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- //----------------------------------------------
- // MeshBaker
- // Copyright © 2011-2012 Ian Deane
- //----------------------------------------------
- using UnityEngine;
- using System.Collections;
- using System.IO;
- using System;
- using System.Collections.Specialized;
- using System.Collections.Generic;
- using System.Text.RegularExpressions;
- using UnityEditor;
- using DigitalOpus.MB.Core;
- [CustomEditor(typeof(MB3_MultiMeshBaker))]
- public class MB3_MultiMeshBakerEditor : Editor {
- MB3_MeshBakerEditorInternal mbe = new MB3_MeshBakerEditorInternal();
- [MenuItem(@"GameObject/Create Other/Mesh Baker/TextureBaker and MultiMeshBaker",false,100)]
- public static GameObject CreateNewMeshBaker(){
- MB3_TextureBaker[] mbs = (MB3_TextureBaker[]) GameObject.FindObjectsOfType(typeof(MB3_TextureBaker));
- Regex regex = new Regex(@"\((\d+)\)$", RegexOptions.Compiled | RegexOptions.CultureInvariant);
- int largest = 0;
- try{
- for (int i = 0; i < mbs.Length; i++){
- Match match = regex.Match(mbs[i].name);
- if (match.Success){
- int val = Convert.ToInt32(match.Groups[1].Value);
- if (val >= largest)
- largest = val + 1;
- }
- }
- } catch(Exception e){
- if (e == null) e = null; //Do nothing supress compiler warning
- }
- GameObject nmb = new GameObject("TextureBaker (" + largest + ")");
- nmb.transform.position = Vector3.zero;
- MB3_TextureBaker tb = nmb.AddComponent<MB3_TextureBaker>();
- tb.packingAlgorithm = MB2_PackingAlgorithmEnum.MeshBakerTexturePacker;
- nmb.AddComponent<MB3_MeshBakerGrouper>();
- GameObject meshBaker = new GameObject("MultiMeshBaker");
- meshBaker.AddComponent<MB3_MultiMeshBaker>();
- meshBaker.transform.parent = nmb.transform;
- return nmb;
- }
- void OnEnable()
- {
- mbe.OnEnable(serializedObject);
- }
- void OnDisable()
- {
- mbe.OnDisable();
- }
- public override void OnInspectorGUI(){
- mbe.OnInspectorGUI(serializedObject, (MB3_MeshBakerCommon) target, typeof(MB3_MeshBakerEditorWindow));
- }
- }
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