEngine.RectOffset>>.Init(factory.Check_DG_Tweening_Core_DOGetter_UnityEngine_RectOffset);
- TypeTraits<DG.Tweening.Core.DOSetter<UnityEngine.RectOffset>>.Init(factory.Check_DG_Tweening_Core_DOSetter_UnityEngine_RectOffset);
- TypeTraits<DG.Tweening.TweenCallback>.Init(factory.Check_DG_Tweening_TweenCallback);
- TypeTraits<DG.Tweening.TweenCallback<int>>.Init(factory.Check_DG_Tweening_TweenCallback_int);
- TypeTraits<UnityEngine.Camera.CameraCallback>.Init(factory.Check_UnityEngine_Camera_CameraCallback);
- TypeTraits<UnityEngine.Application.AdvertisingIdentifierCallback>.Init(factory.Check_UnityEngine_Application_AdvertisingIdentifierCallback);
- TypeTraits<UnityEngine.Application.LowMemoryCallback>.Init(factory.Check_UnityEngine_Application_LowMemoryCallback);
- TypeTraits<UnityEngine.Application.LogCallback>.Init(factory.Check_UnityEngine_Application_LogCallback);
- TypeTraits<System.Action<bool>>.Init(factory.Check_System_Action_bool);
- TypeTraits<System.Func<bool>>.Init(factory.Check_System_Func_bool);
- TypeTraits<UnityEngine.AudioClip.PCMReaderCallback>.Init(factory.Check_UnityEngine_AudioClip_PCMReaderCallback);
- TypeTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Init(factory.Check_UnityEngine_AudioClip_PCMSetPositionCallback);
- TypeTraits<System.Action<UnityEngine.AsyncOperation>>.Init(factory.Check_System_Action_UnityEngine_AsyncOperation);
- TypeTraits<UnityEngine.RectTransform.ReapplyDrivenProperties>.Init(factory.Check_UnityEngine_RectTransform_ReapplyDrivenProperties);
- TypeTraits<UnityEngine.Events.UnityAction<bool>>.Init(factory.Check_UnityEngine_Events_UnityAction_bool);
- TypeTraits<UnityEngine.Events.UnityAction<float>>.Init(factory.Check_UnityEngine_Events_UnityAction_float);
- TypeTraits<UnityEngine.UI.InputField.OnValidateInput>.Init(factory.Check_UnityEngine_UI_InputField_OnValidateInput);
- TypeTraits<UnityEngine.Events.UnityAction<string>>.Init(factory.Check_UnityEngine_Events_UnityAction_string);
- TypeTraits<UnityEngine.Events.UnityAction<UnityEngine.Vector2>>.Init(factory.Check_UnityEngine_Events_UnityAction_UnityEngine_Vector2);
- TypeTraits<UnityEngine.Canvas.WillRenderCanvases>.Init(factory.Check_UnityEngine_Canvas_WillRenderCanvases);
- TypeTraits<UIBase.ButtonListener>.Init(factory.Check_UIBase_ButtonListener);
- TypeTraits<UIBase.ButtonListenerWithParam>.Init(factory.Check_UIBase_ButtonListenerWithParam);
- TypeTraits<UIBase.ToggleListener>.Init(factory.Check_UIBase_ToggleListener);
- TypeTraits<UIBase.ToggleListenerWithParams>.Init(factory.Check_UIBase_ToggleListenerWithParams);
- TypeTraits<ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.TextAsset>>>.Init(factory.Check_ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset);
- TypeTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Sprite>>.Init(factory.Check_ResourceLoadCallbackWithSeqId_UnityEngine_Sprite);
- TypeTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.Sprite>>>.Init(factory.Check_ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite);
- TypeTraits<ResourceLoadCallbackWithSeqId<UnityEngine.GameObject>>.Init(factory.Check_ResourceLoadCallbackWithSeqId_UnityEngine_GameObject);
- TypeTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.GameObject>>>.Init(factory.Check_ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject);
- TypeTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController>>>.Init(factory.Check_ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController);
- TypeTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Material>>.Init(factory.Check_ResourceLoadCallbackWithSeqId_UnityEngine_Material);
- TypeTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Texture2D>>.Init(factory.Check_ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D);
- TypeTraits<System.Action<UnityEngine.GameObject>>.Init(factory.Check_System_Action_UnityEngine_GameObject);
- TypeTraits<ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.GameObject>>>.Init(factory.Check_ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject);
- TypeTraits<UIBase.UIPageCreator>.Init(factory.Check_UIBase_UIPageCreator);
- TypeTraits<TimerManager.ServerTimeChangeFuc>.Init(factory.Check_TimerManager_ServerTimeChangeFuc);
- TypeTraits<Timer.OnTimeUpHandler>.Init(factory.Check_Timer_OnTimeUpHandler);
- TypeTraits<Timer.OnTimeUpWithParamsHandler>.Init(factory.Check_Timer_OnTimeUpWithParamsHandler);
- TypeTraits<UnityEngine.UI.LoopScrollRect.UpdateCellCallback>.Init(factory.Check_UnityEngine_UI_LoopScrollRect_UpdateCellCallback);
- TypeTraits<UnityEngine.UI.LuaUpdateCellCallback>.Init(factory.Check_UnityEngine_UI_LuaUpdateCellCallback);
- TypeTraits<System.Action<LuaInterface.LuaTable,System.Collections.Generic.List<UnityEngine.GameObject>,object[]>>.Init(factory.Check_System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects);
- TypeTraits<TMPro.TMP_InputField.OnValidateInput>.Init(factory.Check_TMPro_TMP_InputField_OnValidateInput);
- TypeTraits<UnityEngine.Events.UnityAction<UnityEngine.Vector2,int>>.Init(factory.Check_UnityEngine_Events_UnityAction_UnityEngine_Vector2_int);
- TypeTraits<Cinemachine.CinemachineVirtualCamera.CreatePipelineDelegate>.Init(factory.Check_Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate);
- TypeTraits<Cinemachine.CinemachineVirtualCamera.DestroyPipelineDelegate>.Init(factory.Check_Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate);
- TypeTraits<System.Action<SuperScrollView.LoopGridView>>.Init(factory.Check_System_Action_SuperScrollView_LoopGridView);
- TypeTraits<System.Action<SuperScrollView.LoopGridView,SuperScrollView.LoopGridViewItem>>.Init(factory.Check_System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem);
- TypeTraits<System.Func<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem>>.Init(factory.Check_System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem);
- TypeTraits<System.Action<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem>>.Init(factory.Check_System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem);
- TypeTraits<System.Action<SuperScrollView.LoopListView,SuperScrollView.LoopListViewItem>>.Init(factory.Check_System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem);
- TypeTraits<System.Func<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem>>.Init(factory.Check_System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem);
- TypeTraits<System.Action<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem>>.Init(factory.Check_System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem);
- TypeTraits<System.Action<SuperScrollView.LoopListViewItem,object>>.Init(factory.Check_System_Action_SuperScrollView_LoopListViewItem_object);
- TypeTraits<UnityEngine.Events.UnityAction<RO.ReorderableList.ReorderableListEventStruct>>.Init(factory.Check_UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct);
- TypeTraits<System.Func<WXB.TagAttributes,WXB.IExternalNode>>.Init(factory.Check_System_Func_WXB_TagAttributes_WXB_IExternalNode);
- TypeTraits<System.Action<WXB.Draw,object>>.Init(factory.Check_System_Action_WXB_Draw_object);
- TypeTraits<UnityEngine.Events.UnityAction<int>>.Init(factory.Check_UnityEngine_Events_UnityAction_int);
- TypeTraits<Spine.Unity.SkeletonGraphic.SkeletonRendererDelegate>.Init(factory.Check_Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate);
- TypeTraits<Spine.Unity.UpdateBonesDelegate>.Init(factory.Check_Spine_Unity_UpdateBonesDelegate);
- TypeTraits<Spine.Unity.MeshGeneratorDelegate>.Init(factory.Check_Spine_Unity_MeshGeneratorDelegate);
- TypeTraits<Spine.AnimationState.TrackEntryDelegate>.Init(factory.Check_Spine_AnimationState_TrackEntryDelegate);
- TypeTraits<Spine.AnimationState.TrackEntryEventDelegate>.Init(factory.Check_Spine_AnimationState_TrackEntryEventDelegate);
- //TypeTraits<System.Action<Wenting.Lebian.QueryUpdateErrorCode>>.Init(factory.Check_System_Action_Wenting_Lebian_QueryUpdateErrorCode);
- TypeTraits<LuaAutoMoveCallback>.Init(factory.Check_LuaAutoMoveCallback);
- TypeTraits<System.Action<UnityEngine.Material>>.Init(factory.Check_System_Action_UnityEngine_Material);
- TypeTraits<System.Action<UnityEngine.Texture2D>>.Init(factory.Check_System_Action_UnityEngine_Texture2D);
- TypeTraits<System.EventHandler<Vuplex.WebView.ClickedEventArgs>>.Init(factory.Check_System_EventHandler_Vuplex_WebView_ClickedEventArgs);
- TypeTraits<System.EventHandler>.Init(factory.Check_System_EventHandler);
- TypeTraits<System.EventHandler<Vuplex.WebView.ScrolledEventArgs>>.Init(factory.Check_System_EventHandler_Vuplex_WebView_ScrolledEventArgs);
- TypeTraits<System.EventHandler<Vuplex.WebView.ConsoleMessageEventArgs>>.Init(factory.Check_System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs);
- TypeTraits<System.EventHandler<Vuplex.WebView.FocusedInputFieldChangedEventArgs>>.Init(factory.Check_System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs);
- TypeTraits<System.EventHandler<Vuplex.WebView.ProgressChangedEventArgs>>.Init(factory.Check_System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs);
- TypeTraits<System.EventHandler<Vuplex.WebView.EventArgs<string>>>.Init(factory.Check_System_EventHandler_Vuplex_WebView_EventArgs_string);
- TypeTraits<System.EventHandler<Vuplex.WebView.UrlChangedEventArgs>>.Init(factory.Check_System_EventHandler_Vuplex_WebView_UrlChangedEventArgs);
- TypeTraits<System.EventHandler<Vuplex.WebView.EventArgs<UnityEngine.Rect>>>.Init(factory.Check_System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect);
- TypeTraits<System.Action<byte[]>>.Init(factory.Check_System_Action_bytes);
- TypeTraits<System.Action<string>>.Init(factory.Check_System_Action_string);
- StackTraits<System.Action>.Push = factory.Push_System_Action;
- StackTraits<UnityEngine.Events.UnityAction>.Push = factory.Push_UnityEngine_Events_UnityAction;
- StackTraits<System.Predicate<int>>.Push = factory.Push_System_Predicate_int;
- StackTraits<System.Action<int>>.Push = factory.Push_System_Action_int;
- StackTraits<System.Comparison<int>>.Push = factory.Push_System_Comparison_int;
- StackTraits<System.Func<int,int>>.Push = factory.Push_System_Func_int_int;
- StackTraits<System.Func<UnityEngine.LogType,object,bool>>.Push = factory.Push_System_Func_UnityEngine_LogType_object_bool;
- StackTraits<DG.Tweening.Core.DOGetter<float>>.Push = factory.Push_DG_Tweening_Core_DOGetter_float;
- StackTraits<DG.Tweening.Core.DOSetter<float>>.Push = factory.Push_DG_Tweening_Core_DOSetter_float;
- StackTraits<DG.Tweening.Core.DOGetter<double>>.Push = factory.Push_DG_Tweening_Core_DOGetter_double;
- StackTraits<DG.Tweening.Core.DOSetter<double>>.Push = factory.Push_DG_Tweening_Core_DOSetter_double;
- StackTraits<DG.Tweening.Core.DOGetter<int>>.Push = factory.Push_DG_Tweening_Core_DOGetter_int;
- StackTraits<DG.Tweening.Core.DOSetter<int>>.Push = factory.Push_DG_Tweening_Core_DOSetter_int;
- StackTraits<DG.Tweening.Core.DOGetter<uint>>.Push = factory.Push_DG_Tweening_Core_DOGetter_uint;
- StackTraits<DG.Tweening.Core.DOSetter<uint>>.Push = factory.Push_DG_Tweening_Core_DOSetter_uint;
- StackTraits<DG.Tweening.Core.DOGetter<long>>.Push = factory.Push_DG_Tweening_Core_DOGetter_long;
- StackTraits<DG.Tweening.Core.DOSetter<long>>.Push = factory.Push_DG_Tweening_Core_DOSetter_long;
- StackTraits<DG.Tweening.Core.DOGetter<ulong>>.Push = factory.Push_DG_Tweening_Core_DOGetter_ulong;
- StackTraits<DG.Tweening.Core.DOSetter<ulong>>.Push = factory.Push_DG_Tweening_Core_DOSetter_ulong;
- StackTraits<DG.Tweening.Core.DOGetter<string>>.Push = factory.Push_DG_Tweening_Core_DOGetter_string;
- StackTraits<DG.Tweening.Core.DOSetter<string>>.Push = factory.Push_DG_Tweening_Core_DOSetter_string;
- StackTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector2>>.Push = factory.Push_DG_Tweening_Core_DOGetter_UnityEngine_Vector2;
- StackTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector2>>.Push = factory.Push_DG_Tweening_Core_DOSetter_UnityEngine_Vector2;
- StackTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector3>>.Push = factory.Push_DG_Tweening_Core_DOGetter_UnityEngine_Vector3;
- StackTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector3>>.Push = factory.Push_DG_Tweening_Core_DOSetter_UnityEngine_Vector3;
- StackTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector4>>.Push = factory.Push_DG_Tweening_Core_DOGetter_UnityEngine_Vector4;
- StackTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector4>>.Push = factory.Push_DG_Tweening_Core_DOSetter_UnityEngine_Vector4;
- StackTraits<DG.Tweening.Core.DOGetter<UnityEngine.Quaternion>>.Push = factory.Push_DG_Tweening_Core_DOGetter_UnityEngine_Quaternion;
- StackTraits<DG.Tweening.Core.DOSetter<UnityEngine.Quaternion>>.Push = factory.Push_DG_Tweening_Core_DOSetter_UnityEngine_Quaternion;
- StackTraits<DG.Tweening.Core.DOGetter<UnityEngine.Color>>.Push = factory.Push_DG_Tweening_Core_DOGetter_UnityEngine_Color;
- StackTraits<DG.Tweening.Core.DOSetter<UnityEngine.Color>>.Push = factory.Push_DG_Tweening_Core_DOSetter_UnityEngine_Color;
- StackTraits<DG.Tweening.Core.DOGetter<UnityEngine.Rect>>.Push = factory.Push_DG_Tweening_Core_DOGetter_UnityEngine_Rect;
- StackTraits<DG.Tweening.Core.DOSetter<UnityEngine.Rect>>.Push = factory.Push_DG_Tweening_Core_DOSetter_UnityEngine_Rect;
- StackTraits<DG.Tweening.Core.DOGetter<UnityEngine.RectOffset>>.Push = factory.Push_DG_Tweening_Core_DOGetter_UnityEngine_RectOffset;
- StackTraits<DG.Tweening.Core.DOSetter<UnityEngine.RectOffset>>.Push = factory.Push_DG_Tweening_Core_DOSetter_UnityEngine_RectOffset;
- StackTraits<DG.Tweening.TweenCallback>.Push = factory.Push_DG_Tweening_TweenCallback;
- StackTraits<DG.Tweening.TweenCallback<int>>.Push = factory.Push_DG_Tweening_TweenCallback_int;
- StackTraits<UnityEngine.Camera.CameraCallback>.Push = factory.Push_UnityEngine_Camera_CameraCallback;
- StackTraits<UnityEngine.Application.AdvertisingIdentifierCallback>.Push = factory.Push_UnityEngine_Application_AdvertisingIdentifierCallback;
- StackTraits<UnityEngine.Application.LowMemoryCallback>.Push = factory.Push_UnityEngine_Application_LowMemoryCallback;
- StackTraits<UnityEngine.Application.LogCallback>.Push = factory.Push_UnityEngine_Application_LogCallback;
- StackTraits<System.Action<bool>>.Push = factory.Push_System_Action_bool;
- StackTraits<System.Func<bool>>.Push = factory.Push_System_Func_bool;
- StackTraits<UnityEngine.AudioClip.PCMReaderCallback>.Push = factory.Push_UnityEngine_AudioClip_PCMReaderCallback;
- StackTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Push = factory.Push_UnityEngine_AudioClip_PCMSetPositionCallback;
- StackTraits<System.Action<UnityEngine.AsyncOperation>>.Push = factory.Push_System_Action_UnityEngine_AsyncOperation;
- StackTraits<UnityEngine.RectTransform.ReapplyDrivenProperties>.Push = factory.Push_UnityEngine_RectTransform_ReapplyDrivenProperties;
- StackTraits<UnityEngine.Events.UnityAction<bool>>.Push = factory.Push_UnityEngine_Events_UnityAction_bool;
- StackTraits<UnityEngine.Events.UnityAction<float>>.Push = factory.Push_UnityEngine_Events_UnityAction_float;
- StackTraits<UnityEngine.UI.InputField.OnValidateInput>.Push = factory.Push_UnityEngine_UI_InputField_OnValidateInput;
- StackTraits<UnityEngine.Events.UnityAction<string>>.Push = factory.Push_UnityEngine_Events_UnityAction_string;
- StackTraits<UnityEngine.Events.UnityAction<UnityEngine.Vector2>>.Push = factory.Push_UnityEngine_Events_UnityAction_UnityEngine_Vector2;
- StackTraits<UnityEngine.Canvas.WillRenderCanvases>.Push = factory.Push_UnityEngine_Canvas_WillRenderCanvases;
- StackTraits<UIBase.ButtonListener>.Push = factory.Push_UIBase_ButtonListener;
- StackTraits<UIBase.ButtonListenerWithParam>.Push = factory.Push_UIBase_ButtonListenerWithParam;
- StackTraits<UIBase.ToggleListener>.Push = factory.Push_UIBase_ToggleListener;
- StackTraits<UIBase.ToggleListenerWithParams>.Push = factory.Push_UIBase_ToggleListenerWithParams;
- StackTraits<ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.TextAsset>>>.Push = factory.Push_ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset;
- StackTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Sprite>>.Push = factory.Push_ResourceLoadCallbackWithSeqId_UnityEngine_Sprite;
- StackTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.Sprite>>>.Push = factory.Push_ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite;
- StackTraits<ResourceLoadCallbackWithSeqId<UnityEngine.GameObject>>.Push = factory.Push_ResourceLoadCallbackWithSeqId_UnityEngine_GameObject;
- StackTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.GameObject>>>.Push = factory.Push_ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject;
- StackTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController>>>.Push = factory.Push_ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController;
- StackTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Material>>.Push = factory.Push_ResourceLoadCallbackWithSeqId_UnityEngine_Material;
- StackTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Texture2D>>.Push = factory.Push_ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D;
- StackTraits<System.Action<UnityEngine.GameObject>>.Push = factory.Push_System_Action_UnityEngine_GameObject;
- StackTraits<ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.GameObject>>>.Push = factory.Push_ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject;
- StackTraits<UIBase.UIPageCreator>.Push = factory.Push_UIBase_UIPageCreator;
- StackTraits<TimerManager.ServerTimeChangeFuc>.Push = factory.Push_TimerManager_ServerTimeChangeFuc;
- StackTraits<Timer.OnTimeUpHandler>.Push = factory.Push_Timer_OnTimeUpHandler;
- StackTraits<Timer.OnTimeUpWithParamsHandler>.Push = factory.Push_Timer_OnTimeUpWithParamsHandler;
- StackTraits<UnityEngine.UI.LoopScrollRect.UpdateCellCallback>.Push = factory.Push_UnityEngine_UI_LoopScrollRect_UpdateCellCallback;
- StackTraits<UnityEngine.UI.LuaUpdateCellCallback>.Push = factory.Push_UnityEngine_UI_LuaUpdateCellCallback;
- StackTraits<System.Action<LuaInterface.LuaTable,System.Collections.Generic.List<UnityEngine.GameObject>,object[]>>.Push = factory.Push_System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects;
- StackTraits<TMPro.TMP_InputField.OnValidateInput>.Push = factory.Push_TMPro_TMP_InputField_OnValidateInput;
- StackTraits<UnityEngine.Events.UnityAction<UnityEngine.Vector2,int>>.Push = factory.Push_UnityEngine_Events_UnityAction_UnityEngine_Vector2_int;
- StackTraits<Cinemachine.CinemachineVirtualCamera.CreatePipelineDelegate>.Push = factory.Push_Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate;
- StackTraits<Cinemachine.CinemachineVirtualCamera.DestroyPipelineDelegate>.Push = factory.Push_Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate;
- StackTraits<System.Action<SuperScrollView.LoopGridView>>.Push = factory.Push_System_Action_SuperScrollView_LoopGridView;
- StackTraits<System.Action<SuperScrollView.LoopGridView,SuperScrollView.LoopGridViewItem>>.Push = factory.Push_System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem;
- StackTraits<System.Func<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem>>.Push = factory.Push_System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem;
- StackTraits<System.Action<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem>>.Push = factory.Push_System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem;
- StackTraits<System.Action<SuperScrollView.LoopListView,SuperScrollView.LoopListViewItem>>.Push = factory.Push_System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem;
- StackTraits<System.Func<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem>>.Push = factory.Push_System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem;
- StackTraits<System.Action<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem>>.Push = factory.Push_System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem;
- StackTraits<System.Action<SuperScrollView.LoopListViewItem,object>>.Push = factory.Push_System_Action_SuperScrollView_LoopListViewItem_object;
- StackTraits<UnityEngine.Events.UnityAction<RO.ReorderableList.ReorderableListEventStruct>>.Push = factory.Push_UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct;
- StackTraits<System.Func<WXB.TagAttributes,WXB.IExternalNode>>.Push = factory.Push_System_Func_WXB_TagAttributes_WXB_IExternalNode;
- StackTraits<System.Action<WXB.Draw,object>>.Push = factory.Push_System_Action_WXB_Draw_object;
- StackTraits<UnityEngine.Events.UnityAction<int>>.Push = factory.Push_UnityEngine_Events_UnityAction_int;
- StackTraits<Spine.Unity.SkeletonGraphic.SkeletonRendererDelegate>.Push = factory.Push_Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate;
- StackTraits<Spine.Unity.UpdateBonesDelegate>.Push = factory.Push_Spine_Unity_UpdateBonesDelegate;
- StackTraits<Spine.Unity.MeshGeneratorDelegate>.Push = factory.Push_Spine_Unity_MeshGeneratorDelegate;
- StackTraits<Spine.AnimationState.TrackEntryDelegate>.Push = factory.Push_Spine_AnimationState_TrackEntryDelegate;
- StackTraits<Spine.AnimationState.TrackEntryEventDelegate>.Push = factory.Push_Spine_AnimationState_TrackEntryEventDelegate;
- //StackTraits<System.Action<Wenting.Lebian.QueryUpdateErrorCode>>.Push = factory.Push_System_Action_Wenting_Lebian_QueryUpdateErrorCode;
- StackTraits<LuaAutoMoveCallback>.Push = factory.Push_LuaAutoMoveCallback;
- StackTraits<System.Action<UnityEngine.Material>>.Push = factory.Push_System_Action_UnityEngine_Material;
- StackTraits<System.Action<UnityEngine.Texture2D>>.Push = factory.Push_System_Action_UnityEngine_Texture2D;
- StackTraits<System.EventHandler<Vuplex.WebView.ClickedEventArgs>>.Push = factory.Push_System_EventHandler_Vuplex_WebView_ClickedEventArgs;
- StackTraits<System.EventHandler>.Push = factory.Push_System_EventHandler;
- StackTraits<System.EventHandler<Vuplex.WebView.ScrolledEventArgs>>.Push = factory.Push_System_EventHandler_Vuplex_WebView_ScrolledEventArgs;
- StackTraits<System.EventHandler<Vuplex.WebView.ConsoleMessageEventArgs>>.Push = factory.Push_System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs;
- StackTraits<System.EventHandler<Vuplex.WebView.FocusedInputFieldChangedEventArgs>>.Push = factory.Push_System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs;
- StackTraits<System.EventHandler<Vuplex.WebView.ProgressChangedEventArgs>>.Push = factory.Push_System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs;
- StackTraits<System.EventHandler<Vuplex.WebView.EventArgs<string>>>.Push = factory.Push_System_EventHandler_Vuplex_WebView_EventArgs_string;
- StackTraits<System.EventHandler<Vuplex.WebView.UrlChangedEventArgs>>.Push = factory.Push_System_EventHandler_Vuplex_WebView_UrlChangedEventArgs;
- StackTraits<System.EventHandler<Vuplex.WebView.EventArgs<UnityEngine.Rect>>>.Push = factory.Push_System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect;
- StackTraits<System.Action<byte[]>>.Push = factory.Push_System_Action_bytes;
- StackTraits<System.Action<string>>.Push = factory.Push_System_Action_string;
- }
-
- public static Delegate CreateDelegate(Type t, LuaFunction func = null)
- {
- DelegateCreate Create = null;
- if (!dict.TryGetValue(t, out Create))
- {
- throw new LuaException(string.Format("Delegate {0} not register", LuaMisc.GetTypeName(t)));
- }
- if (func != null)
- {
- LuaState state = func.GetLuaState();
- LuaDelegate target = state.GetLuaDelegate(func);
-
- if (target != null)
- {
- return Delegate.CreateDelegate(t, target, target.method);
- }
- else
- {
- Delegate d = Create(func, null, false);
- target = d.Target as LuaDelegate;
- state.AddLuaDelegate(target, func);
- return d;
- }
- }
- return Create(null, null, false);
- }
-
- public static Delegate CreateDelegate(Type t, LuaFunction func, LuaTable self)
- {
- DelegateCreate Create = null;
- if (!dict.TryGetValue(t, out Create))
- {
- throw new LuaException(string.Format("Delegate {0} not register", LuaMisc.GetTypeName(t)));
- }
- if (func != null)
- {
- LuaState state = func.GetLuaState();
- LuaDelegate target = state.GetLuaDelegate(func, self);
- if (target != null)
- {
- return Delegate.CreateDelegate(t, target, target.method);
- }
- else
- {
- Delegate d = Create(func, self, true);
- target = d.Target as LuaDelegate;
- state.AddLuaDelegate(target, func, self);
- return d;
- }
- }
- return Create(null, null, true);
- }
-
- public static Delegate RemoveDelegate(Delegate obj, LuaFunction func)
- {
- LuaState state = func.GetLuaState();
- Delegate[] ds = obj.GetInvocationList();
- for (int i = 0; i < ds.Length; i++)
- {
- LuaDelegate ld = ds[i].Target as LuaDelegate;
- if (ld != null && ld.func == func)
- {
- obj = Delegate.Remove(obj, ds[i]);
- state.DelayDispose(ld.func);
- break;
- }
- }
- return obj;
- }
-
- public static Delegate RemoveDelegate(Delegate obj, Delegate dg)
- {
- LuaDelegate remove = dg.Target as LuaDelegate;
- if (remove == null)
- {
- obj = Delegate.Remove(obj, dg);
- return obj;
- }
- LuaState state = remove.func.GetLuaState();
- Delegate[] ds = obj.GetInvocationList();
- for (int i = 0; i < ds.Length; i++)
- {
- LuaDelegate ld = ds[i].Target as LuaDelegate;
- if (ld != null && ld == remove)
- {
- obj = Delegate.Remove(obj, ds[i]);
- state.DelayDispose(ld.func);
- state.DelayDispose(ld.self);
- break;
- }
- }
- return obj;
- }
- class System_Action_Event : LuaDelegate
- {
- public System_Action_Event(LuaFunction func) : base(func) { }
- public System_Action_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call()
- {
- func.Call();
- }
- public void CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action System_Action(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action fn = delegate() { };
- return fn;
- }
- if(!flag)
- {
- System_Action_Event target = new System_Action_Event(func);
- System.Action d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_Event target = new System_Action_Event(func, self);
- System.Action d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action), L, pos);
- }
- void Push_System_Action(IntPtr L, System.Action o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_Events_UnityAction_Event : LuaDelegate
- {
- public UnityEngine_Events_UnityAction_Event(LuaFunction func) : base(func) { }
- public UnityEngine_Events_UnityAction_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call()
- {
- func.Call();
- }
- public void CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.Events.UnityAction UnityEngine_Events_UnityAction(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.Events.UnityAction fn = delegate() { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_Events_UnityAction_Event target = new UnityEngine_Events_UnityAction_Event(func);
- UnityEngine.Events.UnityAction d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_Events_UnityAction_Event target = new UnityEngine_Events_UnityAction_Event(func, self);
- UnityEngine.Events.UnityAction d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_Events_UnityAction(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.Events.UnityAction), L, pos);
- }
- void Push_UnityEngine_Events_UnityAction(IntPtr L, UnityEngine.Events.UnityAction o)
- {
- ToLua.Push(L, o);
- }
- class System_Predicate_int_Event : LuaDelegate
- {
- public System_Predicate_int_Event(LuaFunction func) : base(func) { }
- public System_Predicate_int_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public bool Call(int param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- bool ret = func.CheckBoolean();
- func.EndPCall();
- return ret;
- }
- public bool CallWithSelf(int param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- bool ret = func.CheckBoolean();
- func.EndPCall();
- return ret;
- }
- }
- public System.Predicate<int> System_Predicate_int(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Predicate<int> fn = delegate(int param0) { return false; };
- return fn;
- }
- if(!flag)
- {
- System_Predicate_int_Event target = new System_Predicate_int_Event(func);
- System.Predicate<int> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Predicate_int_Event target = new System_Predicate_int_Event(func, self);
- System.Predicate<int> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Predicate_int(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Predicate<int>), L, pos);
- }
- void Push_System_Predicate_int(IntPtr L, System.Predicate<int> o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_int_Event : LuaDelegate
- {
- public System_Action_int_Event(LuaFunction func) : base(func) { }
- public System_Action_int_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(int param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(int param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<int> System_Action_int(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<int> fn = delegate(int param0) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_int_Event target = new System_Action_int_Event(func);
- System.Action<int> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_int_Event target = new System_Action_int_Event(func, self);
- System.Action<int> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_int(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<int>), L, pos);
- }
- void Push_System_Action_int(IntPtr L, System.Action<int> o)
- {
- ToLua.Push(L, o);
- }
- class System_Comparison_int_Event : LuaDelegate
- {
- public System_Comparison_int_Event(LuaFunction func) : base(func) { }
- public System_Comparison_int_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public int Call(int param0, int param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.PCall();
- int ret = (int)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- public int CallWithSelf(int param0, int param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.PCall();
- int ret = (int)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- }
- public System.Comparison<int> System_Comparison_int(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Comparison<int> fn = delegate(int param0, int param1) { return 0; };
- return fn;
- }
- if(!flag)
- {
- System_Comparison_int_Event target = new System_Comparison_int_Event(func);
- System.Comparison<int> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Comparison_int_Event target = new System_Comparison_int_Event(func, self);
- System.Comparison<int> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Comparison_int(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Comparison<int>), L, pos);
- }
- void Push_System_Comparison_int(IntPtr L, System.Comparison<int> o)
- {
- ToLua.Push(L, o);
- }
- class System_Func_int_int_Event : LuaDelegate
- {
- public System_Func_int_int_Event(LuaFunction func) : base(func) { }
- public System_Func_int_int_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public int Call(int param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- int ret = (int)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- public int CallWithSelf(int param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- int ret = (int)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- }
- public System.Func<int,int> System_Func_int_int(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Func<int,int> fn = delegate(int param0) { return 0; };
- return fn;
- }
- if(!flag)
- {
- System_Func_int_int_Event target = new System_Func_int_int_Event(func);
- System.Func<int,int> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Func_int_int_Event target = new System_Func_int_int_Event(func, self);
- System.Func<int,int> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Func_int_int(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Func<int,int>), L, pos);
- }
- void Push_System_Func_int_int(IntPtr L, System.Func<int,int> o)
- {
- ToLua.Push(L, o);
- }
- class System_Func_UnityEngine_LogType_object_bool_Event : LuaDelegate
- {
- public System_Func_UnityEngine_LogType_object_bool_Event(LuaFunction func) : base(func) { }
- public System_Func_UnityEngine_LogType_object_bool_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public bool Call(UnityEngine.LogType param0, object param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.PCall();
- bool ret = func.CheckBoolean();
- func.EndPCall();
- return ret;
- }
- public bool CallWithSelf(UnityEngine.LogType param0, object param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.PCall();
- bool ret = func.CheckBoolean();
- func.EndPCall();
- return ret;
- }
- }
- public System.Func<UnityEngine.LogType,object,bool> System_Func_UnityEngine_LogType_object_bool(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Func<UnityEngine.LogType,object,bool> fn = delegate(UnityEngine.LogType param0, object param1) { return false; };
- return fn;
- }
- if(!flag)
- {
- System_Func_UnityEngine_LogType_object_bool_Event target = new System_Func_UnityEngine_LogType_object_bool_Event(func);
- System.Func<UnityEngine.LogType,object,bool> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Func_UnityEngine_LogType_object_bool_Event target = new System_Func_UnityEngine_LogType_object_bool_Event(func, self);
- System.Func<UnityEngine.LogType,object,bool> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Func_UnityEngine_LogType_object_bool(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Func<UnityEngine.LogType,object,bool>), L, pos);
- }
- void Push_System_Func_UnityEngine_LogType_object_bool(IntPtr L, System.Func<UnityEngine.LogType,object,bool> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOGetter_float_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOGetter_float_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOGetter_float_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public float Call()
- {
- func.BeginPCall();
- func.PCall();
- float ret = (float)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- public float CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- float ret = (float)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- }
- public DG.Tweening.Core.DOGetter<float> DG_Tweening_Core_DOGetter_float(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOGetter<float> fn = delegate() { return 0; };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOGetter_float_Event target = new DG_Tweening_Core_DOGetter_float_Event(func);
- DG.Tweening.Core.DOGetter<float> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOGetter_float_Event target = new DG_Tweening_Core_DOGetter_float_Event(func, self);
- DG.Tweening.Core.DOGetter<float> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOGetter_float(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOGetter<float>), L, pos);
- }
- void Push_DG_Tweening_Core_DOGetter_float(IntPtr L, DG.Tweening.Core.DOGetter<float> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOSetter_float_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOSetter_float_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOSetter_float_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(float param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(float param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.Core.DOSetter<float> DG_Tweening_Core_DOSetter_float(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOSetter<float> fn = delegate(float param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOSetter_float_Event target = new DG_Tweening_Core_DOSetter_float_Event(func);
- DG.Tweening.Core.DOSetter<float> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOSetter_float_Event target = new DG_Tweening_Core_DOSetter_float_Event(func, self);
- DG.Tweening.Core.DOSetter<float> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOSetter_float(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOSetter<float>), L, pos);
- }
- void Push_DG_Tweening_Core_DOSetter_float(IntPtr L, DG.Tweening.Core.DOSetter<float> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOGetter_double_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOGetter_double_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOGetter_double_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public double Call()
- {
- func.BeginPCall();
- func.PCall();
- double ret = (double)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- public double CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- double ret = (double)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- }
- public DG.Tweening.Core.DOGetter<double> DG_Tweening_Core_DOGetter_double(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOGetter<double> fn = delegate() { return 0; };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOGetter_double_Event target = new DG_Tweening_Core_DOGetter_double_Event(func);
- DG.Tweening.Core.DOGetter<double> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOGetter_double_Event target = new DG_Tweening_Core_DOGetter_double_Event(func, self);
- DG.Tweening.Core.DOGetter<double> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOGetter_double(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOGetter<double>), L, pos);
- }
- void Push_DG_Tweening_Core_DOGetter_double(IntPtr L, DG.Tweening.Core.DOGetter<double> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOSetter_double_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOSetter_double_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOSetter_double_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(double param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(double param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.Core.DOSetter<double> DG_Tweening_Core_DOSetter_double(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOSetter<double> fn = delegate(double param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOSetter_double_Event target = new DG_Tweening_Core_DOSetter_double_Event(func);
- DG.Tweening.Core.DOSetter<double> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOSetter_double_Event target = new DG_Tweening_Core_DOSetter_double_Event(func, self);
- DG.Tweening.Core.DOSetter<double> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOSetter_double(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOSetter<double>), L, pos);
- }
- void Push_DG_Tweening_Core_DOSetter_double(IntPtr L, DG.Tweening.Core.DOSetter<double> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOGetter_int_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOGetter_int_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOGetter_int_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public int Call()
- {
- func.BeginPCall();
- func.PCall();
- int ret = (int)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- public int CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- int ret = (int)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- }
- public DG.Tweening.Core.DOGetter<int> DG_Tweening_Core_DOGetter_int(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOGetter<int> fn = delegate() { return 0; };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOGetter_int_Event target = new DG_Tweening_Core_DOGetter_int_Event(func);
- DG.Tweening.Core.DOGetter<int> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOGetter_int_Event target = new DG_Tweening_Core_DOGetter_int_Event(func, self);
- DG.Tweening.Core.DOGetter<int> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOGetter_int(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOGetter<int>), L, pos);
- }
- void Push_DG_Tweening_Core_DOGetter_int(IntPtr L, DG.Tweening.Core.DOGetter<int> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOSetter_int_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOSetter_int_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOSetter_int_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(int param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(int param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.Core.DOSetter<int> DG_Tweening_Core_DOSetter_int(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOSetter<int> fn = delegate(int param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOSetter_int_Event target = new DG_Tweening_Core_DOSetter_int_Event(func);
- DG.Tweening.Core.DOSetter<int> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOSetter_int_Event target = new DG_Tweening_Core_DOSetter_int_Event(func, self);
- DG.Tweening.Core.DOSetter<int> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOSetter_int(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOSetter<int>), L, pos);
- }
- void Push_DG_Tweening_Core_DOSetter_int(IntPtr L, DG.Tweening.Core.DOSetter<int> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOGetter_uint_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOGetter_uint_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOGetter_uint_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public uint Call()
- {
- func.BeginPCall();
- func.PCall();
- uint ret = (uint)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- public uint CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- uint ret = (uint)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- }
- public DG.Tweening.Core.DOGetter<uint> DG_Tweening_Core_DOGetter_uint(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOGetter<uint> fn = delegate() { return 0; };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOGetter_uint_Event target = new DG_Tweening_Core_DOGetter_uint_Event(func);
- DG.Tweening.Core.DOGetter<uint> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOGetter_uint_Event target = new DG_Tweening_Core_DOGetter_uint_Event(func, self);
- DG.Tweening.Core.DOGetter<uint> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOGetter_uint(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOGetter<uint>), L, pos);
- }
- void Push_DG_Tweening_Core_DOGetter_uint(IntPtr L, DG.Tweening.Core.DOGetter<uint> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOSetter_uint_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOSetter_uint_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOSetter_uint_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(uint param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(uint param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.Core.DOSetter<uint> DG_Tweening_Core_DOSetter_uint(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOSetter<uint> fn = delegate(uint param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOSetter_uint_Event target = new DG_Tweening_Core_DOSetter_uint_Event(func);
- DG.Tweening.Core.DOSetter<uint> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOSetter_uint_Event target = new DG_Tweening_Core_DOSetter_uint_Event(func, self);
- DG.Tweening.Core.DOSetter<uint> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOSetter_uint(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOSetter<uint>), L, pos);
- }
- void Push_DG_Tweening_Core_DOSetter_uint(IntPtr L, DG.Tweening.Core.DOSetter<uint> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOGetter_long_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOGetter_long_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOGetter_long_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public long Call()
- {
- func.BeginPCall();
- func.PCall();
- long ret = func.CheckLong();
- func.EndPCall();
- return ret;
- }
- public long CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- long ret = func.CheckLong();
- func.EndPCall();
- return ret;
- }
- }
- public DG.Tweening.Core.DOGetter<long> DG_Tweening_Core_DOGetter_long(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOGetter<long> fn = delegate() { return 0; };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOGetter_long_Event target = new DG_Tweening_Core_DOGetter_long_Event(func);
- DG.Tweening.Core.DOGetter<long> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOGetter_long_Event target = new DG_Tweening_Core_DOGetter_long_Event(func, self);
- DG.Tweening.Core.DOGetter<long> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOGetter_long(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOGetter<long>), L, pos);
- }
- void Push_DG_Tweening_Core_DOGetter_long(IntPtr L, DG.Tweening.Core.DOGetter<long> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOSetter_long_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOSetter_long_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOSetter_long_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(long param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(long param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.Core.DOSetter<long> DG_Tweening_Core_DOSetter_long(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOSetter<long> fn = delegate(long param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOSetter_long_Event target = new DG_Tweening_Core_DOSetter_long_Event(func);
- DG.Tweening.Core.DOSetter<long> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOSetter_long_Event target = new DG_Tweening_Core_DOSetter_long_Event(func, self);
- DG.Tweening.Core.DOSetter<long> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOSetter_long(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOSetter<long>), L, pos);
- }
- void Push_DG_Tweening_Core_DOSetter_long(IntPtr L, DG.Tweening.Core.DOSetter<long> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOGetter_ulong_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOGetter_ulong_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOGetter_ulong_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public ulong Call()
- {
- func.BeginPCall();
- func.PCall();
- ulong ret = func.CheckULong();
- func.EndPCall();
- return ret;
- }
- public ulong CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- ulong ret = func.CheckULong();
- func.EndPCall();
- return ret;
- }
- }
- public DG.Tweening.Core.DOGetter<ulong> DG_Tweening_Core_DOGetter_ulong(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOGetter<ulong> fn = delegate() { return 0; };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOGetter_ulong_Event target = new DG_Tweening_Core_DOGetter_ulong_Event(func);
- DG.Tweening.Core.DOGetter<ulong> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOGetter_ulong_Event target = new DG_Tweening_Core_DOGetter_ulong_Event(func, self);
- DG.Tweening.Core.DOGetter<ulong> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOGetter_ulong(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOGetter<ulong>), L, pos);
- }
- void Push_DG_Tweening_Core_DOGetter_ulong(IntPtr L, DG.Tweening.Core.DOGetter<ulong> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOSetter_ulong_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOSetter_ulong_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOSetter_ulong_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(ulong param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(ulong param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.Core.DOSetter<ulong> DG_Tweening_Core_DOSetter_ulong(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOSetter<ulong> fn = delegate(ulong param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOSetter_ulong_Event target = new DG_Tweening_Core_DOSetter_ulong_Event(func);
- DG.Tweening.Core.DOSetter<ulong> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOSetter_ulong_Event target = new DG_Tweening_Core_DOSetter_ulong_Event(func, self);
- DG.Tweening.Core.DOSetter<ulong> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOSetter_ulong(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOSetter<ulong>), L, pos);
- }
- void Push_DG_Tweening_Core_DOSetter_ulong(IntPtr L, DG.Tweening.Core.DOSetter<ulong> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOGetter_string_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOGetter_string_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOGetter_string_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public string Call()
- {
- func.BeginPCall();
- func.PCall();
- string ret = func.CheckString();
- func.EndPCall();
- return ret;
- }
- public string CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- string ret = func.CheckString();
- func.EndPCall();
- return ret;
- }
- }
- public DG.Tweening.Core.DOGetter<string> DG_Tweening_Core_DOGetter_string(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOGetter<string> fn = delegate() { return null; };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOGetter_string_Event target = new DG_Tweening_Core_DOGetter_string_Event(func);
- DG.Tweening.Core.DOGetter<string> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOGetter_string_Event target = new DG_Tweening_Core_DOGetter_string_Event(func, self);
- DG.Tweening.Core.DOGetter<string> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOGetter_string(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOGetter<string>), L, pos);
- }
- void Push_DG_Tweening_Core_DOGetter_string(IntPtr L, DG.Tweening.Core.DOGetter<string> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOSetter_string_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOSetter_string_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOSetter_string_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(string param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(string param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.Core.DOSetter<string> DG_Tweening_Core_DOSetter_string(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOSetter<string> fn = delegate(string param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOSetter_string_Event target = new DG_Tweening_Core_DOSetter_string_Event(func);
- DG.Tweening.Core.DOSetter<string> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOSetter_string_Event target = new DG_Tweening_Core_DOSetter_string_Event(func, self);
- DG.Tweening.Core.DOSetter<string> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOSetter_string(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOSetter<string>), L, pos);
- }
- void Push_DG_Tweening_Core_DOSetter_string(IntPtr L, DG.Tweening.Core.DOSetter<string> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOGetter_UnityEngine_Vector2_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOGetter_UnityEngine_Vector2_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOGetter_UnityEngine_Vector2_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public UnityEngine.Vector2 Call()
- {
- func.BeginPCall();
- func.PCall();
- UnityEngine.Vector2 ret = func.CheckVector2();
- func.EndPCall();
- return ret;
- }
- public UnityEngine.Vector2 CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- UnityEngine.Vector2 ret = func.CheckVector2();
- func.EndPCall();
- return ret;
- }
- }
- public DG.Tweening.Core.DOGetter<UnityEngine.Vector2> DG_Tweening_Core_DOGetter_UnityEngine_Vector2(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOGetter<UnityEngine.Vector2> fn = delegate() { return default(UnityEngine.Vector2); };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOGetter_UnityEngine_Vector2_Event target = new DG_Tweening_Core_DOGetter_UnityEngine_Vector2_Event(func);
- DG.Tweening.Core.DOGetter<UnityEngine.Vector2> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOGetter_UnityEngine_Vector2_Event target = new DG_Tweening_Core_DOGetter_UnityEngine_Vector2_Event(func, self);
- DG.Tweening.Core.DOGetter<UnityEngine.Vector2> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOGetter_UnityEngine_Vector2(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOGetter<UnityEngine.Vector2>), L, pos);
- }
- void Push_DG_Tweening_Core_DOGetter_UnityEngine_Vector2(IntPtr L, DG.Tweening.Core.DOGetter<UnityEngine.Vector2> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOSetter_UnityEngine_Vector2_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOSetter_UnityEngine_Vector2_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOSetter_UnityEngine_Vector2_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.Vector2 param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.Vector2 param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.Core.DOSetter<UnityEngine.Vector2> DG_Tweening_Core_DOSetter_UnityEngine_Vector2(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOSetter<UnityEngine.Vector2> fn = delegate(UnityEngine.Vector2 param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOSetter_UnityEngine_Vector2_Event target = new DG_Tweening_Core_DOSetter_UnityEngine_Vector2_Event(func);
- DG.Tweening.Core.DOSetter<UnityEngine.Vector2> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOSetter_UnityEngine_Vector2_Event target = new DG_Tweening_Core_DOSetter_UnityEngine_Vector2_Event(func, self);
- DG.Tweening.Core.DOSetter<UnityEngine.Vector2> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOSetter_UnityEngine_Vector2(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOSetter<UnityEngine.Vector2>), L, pos);
- }
- void Push_DG_Tweening_Core_DOSetter_UnityEngine_Vector2(IntPtr L, DG.Tweening.Core.DOSetter<UnityEngine.Vector2> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOGetter_UnityEngine_Vector3_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOGetter_UnityEngine_Vector3_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOGetter_UnityEngine_Vector3_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public UnityEngine.Vector3 Call()
- {
- func.BeginPCall();
- func.PCall();
- UnityEngine.Vector3 ret = func.CheckVector3();
- func.EndPCall();
- return ret;
- }
- public UnityEngine.Vector3 CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- UnityEngine.Vector3 ret = func.CheckVector3();
- func.EndPCall();
- return ret;
- }
- }
- public DG.Tweening.Core.DOGetter<UnityEngine.Vector3> DG_Tweening_Core_DOGetter_UnityEngine_Vector3(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOGetter<UnityEngine.Vector3> fn = delegate() { return default(UnityEngine.Vector3); };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOGetter_UnityEngine_Vector3_Event target = new DG_Tweening_Core_DOGetter_UnityEngine_Vector3_Event(func);
- DG.Tweening.Core.DOGetter<UnityEngine.Vector3> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOGetter_UnityEngine_Vector3_Event target = new DG_Tweening_Core_DOGetter_UnityEngine_Vector3_Event(func, self);
- DG.Tweening.Core.DOGetter<UnityEngine.Vector3> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOGetter_UnityEngine_Vector3(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOGetter<UnityEngine.Vector3>), L, pos);
- }
- void Push_DG_Tweening_Core_DOGetter_UnityEngine_Vector3(IntPtr L, DG.Tweening.Core.DOGetter<UnityEngine.Vector3> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOSetter_UnityEngine_Vector3_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOSetter_UnityEngine_Vector3_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOSetter_UnityEngine_Vector3_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.Vector3 param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.Vector3 param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.Core.DOSetter<UnityEngine.Vector3> DG_Tweening_Core_DOSetter_UnityEngine_Vector3(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOSetter<UnityEngine.Vector3> fn = delegate(UnityEngine.Vector3 param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOSetter_UnityEngine_Vector3_Event target = new DG_Tweening_Core_DOSetter_UnityEngine_Vector3_Event(func);
- DG.Tweening.Core.DOSetter<UnityEngine.Vector3> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOSetter_UnityEngine_Vector3_Event target = new DG_Tweening_Core_DOSetter_UnityEngine_Vector3_Event(func, self);
- DG.Tweening.Core.DOSetter<UnityEngine.Vector3> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOSetter_UnityEngine_Vector3(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOSetter<UnityEngine.Vector3>), L, pos);
- }
- void Push_DG_Tweening_Core_DOSetter_UnityEngine_Vector3(IntPtr L, DG.Tweening.Core.DOSetter<UnityEngine.Vector3> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOGetter_UnityEngine_Vector4_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOGetter_UnityEngine_Vector4_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOGetter_UnityEngine_Vector4_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public UnityEngine.Vector4 Call()
- {
- func.BeginPCall();
- func.PCall();
- UnityEngine.Vector4 ret = func.CheckVector4();
- func.EndPCall();
- return ret;
- }
- public UnityEngine.Vector4 CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- UnityEngine.Vector4 ret = func.CheckVector4();
- func.EndPCall();
- return ret;
- }
- }
- public DG.Tweening.Core.DOGetter<UnityEngine.Vector4> DG_Tweening_Core_DOGetter_UnityEngine_Vector4(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOGetter<UnityEngine.Vector4> fn = delegate() { return default(UnityEngine.Vector4); };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOGetter_UnityEngine_Vector4_Event target = new DG_Tweening_Core_DOGetter_UnityEngine_Vector4_Event(func);
- DG.Tweening.Core.DOGetter<UnityEngine.Vector4> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOGetter_UnityEngine_Vector4_Event target = new DG_Tweening_Core_DOGetter_UnityEngine_Vector4_Event(func, self);
- DG.Tweening.Core.DOGetter<UnityEngine.Vector4> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOGetter_UnityEngine_Vector4(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOGetter<UnityEngine.Vector4>), L, pos);
- }
- void Push_DG_Tweening_Core_DOGetter_UnityEngine_Vector4(IntPtr L, DG.Tweening.Core.DOGetter<UnityEngine.Vector4> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOSetter_UnityEngine_Vector4_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOSetter_UnityEngine_Vector4_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOSetter_UnityEngine_Vector4_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.Vector4 param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.Vector4 param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.Core.DOSetter<UnityEngine.Vector4> DG_Tweening_Core_DOSetter_UnityEngine_Vector4(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOSetter<UnityEngine.Vector4> fn = delegate(UnityEngine.Vector4 param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOSetter_UnityEngine_Vector4_Event target = new DG_Tweening_Core_DOSetter_UnityEngine_Vector4_Event(func);
- DG.Tweening.Core.DOSetter<UnityEngine.Vector4> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOSetter_UnityEngine_Vector4_Event target = new DG_Tweening_Core_DOSetter_UnityEngine_Vector4_Event(func, self);
- DG.Tweening.Core.DOSetter<UnityEngine.Vector4> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOSetter_UnityEngine_Vector4(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOSetter<UnityEngine.Vector4>), L, pos);
- }
- void Push_DG_Tweening_Core_DOSetter_UnityEngine_Vector4(IntPtr L, DG.Tweening.Core.DOSetter<UnityEngine.Vector4> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOGetter_UnityEngine_Quaternion_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOGetter_UnityEngine_Quaternion_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOGetter_UnityEngine_Quaternion_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public UnityEngine.Quaternion Call()
- {
- func.BeginPCall();
- func.PCall();
- UnityEngine.Quaternion ret = func.CheckQuaternion();
- func.EndPCall();
- return ret;
- }
- public UnityEngine.Quaternion CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- UnityEngine.Quaternion ret = func.CheckQuaternion();
- func.EndPCall();
- return ret;
- }
- }
- public DG.Tweening.Core.DOGetter<UnityEngine.Quaternion> DG_Tweening_Core_DOGetter_UnityEngine_Quaternion(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOGetter<UnityEngine.Quaternion> fn = delegate() { return default(UnityEngine.Quaternion); };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOGetter_UnityEngine_Quaternion_Event target = new DG_Tweening_Core_DOGetter_UnityEngine_Quaternion_Event(func);
- DG.Tweening.Core.DOGetter<UnityEngine.Quaternion> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOGetter_UnityEngine_Quaternion_Event target = new DG_Tweening_Core_DOGetter_UnityEngine_Quaternion_Event(func, self);
- DG.Tweening.Core.DOGetter<UnityEngine.Quaternion> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOGetter_UnityEngine_Quaternion(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOGetter<UnityEngine.Quaternion>), L, pos);
- }
- void Push_DG_Tweening_Core_DOGetter_UnityEngine_Quaternion(IntPtr L, DG.Tweening.Core.DOGetter<UnityEngine.Quaternion> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOSetter_UnityEngine_Quaternion_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOSetter_UnityEngine_Quaternion_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOSetter_UnityEngine_Quaternion_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.Quaternion param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.Quaternion param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.Core.DOSetter<UnityEngine.Quaternion> DG_Tweening_Core_DOSetter_UnityEngine_Quaternion(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOSetter<UnityEngine.Quaternion> fn = delegate(UnityEngine.Quaternion param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOSetter_UnityEngine_Quaternion_Event target = new DG_Tweening_Core_DOSetter_UnityEngine_Quaternion_Event(func);
- DG.Tweening.Core.DOSetter<UnityEngine.Quaternion> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOSetter_UnityEngine_Quaternion_Event target = new DG_Tweening_Core_DOSetter_UnityEngine_Quaternion_Event(func, self);
- DG.Tweening.Core.DOSetter<UnityEngine.Quaternion> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOSetter_UnityEngine_Quaternion(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOSetter<UnityEngine.Quaternion>), L, pos);
- }
- void Push_DG_Tweening_Core_DOSetter_UnityEngine_Quaternion(IntPtr L, DG.Tweening.Core.DOSetter<UnityEngine.Quaternion> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOGetter_UnityEngine_Color_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOGetter_UnityEngine_Color_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOGetter_UnityEngine_Color_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public UnityEngine.Color Call()
- {
- func.BeginPCall();
- func.PCall();
- UnityEngine.Color ret = func.CheckColor();
- func.EndPCall();
- return ret;
- }
- public UnityEngine.Color CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- UnityEngine.Color ret = func.CheckColor();
- func.EndPCall();
- return ret;
- }
- }
- public DG.Tweening.Core.DOGetter<UnityEngine.Color> DG_Tweening_Core_DOGetter_UnityEngine_Color(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOGetter<UnityEngine.Color> fn = delegate() { return default(UnityEngine.Color); };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOGetter_UnityEngine_Color_Event target = new DG_Tweening_Core_DOGetter_UnityEngine_Color_Event(func);
- DG.Tweening.Core.DOGetter<UnityEngine.Color> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOGetter_UnityEngine_Color_Event target = new DG_Tweening_Core_DOGetter_UnityEngine_Color_Event(func, self);
- DG.Tweening.Core.DOGetter<UnityEngine.Color> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOGetter_UnityEngine_Color(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOGetter<UnityEngine.Color>), L, pos);
- }
- void Push_DG_Tweening_Core_DOGetter_UnityEngine_Color(IntPtr L, DG.Tweening.Core.DOGetter<UnityEngine.Color> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOSetter_UnityEngine_Color_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOSetter_UnityEngine_Color_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOSetter_UnityEngine_Color_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.Color param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.Color param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.Core.DOSetter<UnityEngine.Color> DG_Tweening_Core_DOSetter_UnityEngine_Color(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOSetter<UnityEngine.Color> fn = delegate(UnityEngine.Color param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOSetter_UnityEngine_Color_Event target = new DG_Tweening_Core_DOSetter_UnityEngine_Color_Event(func);
- DG.Tweening.Core.DOSetter<UnityEngine.Color> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOSetter_UnityEngine_Color_Event target = new DG_Tweening_Core_DOSetter_UnityEngine_Color_Event(func, self);
- DG.Tweening.Core.DOSetter<UnityEngine.Color> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOSetter_UnityEngine_Color(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOSetter<UnityEngine.Color>), L, pos);
- }
- void Push_DG_Tweening_Core_DOSetter_UnityEngine_Color(IntPtr L, DG.Tweening.Core.DOSetter<UnityEngine.Color> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOGetter_UnityEngine_Rect_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOGetter_UnityEngine_Rect_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOGetter_UnityEngine_Rect_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public UnityEngine.Rect Call()
- {
- func.BeginPCall();
- func.PCall();
- UnityEngine.Rect ret = (UnityEngine.Rect)func.CheckObject(typeof(UnityEngine.Rect));
- func.EndPCall();
- return ret;
- }
- public UnityEngine.Rect CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- UnityEngine.Rect ret = (UnityEngine.Rect)func.CheckObject(typeof(UnityEngine.Rect));
- func.EndPCall();
- return ret;
- }
- }
- public DG.Tweening.Core.DOGetter<UnityEngine.Rect> DG_Tweening_Core_DOGetter_UnityEngine_Rect(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOGetter<UnityEngine.Rect> fn = delegate() { return default(UnityEngine.Rect); };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOGetter_UnityEngine_Rect_Event target = new DG_Tweening_Core_DOGetter_UnityEngine_Rect_Event(func);
- DG.Tweening.Core.DOGetter<UnityEngine.Rect> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOGetter_UnityEngine_Rect_Event target = new DG_Tweening_Core_DOGetter_UnityEngine_Rect_Event(func, self);
- DG.Tweening.Core.DOGetter<UnityEngine.Rect> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOGetter_UnityEngine_Rect(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOGetter<UnityEngine.Rect>), L, pos);
- }
- void Push_DG_Tweening_Core_DOGetter_UnityEngine_Rect(IntPtr L, DG.Tweening.Core.DOGetter<UnityEngine.Rect> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOSetter_UnityEngine_Rect_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOSetter_UnityEngine_Rect_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOSetter_UnityEngine_Rect_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.Rect param0)
- {
- func.BeginPCall();
- func.PushValue(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.Rect param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushValue(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.Core.DOSetter<UnityEngine.Rect> DG_Tweening_Core_DOSetter_UnityEngine_Rect(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOSetter<UnityEngine.Rect> fn = delegate(UnityEngine.Rect param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOSetter_UnityEngine_Rect_Event target = new DG_Tweening_Core_DOSetter_UnityEngine_Rect_Event(func);
- DG.Tweening.Core.DOSetter<UnityEngine.Rect> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOSetter_UnityEngine_Rect_Event target = new DG_Tweening_Core_DOSetter_UnityEngine_Rect_Event(func, self);
- DG.Tweening.Core.DOSetter<UnityEngine.Rect> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOSetter_UnityEngine_Rect(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOSetter<UnityEngine.Rect>), L, pos);
- }
- void Push_DG_Tweening_Core_DOSetter_UnityEngine_Rect(IntPtr L, DG.Tweening.Core.DOSetter<UnityEngine.Rect> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOGetter_UnityEngine_RectOffset_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOGetter_UnityEngine_RectOffset_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOGetter_UnityEngine_RectOffset_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public UnityEngine.RectOffset Call()
- {
- func.BeginPCall();
- func.PCall();
- UnityEngine.RectOffset ret = (UnityEngine.RectOffset)func.CheckObject(typeof(UnityEngine.RectOffset));
- func.EndPCall();
- return ret;
- }
- public UnityEngine.RectOffset CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- UnityEngine.RectOffset ret = (UnityEngine.RectOffset)func.CheckObject(typeof(UnityEngine.RectOffset));
- func.EndPCall();
- return ret;
- }
- }
- public DG.Tweening.Core.DOGetter<UnityEngine.RectOffset> DG_Tweening_Core_DOGetter_UnityEngine_RectOffset(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOGetter<UnityEngine.RectOffset> fn = delegate() { return null; };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOGetter_UnityEngine_RectOffset_Event target = new DG_Tweening_Core_DOGetter_UnityEngine_RectOffset_Event(func);
- DG.Tweening.Core.DOGetter<UnityEngine.RectOffset> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOGetter_UnityEngine_RectOffset_Event target = new DG_Tweening_Core_DOGetter_UnityEngine_RectOffset_Event(func, self);
- DG.Tweening.Core.DOGetter<UnityEngine.RectOffset> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOGetter_UnityEngine_RectOffset(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOGetter<UnityEngine.RectOffset>), L, pos);
- }
- void Push_DG_Tweening_Core_DOGetter_UnityEngine_RectOffset(IntPtr L, DG.Tweening.Core.DOGetter<UnityEngine.RectOffset> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_Core_DOSetter_UnityEngine_RectOffset_Event : LuaDelegate
- {
- public DG_Tweening_Core_DOSetter_UnityEngine_RectOffset_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_Core_DOSetter_UnityEngine_RectOffset_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.RectOffset param0)
- {
- func.BeginPCall();
- func.PushObject(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.RectOffset param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushObject(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.Core.DOSetter<UnityEngine.RectOffset> DG_Tweening_Core_DOSetter_UnityEngine_RectOffset(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.Core.DOSetter<UnityEngine.RectOffset> fn = delegate(UnityEngine.RectOffset param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_Core_DOSetter_UnityEngine_RectOffset_Event target = new DG_Tweening_Core_DOSetter_UnityEngine_RectOffset_Event(func);
- DG.Tweening.Core.DOSetter<UnityEngine.RectOffset> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_Core_DOSetter_UnityEngine_RectOffset_Event target = new DG_Tweening_Core_DOSetter_UnityEngine_RectOffset_Event(func, self);
- DG.Tweening.Core.DOSetter<UnityEngine.RectOffset> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_Core_DOSetter_UnityEngine_RectOffset(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.Core.DOSetter<UnityEngine.RectOffset>), L, pos);
- }
- void Push_DG_Tweening_Core_DOSetter_UnityEngine_RectOffset(IntPtr L, DG.Tweening.Core.DOSetter<UnityEngine.RectOffset> o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_TweenCallback_Event : LuaDelegate
- {
- public DG_Tweening_TweenCallback_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_TweenCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call()
- {
- func.Call();
- }
- public void CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.TweenCallback DG_Tweening_TweenCallback(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.TweenCallback fn = delegate() { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_TweenCallback_Event target = new DG_Tweening_TweenCallback_Event(func);
- DG.Tweening.TweenCallback d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_TweenCallback_Event target = new DG_Tweening_TweenCallback_Event(func, self);
- DG.Tweening.TweenCallback d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_TweenCallback(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.TweenCallback), L, pos);
- }
- void Push_DG_Tweening_TweenCallback(IntPtr L, DG.Tweening.TweenCallback o)
- {
- ToLua.Push(L, o);
- }
- class DG_Tweening_TweenCallback_int_Event : LuaDelegate
- {
- public DG_Tweening_TweenCallback_int_Event(LuaFunction func) : base(func) { }
- public DG_Tweening_TweenCallback_int_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(int param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(int param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public DG.Tweening.TweenCallback<int> DG_Tweening_TweenCallback_int(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- DG.Tweening.TweenCallback<int> fn = delegate(int param0) { };
- return fn;
- }
- if(!flag)
- {
- DG_Tweening_TweenCallback_int_Event target = new DG_Tweening_TweenCallback_int_Event(func);
- DG.Tweening.TweenCallback<int> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- DG_Tweening_TweenCallback_int_Event target = new DG_Tweening_TweenCallback_int_Event(func, self);
- DG.Tweening.TweenCallback<int> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_DG_Tweening_TweenCallback_int(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(DG.Tweening.TweenCallback<int>), L, pos);
- }
- void Push_DG_Tweening_TweenCallback_int(IntPtr L, DG.Tweening.TweenCallback<int> o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_Camera_CameraCallback_Event : LuaDelegate
- {
- public UnityEngine_Camera_CameraCallback_Event(LuaFunction func) : base(func) { }
- public UnityEngine_Camera_CameraCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.Camera param0)
- {
- func.BeginPCall();
- func.PushSealed(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.Camera param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushSealed(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.Camera.CameraCallback UnityEngine_Camera_CameraCallback(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.Camera.CameraCallback fn = delegate(UnityEngine.Camera param0) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_Camera_CameraCallback_Event target = new UnityEngine_Camera_CameraCallback_Event(func);
- UnityEngine.Camera.CameraCallback d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_Camera_CameraCallback_Event target = new UnityEngine_Camera_CameraCallback_Event(func, self);
- UnityEngine.Camera.CameraCallback d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_Camera_CameraCallback(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.Camera.CameraCallback), L, pos);
- }
- void Push_UnityEngine_Camera_CameraCallback(IntPtr L, UnityEngine.Camera.CameraCallback o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_Application_AdvertisingIdentifierCallback_Event : LuaDelegate
- {
- public UnityEngine_Application_AdvertisingIdentifierCallback_Event(LuaFunction func) : base(func) { }
- public UnityEngine_Application_AdvertisingIdentifierCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(string param0, bool param1, string param2)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(string param0, bool param1, string param2)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.Application.AdvertisingIdentifierCallback UnityEngine_Application_AdvertisingIdentifierCallback(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.Application.AdvertisingIdentifierCallback fn = delegate(string param0, bool param1, string param2) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_Application_AdvertisingIdentifierCallback_Event target = new UnityEngine_Application_AdvertisingIdentifierCallback_Event(func);
- UnityEngine.Application.AdvertisingIdentifierCallback d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_Application_AdvertisingIdentifierCallback_Event target = new UnityEngine_Application_AdvertisingIdentifierCallback_Event(func, self);
- UnityEngine.Application.AdvertisingIdentifierCallback d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_Application_AdvertisingIdentifierCallback(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.Application.AdvertisingIdentifierCallback), L, pos);
- }
- void Push_UnityEngine_Application_AdvertisingIdentifierCallback(IntPtr L, UnityEngine.Application.AdvertisingIdentifierCallback o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_Application_LowMemoryCallback_Event : LuaDelegate
- {
- public UnityEngine_Application_LowMemoryCallback_Event(LuaFunction func) : base(func) { }
- public UnityEngine_Application_LowMemoryCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call()
- {
- func.Call();
- }
- public void CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.Application.LowMemoryCallback UnityEngine_Application_LowMemoryCallback(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.Application.LowMemoryCallback fn = delegate() { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_Application_LowMemoryCallback_Event target = new UnityEngine_Application_LowMemoryCallback_Event(func);
- UnityEngine.Application.LowMemoryCallback d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_Application_LowMemoryCallback_Event target = new UnityEngine_Application_LowMemoryCallback_Event(func, self);
- UnityEngine.Application.LowMemoryCallback d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_Application_LowMemoryCallback(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.Application.LowMemoryCallback), L, pos);
- }
- void Push_UnityEngine_Application_LowMemoryCallback(IntPtr L, UnityEngine.Application.LowMemoryCallback o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_Application_LogCallback_Event : LuaDelegate
- {
- public UnityEngine_Application_LogCallback_Event(LuaFunction func) : base(func) { }
- public UnityEngine_Application_LogCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(string param0, string param1, UnityEngine.LogType param2)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(string param0, string param1, UnityEngine.LogType param2)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.Application.LogCallback UnityEngine_Application_LogCallback(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.Application.LogCallback fn = delegate(string param0, string param1, UnityEngine.LogType param2) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_Application_LogCallback_Event target = new UnityEngine_Application_LogCallback_Event(func);
- UnityEngine.Application.LogCallback d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_Application_LogCallback_Event target = new UnityEngine_Application_LogCallback_Event(func, self);
- UnityEngine.Application.LogCallback d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_Application_LogCallback(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.Application.LogCallback), L, pos);
- }
- void Push_UnityEngine_Application_LogCallback(IntPtr L, UnityEngine.Application.LogCallback o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_bool_Event : LuaDelegate
- {
- public System_Action_bool_Event(LuaFunction func) : base(func) { }
- public System_Action_bool_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(bool param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(bool param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<bool> System_Action_bool(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<bool> fn = delegate(bool param0) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_bool_Event target = new System_Action_bool_Event(func);
- System.Action<bool> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_bool_Event target = new System_Action_bool_Event(func, self);
- System.Action<bool> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_bool(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<bool>), L, pos);
- }
- void Push_System_Action_bool(IntPtr L, System.Action<bool> o)
- {
- ToLua.Push(L, o);
- }
- class System_Func_bool_Event : LuaDelegate
- {
- public System_Func_bool_Event(LuaFunction func) : base(func) { }
- public System_Func_bool_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public bool Call()
- {
- func.BeginPCall();
- func.PCall();
- bool ret = func.CheckBoolean();
- func.EndPCall();
- return ret;
- }
- public bool CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- bool ret = func.CheckBoolean();
- func.EndPCall();
- return ret;
- }
- }
- public System.Func<bool> System_Func_bool(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Func<bool> fn = delegate() { return false; };
- return fn;
- }
- if(!flag)
- {
- System_Func_bool_Event target = new System_Func_bool_Event(func);
- System.Func<bool> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Func_bool_Event target = new System_Func_bool_Event(func, self);
- System.Func<bool> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Func_bool(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Func<bool>), L, pos);
- }
- void Push_System_Func_bool(IntPtr L, System.Func<bool> o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_AudioClip_PCMReaderCallback_Event : LuaDelegate
- {
- public UnityEngine_AudioClip_PCMReaderCallback_Event(LuaFunction func) : base(func) { }
- public UnityEngine_AudioClip_PCMReaderCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(float[] param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(float[] param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.AudioClip.PCMReaderCallback UnityEngine_AudioClip_PCMReaderCallback(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.AudioClip.PCMReaderCallback fn = delegate(float[] param0) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_AudioClip_PCMReaderCallback_Event target = new UnityEngine_AudioClip_PCMReaderCallback_Event(func);
- UnityEngine.AudioClip.PCMReaderCallback d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_AudioClip_PCMReaderCallback_Event target = new UnityEngine_AudioClip_PCMReaderCallback_Event(func, self);
- UnityEngine.AudioClip.PCMReaderCallback d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_AudioClip_PCMReaderCallback(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.AudioClip.PCMReaderCallback), L, pos);
- }
- void Push_UnityEngine_AudioClip_PCMReaderCallback(IntPtr L, UnityEngine.AudioClip.PCMReaderCallback o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_AudioClip_PCMSetPositionCallback_Event : LuaDelegate
- {
- public UnityEngine_AudioClip_PCMSetPositionCallback_Event(LuaFunction func) : base(func) { }
- public UnityEngine_AudioClip_PCMSetPositionCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(int param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(int param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.AudioClip.PCMSetPositionCallback UnityEngine_AudioClip_PCMSetPositionCallback(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.AudioClip.PCMSetPositionCallback fn = delegate(int param0) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_AudioClip_PCMSetPositionCallback_Event target = new UnityEngine_AudioClip_PCMSetPositionCallback_Event(func);
- UnityEngine.AudioClip.PCMSetPositionCallback d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_AudioClip_PCMSetPositionCallback_Event target = new UnityEngine_AudioClip_PCMSetPositionCallback_Event(func, self);
- UnityEngine.AudioClip.PCMSetPositionCallback d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_AudioClip_PCMSetPositionCallback(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.AudioClip.PCMSetPositionCallback), L, pos);
- }
- void Push_UnityEngine_AudioClip_PCMSetPositionCallback(IntPtr L, UnityEngine.AudioClip.PCMSetPositionCallback o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_UnityEngine_AsyncOperation_Event : LuaDelegate
- {
- public System_Action_UnityEngine_AsyncOperation_Event(LuaFunction func) : base(func) { }
- public System_Action_UnityEngine_AsyncOperation_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.AsyncOperation param0)
- {
- func.BeginPCall();
- func.PushObject(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.AsyncOperation param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushObject(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<UnityEngine.AsyncOperation> System_Action_UnityEngine_AsyncOperation(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<UnityEngine.AsyncOperation> fn = delegate(UnityEngine.AsyncOperation param0) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_UnityEngine_AsyncOperation_Event target = new System_Action_UnityEngine_AsyncOperation_Event(func);
- System.Action<UnityEngine.AsyncOperation> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_UnityEngine_AsyncOperation_Event target = new System_Action_UnityEngine_AsyncOperation_Event(func, self);
- System.Action<UnityEngine.AsyncOperation> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_UnityEngine_AsyncOperation(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<UnityEngine.AsyncOperation>), L, pos);
- }
- void Push_System_Action_UnityEngine_AsyncOperation(IntPtr L, System.Action<UnityEngine.AsyncOperation> o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_RectTransform_ReapplyDrivenProperties_Event : LuaDelegate
- {
- public UnityEngine_RectTransform_ReapplyDrivenProperties_Event(LuaFunction func) : base(func) { }
- public UnityEngine_RectTransform_ReapplyDrivenProperties_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.RectTransform param0)
- {
- func.BeginPCall();
- func.PushSealed(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.RectTransform param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushSealed(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.RectTransform.ReapplyDrivenProperties UnityEngine_RectTransform_ReapplyDrivenProperties(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.RectTransform.ReapplyDrivenProperties fn = delegate(UnityEngine.RectTransform param0) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_RectTransform_ReapplyDrivenProperties_Event target = new UnityEngine_RectTransform_ReapplyDrivenProperties_Event(func);
- UnityEngine.RectTransform.ReapplyDrivenProperties d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_RectTransform_ReapplyDrivenProperties_Event target = new UnityEngine_RectTransform_ReapplyDrivenProperties_Event(func, self);
- UnityEngine.RectTransform.ReapplyDrivenProperties d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_RectTransform_ReapplyDrivenProperties(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.RectTransform.ReapplyDrivenProperties), L, pos);
- }
- void Push_UnityEngine_RectTransform_ReapplyDrivenProperties(IntPtr L, UnityEngine.RectTransform.ReapplyDrivenProperties o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_Events_UnityAction_bool_Event : LuaDelegate
- {
- public UnityEngine_Events_UnityAction_bool_Event(LuaFunction func) : base(func) { }
- public UnityEngine_Events_UnityAction_bool_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(bool param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(bool param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.Events.UnityAction<bool> UnityEngine_Events_UnityAction_bool(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.Events.UnityAction<bool> fn = delegate(bool param0) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_Events_UnityAction_bool_Event target = new UnityEngine_Events_UnityAction_bool_Event(func);
- UnityEngine.Events.UnityAction<bool> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_Events_UnityAction_bool_Event target = new UnityEngine_Events_UnityAction_bool_Event(func, self);
- UnityEngine.Events.UnityAction<bool> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_Events_UnityAction_bool(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.Events.UnityAction<bool>), L, pos);
- }
- void Push_UnityEngine_Events_UnityAction_bool(IntPtr L, UnityEngine.Events.UnityAction<bool> o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_Events_UnityAction_float_Event : LuaDelegate
- {
- public UnityEngine_Events_UnityAction_float_Event(LuaFunction func) : base(func) { }
- public UnityEngine_Events_UnityAction_float_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(float param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(float param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.Events.UnityAction<float> UnityEngine_Events_UnityAction_float(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.Events.UnityAction<float> fn = delegate(float param0) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_Events_UnityAction_float_Event target = new UnityEngine_Events_UnityAction_float_Event(func);
- UnityEngine.Events.UnityAction<float> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_Events_UnityAction_float_Event target = new UnityEngine_Events_UnityAction_float_Event(func, self);
- UnityEngine.Events.UnityAction<float> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_Events_UnityAction_float(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.Events.UnityAction<float>), L, pos);
- }
- void Push_UnityEngine_Events_UnityAction_float(IntPtr L, UnityEngine.Events.UnityAction<float> o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_UI_InputField_OnValidateInput_Event : LuaDelegate
- {
- public UnityEngine_UI_InputField_OnValidateInput_Event(LuaFunction func) : base(func) { }
- public UnityEngine_UI_InputField_OnValidateInput_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public char Call(string param0, int param1, char param2)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.PCall();
- char ret = (char)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- public char CallWithSelf(string param0, int param1, char param2)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.PCall();
- char ret = (char)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- }
- public UnityEngine.UI.InputField.OnValidateInput UnityEngine_UI_InputField_OnValidateInput(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.UI.InputField.OnValidateInput fn = delegate(string param0, int param1, char param2) { return '\0'; };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_UI_InputField_OnValidateInput_Event target = new UnityEngine_UI_InputField_OnValidateInput_Event(func);
- UnityEngine.UI.InputField.OnValidateInput d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_UI_InputField_OnValidateInput_Event target = new UnityEngine_UI_InputField_OnValidateInput_Event(func, self);
- UnityEngine.UI.InputField.OnValidateInput d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_UI_InputField_OnValidateInput(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.UI.InputField.OnValidateInput), L, pos);
- }
- void Push_UnityEngine_UI_InputField_OnValidateInput(IntPtr L, UnityEngine.UI.InputField.OnValidateInput o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_Events_UnityAction_string_Event : LuaDelegate
- {
- public UnityEngine_Events_UnityAction_string_Event(LuaFunction func) : base(func) { }
- public UnityEngine_Events_UnityAction_string_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(string param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(string param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.Events.UnityAction<string> UnityEngine_Events_UnityAction_string(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.Events.UnityAction<string> fn = delegate(string param0) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_Events_UnityAction_string_Event target = new UnityEngine_Events_UnityAction_string_Event(func);
- UnityEngine.Events.UnityAction<string> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_Events_UnityAction_string_Event target = new UnityEngine_Events_UnityAction_string_Event(func, self);
- UnityEngine.Events.UnityAction<string> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_Events_UnityAction_string(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.Events.UnityAction<string>), L, pos);
- }
- void Push_UnityEngine_Events_UnityAction_string(IntPtr L, UnityEngine.Events.UnityAction<string> o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_Events_UnityAction_UnityEngine_Vector2_Event : LuaDelegate
- {
- public UnityEngine_Events_UnityAction_UnityEngine_Vector2_Event(LuaFunction func) : base(func) { }
- public UnityEngine_Events_UnityAction_UnityEngine_Vector2_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.Vector2 param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.Vector2 param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.Events.UnityAction<UnityEngine.Vector2> UnityEngine_Events_UnityAction_UnityEngine_Vector2(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.Events.UnityAction<UnityEngine.Vector2> fn = delegate(UnityEngine.Vector2 param0) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_Events_UnityAction_UnityEngine_Vector2_Event target = new UnityEngine_Events_UnityAction_UnityEngine_Vector2_Event(func);
- UnityEngine.Events.UnityAction<UnityEngine.Vector2> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_Events_UnityAction_UnityEngine_Vector2_Event target = new UnityEngine_Events_UnityAction_UnityEngine_Vector2_Event(func, self);
- UnityEngine.Events.UnityAction<UnityEngine.Vector2> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_Events_UnityAction_UnityEngine_Vector2(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.Events.UnityAction<UnityEngine.Vector2>), L, pos);
- }
- void Push_UnityEngine_Events_UnityAction_UnityEngine_Vector2(IntPtr L, UnityEngine.Events.UnityAction<UnityEngine.Vector2> o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_Canvas_WillRenderCanvases_Event : LuaDelegate
- {
- public UnityEngine_Canvas_WillRenderCanvases_Event(LuaFunction func) : base(func) { }
- public UnityEngine_Canvas_WillRenderCanvases_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call()
- {
- func.Call();
- }
- public void CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.Canvas.WillRenderCanvases UnityEngine_Canvas_WillRenderCanvases(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.Canvas.WillRenderCanvases fn = delegate() { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_Canvas_WillRenderCanvases_Event target = new UnityEngine_Canvas_WillRenderCanvases_Event(func);
- UnityEngine.Canvas.WillRenderCanvases d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_Canvas_WillRenderCanvases_Event target = new UnityEngine_Canvas_WillRenderCanvases_Event(func, self);
- UnityEngine.Canvas.WillRenderCanvases d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_Canvas_WillRenderCanvases(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.Canvas.WillRenderCanvases), L, pos);
- }
- void Push_UnityEngine_Canvas_WillRenderCanvases(IntPtr L, UnityEngine.Canvas.WillRenderCanvases o)
- {
- ToLua.Push(L, o);
- }
- class UIBase_ButtonListener_Event : LuaDelegate
- {
- public UIBase_ButtonListener_Event(LuaFunction func) : base(func) { }
- public UIBase_ButtonListener_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.UI.Button param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.UI.Button param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public UIBase.ButtonListener UIBase_ButtonListener(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UIBase.ButtonListener fn = delegate(UnityEngine.UI.Button param0) { };
- return fn;
- }
- if(!flag)
- {
- UIBase_ButtonListener_Event target = new UIBase_ButtonListener_Event(func);
- UIBase.ButtonListener d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UIBase_ButtonListener_Event target = new UIBase_ButtonListener_Event(func, self);
- UIBase.ButtonListener d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UIBase_ButtonListener(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UIBase.ButtonListener), L, pos);
- }
- void Push_UIBase_ButtonListener(IntPtr L, UIBase.ButtonListener o)
- {
- ToLua.Push(L, o);
- }
- class UIBase_ButtonListenerWithParam_Event : LuaDelegate
- {
- public UIBase_ButtonListenerWithParam_Event(LuaFunction func) : base(func) { }
- public UIBase_ButtonListenerWithParam_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.UI.Button param0, object[] param1)
- {
- func.BeginPCall();
- func.Push(param0);
- for (int i = 0; i < param1.Length; i++)
- {
- func.Push(param1[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.UI.Button param0, object[] param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- for (int i = 0; i < param1.Length; i++)
- {
- func.Push(param1[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- }
- public UIBase.ButtonListenerWithParam UIBase_ButtonListenerWithParam(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UIBase.ButtonListenerWithParam fn = delegate(UnityEngine.UI.Button param0, object[] param1) { };
- return fn;
- }
- if(!flag)
- {
- UIBase_ButtonListenerWithParam_Event target = new UIBase_ButtonListenerWithParam_Event(func);
- UIBase.ButtonListenerWithParam d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UIBase_ButtonListenerWithParam_Event target = new UIBase_ButtonListenerWithParam_Event(func, self);
- UIBase.ButtonListenerWithParam d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UIBase_ButtonListenerWithParam(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UIBase.ButtonListenerWithParam), L, pos);
- }
- void Push_UIBase_ButtonListenerWithParam(IntPtr L, UIBase.ButtonListenerWithParam o)
- {
- ToLua.Push(L, o);
- }
- class UIBase_ToggleListener_Event : LuaDelegate
- {
- public UIBase_ToggleListener_Event(LuaFunction func) : base(func) { }
- public UIBase_ToggleListener_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(bool param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(bool param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public UIBase.ToggleListener UIBase_ToggleListener(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UIBase.ToggleListener fn = delegate(bool param0) { };
- return fn;
- }
- if(!flag)
- {
- UIBase_ToggleListener_Event target = new UIBase_ToggleListener_Event(func);
- UIBase.ToggleListener d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UIBase_ToggleListener_Event target = new UIBase_ToggleListener_Event(func, self);
- UIBase.ToggleListener d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UIBase_ToggleListener(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UIBase.ToggleListener), L, pos);
- }
- void Push_UIBase_ToggleListener(IntPtr L, UIBase.ToggleListener o)
- {
- ToLua.Push(L, o);
- }
- class UIBase_ToggleListenerWithParams_Event : LuaDelegate
- {
- public UIBase_ToggleListenerWithParams_Event(LuaFunction func) : base(func) { }
- public UIBase_ToggleListenerWithParams_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.UI.Toggle param0, object[] param1)
- {
- func.BeginPCall();
- func.Push(param0);
- for (int i = 0; i < param1.Length; i++)
- {
- func.Push(param1[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.UI.Toggle param0, object[] param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- for (int i = 0; i < param1.Length; i++)
- {
- func.Push(param1[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- }
- public UIBase.ToggleListenerWithParams UIBase_ToggleListenerWithParams(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UIBase.ToggleListenerWithParams fn = delegate(UnityEngine.UI.Toggle param0, object[] param1) { };
- return fn;
- }
- if(!flag)
- {
- UIBase_ToggleListenerWithParams_Event target = new UIBase_ToggleListenerWithParams_Event(func);
- UIBase.ToggleListenerWithParams d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UIBase_ToggleListenerWithParams_Event target = new UIBase_ToggleListenerWithParams_Event(func, self);
- UIBase.ToggleListenerWithParams d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UIBase_ToggleListenerWithParams(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UIBase.ToggleListenerWithParams), L, pos);
- }
- void Push_UIBase_ToggleListenerWithParams(IntPtr L, UIBase.ToggleListenerWithParams o)
- {
- ToLua.Push(L, o);
- }
- class ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset_Event : LuaDelegate
- {
- public ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset_Event(LuaFunction func) : base(func) { }
- public ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(System.Collections.Generic.List<UnityEngine.TextAsset> param0, string param1, string[] param2)
- {
- func.BeginPCall();
- func.PushSealed(param0);
- func.Push(param1);
- for (int i = 0; i < param2.Length; i++)
- {
- func.Push(param2[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(System.Collections.Generic.List<UnityEngine.TextAsset> param0, string param1, string[] param2)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushSealed(param0);
- func.Push(param1);
- for (int i = 0; i < param2.Length; i++)
- {
- func.Push(param2[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- }
- public ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.TextAsset>> ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.TextAsset>> fn = delegate(System.Collections.Generic.List<UnityEngine.TextAsset> param0, string param1, string[] param2) { };
- return fn;
- }
- if(!flag)
- {
- ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset_Event target = new ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset_Event(func);
- ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.TextAsset>> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset_Event target = new ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset_Event(func, self);
- ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.TextAsset>> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.TextAsset>>), L, pos);
- }
- void Push_ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset(IntPtr L, ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.TextAsset>> o)
- {
- ToLua.Push(L, o);
- }
- class ResourceLoadCallbackWithSeqId_UnityEngine_Sprite_Event : LuaDelegate
- {
- public ResourceLoadCallbackWithSeqId_UnityEngine_Sprite_Event(LuaFunction func) : base(func) { }
- public ResourceLoadCallbackWithSeqId_UnityEngine_Sprite_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.Sprite param0, long param1, string param2, object[] param3, string[] param4)
- {
- func.BeginPCall();
- func.PushSealed(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- for (int i = 0; i < param4.Length; i++)
- {
- func.Push(param4[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.Sprite param0, long param1, string param2, object[] param3, string[] param4)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushSealed(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- for (int i = 0; i < param4.Length; i++)
- {
- func.Push(param4[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- }
- public ResourceLoadCallbackWithSeqId<UnityEngine.Sprite> ResourceLoadCallbackWithSeqId_UnityEngine_Sprite(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- ResourceLoadCallbackWithSeqId<UnityEngine.Sprite> fn = delegate(UnityEngine.Sprite param0, long param1, string param2, object[] param3, string[] param4) { };
- return fn;
- }
- if(!flag)
- {
- ResourceLoadCallbackWithSeqId_UnityEngine_Sprite_Event target = new ResourceLoadCallbackWithSeqId_UnityEngine_Sprite_Event(func);
- ResourceLoadCallbackWithSeqId<UnityEngine.Sprite> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- ResourceLoadCallbackWithSeqId_UnityEngine_Sprite_Event target = new ResourceLoadCallbackWithSeqId_UnityEngine_Sprite_Event(func, self);
- ResourceLoadCallbackWithSeqId<UnityEngine.Sprite> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_ResourceLoadCallbackWithSeqId_UnityEngine_Sprite(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(ResourceLoadCallbackWithSeqId<UnityEngine.Sprite>), L, pos);
- }
- void Push_ResourceLoadCallbackWithSeqId_UnityEngine_Sprite(IntPtr L, ResourceLoadCallbackWithSeqId<UnityEngine.Sprite> o)
- {
- ToLua.Push(L, o);
- }
- class ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite_Event : LuaDelegate
- {
- public ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite_Event(LuaFunction func) : base(func) { }
- public ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(System.Collections.Generic.List<UnityEngine.Sprite> param0, long param1, string param2, object[] param3, string[] param4)
- {
- func.BeginPCall();
- func.PushSealed(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- for (int i = 0; i < param4.Length; i++)
- {
- func.Push(param4[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(System.Collections.Generic.List<UnityEngine.Sprite> param0, long param1, string param2, object[] param3, string[] param4)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushSealed(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- for (int i = 0; i < param4.Length; i++)
- {
- func.Push(param4[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- }
- public ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.Sprite>> ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.Sprite>> fn = delegate(System.Collections.Generic.List<UnityEngine.Sprite> param0, long param1, string param2, object[] param3, string[] param4) { };
- return fn;
- }
- if(!flag)
- {
- ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite_Event target = new ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite_Event(func);
- ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.Sprite>> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite_Event target = new ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite_Event(func, self);
- ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.Sprite>> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.Sprite>>), L, pos);
- }
- void Push_ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite(IntPtr L, ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.Sprite>> o)
- {
- ToLua.Push(L, o);
- }
- class ResourceLoadCallbackWithSeqId_UnityEngine_GameObject_Event : LuaDelegate
- {
- public ResourceLoadCallbackWithSeqId_UnityEngine_GameObject_Event(LuaFunction func) : base(func) { }
- public ResourceLoadCallbackWithSeqId_UnityEngine_GameObject_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.GameObject param0, long param1, string param2, object[] param3, string[] param4)
- {
- func.BeginPCall();
- func.PushSealed(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- for (int i = 0; i < param4.Length; i++)
- {
- func.Push(param4[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.GameObject param0, long param1, string param2, object[] param3, string[] param4)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushSealed(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- for (int i = 0; i < param4.Length; i++)
- {
- func.Push(param4[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- }
- public ResourceLoadCallbackWithSeqId<UnityEngine.GameObject> ResourceLoadCallbackWithSeqId_UnityEngine_GameObject(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- ResourceLoadCallbackWithSeqId<UnityEngine.GameObject> fn = delegate(UnityEngine.GameObject param0, long param1, string param2, object[] param3, string[] param4) { };
- return fn;
- }
- if(!flag)
- {
- ResourceLoadCallbackWithSeqId_UnityEngine_GameObject_Event target = new ResourceLoadCallbackWithSeqId_UnityEngine_GameObject_Event(func);
- ResourceLoadCallbackWithSeqId<UnityEngine.GameObject> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- ResourceLoadCallbackWithSeqId_UnityEngine_GameObject_Event target = new ResourceLoadCallbackWithSeqId_UnityEngine_GameObject_Event(func, self);
- ResourceLoadCallbackWithSeqId<UnityEngine.GameObject> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_ResourceLoadCallbackWithSeqId_UnityEngine_GameObject(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(ResourceLoadCallbackWithSeqId<UnityEngine.GameObject>), L, pos);
- }
- void Push_ResourceLoadCallbackWithSeqId_UnityEngine_GameObject(IntPtr L, ResourceLoadCallbackWithSeqId<UnityEngine.GameObject> o)
- {
- ToLua.Push(L, o);
- }
- class ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject_Event : LuaDelegate
- {
- public ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject_Event(LuaFunction func) : base(func) { }
- public ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(System.Collections.Generic.List<UnityEngine.GameObject> param0, long param1, string param2, object[] param3, string[] param4)
- {
- func.BeginPCall();
- func.PushSealed(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- for (int i = 0; i < param4.Length; i++)
- {
- func.Push(param4[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(System.Collections.Generic.List<UnityEngine.GameObject> param0, long param1, string param2, object[] param3, string[] param4)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushSealed(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- for (int i = 0; i < param4.Length; i++)
- {
- func.Push(param4[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- }
- public ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.GameObject>> ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.GameObject>> fn = delegate(System.Collections.Generic.List<UnityEngine.GameObject> param0, long param1, string param2, object[] param3, string[] param4) { };
- return fn;
- }
- if(!flag)
- {
- ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject_Event target = new ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject_Event(func);
- ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.GameObject>> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject_Event target = new ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject_Event(func, self);
- ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.GameObject>> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.GameObject>>), L, pos);
- }
- void Push_ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject(IntPtr L, ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.GameObject>> o)
- {
- ToLua.Push(L, o);
- }
- class ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController_Event : LuaDelegate
- {
- public ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController_Event(LuaFunction func) : base(func) { }
- public ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController> param0, long param1, string param2, object[] param3, string[] param4)
- {
- func.BeginPCall();
- func.PushSealed(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- for (int i = 0; i < param4.Length; i++)
- {
- func.Push(param4[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController> param0, long param1, string param2, object[] param3, string[] param4)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushSealed(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- for (int i = 0; i < param4.Length; i++)
- {
- func.Push(param4[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- }
- public ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController>> ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController>> fn = delegate(System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController> param0, long param1, string param2, object[] param3, string[] param4) { };
- return fn;
- }
- if(!flag)
- {
- ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController_Event target = new ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController_Event(func);
- ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController>> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController_Event target = new ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController_Event(func, self);
- ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController>> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController>>), L, pos);
- }
- void Push_ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController(IntPtr L, ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController>> o)
- {
- ToLua.Push(L, o);
- }
- class ResourceLoadCallbackWithSeqId_UnityEngine_Material_Event : LuaDelegate
- {
- public ResourceLoadCallbackWithSeqId_UnityEngine_Material_Event(LuaFunction func) : base(func) { }
- public ResourceLoadCallbackWithSeqId_UnityEngine_Material_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.Material param0, long param1, string param2, object[] param3, string[] param4)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- for (int i = 0; i < param4.Length; i++)
- {
- func.Push(param4[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.Material param0, long param1, string param2, object[] param3, string[] param4)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- for (int i = 0; i < param4.Length; i++)
- {
- func.Push(param4[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- }
- public ResourceLoadCallbackWithSeqId<UnityEngine.Material> ResourceLoadCallbackWithSeqId_UnityEngine_Material(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- ResourceLoadCallbackWithSeqId<UnityEngine.Material> fn = delegate(UnityEngine.Material param0, long param1, string param2, object[] param3, string[] param4) { };
- return fn;
- }
- if(!flag)
- {
- ResourceLoadCallbackWithSeqId_UnityEngine_Material_Event target = new ResourceLoadCallbackWithSeqId_UnityEngine_Material_Event(func);
- ResourceLoadCallbackWithSeqId<UnityEngine.Material> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- ResourceLoadCallbackWithSeqId_UnityEngine_Material_Event target = new ResourceLoadCallbackWithSeqId_UnityEngine_Material_Event(func, self);
- ResourceLoadCallbackWithSeqId<UnityEngine.Material> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_ResourceLoadCallbackWithSeqId_UnityEngine_Material(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(ResourceLoadCallbackWithSeqId<UnityEngine.Material>), L, pos);
- }
- void Push_ResourceLoadCallbackWithSeqId_UnityEngine_Material(IntPtr L, ResourceLoadCallbackWithSeqId<UnityEngine.Material> o)
- {
- ToLua.Push(L, o);
- }
- class ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D_Event : LuaDelegate
- {
- public ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D_Event(LuaFunction func) : base(func) { }
- public ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.Texture2D param0, long param1, string param2, object[] param3, string[] param4)
- {
- func.BeginPCall();
- func.PushSealed(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- for (int i = 0; i < param4.Length; i++)
- {
- func.Push(param4[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.Texture2D param0, long param1, string param2, object[] param3, string[] param4)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushSealed(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- for (int i = 0; i < param4.Length; i++)
- {
- func.Push(param4[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- }
- public ResourceLoadCallbackWithSeqId<UnityEngine.Texture2D> ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- ResourceLoadCallbackWithSeqId<UnityEngine.Texture2D> fn = delegate(UnityEngine.Texture2D param0, long param1, string param2, object[] param3, string[] param4) { };
- return fn;
- }
- if(!flag)
- {
- ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D_Event target = new ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D_Event(func);
- ResourceLoadCallbackWithSeqId<UnityEngine.Texture2D> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D_Event target = new ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D_Event(func, self);
- ResourceLoadCallbackWithSeqId<UnityEngine.Texture2D> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(ResourceLoadCallbackWithSeqId<UnityEngine.Texture2D>), L, pos);
- }
- void Push_ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D(IntPtr L, ResourceLoadCallbackWithSeqId<UnityEngine.Texture2D> o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_UnityEngine_GameObject_Event : LuaDelegate
- {
- public System_Action_UnityEngine_GameObject_Event(LuaFunction func) : base(func) { }
- public System_Action_UnityEngine_GameObject_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.GameObject param0)
- {
- func.BeginPCall();
- func.PushSealed(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.GameObject param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushSealed(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<UnityEngine.GameObject> System_Action_UnityEngine_GameObject(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<UnityEngine.GameObject> fn = delegate(UnityEngine.GameObject param0) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_UnityEngine_GameObject_Event target = new System_Action_UnityEngine_GameObject_Event(func);
- System.Action<UnityEngine.GameObject> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_UnityEngine_GameObject_Event target = new System_Action_UnityEngine_GameObject_Event(func, self);
- System.Action<UnityEngine.GameObject> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_UnityEngine_GameObject(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<UnityEngine.GameObject>), L, pos);
- }
- void Push_System_Action_UnityEngine_GameObject(IntPtr L, System.Action<UnityEngine.GameObject> o)
- {
- ToLua.Push(L, o);
- }
- class ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject_Event : LuaDelegate
- {
- public ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject_Event(LuaFunction func) : base(func) { }
- public ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(System.Collections.Generic.List<UnityEngine.GameObject> param0, string param1, string[] param2)
- {
- func.BeginPCall();
- func.PushSealed(param0);
- func.Push(param1);
- for (int i = 0; i < param2.Length; i++)
- {
- func.Push(param2[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(System.Collections.Generic.List<UnityEngine.GameObject> param0, string param1, string[] param2)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushSealed(param0);
- func.Push(param1);
- for (int i = 0; i < param2.Length; i++)
- {
- func.Push(param2[i]);
- }
- func.PCall();
- func.EndPCall();
- }
- }
- public ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.GameObject>> ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.GameObject>> fn = delegate(System.Collections.Generic.List<UnityEngine.GameObject> param0, string param1, string[] param2) { };
- return fn;
- }
- if(!flag)
- {
- ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject_Event target = new ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject_Event(func);
- ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.GameObject>> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject_Event target = new ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject_Event(func, self);
- ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.GameObject>> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.GameObject>>), L, pos);
- }
- void Push_ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject(IntPtr L, ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.GameObject>> o)
- {
- ToLua.Push(L, o);
- }
- class UIBase_UIPageCreator_Event : LuaDelegate
- {
- public UIBase_UIPageCreator_Event(LuaFunction func) : base(func) { }
- public UIBase_UIPageCreator_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public UIBase Call()
- {
- func.BeginPCall();
- func.PCall();
- UIBase ret = (UIBase)func.CheckObject(typeof(UIBase));
- func.EndPCall();
- return ret;
- }
- public UIBase CallWithSelf()
- {
- func.BeginPCall();
- func.Push(self);
- func.PCall();
- UIBase ret = (UIBase)func.CheckObject(typeof(UIBase));
- func.EndPCall();
- return ret;
- }
- }
- public UIBase.UIPageCreator UIBase_UIPageCreator(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UIBase.UIPageCreator fn = delegate() { return null; };
- return fn;
- }
- if(!flag)
- {
- UIBase_UIPageCreator_Event target = new UIBase_UIPageCreator_Event(func);
- UIBase.UIPageCreator d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UIBase_UIPageCreator_Event target = new UIBase_UIPageCreator_Event(func, self);
- UIBase.UIPageCreator d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UIBase_UIPageCreator(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UIBase.UIPageCreator), L, pos);
- }
- void Push_UIBase_UIPageCreator(IntPtr L, UIBase.UIPageCreator o)
- {
- ToLua.Push(L, o);
- }
- class TimerManager_ServerTimeChangeFuc_Event : LuaDelegate
- {
- public TimerManager_ServerTimeChangeFuc_Event(LuaFunction func) : base(func) { }
- public TimerManager_ServerTimeChangeFuc_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(int param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(int param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public TimerManager.ServerTimeChangeFuc TimerManager_ServerTimeChangeFuc(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- TimerManager.ServerTimeChangeFuc fn = delegate(int param0) { };
- return fn;
- }
- if(!flag)
- {
- TimerManager_ServerTimeChangeFuc_Event target = new TimerManager_ServerTimeChangeFuc_Event(func);
- TimerManager.ServerTimeChangeFuc d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- TimerManager_ServerTimeChangeFuc_Event target = new TimerManager_ServerTimeChangeFuc_Event(func, self);
- TimerManager.ServerTimeChangeFuc d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_TimerManager_ServerTimeChangeFuc(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(TimerManager.ServerTimeChangeFuc), L, pos);
- }
- void Push_TimerManager_ServerTimeChangeFuc(IntPtr L, TimerManager.ServerTimeChangeFuc o)
- {
- ToLua.Push(L, o);
- }
- class Timer_OnTimeUpHandler_Event : LuaDelegate
- {
- public Timer_OnTimeUpHandler_Event(LuaFunction func) : base(func) { }
- public Timer_OnTimeUpHandler_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(int param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(int param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public Timer.OnTimeUpHandler Timer_OnTimeUpHandler(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- Timer.OnTimeUpHandler fn = delegate(int param0) { };
- return fn;
- }
- if(!flag)
- {
- Timer_OnTimeUpHandler_Event target = new Timer_OnTimeUpHandler_Event(func);
- Timer.OnTimeUpHandler d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- Timer_OnTimeUpHandler_Event target = new Timer_OnTimeUpHandler_Event(func, self);
- Timer.OnTimeUpHandler d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_Timer_OnTimeUpHandler(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(Timer.OnTimeUpHandler), L, pos);
- }
- void Push_Timer_OnTimeUpHandler(IntPtr L, Timer.OnTimeUpHandler o)
- {
- ToLua.Push(L, o);
- }
- class Timer_OnTimeUpWithParamsHandler_Event : LuaDelegate
- {
- public Timer_OnTimeUpWithParamsHandler_Event(LuaFunction func) : base(func) { }
- public Timer_OnTimeUpWithParamsHandler_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(int param0, stTimerParams param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PushValue(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(int param0, stTimerParams param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PushValue(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public Timer.OnTimeUpWithParamsHandler Timer_OnTimeUpWithParamsHandler(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- Timer.OnTimeUpWithParamsHandler fn = delegate(int param0, stTimerParams param1) { };
- return fn;
- }
- if(!flag)
- {
- Timer_OnTimeUpWithParamsHandler_Event target = new Timer_OnTimeUpWithParamsHandler_Event(func);
- Timer.OnTimeUpWithParamsHandler d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- Timer_OnTimeUpWithParamsHandler_Event target = new Timer_OnTimeUpWithParamsHandler_Event(func, self);
- Timer.OnTimeUpWithParamsHandler d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_Timer_OnTimeUpWithParamsHandler(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(Timer.OnTimeUpWithParamsHandler), L, pos);
- }
- void Push_Timer_OnTimeUpWithParamsHandler(IntPtr L, Timer.OnTimeUpWithParamsHandler o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_UI_LoopScrollRect_UpdateCellCallback_Event : LuaDelegate
- {
- public UnityEngine_UI_LoopScrollRect_UpdateCellCallback_Event(LuaFunction func) : base(func) { }
- public UnityEngine_UI_LoopScrollRect_UpdateCellCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.GameObject param0, int param1)
- {
- func.BeginPCall();
- func.PushSealed(param0);
- func.Push(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.GameObject param0, int param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushSealed(param0);
- func.Push(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.UI.LoopScrollRect.UpdateCellCallback UnityEngine_UI_LoopScrollRect_UpdateCellCallback(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.UI.LoopScrollRect.UpdateCellCallback fn = delegate(UnityEngine.GameObject param0, int param1) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_UI_LoopScrollRect_UpdateCellCallback_Event target = new UnityEngine_UI_LoopScrollRect_UpdateCellCallback_Event(func);
- UnityEngine.UI.LoopScrollRect.UpdateCellCallback d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_UI_LoopScrollRect_UpdateCellCallback_Event target = new UnityEngine_UI_LoopScrollRect_UpdateCellCallback_Event(func, self);
- UnityEngine.UI.LoopScrollRect.UpdateCellCallback d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_UI_LoopScrollRect_UpdateCellCallback(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.UI.LoopScrollRect.UpdateCellCallback), L, pos);
- }
- void Push_UnityEngine_UI_LoopScrollRect_UpdateCellCallback(IntPtr L, UnityEngine.UI.LoopScrollRect.UpdateCellCallback o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_UI_LuaUpdateCellCallback_Event : LuaDelegate
- {
- public UnityEngine_UI_LuaUpdateCellCallback_Event(LuaFunction func) : base(func) { }
- public UnityEngine_UI_LuaUpdateCellCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(LuaInterface.LuaTable param0, UnityEngine.GameObject param1, int param2)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PushSealed(param1);
- func.Push(param2);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(LuaInterface.LuaTable param0, UnityEngine.GameObject param1, int param2)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PushSealed(param1);
- func.Push(param2);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.UI.LuaUpdateCellCallback UnityEngine_UI_LuaUpdateCellCallback(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.UI.LuaUpdateCellCallback fn = delegate(LuaInterface.LuaTable param0, UnityEngine.GameObject param1, int param2) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_UI_LuaUpdateCellCallback_Event target = new UnityEngine_UI_LuaUpdateCellCallback_Event(func);
- UnityEngine.UI.LuaUpdateCellCallback d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_UI_LuaUpdateCellCallback_Event target = new UnityEngine_UI_LuaUpdateCellCallback_Event(func, self);
- UnityEngine.UI.LuaUpdateCellCallback d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_UI_LuaUpdateCellCallback(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.UI.LuaUpdateCellCallback), L, pos);
- }
- void Push_UnityEngine_UI_LuaUpdateCellCallback(IntPtr L, UnityEngine.UI.LuaUpdateCellCallback o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects_Event : LuaDelegate
- {
- public System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects_Event(LuaFunction func) : base(func) { }
- public System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(LuaInterface.LuaTable param0, System.Collections.Generic.List<UnityEngine.GameObject> param1, object[] param2)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PushSealed(param1);
- func.Push(param2);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(LuaInterface.LuaTable param0, System.Collections.Generic.List<UnityEngine.GameObject> param1, object[] param2)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PushSealed(param1);
- func.Push(param2);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<LuaInterface.LuaTable,System.Collections.Generic.List<UnityEngine.GameObject>,object[]> System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<LuaInterface.LuaTable,System.Collections.Generic.List<UnityEngine.GameObject>,object[]> fn = delegate(LuaInterface.LuaTable param0, System.Collections.Generic.List<UnityEngine.GameObject> param1, object[] param2) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects_Event target = new System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects_Event(func);
- System.Action<LuaInterface.LuaTable,System.Collections.Generic.List<UnityEngine.GameObject>,object[]> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects_Event target = new System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects_Event(func, self);
- System.Action<LuaInterface.LuaTable,System.Collections.Generic.List<UnityEngine.GameObject>,object[]> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<LuaInterface.LuaTable,System.Collections.Generic.List<UnityEngine.GameObject>,object[]>), L, pos);
- }
- void Push_System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects(IntPtr L, System.Action<LuaInterface.LuaTable,System.Collections.Generic.List<UnityEngine.GameObject>,object[]> o)
- {
- ToLua.Push(L, o);
- }
- class TMPro_TMP_InputField_OnValidateInput_Event : LuaDelegate
- {
- public TMPro_TMP_InputField_OnValidateInput_Event(LuaFunction func) : base(func) { }
- public TMPro_TMP_InputField_OnValidateInput_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public char Call(string param0, int param1, char param2)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.PCall();
- char ret = (char)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- public char CallWithSelf(string param0, int param1, char param2)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.PCall();
- char ret = (char)func.CheckNumber();
- func.EndPCall();
- return ret;
- }
- }
- public TMPro.TMP_InputField.OnValidateInput TMPro_TMP_InputField_OnValidateInput(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- TMPro.TMP_InputField.OnValidateInput fn = delegate(string param0, int param1, char param2) { return '\0'; };
- return fn;
- }
- if(!flag)
- {
- TMPro_TMP_InputField_OnValidateInput_Event target = new TMPro_TMP_InputField_OnValidateInput_Event(func);
- TMPro.TMP_InputField.OnValidateInput d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- TMPro_TMP_InputField_OnValidateInput_Event target = new TMPro_TMP_InputField_OnValidateInput_Event(func, self);
- TMPro.TMP_InputField.OnValidateInput d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_TMPro_TMP_InputField_OnValidateInput(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(TMPro.TMP_InputField.OnValidateInput), L, pos);
- }
- void Push_TMPro_TMP_InputField_OnValidateInput(IntPtr L, TMPro.TMP_InputField.OnValidateInput o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_Events_UnityAction_UnityEngine_Vector2_int_Event : LuaDelegate
- {
- public UnityEngine_Events_UnityAction_UnityEngine_Vector2_int_Event(LuaFunction func) : base(func) { }
- public UnityEngine_Events_UnityAction_UnityEngine_Vector2_int_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.Vector2 param0, int param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.Vector2 param0, int param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.Events.UnityAction<UnityEngine.Vector2,int> UnityEngine_Events_UnityAction_UnityEngine_Vector2_int(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.Events.UnityAction<UnityEngine.Vector2,int> fn = delegate(UnityEngine.Vector2 param0, int param1) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_Events_UnityAction_UnityEngine_Vector2_int_Event target = new UnityEngine_Events_UnityAction_UnityEngine_Vector2_int_Event(func);
- UnityEngine.Events.UnityAction<UnityEngine.Vector2,int> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_Events_UnityAction_UnityEngine_Vector2_int_Event target = new UnityEngine_Events_UnityAction_UnityEngine_Vector2_int_Event(func, self);
- UnityEngine.Events.UnityAction<UnityEngine.Vector2,int> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_Events_UnityAction_UnityEngine_Vector2_int(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.Events.UnityAction<UnityEngine.Vector2,int>), L, pos);
- }
- void Push_UnityEngine_Events_UnityAction_UnityEngine_Vector2_int(IntPtr L, UnityEngine.Events.UnityAction<UnityEngine.Vector2,int> o)
- {
- ToLua.Push(L, o);
- }
- class Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_Event : LuaDelegate
- {
- public Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_Event(LuaFunction func) : base(func) { }
- public Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public UnityEngine.Transform Call(Cinemachine.CinemachineVirtualCamera param0, string param1, Cinemachine.CinemachineComponentBase[] param2)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.PCall();
- UnityEngine.Transform ret = (UnityEngine.Transform)func.CheckObject(typeof(UnityEngine.Transform));
- func.EndPCall();
- return ret;
- }
- public UnityEngine.Transform CallWithSelf(Cinemachine.CinemachineVirtualCamera param0, string param1, Cinemachine.CinemachineComponentBase[] param2)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.PCall();
- UnityEngine.Transform ret = (UnityEngine.Transform)func.CheckObject(typeof(UnityEngine.Transform));
- func.EndPCall();
- return ret;
- }
- }
- public Cinemachine.CinemachineVirtualCamera.CreatePipelineDelegate Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- Cinemachine.CinemachineVirtualCamera.CreatePipelineDelegate fn = delegate(Cinemachine.CinemachineVirtualCamera param0, string param1, Cinemachine.CinemachineComponentBase[] param2) { return null; };
- return fn;
- }
- if(!flag)
- {
- Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_Event target = new Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_Event(func);
- Cinemachine.CinemachineVirtualCamera.CreatePipelineDelegate d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_Event target = new Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate_Event(func, self);
- Cinemachine.CinemachineVirtualCamera.CreatePipelineDelegate d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(Cinemachine.CinemachineVirtualCamera.CreatePipelineDelegate), L, pos);
- }
- void Push_Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate(IntPtr L, Cinemachine.CinemachineVirtualCamera.CreatePipelineDelegate o)
- {
- ToLua.Push(L, o);
- }
- class Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_Event : LuaDelegate
- {
- public Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_Event(LuaFunction func) : base(func) { }
- public Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.GameObject param0)
- {
- func.BeginPCall();
- func.PushSealed(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.GameObject param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushSealed(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public Cinemachine.CinemachineVirtualCamera.DestroyPipelineDelegate Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- Cinemachine.CinemachineVirtualCamera.DestroyPipelineDelegate fn = delegate(UnityEngine.GameObject param0) { };
- return fn;
- }
- if(!flag)
- {
- Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_Event target = new Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_Event(func);
- Cinemachine.CinemachineVirtualCamera.DestroyPipelineDelegate d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_Event target = new Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate_Event(func, self);
- Cinemachine.CinemachineVirtualCamera.DestroyPipelineDelegate d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(Cinemachine.CinemachineVirtualCamera.DestroyPipelineDelegate), L, pos);
- }
- void Push_Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate(IntPtr L, Cinemachine.CinemachineVirtualCamera.DestroyPipelineDelegate o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_SuperScrollView_LoopGridView_Event : LuaDelegate
- {
- public System_Action_SuperScrollView_LoopGridView_Event(LuaFunction func) : base(func) { }
- public System_Action_SuperScrollView_LoopGridView_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(SuperScrollView.LoopGridView param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(SuperScrollView.LoopGridView param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<SuperScrollView.LoopGridView> System_Action_SuperScrollView_LoopGridView(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<SuperScrollView.LoopGridView> fn = delegate(SuperScrollView.LoopGridView param0) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_SuperScrollView_LoopGridView_Event target = new System_Action_SuperScrollView_LoopGridView_Event(func);
- System.Action<SuperScrollView.LoopGridView> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_SuperScrollView_LoopGridView_Event target = new System_Action_SuperScrollView_LoopGridView_Event(func, self);
- System.Action<SuperScrollView.LoopGridView> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_SuperScrollView_LoopGridView(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<SuperScrollView.LoopGridView>), L, pos);
- }
- void Push_System_Action_SuperScrollView_LoopGridView(IntPtr L, System.Action<SuperScrollView.LoopGridView> o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem_Event : LuaDelegate
- {
- public System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem_Event(LuaFunction func) : base(func) { }
- public System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(SuperScrollView.LoopGridView param0, SuperScrollView.LoopGridViewItem param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(SuperScrollView.LoopGridView param0, SuperScrollView.LoopGridViewItem param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<SuperScrollView.LoopGridView,SuperScrollView.LoopGridViewItem> System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<SuperScrollView.LoopGridView,SuperScrollView.LoopGridViewItem> fn = delegate(SuperScrollView.LoopGridView param0, SuperScrollView.LoopGridViewItem param1) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem_Event target = new System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem_Event(func);
- System.Action<SuperScrollView.LoopGridView,SuperScrollView.LoopGridViewItem> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem_Event target = new System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem_Event(func, self);
- System.Action<SuperScrollView.LoopGridView,SuperScrollView.LoopGridViewItem> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<SuperScrollView.LoopGridView,SuperScrollView.LoopGridViewItem>), L, pos);
- }
- void Push_System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem(IntPtr L, System.Action<SuperScrollView.LoopGridView,SuperScrollView.LoopGridViewItem> o)
- {
- ToLua.Push(L, o);
- }
- class System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem_Event : LuaDelegate
- {
- public System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem_Event(LuaFunction func) : base(func) { }
- public System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public SuperScrollView.LoopGridViewItem Call(SuperScrollView.LoopGridView param0, int param1, int param2, int param3)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- func.PCall();
- SuperScrollView.LoopGridViewItem ret = (SuperScrollView.LoopGridViewItem)func.CheckObject(typeof(SuperScrollView.LoopGridViewItem));
- func.EndPCall();
- return ret;
- }
- public SuperScrollView.LoopGridViewItem CallWithSelf(SuperScrollView.LoopGridView param0, int param1, int param2, int param3)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- func.PCall();
- SuperScrollView.LoopGridViewItem ret = (SuperScrollView.LoopGridViewItem)func.CheckObject(typeof(SuperScrollView.LoopGridViewItem));
- func.EndPCall();
- return ret;
- }
- }
- public System.Func<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem> System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Func<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem> fn = delegate(SuperScrollView.LoopGridView param0, int param1, int param2, int param3) { return null; };
- return fn;
- }
- if(!flag)
- {
- System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem_Event target = new System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem_Event(func);
- System.Func<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem_Event target = new System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem_Event(func, self);
- System.Func<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Func<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem>), L, pos);
- }
- void Push_System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem(IntPtr L, System.Func<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem> o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem_Event : LuaDelegate
- {
- public System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem_Event(LuaFunction func) : base(func) { }
- public System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(SuperScrollView.LoopGridView param0, int param1, int param2, int param3, SuperScrollView.LoopGridViewItem param4)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- func.Push(param4);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(SuperScrollView.LoopGridView param0, int param1, int param2, int param3, SuperScrollView.LoopGridViewItem param4)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.Push(param3);
- func.Push(param4);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem> System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem> fn = delegate(SuperScrollView.LoopGridView param0, int param1, int param2, int param3, SuperScrollView.LoopGridViewItem param4) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem_Event target = new System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem_Event(func);
- System.Action<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem_Event target = new System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem_Event(func, self);
- System.Action<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem>), L, pos);
- }
- void Push_System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem(IntPtr L, System.Action<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem> o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem_Event : LuaDelegate
- {
- public System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem_Event(LuaFunction func) : base(func) { }
- public System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(SuperScrollView.LoopListView param0, SuperScrollView.LoopListViewItem param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(SuperScrollView.LoopListView param0, SuperScrollView.LoopListViewItem param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<SuperScrollView.LoopListView,SuperScrollView.LoopListViewItem> System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<SuperScrollView.LoopListView,SuperScrollView.LoopListViewItem> fn = delegate(SuperScrollView.LoopListView param0, SuperScrollView.LoopListViewItem param1) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem_Event target = new System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem_Event(func);
- System.Action<SuperScrollView.LoopListView,SuperScrollView.LoopListViewItem> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem_Event target = new System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem_Event(func, self);
- System.Action<SuperScrollView.LoopListView,SuperScrollView.LoopListViewItem> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<SuperScrollView.LoopListView,SuperScrollView.LoopListViewItem>), L, pos);
- }
- void Push_System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem(IntPtr L, System.Action<SuperScrollView.LoopListView,SuperScrollView.LoopListViewItem> o)
- {
- ToLua.Push(L, o);
- }
- class System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem_Event : LuaDelegate
- {
- public System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem_Event(LuaFunction func) : base(func) { }
- public System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public SuperScrollView.LoopListViewItem Call(SuperScrollView.LoopListView param0, int param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.PCall();
- SuperScrollView.LoopListViewItem ret = (SuperScrollView.LoopListViewItem)func.CheckObject(typeof(SuperScrollView.LoopListViewItem));
- func.EndPCall();
- return ret;
- }
- public SuperScrollView.LoopListViewItem CallWithSelf(SuperScrollView.LoopListView param0, int param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.PCall();
- SuperScrollView.LoopListViewItem ret = (SuperScrollView.LoopListViewItem)func.CheckObject(typeof(SuperScrollView.LoopListViewItem));
- func.EndPCall();
- return ret;
- }
- }
- public System.Func<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem> System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Func<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem> fn = delegate(SuperScrollView.LoopListView param0, int param1) { return null; };
- return fn;
- }
- if(!flag)
- {
- System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem_Event target = new System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem_Event(func);
- System.Func<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem_Event target = new System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem_Event(func, self);
- System.Func<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Func<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem>), L, pos);
- }
- void Push_System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem(IntPtr L, System.Func<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem> o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem_Event : LuaDelegate
- {
- public System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem_Event(LuaFunction func) : base(func) { }
- public System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(SuperScrollView.LoopListView param0, int param1, SuperScrollView.LoopListViewItem param2)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(SuperScrollView.LoopListView param0, int param1, SuperScrollView.LoopListViewItem param2)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.Push(param2);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem> System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem> fn = delegate(SuperScrollView.LoopListView param0, int param1, SuperScrollView.LoopListViewItem param2) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem_Event target = new System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem_Event(func);
- System.Action<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem_Event target = new System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem_Event(func, self);
- System.Action<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem>), L, pos);
- }
- void Push_System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem(IntPtr L, System.Action<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem> o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_SuperScrollView_LoopListViewItem_object_Event : LuaDelegate
- {
- public System_Action_SuperScrollView_LoopListViewItem_object_Event(LuaFunction func) : base(func) { }
- public System_Action_SuperScrollView_LoopListViewItem_object_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(SuperScrollView.LoopListViewItem param0, object param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.Push(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(SuperScrollView.LoopListViewItem param0, object param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.Push(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<SuperScrollView.LoopListViewItem,object> System_Action_SuperScrollView_LoopListViewItem_object(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<SuperScrollView.LoopListViewItem,object> fn = delegate(SuperScrollView.LoopListViewItem param0, object param1) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_SuperScrollView_LoopListViewItem_object_Event target = new System_Action_SuperScrollView_LoopListViewItem_object_Event(func);
- System.Action<SuperScrollView.LoopListViewItem,object> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_SuperScrollView_LoopListViewItem_object_Event target = new System_Action_SuperScrollView_LoopListViewItem_object_Event(func, self);
- System.Action<SuperScrollView.LoopListViewItem,object> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_SuperScrollView_LoopListViewItem_object(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<SuperScrollView.LoopListViewItem,object>), L, pos);
- }
- void Push_System_Action_SuperScrollView_LoopListViewItem_object(IntPtr L, System.Action<SuperScrollView.LoopListViewItem,object> o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct_Event : LuaDelegate
- {
- public UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct_Event(LuaFunction func) : base(func) { }
- public UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(RO.ReorderableList.ReorderableListEventStruct param0)
- {
- func.BeginPCall();
- func.PushValue(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(RO.ReorderableList.ReorderableListEventStruct param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushValue(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.Events.UnityAction<RO.ReorderableList.ReorderableListEventStruct> UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.Events.UnityAction<RO.ReorderableList.ReorderableListEventStruct> fn = delegate(RO.ReorderableList.ReorderableListEventStruct param0) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct_Event target = new UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct_Event(func);
- UnityEngine.Events.UnityAction<RO.ReorderableList.ReorderableListEventStruct> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct_Event target = new UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct_Event(func, self);
- UnityEngine.Events.UnityAction<RO.ReorderableList.ReorderableListEventStruct> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.Events.UnityAction<RO.ReorderableList.ReorderableListEventStruct>), L, pos);
- }
- void Push_UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct(IntPtr L, UnityEngine.Events.UnityAction<RO.ReorderableList.ReorderableListEventStruct> o)
- {
- ToLua.Push(L, o);
- }
- class System_Func_WXB_TagAttributes_WXB_IExternalNode_Event : LuaDelegate
- {
- public System_Func_WXB_TagAttributes_WXB_IExternalNode_Event(LuaFunction func) : base(func) { }
- public System_Func_WXB_TagAttributes_WXB_IExternalNode_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public WXB.IExternalNode Call(WXB.TagAttributes param0)
- {
- func.BeginPCall();
- func.PushObject(param0);
- func.PCall();
- WXB.IExternalNode ret = (WXB.IExternalNode)func.CheckObject(typeof(WXB.IExternalNode));
- func.EndPCall();
- return ret;
- }
- public WXB.IExternalNode CallWithSelf(WXB.TagAttributes param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushObject(param0);
- func.PCall();
- WXB.IExternalNode ret = (WXB.IExternalNode)func.CheckObject(typeof(WXB.IExternalNode));
- func.EndPCall();
- return ret;
- }
- }
- public System.Func<WXB.TagAttributes,WXB.IExternalNode> System_Func_WXB_TagAttributes_WXB_IExternalNode(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Func<WXB.TagAttributes,WXB.IExternalNode> fn = delegate(WXB.TagAttributes param0) { return null; };
- return fn;
- }
- if(!flag)
- {
- System_Func_WXB_TagAttributes_WXB_IExternalNode_Event target = new System_Func_WXB_TagAttributes_WXB_IExternalNode_Event(func);
- System.Func<WXB.TagAttributes,WXB.IExternalNode> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Func_WXB_TagAttributes_WXB_IExternalNode_Event target = new System_Func_WXB_TagAttributes_WXB_IExternalNode_Event(func, self);
- System.Func<WXB.TagAttributes,WXB.IExternalNode> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Func_WXB_TagAttributes_WXB_IExternalNode(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Func<WXB.TagAttributes,WXB.IExternalNode>), L, pos);
- }
- void Push_System_Func_WXB_TagAttributes_WXB_IExternalNode(IntPtr L, System.Func<WXB.TagAttributes,WXB.IExternalNode> o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_WXB_Draw_object_Event : LuaDelegate
- {
- public System_Action_WXB_Draw_object_Event(LuaFunction func) : base(func) { }
- public System_Action_WXB_Draw_object_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(WXB.Draw param0, object param1)
- {
- func.BeginPCall();
- func.PushObject(param0);
- func.Push(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(WXB.Draw param0, object param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushObject(param0);
- func.Push(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<WXB.Draw,object> System_Action_WXB_Draw_object(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<WXB.Draw,object> fn = delegate(WXB.Draw param0, object param1) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_WXB_Draw_object_Event target = new System_Action_WXB_Draw_object_Event(func);
- System.Action<WXB.Draw,object> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_WXB_Draw_object_Event target = new System_Action_WXB_Draw_object_Event(func, self);
- System.Action<WXB.Draw,object> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_WXB_Draw_object(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<WXB.Draw,object>), L, pos);
- }
- void Push_System_Action_WXB_Draw_object(IntPtr L, System.Action<WXB.Draw,object> o)
- {
- ToLua.Push(L, o);
- }
- class UnityEngine_Events_UnityAction_int_Event : LuaDelegate
- {
- public UnityEngine_Events_UnityAction_int_Event(LuaFunction func) : base(func) { }
- public UnityEngine_Events_UnityAction_int_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(int param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(int param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public UnityEngine.Events.UnityAction<int> UnityEngine_Events_UnityAction_int(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- UnityEngine.Events.UnityAction<int> fn = delegate(int param0) { };
- return fn;
- }
- if(!flag)
- {
- UnityEngine_Events_UnityAction_int_Event target = new UnityEngine_Events_UnityAction_int_Event(func);
- UnityEngine.Events.UnityAction<int> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- UnityEngine_Events_UnityAction_int_Event target = new UnityEngine_Events_UnityAction_int_Event(func, self);
- UnityEngine.Events.UnityAction<int> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_UnityEngine_Events_UnityAction_int(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(UnityEngine.Events.UnityAction<int>), L, pos);
- }
- void Push_UnityEngine_Events_UnityAction_int(IntPtr L, UnityEngine.Events.UnityAction<int> o)
- {
- ToLua.Push(L, o);
- }
- class Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate_Event : LuaDelegate
- {
- public Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate_Event(LuaFunction func) : base(func) { }
- public Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(Spine.Unity.SkeletonGraphic param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(Spine.Unity.SkeletonGraphic param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public Spine.Unity.SkeletonGraphic.SkeletonRendererDelegate Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- Spine.Unity.SkeletonGraphic.SkeletonRendererDelegate fn = delegate(Spine.Unity.SkeletonGraphic param0) { };
- return fn;
- }
- if(!flag)
- {
- Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate_Event target = new Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate_Event(func);
- Spine.Unity.SkeletonGraphic.SkeletonRendererDelegate d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate_Event target = new Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate_Event(func, self);
- Spine.Unity.SkeletonGraphic.SkeletonRendererDelegate d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(Spine.Unity.SkeletonGraphic.SkeletonRendererDelegate), L, pos);
- }
- void Push_Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate(IntPtr L, Spine.Unity.SkeletonGraphic.SkeletonRendererDelegate o)
- {
- ToLua.Push(L, o);
- }
- class Spine_Unity_UpdateBonesDelegate_Event : LuaDelegate
- {
- public Spine_Unity_UpdateBonesDelegate_Event(LuaFunction func) : base(func) { }
- public Spine_Unity_UpdateBonesDelegate_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(Spine.Unity.ISkeletonAnimation param0)
- {
- func.BeginPCall();
- func.PushObject(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(Spine.Unity.ISkeletonAnimation param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushObject(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public Spine.Unity.UpdateBonesDelegate Spine_Unity_UpdateBonesDelegate(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- Spine.Unity.UpdateBonesDelegate fn = delegate(Spine.Unity.ISkeletonAnimation param0) { };
- return fn;
- }
- if(!flag)
- {
- Spine_Unity_UpdateBonesDelegate_Event target = new Spine_Unity_UpdateBonesDelegate_Event(func);
- Spine.Unity.UpdateBonesDelegate d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- Spine_Unity_UpdateBonesDelegate_Event target = new Spine_Unity_UpdateBonesDelegate_Event(func, self);
- Spine.Unity.UpdateBonesDelegate d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_Spine_Unity_UpdateBonesDelegate(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(Spine.Unity.UpdateBonesDelegate), L, pos);
- }
- void Push_Spine_Unity_UpdateBonesDelegate(IntPtr L, Spine.Unity.UpdateBonesDelegate o)
- {
- ToLua.Push(L, o);
- }
- class Spine_Unity_MeshGeneratorDelegate_Event : LuaDelegate
- {
- public Spine_Unity_MeshGeneratorDelegate_Event(LuaFunction func) : base(func) { }
- public Spine_Unity_MeshGeneratorDelegate_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(Spine.Unity.MeshGeneratorBuffers param0)
- {
- func.BeginPCall();
- func.PushValue(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(Spine.Unity.MeshGeneratorBuffers param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushValue(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public Spine.Unity.MeshGeneratorDelegate Spine_Unity_MeshGeneratorDelegate(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- Spine.Unity.MeshGeneratorDelegate fn = delegate(Spine.Unity.MeshGeneratorBuffers param0) { };
- return fn;
- }
- if(!flag)
- {
- Spine_Unity_MeshGeneratorDelegate_Event target = new Spine_Unity_MeshGeneratorDelegate_Event(func);
- Spine.Unity.MeshGeneratorDelegate d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- Spine_Unity_MeshGeneratorDelegate_Event target = new Spine_Unity_MeshGeneratorDelegate_Event(func, self);
- Spine.Unity.MeshGeneratorDelegate d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_Spine_Unity_MeshGeneratorDelegate(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(Spine.Unity.MeshGeneratorDelegate), L, pos);
- }
- void Push_Spine_Unity_MeshGeneratorDelegate(IntPtr L, Spine.Unity.MeshGeneratorDelegate o)
- {
- ToLua.Push(L, o);
- }
- class Spine_AnimationState_TrackEntryDelegate_Event : LuaDelegate
- {
- public Spine_AnimationState_TrackEntryDelegate_Event(LuaFunction func) : base(func) { }
- public Spine_AnimationState_TrackEntryDelegate_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(Spine.TrackEntry param0)
- {
- func.BeginPCall();
- func.PushObject(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(Spine.TrackEntry param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushObject(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public Spine.AnimationState.TrackEntryDelegate Spine_AnimationState_TrackEntryDelegate(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- Spine.AnimationState.TrackEntryDelegate fn = delegate(Spine.TrackEntry param0) { };
- return fn;
- }
- if(!flag)
- {
- Spine_AnimationState_TrackEntryDelegate_Event target = new Spine_AnimationState_TrackEntryDelegate_Event(func);
- Spine.AnimationState.TrackEntryDelegate d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- Spine_AnimationState_TrackEntryDelegate_Event target = new Spine_AnimationState_TrackEntryDelegate_Event(func, self);
- Spine.AnimationState.TrackEntryDelegate d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_Spine_AnimationState_TrackEntryDelegate(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(Spine.AnimationState.TrackEntryDelegate), L, pos);
- }
- void Push_Spine_AnimationState_TrackEntryDelegate(IntPtr L, Spine.AnimationState.TrackEntryDelegate o)
- {
- ToLua.Push(L, o);
- }
- class Spine_AnimationState_TrackEntryEventDelegate_Event : LuaDelegate
- {
- public Spine_AnimationState_TrackEntryEventDelegate_Event(LuaFunction func) : base(func) { }
- public Spine_AnimationState_TrackEntryEventDelegate_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(Spine.TrackEntry param0, Spine.Event param1)
- {
- func.BeginPCall();
- func.PushObject(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(Spine.TrackEntry param0, Spine.Event param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushObject(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public Spine.AnimationState.TrackEntryEventDelegate Spine_AnimationState_TrackEntryEventDelegate(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- Spine.AnimationState.TrackEntryEventDelegate fn = delegate(Spine.TrackEntry param0, Spine.Event param1) { };
- return fn;
- }
- if(!flag)
- {
- Spine_AnimationState_TrackEntryEventDelegate_Event target = new Spine_AnimationState_TrackEntryEventDelegate_Event(func);
- Spine.AnimationState.TrackEntryEventDelegate d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- Spine_AnimationState_TrackEntryEventDelegate_Event target = new Spine_AnimationState_TrackEntryEventDelegate_Event(func, self);
- Spine.AnimationState.TrackEntryEventDelegate d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_Spine_AnimationState_TrackEntryEventDelegate(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(Spine.AnimationState.TrackEntryEventDelegate), L, pos);
- }
- void Push_Spine_AnimationState_TrackEntryEventDelegate(IntPtr L, Spine.AnimationState.TrackEntryEventDelegate o)
- {
- ToLua.Push(L, o);
- }
- //class System_Action_Wenting_Lebian_QueryUpdateErrorCode_Event : LuaDelegate
- //{
- // public System_Action_Wenting_Lebian_QueryUpdateErrorCode_Event(LuaFunction func) : base(func) { }
- // public System_Action_Wenting_Lebian_QueryUpdateErrorCode_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- // public void Call(Wenting.Lebian.QueryUpdateErrorCode param0)
- // {
- // func.BeginPCall();
- // func.Push(param0);
- // func.PCall();
- // func.EndPCall();
- // }
- // public void CallWithSelf(Wenting.Lebian.QueryUpdateErrorCode param0)
- // {
- // func.BeginPCall();
- // func.Push(self);
- // func.Push(param0);
- // func.PCall();
- // func.EndPCall();
- // }
- //}
- //public System.Action<Wenting.Lebian.QueryUpdateErrorCode> System_Action_Wenting_Lebian_QueryUpdateErrorCode(LuaFunction func, LuaTable self, bool flag)
- //{
- // if (func == null)
- // {
- // System.Action<Wenting.Lebian.QueryUpdateErrorCode> fn = delegate(Wenting.Lebian.QueryUpdateErrorCode param0) { };
- // return fn;
- // }
- // if(!flag)
- // {
- // System_Action_Wenting_Lebian_QueryUpdateErrorCode_Event target = new System_Action_Wenting_Lebian_QueryUpdateErrorCode_Event(func);
- // System.Action<Wenting.Lebian.QueryUpdateErrorCode> d = target.Call;
- // target.method = d.Method;
- // return d;
- // }
- // else
- // {
- // System_Action_Wenting_Lebian_QueryUpdateErrorCode_Event target = new System_Action_Wenting_Lebian_QueryUpdateErrorCode_Event(func, self);
- // System.Action<Wenting.Lebian.QueryUpdateErrorCode> d = target.CallWithSelf;
- // target.method = d.Method;
- // return d;
- // }
- //}
- //bool Check_System_Action_Wenting_Lebian_QueryUpdateErrorCode(IntPtr L, int pos)
- //{
- // return TypeChecker.CheckDelegateType(typeof(System.Action<Wenting.Lebian.QueryUpdateErrorCode>), L, pos);
- //}
- //void Push_System_Action_Wenting_Lebian_QueryUpdateErrorCode(IntPtr L, System.Action<Wenting.Lebian.QueryUpdateErrorCode> o)
- //{
- // ToLua.Push(L, o);
- //}
- class LuaAutoMoveCallback_Event : LuaDelegate
- {
- public LuaAutoMoveCallback_Event(LuaFunction func) : base(func) { }
- public LuaAutoMoveCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.UI.Text param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.UI.Text param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public LuaAutoMoveCallback LuaAutoMoveCallback(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- LuaAutoMoveCallback fn = delegate(UnityEngine.UI.Text param0) { };
- return fn;
- }
- if(!flag)
- {
- LuaAutoMoveCallback_Event target = new LuaAutoMoveCallback_Event(func);
- LuaAutoMoveCallback d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- LuaAutoMoveCallback_Event target = new LuaAutoMoveCallback_Event(func, self);
- LuaAutoMoveCallback d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_LuaAutoMoveCallback(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(LuaAutoMoveCallback), L, pos);
- }
- void Push_LuaAutoMoveCallback(IntPtr L, LuaAutoMoveCallback o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_UnityEngine_Material_Event : LuaDelegate
- {
- public System_Action_UnityEngine_Material_Event(LuaFunction func) : base(func) { }
- public System_Action_UnityEngine_Material_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.Material param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.Material param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<UnityEngine.Material> System_Action_UnityEngine_Material(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<UnityEngine.Material> fn = delegate(UnityEngine.Material param0) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_UnityEngine_Material_Event target = new System_Action_UnityEngine_Material_Event(func);
- System.Action<UnityEngine.Material> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_UnityEngine_Material_Event target = new System_Action_UnityEngine_Material_Event(func, self);
- System.Action<UnityEngine.Material> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_UnityEngine_Material(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<UnityEngine.Material>), L, pos);
- }
- void Push_System_Action_UnityEngine_Material(IntPtr L, System.Action<UnityEngine.Material> o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_UnityEngine_Texture2D_Event : LuaDelegate
- {
- public System_Action_UnityEngine_Texture2D_Event(LuaFunction func) : base(func) { }
- public System_Action_UnityEngine_Texture2D_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(UnityEngine.Texture2D param0)
- {
- func.BeginPCall();
- func.PushSealed(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(UnityEngine.Texture2D param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.PushSealed(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<UnityEngine.Texture2D> System_Action_UnityEngine_Texture2D(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<UnityEngine.Texture2D> fn = delegate(UnityEngine.Texture2D param0) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_UnityEngine_Texture2D_Event target = new System_Action_UnityEngine_Texture2D_Event(func);
- System.Action<UnityEngine.Texture2D> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_UnityEngine_Texture2D_Event target = new System_Action_UnityEngine_Texture2D_Event(func, self);
- System.Action<UnityEngine.Texture2D> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_UnityEngine_Texture2D(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<UnityEngine.Texture2D>), L, pos);
- }
- void Push_System_Action_UnityEngine_Texture2D(IntPtr L, System.Action<UnityEngine.Texture2D> o)
- {
- ToLua.Push(L, o);
- }
- class System_EventHandler_Vuplex_WebView_ClickedEventArgs_Event : LuaDelegate
- {
- public System_EventHandler_Vuplex_WebView_ClickedEventArgs_Event(LuaFunction func) : base(func) { }
- public System_EventHandler_Vuplex_WebView_ClickedEventArgs_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(object param0, Vuplex.WebView.ClickedEventArgs param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(object param0, Vuplex.WebView.ClickedEventArgs param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.EventHandler<Vuplex.WebView.ClickedEventArgs> System_EventHandler_Vuplex_WebView_ClickedEventArgs(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.EventHandler<Vuplex.WebView.ClickedEventArgs> fn = delegate(object param0, Vuplex.WebView.ClickedEventArgs param1) { };
- return fn;
- }
- if(!flag)
- {
- System_EventHandler_Vuplex_WebView_ClickedEventArgs_Event target = new System_EventHandler_Vuplex_WebView_ClickedEventArgs_Event(func);
- System.EventHandler<Vuplex.WebView.ClickedEventArgs> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_EventHandler_Vuplex_WebView_ClickedEventArgs_Event target = new System_EventHandler_Vuplex_WebView_ClickedEventArgs_Event(func, self);
- System.EventHandler<Vuplex.WebView.ClickedEventArgs> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_EventHandler_Vuplex_WebView_ClickedEventArgs(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.EventHandler<Vuplex.WebView.ClickedEventArgs>), L, pos);
- }
- void Push_System_EventHandler_Vuplex_WebView_ClickedEventArgs(IntPtr L, System.EventHandler<Vuplex.WebView.ClickedEventArgs> o)
- {
- ToLua.Push(L, o);
- }
- class System_EventHandler_Event : LuaDelegate
- {
- public System_EventHandler_Event(LuaFunction func) : base(func) { }
- public System_EventHandler_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(object param0, System.EventArgs param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(object param0, System.EventArgs param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.EventHandler System_EventHandler(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.EventHandler fn = delegate(object param0, System.EventArgs param1) { };
- return fn;
- }
- if(!flag)
- {
- System_EventHandler_Event target = new System_EventHandler_Event(func);
- System.EventHandler d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_EventHandler_Event target = new System_EventHandler_Event(func, self);
- System.EventHandler d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_EventHandler(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.EventHandler), L, pos);
- }
- void Push_System_EventHandler(IntPtr L, System.EventHandler o)
- {
- ToLua.Push(L, o);
- }
- class System_EventHandler_Vuplex_WebView_ScrolledEventArgs_Event : LuaDelegate
- {
- public System_EventHandler_Vuplex_WebView_ScrolledEventArgs_Event(LuaFunction func) : base(func) { }
- public System_EventHandler_Vuplex_WebView_ScrolledEventArgs_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(object param0, Vuplex.WebView.ScrolledEventArgs param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(object param0, Vuplex.WebView.ScrolledEventArgs param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.EventHandler<Vuplex.WebView.ScrolledEventArgs> System_EventHandler_Vuplex_WebView_ScrolledEventArgs(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.EventHandler<Vuplex.WebView.ScrolledEventArgs> fn = delegate(object param0, Vuplex.WebView.ScrolledEventArgs param1) { };
- return fn;
- }
- if(!flag)
- {
- System_EventHandler_Vuplex_WebView_ScrolledEventArgs_Event target = new System_EventHandler_Vuplex_WebView_ScrolledEventArgs_Event(func);
- System.EventHandler<Vuplex.WebView.ScrolledEventArgs> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_EventHandler_Vuplex_WebView_ScrolledEventArgs_Event target = new System_EventHandler_Vuplex_WebView_ScrolledEventArgs_Event(func, self);
- System.EventHandler<Vuplex.WebView.ScrolledEventArgs> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_EventHandler_Vuplex_WebView_ScrolledEventArgs(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.EventHandler<Vuplex.WebView.ScrolledEventArgs>), L, pos);
- }
- void Push_System_EventHandler_Vuplex_WebView_ScrolledEventArgs(IntPtr L, System.EventHandler<Vuplex.WebView.ScrolledEventArgs> o)
- {
- ToLua.Push(L, o);
- }
- class System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs_Event : LuaDelegate
- {
- public System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs_Event(LuaFunction func) : base(func) { }
- public System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(object param0, Vuplex.WebView.ConsoleMessageEventArgs param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(object param0, Vuplex.WebView.ConsoleMessageEventArgs param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.EventHandler<Vuplex.WebView.ConsoleMessageEventArgs> System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.EventHandler<Vuplex.WebView.ConsoleMessageEventArgs> fn = delegate(object param0, Vuplex.WebView.ConsoleMessageEventArgs param1) { };
- return fn;
- }
- if(!flag)
- {
- System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs_Event target = new System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs_Event(func);
- System.EventHandler<Vuplex.WebView.ConsoleMessageEventArgs> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs_Event target = new System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs_Event(func, self);
- System.EventHandler<Vuplex.WebView.ConsoleMessageEventArgs> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.EventHandler<Vuplex.WebView.ConsoleMessageEventArgs>), L, pos);
- }
- void Push_System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs(IntPtr L, System.EventHandler<Vuplex.WebView.ConsoleMessageEventArgs> o)
- {
- ToLua.Push(L, o);
- }
- class System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs_Event : LuaDelegate
- {
- public System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs_Event(LuaFunction func) : base(func) { }
- public System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(object param0, Vuplex.WebView.FocusedInputFieldChangedEventArgs param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(object param0, Vuplex.WebView.FocusedInputFieldChangedEventArgs param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.EventHandler<Vuplex.WebView.FocusedInputFieldChangedEventArgs> System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.EventHandler<Vuplex.WebView.FocusedInputFieldChangedEventArgs> fn = delegate(object param0, Vuplex.WebView.FocusedInputFieldChangedEventArgs param1) { };
- return fn;
- }
- if(!flag)
- {
- System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs_Event target = new System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs_Event(func);
- System.EventHandler<Vuplex.WebView.FocusedInputFieldChangedEventArgs> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs_Event target = new System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs_Event(func, self);
- System.EventHandler<Vuplex.WebView.FocusedInputFieldChangedEventArgs> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.EventHandler<Vuplex.WebView.FocusedInputFieldChangedEventArgs>), L, pos);
- }
- void Push_System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs(IntPtr L, System.EventHandler<Vuplex.WebView.FocusedInputFieldChangedEventArgs> o)
- {
- ToLua.Push(L, o);
- }
- class System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs_Event : LuaDelegate
- {
- public System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs_Event(LuaFunction func) : base(func) { }
- public System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(object param0, Vuplex.WebView.ProgressChangedEventArgs param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(object param0, Vuplex.WebView.ProgressChangedEventArgs param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.EventHandler<Vuplex.WebView.ProgressChangedEventArgs> System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.EventHandler<Vuplex.WebView.ProgressChangedEventArgs> fn = delegate(object param0, Vuplex.WebView.ProgressChangedEventArgs param1) { };
- return fn;
- }
- if(!flag)
- {
- System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs_Event target = new System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs_Event(func);
- System.EventHandler<Vuplex.WebView.ProgressChangedEventArgs> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs_Event target = new System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs_Event(func, self);
- System.EventHandler<Vuplex.WebView.ProgressChangedEventArgs> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.EventHandler<Vuplex.WebView.ProgressChangedEventArgs>), L, pos);
- }
- void Push_System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs(IntPtr L, System.EventHandler<Vuplex.WebView.ProgressChangedEventArgs> o)
- {
- ToLua.Push(L, o);
- }
- class System_EventHandler_Vuplex_WebView_EventArgs_string_Event : LuaDelegate
- {
- public System_EventHandler_Vuplex_WebView_EventArgs_string_Event(LuaFunction func) : base(func) { }
- public System_EventHandler_Vuplex_WebView_EventArgs_string_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(object param0, Vuplex.WebView.EventArgs<string> param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(object param0, Vuplex.WebView.EventArgs<string> param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.EventHandler<Vuplex.WebView.EventArgs<string>> System_EventHandler_Vuplex_WebView_EventArgs_string(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.EventHandler<Vuplex.WebView.EventArgs<string>> fn = delegate(object param0, Vuplex.WebView.EventArgs<string> param1) { };
- return fn;
- }
- if(!flag)
- {
- System_EventHandler_Vuplex_WebView_EventArgs_string_Event target = new System_EventHandler_Vuplex_WebView_EventArgs_string_Event(func);
- System.EventHandler<Vuplex.WebView.EventArgs<string>> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_EventHandler_Vuplex_WebView_EventArgs_string_Event target = new System_EventHandler_Vuplex_WebView_EventArgs_string_Event(func, self);
- System.EventHandler<Vuplex.WebView.EventArgs<string>> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_EventHandler_Vuplex_WebView_EventArgs_string(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.EventHandler<Vuplex.WebView.EventArgs<string>>), L, pos);
- }
- void Push_System_EventHandler_Vuplex_WebView_EventArgs_string(IntPtr L, System.EventHandler<Vuplex.WebView.EventArgs<string>> o)
- {
- ToLua.Push(L, o);
- }
- class System_EventHandler_Vuplex_WebView_UrlChangedEventArgs_Event : LuaDelegate
- {
- public System_EventHandler_Vuplex_WebView_UrlChangedEventArgs_Event(LuaFunction func) : base(func) { }
- public System_EventHandler_Vuplex_WebView_UrlChangedEventArgs_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(object param0, Vuplex.WebView.UrlChangedEventArgs param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(object param0, Vuplex.WebView.UrlChangedEventArgs param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.EventHandler<Vuplex.WebView.UrlChangedEventArgs> System_EventHandler_Vuplex_WebView_UrlChangedEventArgs(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.EventHandler<Vuplex.WebView.UrlChangedEventArgs> fn = delegate(object param0, Vuplex.WebView.UrlChangedEventArgs param1) { };
- return fn;
- }
- if(!flag)
- {
- System_EventHandler_Vuplex_WebView_UrlChangedEventArgs_Event target = new System_EventHandler_Vuplex_WebView_UrlChangedEventArgs_Event(func);
- System.EventHandler<Vuplex.WebView.UrlChangedEventArgs> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_EventHandler_Vuplex_WebView_UrlChangedEventArgs_Event target = new System_EventHandler_Vuplex_WebView_UrlChangedEventArgs_Event(func, self);
- System.EventHandler<Vuplex.WebView.UrlChangedEventArgs> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_EventHandler_Vuplex_WebView_UrlChangedEventArgs(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.EventHandler<Vuplex.WebView.UrlChangedEventArgs>), L, pos);
- }
- void Push_System_EventHandler_Vuplex_WebView_UrlChangedEventArgs(IntPtr L, System.EventHandler<Vuplex.WebView.UrlChangedEventArgs> o)
- {
- ToLua.Push(L, o);
- }
- class System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect_Event : LuaDelegate
- {
- public System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect_Event(LuaFunction func) : base(func) { }
- public System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(object param0, Vuplex.WebView.EventArgs<UnityEngine.Rect> param1)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(object param0, Vuplex.WebView.EventArgs<UnityEngine.Rect> param1)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PushObject(param1);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.EventHandler<Vuplex.WebView.EventArgs<UnityEngine.Rect>> System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.EventHandler<Vuplex.WebView.EventArgs<UnityEngine.Rect>> fn = delegate(object param0, Vuplex.WebView.EventArgs<UnityEngine.Rect> param1) { };
- return fn;
- }
- if(!flag)
- {
- System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect_Event target = new System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect_Event(func);
- System.EventHandler<Vuplex.WebView.EventArgs<UnityEngine.Rect>> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect_Event target = new System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect_Event(func, self);
- System.EventHandler<Vuplex.WebView.EventArgs<UnityEngine.Rect>> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.EventHandler<Vuplex.WebView.EventArgs<UnityEngine.Rect>>), L, pos);
- }
- void Push_System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect(IntPtr L, System.EventHandler<Vuplex.WebView.EventArgs<UnityEngine.Rect>> o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_bytes_Event : LuaDelegate
- {
- public System_Action_bytes_Event(LuaFunction func) : base(func) { }
- public System_Action_bytes_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(byte[] param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(byte[] param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<byte[]> System_Action_bytes(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<byte[]> fn = delegate(byte[] param0) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_bytes_Event target = new System_Action_bytes_Event(func);
- System.Action<byte[]> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_bytes_Event target = new System_Action_bytes_Event(func, self);
- System.Action<byte[]> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_bytes(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<byte[]>), L, pos);
- }
- void Push_System_Action_bytes(IntPtr L, System.Action<byte[]> o)
- {
- ToLua.Push(L, o);
- }
- class System_Action_string_Event : LuaDelegate
- {
- public System_Action_string_Event(LuaFunction func) : base(func) { }
- public System_Action_string_Event(LuaFunction func, LuaTable self) : base(func, self) { }
- public void Call(string param0)
- {
- func.BeginPCall();
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- public void CallWithSelf(string param0)
- {
- func.BeginPCall();
- func.Push(self);
- func.Push(param0);
- func.PCall();
- func.EndPCall();
- }
- }
- public System.Action<string> System_Action_string(LuaFunction func, LuaTable self, bool flag)
- {
- if (func == null)
- {
- System.Action<string> fn = delegate(string param0) { };
- return fn;
- }
- if(!flag)
- {
- System_Action_string_Event target = new System_Action_string_Event(func);
- System.Action<string> d = target.Call;
- target.method = d.Method;
- return d;
- }
- else
- {
- System_Action_string_Event target = new System_Action_string_Event(func, self);
- System.Action<string> d = target.CallWithSelf;
- target.method = d.Method;
- return d;
- }
- }
- bool Check_System_Action_string(IntPtr L, int pos)
- {
- return TypeChecker.CheckDelegateType(typeof(System.Action<string>), L, pos);
- }
- void Push_System_Action_string(IntPtr L, System.Action<string> o)
- {
- ToLua.Push(L, o);
- }
- }
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