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- ---@class FormationHeadItem__Generate_btnDown
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class FormationHeadItem__Generate_headItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public layoutElement UnityEngine.UI.LayoutElement
- ---@class FormationHeadItem__Generate_btnUp
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class FormationHeadItem__Generate_leaderText
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class FormationHeadItem__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private leaderText FormationHeadItem__Generate_leaderText
- ---@field private btnUp FormationHeadItem__Generate_btnUp
- ---@field private empty UnityEngine.GameObject
- ---@field private headItem FormationHeadItem__Generate_headItem
- ---@field private btnDown FormationHeadItem__Generate_btnDown
- local FormationHeadItemView = class("FormationHeadItemView")
- function FormationHeadItemView:ctor()
- end
- ---@private
- function FormationHeadItemView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function FormationHeadItemView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- end
- ---@private
- function FormationHeadItemView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- end
- ---@private
- function FormationHeadItemView:InitGenerate__2(Root, data)
- --[[
- LeaderText
- --]]
- local tmp = Root:Find("LeaderText").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.leaderText = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function FormationHeadItemView:InitGenerate__3(Root, data)
- --[[
- BtnUp
- --]]
- local tmp = Root:Find("BtnUp").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnUp = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function FormationHeadItemView:InitGenerate__4(Root, data)
- --[[
- Empty
- --]]
- local tmp = Root:Find("Empty").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.empty = tmp
- end
- ---@private
- function FormationHeadItemView:InitGenerate__5(Root, data)
- --[[
- HeadItem
- --]]
- local tmp = Root:Find("HeadItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.headItem = CommonUtil.BindGridViewItem2LuaStatic("HeadItem", tmp)
- self.headItem.prefabName = "HeadItem"
- tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement)
- end
- ---@private
- function FormationHeadItemView:InitGenerate__6(Root, data)
- --[[
- BtnDown
- --]]
- local tmp = Root:Find("BtnDown").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnDown = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function FormationHeadItemView:GenerateDestroy()
- if tolua.getpeer(self.leaderText) ~= nil then
- tolua.setpeer(self.leaderText, nil)
- end
- self.leaderText = nil
- if tolua.getpeer(self.btnUp) ~= nil then
- tolua.setpeer(self.btnUp, nil)
- end
- self.btnUp = nil
- if tolua.getpeer(self.empty) ~= nil then
- tolua.setpeer(self.empty, nil)
- end
- self.empty = nil
- if self.headItem.GenerateDestroy ~= nil then
- self.headItem:GenerateDestroy()
- end
- if tolua.getpeer(self.headItem) ~= nil then
- tolua.setpeer(self.headItem, nil)
- end
- self.headItem = nil
- if tolua.getpeer(self.btnDown) ~= nil then
- tolua.setpeer(self.btnDown, nil)
- end
- self.btnDown = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return FormationHeadItemView
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