CastSkillData.cs 694 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. /// <summary>
  4. /// 释放技能的参数
  5. /// </summary>
  6. public class CastSkillData
  7. {
  8. public long actorId;
  9. public int teamSide;
  10. public bool isBoss;
  11. public int skillId;
  12. public string skillIcon; //当前技能ICON
  13. public float cdTime; //距离下个技能可释放时长
  14. public bool IsForbidden; //是否处于禁止释放
  15. public bool IsEnhance; //是否处于增加状态
  16. public bool IsCasting; //正在是否技能
  17. }
  18. public class SkillCDParam
  19. {
  20. public int actorId;
  21. public bool isBoss;
  22. public float leftCD;
  23. public float totalCD;
  24. }