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- ---@class UIClimbingTower__Generate_cover
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIClimbingTower__Generate_iconGoto
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIClimbingTower__Generate_btnInOut
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIClimbingTower__Generate_btnGoto
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIClimbingTower__Generate_text2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uILocalizeScript UILocalizeScript
- ---@class UIClimbingTower__Generate_text1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uILocalizeScript UILocalizeScript
- ---@class UIClimbingTower__Generate_bgGoto
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIClimbingTower__Generate_playRuleBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIClimbingTower__Generate_btnTower
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIClimbingTower__Generate_btnTowerTop_lock
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIClimbingTower__Generate_btnTowerTop
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIClimbingTower__Generate_btnPresent_lock
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIClimbingTower__Generate_btnPresent
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIClimbingTower__Generate_rankBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIClimbingTower__Generate_closeBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIClimbingTower__Generate_btnStatistics
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIClimbingTower__Generate_boardTitle
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uILocalizeScript UILocalizeScript
- ---@field public text UnityEngine.UI.Text
- ---@class UIClimbingTower__Generate_scrollview_content
- ---@field public gameObject UnityEngine.GameObject
- ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup
- ---@class UIClimbingTower__Generate_scrollview
- ---@field public gameObject UnityEngine.GameObject
- ---@field public loopListView SuperScrollView.LoopListView
- ---@field public content UIClimbingTower__Generate_scrollview_content
- ---@class UIClimbingTower__Generate_AnyBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIClimbingTower__Generate_uIAnimator
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIClimbingTower__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private uIAnimator UIClimbingTower__Generate_uIAnimator
- ---@field private AnyBtn UIClimbingTower__Generate_AnyBtn
- ---@field private scrollview UIClimbingTower__Generate_scrollview
- ---@field private climbingTowerLevelItem UnityEngine.GameObject
- ---@field private climbingTowerTopItem UnityEngine.GameObject
- ---@field private boardTitle UIClimbingTower__Generate_boardTitle
- ---@field private btnStatistics UIClimbingTower__Generate_btnStatistics
- ---@field private closeBtn UIClimbingTower__Generate_closeBtn
- ---@field private rankBtn UIClimbingTower__Generate_rankBtn
- ---@field private btnPresent UIClimbingTower__Generate_btnPresent
- ---@field private btnPresent_lock UIClimbingTower__Generate_btnPresent_lock
- ---@field private btnTowerTop UIClimbingTower__Generate_btnTowerTop
- ---@field private btnTowerTop_lock UIClimbingTower__Generate_btnTowerTop_lock
- ---@field private btnTower UIClimbingTower__Generate_btnTower
- ---@field private playRuleBtn UIClimbingTower__Generate_playRuleBtn
- ---@field private uIGoto UnityEngine.GameObject
- ---@field private bgGoto UIClimbingTower__Generate_bgGoto
- ---@field private light UnityEngine.GameObject
- ---@field private text1 UIClimbingTower__Generate_text1
- ---@field private text2 UIClimbingTower__Generate_text2
- ---@field private btnGoto UIClimbingTower__Generate_btnGoto
- ---@field private btnInOut UIClimbingTower__Generate_btnInOut
- ---@field private iconGoto UIClimbingTower__Generate_iconGoto
- ---@field private cover UIClimbingTower__Generate_cover
- local UIClimbingTowerView = class("UIClimbingTowerView", require("UIViewBase"))
- function UIClimbingTowerView:ctor()
- end
- ---@private
- function UIClimbingTowerView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- self:InitGenerate__12(Root,data)
- self:InitGenerate__13(Root,data)
- self:InitGenerate__14(Root,data)
- self:InitGenerate__15(Root,data)
- self:InitGenerate__16(Root,data)
- self:InitGenerate__17(Root,data)
- self:InitGenerate__18(Root,data)
- self:InitGenerate__19(Root,data)
- self:InitGenerate__20(Root,data)
- self:InitGenerate__21(Root,data)
- self:InitGenerate__22(Root,data)
- self:InitGenerate__23(Root,data)
- self:InitGenerate__24(Root,data)
- self:InitGenerate__25(Root,data)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__1(Root, data)
- --[[
- UIAnimator
- --]]
- local tmp = Root:Find("UIAnimator").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIAnimator = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__2(Root, data)
- --[[
- UIAnimator/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.AnyBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Window/scrollview
- --]]
- local tmp = Root:Find("UIAnimator/Window/scrollview").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.scrollview = tmp
- tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window/scrollview/Viewport/Content
- --]]
- local tmp = Root:Find("UIAnimator/Window/scrollview/Viewport/Content").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.scrollview.content = tmp
- tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/scrollview/Viewport/Content/ClimbingTowerLevelItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/scrollview/Viewport/Content/ClimbingTowerLevelItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.climbingTowerLevelItem = CommonUtil.BindGridViewItem2LuaStatic("ClimbingTowerLevelItem", tmp)
- self.climbingTowerLevelItem.prefabName = "ClimbingTowerLevelItem"
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/scrollview/Viewport/Content/ClimbingTowerTopItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/scrollview/Viewport/Content/ClimbingTowerTopItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.climbingTowerTopItem = CommonUtil.BindGridViewItem2LuaStatic("ClimbingTowerTopItem", tmp)
- self.climbingTowerTopItem.prefabName = "ClimbingTowerTopItem"
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__7(Root, data)
- --[[
- UIAnimator/Window/UITitle/BoardTitle
- --]]
- local tmp = Root:Find("UIAnimator/Window/UITitle/BoardTitle").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.boardTitle = tmp
- tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript)
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__8(Root, data)
- --[[
- UIAnimator/Window/UITitle/BtnStatistics
- --]]
- local tmp = Root:Find("UIAnimator/Window/UITitle/BtnStatistics").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnStatistics = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__9(Root, data)
- --[[
- UIAnimator/Window/BtnBack
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnBack").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.closeBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__10(Root, data)
- --[[
- UIAnimator/Window/RankBtn
- --]]
- local tmp = Root:Find("UIAnimator/Window/RankBtn").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.rankBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__11(Root, data)
- --[[
- UIAnimator/Window/BtnPresent
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnPresent").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnPresent = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__12(Root, data)
- --[[
- UIAnimator/Window/BtnPresent_lock
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnPresent_lock").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnPresent_lock = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__13(Root, data)
- --[[
- UIAnimator/Window/BtnTowerTop
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnTowerTop").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnTowerTop = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__14(Root, data)
- --[[
- UIAnimator/Window/BtnTowerTop_lock
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnTowerTop_lock").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnTowerTop_lock = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__15(Root, data)
- --[[
- UIAnimator/Window/BtnTower
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnTower").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnTower = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__16(Root, data)
- --[[
- UIAnimator/Window/BtnPlayRule
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnPlayRule").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.playRuleBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__17(Root, data)
- --[[
- UIAnimator/Window/UIGoto
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIGoto = tmp
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__18(Root, data)
- --[[
- UIAnimator/Window/UIGoto/BgGoto
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bgGoto = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__19(Root, data)
- --[[
- UIAnimator/Window/UIGoto/BgGoto/Light
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/Light").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.light = tmp
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__20(Root, data)
- --[[
- UIAnimator/Window/UIGoto/BgGoto/Text1
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/Text1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.text1 = tmp
- tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__21(Root, data)
- --[[
- UIAnimator/Window/UIGoto/BgGoto/Text2
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/Text2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.text2 = tmp
- tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__22(Root, data)
- --[[
- UIAnimator/Window/UIGoto/BgGoto/BtnGoto
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/BtnGoto").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnGoto = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__23(Root, data)
- --[[
- UIAnimator/Window/UIGoto/BgGoto/BtnInOut
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/BtnInOut").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnInOut = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__24(Root, data)
- --[[
- UIAnimator/Window/UIGoto/BgGoto/BtnInOut/IconGoto
- --]]
- local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/BtnInOut/IconGoto").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.iconGoto = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIClimbingTowerView:InitGenerate__25(Root, data)
- --[[
- UIAnimator/Window/Cover
- --]]
- local tmp = Root:Find("UIAnimator/Window/Cover").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.cover = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIClimbingTowerView:GenerateDestroy()
- if tolua.getpeer(self.scrollview.content) ~= nil then
- tolua.setpeer(self.scrollview.content, nil)
- end
- if tolua.getpeer(self.uIAnimator) ~= nil then
- tolua.setpeer(self.uIAnimator, nil)
- end
- self.uIAnimator = nil
- if tolua.getpeer(self.AnyBtn) ~= nil then
- tolua.setpeer(self.AnyBtn, nil)
- end
- self.AnyBtn = nil
- if tolua.getpeer(self.scrollview) ~= nil then
- tolua.setpeer(self.scrollview, nil)
- end
- self.scrollview = nil
- if self.climbingTowerLevelItem.GenerateDestroy ~= nil then
- self.climbingTowerLevelItem:GenerateDestroy()
- end
- if tolua.getpeer(self.climbingTowerLevelItem) ~= nil then
- tolua.setpeer(self.climbingTowerLevelItem, nil)
- end
- self.climbingTowerLevelItem = nil
- if self.climbingTowerTopItem.GenerateDestroy ~= nil then
- self.climbingTowerTopItem:GenerateDestroy()
- end
- if tolua.getpeer(self.climbingTowerTopItem) ~= nil then
- tolua.setpeer(self.climbingTowerTopItem, nil)
- end
- self.climbingTowerTopItem = nil
- if tolua.getpeer(self.boardTitle) ~= nil then
- tolua.setpeer(self.boardTitle, nil)
- end
- self.boardTitle = nil
- if tolua.getpeer(self.btnStatistics) ~= nil then
- tolua.setpeer(self.btnStatistics, nil)
- end
- self.btnStatistics = nil
- if tolua.getpeer(self.closeBtn) ~= nil then
- tolua.setpeer(self.closeBtn, nil)
- end
- self.closeBtn = nil
- if tolua.getpeer(self.rankBtn) ~= nil then
- tolua.setpeer(self.rankBtn, nil)
- end
- self.rankBtn = nil
- if tolua.getpeer(self.btnPresent) ~= nil then
- tolua.setpeer(self.btnPresent, nil)
- end
- self.btnPresent = nil
- if tolua.getpeer(self.btnPresent_lock) ~= nil then
- tolua.setpeer(self.btnPresent_lock, nil)
- end
- self.btnPresent_lock = nil
- if tolua.getpeer(self.btnTowerTop) ~= nil then
- tolua.setpeer(self.btnTowerTop, nil)
- end
- self.btnTowerTop = nil
- if tolua.getpeer(self.btnTowerTop_lock) ~= nil then
- tolua.setpeer(self.btnTowerTop_lock, nil)
- end
- self.btnTowerTop_lock = nil
- if tolua.getpeer(self.btnTower) ~= nil then
- tolua.setpeer(self.btnTower, nil)
- end
- self.btnTower = nil
- if tolua.getpeer(self.playRuleBtn) ~= nil then
- tolua.setpeer(self.playRuleBtn, nil)
- end
- self.playRuleBtn = nil
- if tolua.getpeer(self.uIGoto) ~= nil then
- tolua.setpeer(self.uIGoto, nil)
- end
- self.uIGoto = nil
- if tolua.getpeer(self.bgGoto) ~= nil then
- tolua.setpeer(self.bgGoto, nil)
- end
- self.bgGoto = nil
- if tolua.getpeer(self.light) ~= nil then
- tolua.setpeer(self.light, nil)
- end
- self.light = nil
- if tolua.getpeer(self.text1) ~= nil then
- tolua.setpeer(self.text1, nil)
- end
- self.text1 = nil
- if tolua.getpeer(self.text2) ~= nil then
- tolua.setpeer(self.text2, nil)
- end
- self.text2 = nil
- if tolua.getpeer(self.btnGoto) ~= nil then
- tolua.setpeer(self.btnGoto, nil)
- end
- self.btnGoto = nil
- if tolua.getpeer(self.btnInOut) ~= nil then
- tolua.setpeer(self.btnInOut, nil)
- end
- self.btnInOut = nil
- if tolua.getpeer(self.iconGoto) ~= nil then
- tolua.setpeer(self.iconGoto, nil)
- end
- self.iconGoto = nil
- if tolua.getpeer(self.cover) ~= nil then
- tolua.setpeer(self.cover, nil)
- end
- self.cover = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIClimbingTowerView
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