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- using System;
- using System.Collections.Generic;
- using UnityEngine;
- namespace Pack
- {
- [Serializable]
- public partial class PackPlatformUnity : PackPlatformBase
- {
- public string[] defineSymbols = new string[] { "USE_LUA", "NULLSDK", "OPENGM" };
- public string logo1RelativePath = "default.png";
- public string loginRelativePath = "Default";
- public string gameAssetsPath = "Default";
- public bool specialFuncShield = false;
- public List<string> splashScreenRelativeFiles = new List<string>()
- {
- "wenting_splash.png",
- };
- public string obscureKey = string.Empty;
- public uint obscureOffsetMin = 0;
- public int[] obscureOffsetValues;
- /// <summary>
- /// 选服的服务器列表地址
- /// </summary>
- public string sdkVerifyUrl = "https://test-roserverlist-wt.wtgames.cn/";
- /// <summary>
- /// 选服的服务器列表地址
- /// </summary>
- public string serverListUrl = "https://test-roserverlist-wt.wtgames.cn/serverlist";
- /// <summary>
- /// 公告地址
- /// </summary>
- public string notifyUrl = "https://test-noticegmt-wt.wtgames.cn/v3/notice";
- /// <summary>
- /// 特殊信息Url
- /// </summary>
- public string specialInfoUrl = "https://test-noticegmt-wt.wtgames.cn/channel";
- /// <summary>
- /// 专属客服信息Url
- /// </summary>
- public string customerServiceInfoUrl = "https://test-noticegmt-wt.wtgames.cn/vipService";
- }
- }
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