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- ---@class UIClimbingTowerBattle__Generate_leftTime
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIClimbingTowerBattle__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private leftTime UIClimbingTowerBattle__Generate_leftTime
- ---@field private infinite UnityEngine.GameObject
- local UIClimbingTowerBattleView = class("UIClimbingTowerBattleView", require("UIViewBase"))
- function UIClimbingTowerBattleView:ctor()
- end
- ---@private
- function UIClimbingTowerBattleView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIClimbingTowerBattleView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- end
- ---@private
- function UIClimbingTowerBattleView:InitGenerate__1(Root, data)
- --[[
- TopView/BattleTime/LeftBattleTime
- --]]
- local tmp = Root:Find("TopView/BattleTime/LeftBattleTime").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.leftTime = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIClimbingTowerBattleView:InitGenerate__2(Root, data)
- --[[
- TopView/BattleTime/infinite
- --]]
- local tmp = Root:Find("TopView/BattleTime/infinite").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.infinite = tmp
- end
- ---@private
- function UIClimbingTowerBattleView:GenerateDestroy()
- if tolua.getpeer(self.leftTime) ~= nil then
- tolua.setpeer(self.leftTime, nil)
- end
- self.leftTime = nil
- if tolua.getpeer(self.infinite) ~= nil then
- tolua.setpeer(self.infinite, nil)
- end
- self.infinite = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIClimbingTowerBattleView
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