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- using System;
- using System.IO;
- using System.Security.Cryptography;
- using ICSharpCode.SharpZipLib.Core;
- namespace ICSharpCode.SharpZipLib.Encryption
- {
- /// <summary>
- /// Encrypts and decrypts AES ZIP
- /// </summary>
- /// <remarks>
- /// Based on information from http://www.winzip.com/aes_info.htm
- /// and http://www.gladman.me.uk/cryptography_technology/fileencrypt/
- /// </remarks>
- internal class ZipAESStream : CryptoStream
- {
- /// <summary>
- /// Constructor
- /// </summary>
- /// <param name="stream">The stream on which to perform the cryptographic transformation.</param>
- /// <param name="transform">Instance of ZipAESTransform</param>
- /// <param name="mode">Read or Write</param>
- public ZipAESStream(Stream stream, ZipAESTransform transform, CryptoStreamMode mode)
- : base(stream, transform, mode)
- {
- _stream = stream;
- _transform = transform;
- _slideBuffer = new byte[1024];
- // mode:
- // CryptoStreamMode.Read means we read from "stream" and pass decrypted to our Read() method.
- // Write bypasses this stream and uses the Transform directly.
- if (mode != CryptoStreamMode.Read)
- {
- throw new Exception("ZipAESStream only for read");
- }
- }
- // The final n bytes of the AES stream contain the Auth Code.
- private const int AUTH_CODE_LENGTH = 10;
- // Blocksize is always 16 here, even for AES-256 which has transform.InputBlockSize of 32.
- private const int CRYPTO_BLOCK_SIZE = 16;
- // total length of block + auth code
- private const int BLOCK_AND_AUTH = CRYPTO_BLOCK_SIZE + AUTH_CODE_LENGTH;
- private Stream _stream;
- private ZipAESTransform _transform;
- private byte[] _slideBuffer;
- private int _slideBufStartPos;
- private int _slideBufFreePos;
- // Buffer block transforms to enable partial reads
- private byte[] _transformBuffer = null;// new byte[CRYPTO_BLOCK_SIZE];
- private int _transformBufferFreePos;
- private int _transformBufferStartPos;
- // Do we have some buffered data available?
- private bool HasBufferedData =>_transformBuffer != null && _transformBufferStartPos < _transformBufferFreePos;
- /// <summary>
- /// Reads a sequence of bytes from the current CryptoStream into buffer,
- /// and advances the position within the stream by the number of bytes read.
- /// </summary>
- public override int Read(byte[] buffer, int offset, int count)
- {
- // Nothing to do
- if (count == 0)
- return 0;
- // If we have buffered data, read that first
- int nBytes = 0;
- if (HasBufferedData)
- {
- nBytes = ReadBufferedData(buffer, offset, count);
- // Read all requested data from the buffer
- if (nBytes == count)
- return nBytes;
- offset += nBytes;
- count -= nBytes;
- }
- // Read more data from the input, if available
- if (_slideBuffer != null)
- nBytes += ReadAndTransform(buffer, offset, count);
- return nBytes;
- }
- // Read data from the underlying stream and decrypt it
- private int ReadAndTransform(byte[] buffer, int offset, int count)
- {
- int nBytes = 0;
- while (nBytes < count)
- {
- int bytesLeftToRead = count - nBytes;
- // Calculate buffer quantities vs read-ahead size, and check for sufficient free space
- int byteCount = _slideBufFreePos - _slideBufStartPos;
- // Need to handle final block and Auth Code specially, but don't know total data length.
- // Maintain a read-ahead equal to the length of (crypto block + Auth Code).
- // When that runs out we can detect these final sections.
- int lengthToRead = BLOCK_AND_AUTH - byteCount;
- if (_slideBuffer.Length - _slideBufFreePos < lengthToRead)
- {
- // Shift the data to the beginning of the buffer
- int iTo = 0;
- for (int iFrom = _slideBufStartPos; iFrom < _slideBufFreePos; iFrom++, iTo++)
- {
- _slideBuffer[iTo] = _slideBuffer[iFrom];
- }
- _slideBufFreePos -= _slideBufStartPos; // Note the -=
- _slideBufStartPos = 0;
- }
- int obtained = StreamUtils.ReadRequestedBytes(_stream, _slideBuffer, _slideBufFreePos, lengthToRead);
- _slideBufFreePos += obtained;
- // Recalculate how much data we now have
- byteCount = _slideBufFreePos - _slideBufStartPos;
- if (byteCount >= BLOCK_AND_AUTH)
- {
- var read = TransformAndBufferBlock(buffer, offset, bytesLeftToRead, CRYPTO_BLOCK_SIZE);
- nBytes += read;
- offset += read;
- }
- else
- {
- // Last round.
- if (byteCount > AUTH_CODE_LENGTH)
- {
- // At least one byte of data plus auth code
- int finalBlock = byteCount - AUTH_CODE_LENGTH;
- nBytes += TransformAndBufferBlock(buffer, offset, bytesLeftToRead, finalBlock);
- }
- else if (byteCount < AUTH_CODE_LENGTH)
- throw new Exception("Internal error missed auth code"); // Coding bug
- // Final block done. Check Auth code.
- byte[] calcAuthCode = _transform.GetAuthCode();
- for (int i = 0; i < AUTH_CODE_LENGTH; i++)
- {
- if (calcAuthCode[i] != _slideBuffer[_slideBufStartPos + i])
- {
- throw new Exception("AES Authentication Code does not match. This is a super-CRC check on the data in the file after compression and encryption. \r\n"
- + "The file may be damaged.");
- }
- }
- // don't need this any more, so use it as a 'complete' flag
- _slideBuffer = null;
- break; // Reached the auth code
- }
- }
- return nBytes;
- }
- // read some buffered data
- private int ReadBufferedData(byte[] buffer, int offset, int count)
- {
- int copyCount = Math.Min(count, _transformBufferFreePos - _transformBufferStartPos);
- Array.Copy(_transformBuffer, _transformBufferStartPos, buffer, offset, count);
- _transformBufferStartPos += copyCount;
- return copyCount;
- }
- // Perform the crypto transform, and buffer the data if less than one block has been requested.
- private int TransformAndBufferBlock(byte[] buffer, int offset, int count, int blockSize)
- {
- // If the requested data is greater than one block, transform it directly into the output
- // If it's smaller, do it into a temporary buffer and copy the requested part
- bool bufferRequired = (blockSize > count);
- if (bufferRequired && _transformBuffer == null)
- _transformBuffer = new byte[CRYPTO_BLOCK_SIZE];
- var targetBuffer = bufferRequired ? _transformBuffer : buffer;
- var targetOffset = bufferRequired ? 0 : offset;
- // Transform the data
- _transform.TransformBlock(_slideBuffer,
- _slideBufStartPos,
- blockSize,
- targetBuffer,
- targetOffset);
- _slideBufStartPos += blockSize;
- if (!bufferRequired)
- {
- return blockSize;
- }
- else
- {
- Array.Copy(_transformBuffer, 0, buffer, offset, count);
- _transformBufferStartPos = count;
- _transformBufferFreePos = blockSize;
- return count;
- }
- }
- /// <summary>
- /// Writes a sequence of bytes to the current stream and advances the current position within this stream by the number of bytes written.
- /// </summary>
- /// <param name="buffer">An array of bytes. This method copies count bytes from buffer to the current stream. </param>
- /// <param name="offset">The byte offset in buffer at which to begin copying bytes to the current stream. </param>
- /// <param name="count">The number of bytes to be written to the current stream. </param>
- public override void Write(byte[] buffer, int offset, int count)
- {
- // ZipAESStream is used for reading but not for writing. Writing uses the ZipAESTransform directly.
- throw new NotImplementedException();
- }
- }
- }
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