ScriptingSymbols.cs 1.2 KB

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  1. /**
  2. * Copyright (c) 2021 Vuplex Inc. All rights reserved.
  3. *
  4. * Licensed under the Vuplex Commercial Software Library License, you may
  5. * not use this file except in compliance with the License. You may obtain
  6. * a copy of the License at
  7. *
  8. * https://vuplex.com/commercial-library-license
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. // This can't be imported as just OptionalDependencyAttribute because
  17. // it would clash with other packages that define that attribute, like
  18. // XR Interaction Toolkit.
  19. using VuplexOptionalDependencyAttribute = Vuplex.WebView.ConditionalCompilation.OptionalDependencyAttribute;
  20. // Detect if specific packages are installed and, if so,
  21. // define scripting symbols so that 3D WebView can handle them.
  22. [assembly: VuplexOptionalDependency("Unity.XR.Oculus.OculusLoader", "VUPLEX_OCULUS")]
  23. [assembly: VuplexOptionalDependency("UnityEngine.XR.Interaction.Toolkit.XRBaseInteractor", "VUPLEX_XR_INTERACTION_TOOLKIT")]