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- ---@class EquipItem__Generate_textLV
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class EquipItem__Generate_num
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text TMPro.TextMeshProUGUI
- ---@class EquipItem__Generate_equipLv
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class EquipItem__Generate_number
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class EquipItem__Generate_lvBG
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class EquipItem__Generate_frame
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class EquipItem__Generate_equip
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class EquipItem__Generate_bg
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@field public button UnityEngine.UI.Button
- ---@class EquipItem__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private bg EquipItem__Generate_bg
- ---@field private equip EquipItem__Generate_equip
- ---@field private frame EquipItem__Generate_frame
- ---@field private lvBG EquipItem__Generate_lvBG
- ---@field private number EquipItem__Generate_number
- ---@field private equipLv EquipItem__Generate_equipLv
- ---@field private num EquipItem__Generate_num
- ---@field private textLV EquipItem__Generate_textLV
- ---@field private selected UnityEngine.GameObject
- ---@field private redPoint UnityEngine.GameObject
- local EquipItemView = class("EquipItemView")
- function EquipItemView:ctor()
- end
- ---@private
- function EquipItemView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function EquipItemView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- end
- ---@private
- function EquipItemView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- end
- ---@private
- function EquipItemView:InitGenerate__2(Root, data)
- --[[
- Bg
- --]]
- local tmp = Root:Find("Bg").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bg = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function EquipItemView:InitGenerate__3(Root, data)
- --[[
- Equip
- --]]
- local tmp = Root:Find("Equip").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.equip = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function EquipItemView:InitGenerate__4(Root, data)
- --[[
- Frame
- --]]
- local tmp = Root:Find("Frame").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.frame = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function EquipItemView:InitGenerate__5(Root, data)
- --[[
- LvBG
- --]]
- local tmp = Root:Find("LvBG").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.lvBG = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function EquipItemView:InitGenerate__6(Root, data)
- --[[
- Number
- --]]
- local tmp = Root:Find("Number").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.number = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function EquipItemView:InitGenerate__7(Root, data)
- --[[
- EquipLv
- --]]
- local tmp = Root:Find("EquipLv").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.equipLv = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function EquipItemView:InitGenerate__8(Root, data)
- --[[
- Num
- --]]
- local tmp = Root:Find("Num").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.num = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
- end
- ---@private
- function EquipItemView:InitGenerate__9(Root, data)
- --[[
- TextLV
- --]]
- local tmp = Root:Find("TextLV").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.textLV = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function EquipItemView:InitGenerate__10(Root, data)
- --[[
- Selected
- --]]
- local tmp = Root:Find("Selected").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.selected = tmp
- end
- ---@private
- function EquipItemView:InitGenerate__11(Root, data)
- --[[
- RedPoint
- --]]
- local tmp = Root:Find("RedPoint").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.redPoint = tmp
- end
- ---@private
- function EquipItemView:GenerateDestroy()
- if tolua.getpeer(self.bg) ~= nil then
- tolua.setpeer(self.bg, nil)
- end
- self.bg = nil
- if tolua.getpeer(self.equip) ~= nil then
- tolua.setpeer(self.equip, nil)
- end
- self.equip = nil
- if tolua.getpeer(self.frame) ~= nil then
- tolua.setpeer(self.frame, nil)
- end
- self.frame = nil
- if tolua.getpeer(self.lvBG) ~= nil then
- tolua.setpeer(self.lvBG, nil)
- end
- self.lvBG = nil
- if tolua.getpeer(self.number) ~= nil then
- tolua.setpeer(self.number, nil)
- end
- self.number = nil
- if tolua.getpeer(self.equipLv) ~= nil then
- tolua.setpeer(self.equipLv, nil)
- end
- self.equipLv = nil
- if tolua.getpeer(self.num) ~= nil then
- tolua.setpeer(self.num, nil)
- end
- self.num = nil
- if tolua.getpeer(self.textLV) ~= nil then
- tolua.setpeer(self.textLV, nil)
- end
- self.textLV = nil
- if tolua.getpeer(self.selected) ~= nil then
- tolua.setpeer(self.selected, nil)
- end
- self.selected = nil
- if tolua.getpeer(self.redPoint) ~= nil then
- tolua.setpeer(self.redPoint, nil)
- end
- self.redPoint = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return EquipItemView
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