TopRankItem.prefab 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1347973279896494582
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3273052351617406966}
  12. - component: {fileID: 4081418192556615591}
  13. - component: {fileID: 4017678650763484791}
  14. m_Layer: 5
  15. m_Name: Top
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &3273052351617406966
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1347973279896494582}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 5982327848832867496}
  33. m_RootOrder: 2
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0.5, y: 0.5}
  36. m_AnchorMax: {x: 0.5, y: 0.5}
  37. m_AnchoredPosition: {x: 0, y: 0}
  38. m_SizeDelta: {x: 116, y: 92}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!222 &4081418192556615591
  41. CanvasRenderer:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 1347973279896494582}
  47. m_CullTransparentMesh: 0
  48. --- !u!114 &4017678650763484791
  49. MonoBehaviour:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. m_GameObject: {fileID: 1347973279896494582}
  55. m_Enabled: 1
  56. m_EditorHideFlags: 0
  57. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  58. m_Name:
  59. m_EditorClassIdentifier:
  60. m_Material: {fileID: 0}
  61. m_Color: {r: 1, g: 1, b: 1, a: 1}
  62. m_RaycastTarget: 0
  63. m_OnCullStateChanged:
  64. m_PersistentCalls:
  65. m_Calls: []
  66. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  67. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  68. m_Sprite: {fileID: 21300000, guid: 871715b73dddf06478385c5bb5cf326e, type: 3}
  69. m_Type: 0
  70. m_PreserveAspect: 0
  71. m_FillCenter: 1
  72. m_FillMethod: 4
  73. m_FillAmount: 1
  74. m_FillClockwise: 1
  75. m_FillOrigin: 0
  76. m_UseSpriteMesh: 0
  77. --- !u!1 &6963773608574351581
  78. GameObject:
  79. m_ObjectHideFlags: 0
  80. m_CorrespondingSourceObject: {fileID: 0}
  81. m_PrefabInstance: {fileID: 0}
  82. m_PrefabAsset: {fileID: 0}
  83. serializedVersion: 6
  84. m_Component:
  85. - component: {fileID: 7798561645032768461}
  86. - component: {fileID: 1291753690171502463}
  87. - component: {fileID: 1438136341915878550}
  88. m_Layer: 5
  89. m_Name: Shadow
  90. m_TagString: Untagged
  91. m_Icon: {fileID: 0}
  92. m_NavMeshLayer: 0
  93. m_StaticEditorFlags: 0
  94. m_IsActive: 1
  95. --- !u!224 &7798561645032768461
  96. RectTransform:
  97. m_ObjectHideFlags: 0
  98. m_CorrespondingSourceObject: {fileID: 0}
  99. m_PrefabInstance: {fileID: 0}
  100. m_PrefabAsset: {fileID: 0}
  101. m_GameObject: {fileID: 6963773608574351581}
  102. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  103. m_LocalPosition: {x: 0, y: 0, z: 0}
  104. m_LocalScale: {x: 1, y: 1, z: 1}
  105. m_Children: []
  106. m_Father: {fileID: 5982327848832867496}
  107. m_RootOrder: 0
  108. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  109. m_AnchorMin: {x: 0.5, y: 0.5}
  110. m_AnchorMax: {x: 0.5, y: 0.5}
  111. m_AnchoredPosition: {x: 0, y: -60}
  112. m_SizeDelta: {x: 74, y: 14}
  113. m_Pivot: {x: 0.5, y: 0.5}
  114. --- !u!222 &1291753690171502463
  115. CanvasRenderer:
  116. m_ObjectHideFlags: 0
  117. m_CorrespondingSourceObject: {fileID: 0}
  118. m_PrefabInstance: {fileID: 0}
  119. m_PrefabAsset: {fileID: 0}
  120. m_GameObject: {fileID: 6963773608574351581}
  121. m_CullTransparentMesh: 0
  122. --- !u!114 &1438136341915878550
  123. MonoBehaviour:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 6963773608574351581}
  129. m_Enabled: 1
  130. m_EditorHideFlags: 0
  131. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  132. m_Name:
  133. m_EditorClassIdentifier:
  134. m_Material: {fileID: 0}
  135. m_Color: {r: 0.17254902, g: 0.22745098, b: 0.34117648, a: 0.47058824}
  136. m_RaycastTarget: 0
  137. m_OnCullStateChanged:
  138. m_PersistentCalls:
  139. m_Calls: []
  140. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  141. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  142. m_Sprite: {fileID: 21300000, guid: 0b5d8e9253ab3a74591d053350a1ed50, type: 3}
  143. m_Type: 0
  144. m_PreserveAspect: 0
  145. m_FillCenter: 1
  146. m_FillMethod: 4
  147. m_FillAmount: 1
  148. m_FillClockwise: 1
  149. m_FillOrigin: 0
  150. m_UseSpriteMesh: 0
  151. --- !u!1 &7550308917812239672
  152. GameObject:
  153. m_ObjectHideFlags: 0
  154. m_CorrespondingSourceObject: {fileID: 0}
  155. m_PrefabInstance: {fileID: 0}
  156. m_PrefabAsset: {fileID: 0}
  157. serializedVersion: 6
  158. m_Component:
  159. - component: {fileID: 1468516308153294140}
  160. - component: {fileID: 2769602533108634448}
  161. - component: {fileID: 6903112193144389795}
  162. - component: {fileID: 5697508206901128138}
  163. m_Layer: 5
  164. m_Name: Ball
  165. m_TagString: Untagged
  166. m_Icon: {fileID: 0}
  167. m_NavMeshLayer: 0
  168. m_StaticEditorFlags: 0
  169. m_IsActive: 1
  170. --- !u!224 &1468516308153294140
  171. RectTransform:
  172. m_ObjectHideFlags: 0
  173. m_CorrespondingSourceObject: {fileID: 0}
  174. m_PrefabInstance: {fileID: 0}
  175. m_PrefabAsset: {fileID: 0}
  176. m_GameObject: {fileID: 7550308917812239672}
  177. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  178. m_LocalPosition: {x: 0, y: 0, z: 0}
  179. m_LocalScale: {x: 1, y: 1, z: 1}
  180. m_Children: []
  181. m_Father: {fileID: 5982327848832867496}
  182. m_RootOrder: 3
  183. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  184. m_AnchorMin: {x: 0.5, y: 0.5}
  185. m_AnchorMax: {x: 0.5, y: 0.5}
  186. m_AnchoredPosition: {x: 0, y: 0}
  187. m_SizeDelta: {x: 100, y: 100}
  188. m_Pivot: {x: 0.5, y: 0.5}
  189. --- !u!222 &2769602533108634448
  190. CanvasRenderer:
  191. m_ObjectHideFlags: 0
  192. m_CorrespondingSourceObject: {fileID: 0}
  193. m_PrefabInstance: {fileID: 0}
  194. m_PrefabAsset: {fileID: 0}
  195. m_GameObject: {fileID: 7550308917812239672}
  196. m_CullTransparentMesh: 0
  197. --- !u!114 &6903112193144389795
  198. MonoBehaviour:
  199. m_ObjectHideFlags: 0
  200. m_CorrespondingSourceObject: {fileID: 0}
  201. m_PrefabInstance: {fileID: 0}
  202. m_PrefabAsset: {fileID: 0}
  203. m_GameObject: {fileID: 7550308917812239672}
  204. m_Enabled: 1
  205. m_EditorHideFlags: 0
  206. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  207. m_Name:
  208. m_EditorClassIdentifier:
  209. m_Material: {fileID: 2100000, guid: cfd4f114ed5a0e549ba7758b4c4816bf, type: 2}
  210. m_Color: {r: 1, g: 0.4, b: 0, a: 1}
  211. m_RaycastTarget: 0
  212. m_OnCullStateChanged:
  213. m_PersistentCalls:
  214. m_Calls: []
  215. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  216. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  217. m_Sprite: {fileID: 21300000, guid: 35ba50eb44f419849b3891046ada1460, type: 3}
  218. m_Type: 0
  219. m_PreserveAspect: 0
  220. m_FillCenter: 1
  221. m_FillMethod: 4
  222. m_FillAmount: 1
  223. m_FillClockwise: 1
  224. m_FillOrigin: 0
  225. m_UseSpriteMesh: 0
  226. --- !u!225 &5697508206901128138
  227. CanvasGroup:
  228. m_ObjectHideFlags: 0
  229. m_CorrespondingSourceObject: {fileID: 0}
  230. m_PrefabInstance: {fileID: 0}
  231. m_PrefabAsset: {fileID: 0}
  232. m_GameObject: {fileID: 7550308917812239672}
  233. m_Enabled: 1
  234. m_Alpha: 0.6
  235. m_Interactable: 1
  236. m_BlocksRaycasts: 1
  237. m_IgnoreParentGroups: 0
  238. --- !u!1 &7984263329837061295
  239. GameObject:
  240. m_ObjectHideFlags: 0
  241. m_CorrespondingSourceObject: {fileID: 0}
  242. m_PrefabInstance: {fileID: 0}
  243. m_PrefabAsset: {fileID: 0}
  244. serializedVersion: 6
  245. m_Component:
  246. - component: {fileID: 4171019336642498830}
  247. - component: {fileID: 7422047571242119294}
  248. - component: {fileID: 2855563482270306028}
  249. - component: {fileID: 5050542750973461839}
  250. m_Layer: 5
  251. m_Name: Light
  252. m_TagString: Untagged
  253. m_Icon: {fileID: 0}
  254. m_NavMeshLayer: 0
  255. m_StaticEditorFlags: 0
  256. m_IsActive: 1
  257. --- !u!224 &4171019336642498830
  258. RectTransform:
  259. m_ObjectHideFlags: 0
  260. m_CorrespondingSourceObject: {fileID: 0}
  261. m_PrefabInstance: {fileID: 0}
  262. m_PrefabAsset: {fileID: 0}
  263. m_GameObject: {fileID: 7984263329837061295}
  264. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  265. m_LocalPosition: {x: 0, y: 0, z: 0}
  266. m_LocalScale: {x: 0.5, y: 0.5, z: 1}
  267. m_Children: []
  268. m_Father: {fileID: 5982327848832867496}
  269. m_RootOrder: 1
  270. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  271. m_AnchorMin: {x: 0.5, y: 0.5}
  272. m_AnchorMax: {x: 0.5, y: 0.5}
  273. m_AnchoredPosition: {x: 0, y: 0}
  274. m_SizeDelta: {x: 256, y: 256}
  275. m_Pivot: {x: 0.5, y: 0.5}
  276. --- !u!222 &7422047571242119294
  277. CanvasRenderer:
  278. m_ObjectHideFlags: 0
  279. m_CorrespondingSourceObject: {fileID: 0}
  280. m_PrefabInstance: {fileID: 0}
  281. m_PrefabAsset: {fileID: 0}
  282. m_GameObject: {fileID: 7984263329837061295}
  283. m_CullTransparentMesh: 0
  284. --- !u!114 &2855563482270306028
  285. MonoBehaviour:
  286. m_ObjectHideFlags: 0
  287. m_CorrespondingSourceObject: {fileID: 0}
  288. m_PrefabInstance: {fileID: 0}
  289. m_PrefabAsset: {fileID: 0}
  290. m_GameObject: {fileID: 7984263329837061295}
  291. m_Enabled: 1
  292. m_EditorHideFlags: 0
  293. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  294. m_Name:
  295. m_EditorClassIdentifier:
  296. m_Material: {fileID: 2100000, guid: cfd4f114ed5a0e549ba7758b4c4816bf, type: 2}
  297. m_Color: {r: 1, g: 0.7137255, b: 0.21960784, a: 1}
  298. m_RaycastTarget: 0
  299. m_OnCullStateChanged:
  300. m_PersistentCalls:
  301. m_Calls: []
  302. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  303. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  304. m_Sprite: {fileID: 21300000, guid: 5de02614b008db4409ac532c8179f8f9, type: 3}
  305. m_Type: 0
  306. m_PreserveAspect: 0
  307. m_FillCenter: 1
  308. m_FillMethod: 4
  309. m_FillAmount: 1
  310. m_FillClockwise: 1
  311. m_FillOrigin: 0
  312. m_UseSpriteMesh: 0
  313. --- !u!225 &5050542750973461839
  314. CanvasGroup:
  315. m_ObjectHideFlags: 0
  316. m_CorrespondingSourceObject: {fileID: 0}
  317. m_PrefabInstance: {fileID: 0}
  318. m_PrefabAsset: {fileID: 0}
  319. m_GameObject: {fileID: 7984263329837061295}
  320. m_Enabled: 1
  321. m_Alpha: 0.5
  322. m_Interactable: 1
  323. m_BlocksRaycasts: 1
  324. m_IgnoreParentGroups: 0
  325. --- !u!1 &9180646448082988650
  326. GameObject:
  327. m_ObjectHideFlags: 0
  328. m_CorrespondingSourceObject: {fileID: 0}
  329. m_PrefabInstance: {fileID: 0}
  330. m_PrefabAsset: {fileID: 0}
  331. serializedVersion: 6
  332. m_Component:
  333. - component: {fileID: 5982327848832867496}
  334. - component: {fileID: 1808348222976636219}
  335. - component: {fileID: 8990697900417784411}
  336. m_Layer: 5
  337. m_Name: TopRankItem
  338. m_TagString: Untagged
  339. m_Icon: {fileID: 0}
  340. m_NavMeshLayer: 0
  341. m_StaticEditorFlags: 0
  342. m_IsActive: 1
  343. --- !u!224 &5982327848832867496
  344. RectTransform:
  345. m_ObjectHideFlags: 0
  346. m_CorrespondingSourceObject: {fileID: 0}
  347. m_PrefabInstance: {fileID: 0}
  348. m_PrefabAsset: {fileID: 0}
  349. m_GameObject: {fileID: 9180646448082988650}
  350. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  351. m_LocalPosition: {x: 0, y: 0, z: 0}
  352. m_LocalScale: {x: 1, y: 1, z: 1}
  353. m_Children:
  354. - {fileID: 7798561645032768461}
  355. - {fileID: 4171019336642498830}
  356. - {fileID: 3273052351617406966}
  357. - {fileID: 1468516308153294140}
  358. m_Father: {fileID: 0}
  359. m_RootOrder: 0
  360. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  361. m_AnchorMin: {x: 0.5, y: 0.5}
  362. m_AnchorMax: {x: 0.5, y: 0.5}
  363. m_AnchoredPosition: {x: 0, y: 0}
  364. m_SizeDelta: {x: 200, y: 200}
  365. m_Pivot: {x: 0.5, y: 0.5}
  366. --- !u!114 &1808348222976636219
  367. MonoBehaviour:
  368. m_ObjectHideFlags: 0
  369. m_CorrespondingSourceObject: {fileID: 0}
  370. m_PrefabInstance: {fileID: 0}
  371. m_PrefabAsset: {fileID: 0}
  372. m_GameObject: {fileID: 9180646448082988650}
  373. m_Enabled: 1
  374. m_EditorHideFlags: 0
  375. m_Script: {fileID: 11500000, guid: 8759edc0b8b4b3d4aa8ffef2482e17ee, type: 3}
  376. m_Name:
  377. m_EditorClassIdentifier:
  378. UIName:
  379. keys:
  380. - UnityEngine.RectTransform
  381. - UINode
  382. - UnityEngine.Animator
  383. values: 000000
  384. depObjs: []
  385. --- !u!95 &8990697900417784411
  386. Animator:
  387. serializedVersion: 3
  388. m_ObjectHideFlags: 0
  389. m_CorrespondingSourceObject: {fileID: 0}
  390. m_PrefabInstance: {fileID: 0}
  391. m_PrefabAsset: {fileID: 0}
  392. m_GameObject: {fileID: 9180646448082988650}
  393. m_Enabled: 1
  394. m_Avatar: {fileID: 0}
  395. m_Controller: {fileID: 9100000, guid: a66fc9e3490dc0244b507b8c21c4c113, type: 2}
  396. m_CullingMode: 0
  397. m_UpdateMode: 0
  398. m_ApplyRootMotion: 0
  399. m_LinearVelocityBlending: 0
  400. m_WarningMessage:
  401. m_HasTransformHierarchy: 1
  402. m_AllowConstantClipSamplingOptimization: 1
  403. m_KeepAnimatorControllerStateOnDisable: 0