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- ---@class UIArtifactTips__Generate_fx_ui_refine_success
- ---@field public gameObject UnityEngine.GameObject
- ---@field public uIParticle UIExtensions.UIParticle
- ---@class UIArtifactTips__Generate_btnRefine
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIArtifactTips__Generate_cost2_text
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIArtifactTips__Generate_cost2_icon
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIArtifactTips__Generate_cost2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public icon UIArtifactTips__Generate_cost2_icon
- ---@field public text UIArtifactTips__Generate_cost2_text
- ---@class UIArtifactTips__Generate_cost1_text
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIArtifactTips__Generate_cost1_icon
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIArtifactTips__Generate_cost1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public icon UIArtifactTips__Generate_cost1_icon
- ---@field public text UIArtifactTips__Generate_cost1_text
- ---@class UIArtifactTips__Generate_rule
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIArtifactTips__Generate_slotNum
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIArtifactTips__Generate_slotLv
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIArtifactTips__Generate_artifactPropertyItem5
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIArtifactTips__Generate_artifactPropertyItem4
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIArtifactTips__Generate_artifactPropertyItem3
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIArtifactTips__Generate_artifactPropertyItem2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIArtifactTips__Generate_artifactPropertyItem1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIArtifactTips__Generate_desTxt
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIArtifactTips__Generate_heroName
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIArtifactTips__Generate_jobIcon
- ---@field public gameObject UnityEngine.GameObject
- ---@field public image UnityEngine.UI.Image
- ---@class UIArtifactTips__Generate_btnChange
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIArtifactTips__Generate_type1_text2
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIArtifactTips__Generate_type1
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text2 UIArtifactTips__Generate_type1_text2
- ---@class UIArtifactTips__Generate_textName
- ---@field public gameObject UnityEngine.GameObject
- ---@field public text UnityEngine.UI.Text
- ---@class UIArtifactTips__Generate_skillEquipSlot
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIArtifactTips__Generate_btnClose
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIArtifactTips__Generate_AnyBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIArtifactTips__Generate_uIAnimator
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIArtifactTips__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private uIEventHandler UIEventHandler
- ---@field private uIAnimator UIArtifactTips__Generate_uIAnimator
- ---@field private AnyBtn UIArtifactTips__Generate_AnyBtn
- ---@field private window UnityEngine.GameObject
- ---@field private closeBox UnityEngine.GameObject
- ---@field private btnClose UIArtifactTips__Generate_btnClose
- ---@field private contentItem UnityEngine.GameObject
- ---@field private skillEquipSlot UIArtifactTips__Generate_skillEquipSlot
- ---@field private textName UIArtifactTips__Generate_textName
- ---@field private type1 UIArtifactTips__Generate_type1
- ---@field private btnChange UIArtifactTips__Generate_btnChange
- ---@field private labelBox UnityEngine.GameObject
- ---@field private jobIcon UIArtifactTips__Generate_jobIcon
- ---@field private heroName UIArtifactTips__Generate_heroName
- ---@field private desTxt UIArtifactTips__Generate_desTxt
- ---@field private property UnityEngine.GameObject
- ---@field private artifactPropertyItem1 UIArtifactTips__Generate_artifactPropertyItem1
- ---@field private artifactPropertyItem2 UIArtifactTips__Generate_artifactPropertyItem2
- ---@field private artifactPropertyItem3 UIArtifactTips__Generate_artifactPropertyItem3
- ---@field private artifactPropertyItem4 UIArtifactTips__Generate_artifactPropertyItem4
- ---@field private artifactPropertyItem5 UIArtifactTips__Generate_artifactPropertyItem5
- ---@field private bottomBox UnityEngine.GameObject
- ---@field private slotLvRoot UnityEngine.GameObject
- ---@field private slotLv UIArtifactTips__Generate_slotLv
- ---@field private slotNum UIArtifactTips__Generate_slotNum
- ---@field private rule UIArtifactTips__Generate_rule
- ---@field private cost UnityEngine.GameObject
- ---@field private cost1 UIArtifactTips__Generate_cost1
- ---@field private cost2 UIArtifactTips__Generate_cost2
- ---@field private btnBox UnityEngine.GameObject
- ---@field private btnRefine UIArtifactTips__Generate_btnRefine
- ---@field private redPointItem UnityEngine.GameObject
- ---@field private fx_ui_refine_success UIArtifactTips__Generate_fx_ui_refine_success
- local UIArtifactTipsView = class("UIArtifactTipsView", require("UIViewBase"))
- function UIArtifactTipsView:ctor()
- end
- ---@private
- function UIArtifactTipsView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- self:InitGenerate__9(Root,data)
- self:InitGenerate__10(Root,data)
- self:InitGenerate__11(Root,data)
- self:InitGenerate__12(Root,data)
- self:InitGenerate__13(Root,data)
- self:InitGenerate__14(Root,data)
- self:InitGenerate__15(Root,data)
- self:InitGenerate__16(Root,data)
- self:InitGenerate__17(Root,data)
- self:InitGenerate__18(Root,data)
- self:InitGenerate__19(Root,data)
- self:InitGenerate__20(Root,data)
- self:InitGenerate__21(Root,data)
- self:InitGenerate__22(Root,data)
- self:InitGenerate__23(Root,data)
- self:InitGenerate__24(Root,data)
- self:InitGenerate__25(Root,data)
- self:InitGenerate__26(Root,data)
- self:InitGenerate__27(Root,data)
- self:InitGenerate__28(Root,data)
- self:InitGenerate__29(Root,data)
- self:InitGenerate__30(Root,data)
- self:InitGenerate__31(Root,data)
- self:InitGenerate__32(Root,data)
- self:InitGenerate__33(Root,data)
- self:InitGenerate__34(Root,data)
- self:InitGenerate__35(Root,data)
- self:InitGenerate__36(Root,data)
- self:InitGenerate__37(Root,data)
- self:InitGenerate__38(Root,data)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__1(Root, data)
- --[[
- Root
- --]]
- self.uIEventHandler = Root:GetComponent(Enum.TypeInfo.UIEventHandler)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__2(Root, data)
- --[[
- UIAnimator
- --]]
- local tmp = Root:Find("UIAnimator").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIAnimator = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.AnyBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window
- --]]
- local tmp = Root:Find("UIAnimator/Window").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.window = tmp
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/Bg/CloseBox
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CloseBox").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.closeBox = tmp
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/Bg/CloseBox/BtnClose
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/CloseBox/BtnClose").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnClose = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__7(Root, data)
- --[[
- UIAnimator/Window/Bg/TopItem/MainInfo/ContentItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/ContentItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.contentItem = tmp
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__8(Root, data)
- --[[
- UIAnimator/Window/Bg/TopItem/MainInfo/ContentItem/EquipSlotItemNew
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/ContentItem/EquipSlotItemNew").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.skillEquipSlot = CommonUtil.BindGridViewItem2LuaStatic("EquipSlotItemNew", tmp)
- self.skillEquipSlot.prefabName = "EquipSlotItemNew"
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__9(Root, data)
- --[[
- UIAnimator/Window/Bg/TopItem/MainInfo/Texts/TextName
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/TextName").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.textName = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__10(Root, data)
- --[[
- UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type1
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.type1 = tmp
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__11(Root, data)
- --[[
- UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type1/Text2
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/MainInfo/Texts/Type1/Text2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.type1.text2 = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__12(Root, data)
- --[[
- UIAnimator/Window/Bg/TopItem/BtnChange
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/BtnChange").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnChange = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__13(Root, data)
- --[[
- UIAnimator/Window/Bg/TopItem/LabelBox
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/LabelBox").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.labelBox = tmp
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__14(Root, data)
- --[[
- UIAnimator/Window/Bg/TopItem/LabelBox/JobIcon
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/LabelBox/JobIcon").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.jobIcon = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__15(Root, data)
- --[[
- UIAnimator/Window/Bg/TopItem/LabelBox/heroName
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/TopItem/LabelBox/heroName").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.heroName = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__16(Root, data)
- --[[
- UIAnimator/Window/Bg/DscBox/DesTxt
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/DscBox/DesTxt").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.desTxt = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__17(Root, data)
- --[[
- UIAnimator/Window/Bg/Property
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.property = tmp
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__18(Root, data)
- --[[
- UIAnimator/Window/Bg/Property/Group/ArtifactPropertyItem1
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property/Group/ArtifactPropertyItem1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.artifactPropertyItem1 = CommonUtil.BindGridViewItem2LuaStatic("ArtifactPropertyItem", tmp)
- self.artifactPropertyItem1.prefabName = "ArtifactPropertyItem"
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__19(Root, data)
- --[[
- UIAnimator/Window/Bg/Property/Group/ArtifactPropertyItem2
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property/Group/ArtifactPropertyItem2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.artifactPropertyItem2 = CommonUtil.BindGridViewItem2LuaStatic("ArtifactPropertyItem", tmp)
- self.artifactPropertyItem2.prefabName = "ArtifactPropertyItem"
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__20(Root, data)
- --[[
- UIAnimator/Window/Bg/Property/Group/ArtifactPropertyItem3
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property/Group/ArtifactPropertyItem3").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.artifactPropertyItem3 = CommonUtil.BindGridViewItem2LuaStatic("ArtifactPropertyItem", tmp)
- self.artifactPropertyItem3.prefabName = "ArtifactPropertyItem"
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__21(Root, data)
- --[[
- UIAnimator/Window/Bg/Property/Group/ArtifactPropertyItem4
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property/Group/ArtifactPropertyItem4").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.artifactPropertyItem4 = CommonUtil.BindGridViewItem2LuaStatic("ArtifactPropertyItem", tmp)
- self.artifactPropertyItem4.prefabName = "ArtifactPropertyItem"
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__22(Root, data)
- --[[
- UIAnimator/Window/Bg/Property/Group/ArtifactPropertyItem5
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/Property/Group/ArtifactPropertyItem5").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.artifactPropertyItem5 = CommonUtil.BindGridViewItem2LuaStatic("ArtifactPropertyItem", tmp)
- self.artifactPropertyItem5.prefabName = "ArtifactPropertyItem"
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__23(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.bottomBox = tmp
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__24(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox/Image
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/Image").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.slotLvRoot = tmp
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__25(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox/Image/Image/Text/slotLv
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/Image/Image/Text/slotLv").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.slotLv = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__26(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox/Image/Image/Text/slotNum
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/Image/Image/Text/slotNum").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.slotNum = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__27(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox/Image/Image/rule
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/Image/Image/rule").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.rule = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__28(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox/cost
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/cost").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.cost = tmp
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__29(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox/cost/cost1
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/cost/cost1").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.cost1 = tmp
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__30(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox/cost/cost1/icon
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/cost/cost1/icon").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.cost1.icon = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__31(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox/cost/cost1/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/cost/cost1/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.cost1.text = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__32(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox/cost/cost2
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/cost/cost2").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.cost2 = tmp
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__33(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox/cost/cost2/icon
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/cost/cost2/icon").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.cost2.icon = tmp
- tmp.image = tmp:GetComponent(Enum.TypeInfo.Image)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__34(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox/cost/cost2/Text
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/cost/cost2/Text").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.cost2.text = tmp
- tmp.text = tmp:GetComponent(Enum.TypeInfo.Text)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__35(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox/BtnBox
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnBox = tmp
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__36(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox/BtnBox/BtnRefine
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/BtnRefine").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnRefine = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__37(Root, data)
- --[[
- UIAnimator/Window/Bg/BottomBox/BtnBox/BtnRefine/RedPointItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/Bg/BottomBox/BtnBox/BtnRefine/RedPointItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.redPointItem = CommonUtil.BindGridViewItem2LuaStatic("RedPointItem", tmp)
- self.redPointItem.prefabName = "RedPointItem"
- end
- ---@private
- function UIArtifactTipsView:InitGenerate__38(Root, data)
- --[[
- UIAnimator/FX_UI_REFINE_Success
- --]]
- local tmp = Root:Find("UIAnimator/FX_UI_REFINE_Success").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.fx_ui_refine_success = tmp
- tmp.uIParticle = tmp:GetComponent(Enum.TypeInfo.UIParticle)
- end
- ---@private
- function UIArtifactTipsView:GenerateDestroy()
- if tolua.getpeer(self.cost2.text) ~= nil then
- tolua.setpeer(self.cost2.text, nil)
- end
- if tolua.getpeer(self.cost2.icon) ~= nil then
- tolua.setpeer(self.cost2.icon, nil)
- end
- if tolua.getpeer(self.cost1.text) ~= nil then
- tolua.setpeer(self.cost1.text, nil)
- end
- if tolua.getpeer(self.cost1.icon) ~= nil then
- tolua.setpeer(self.cost1.icon, nil)
- end
- if tolua.getpeer(self.type1.text2) ~= nil then
- tolua.setpeer(self.type1.text2, nil)
- end
- if tolua.getpeer(self.uIAnimator) ~= nil then
- tolua.setpeer(self.uIAnimator, nil)
- end
- self.uIAnimator = nil
- if tolua.getpeer(self.AnyBtn) ~= nil then
- tolua.setpeer(self.AnyBtn, nil)
- end
- self.AnyBtn = nil
- if tolua.getpeer(self.window) ~= nil then
- tolua.setpeer(self.window, nil)
- end
- self.window = nil
- if tolua.getpeer(self.closeBox) ~= nil then
- tolua.setpeer(self.closeBox, nil)
- end
- self.closeBox = nil
- if tolua.getpeer(self.btnClose) ~= nil then
- tolua.setpeer(self.btnClose, nil)
- end
- self.btnClose = nil
- if tolua.getpeer(self.contentItem) ~= nil then
- tolua.setpeer(self.contentItem, nil)
- end
- self.contentItem = nil
- if self.skillEquipSlot.GenerateDestroy ~= nil then
- self.skillEquipSlot:GenerateDestroy()
- end
- if tolua.getpeer(self.skillEquipSlot) ~= nil then
- tolua.setpeer(self.skillEquipSlot, nil)
- end
- self.skillEquipSlot = nil
- if tolua.getpeer(self.textName) ~= nil then
- tolua.setpeer(self.textName, nil)
- end
- self.textName = nil
- if tolua.getpeer(self.type1) ~= nil then
- tolua.setpeer(self.type1, nil)
- end
- self.type1 = nil
- if tolua.getpeer(self.btnChange) ~= nil then
- tolua.setpeer(self.btnChange, nil)
- end
- self.btnChange = nil
- if tolua.getpeer(self.labelBox) ~= nil then
- tolua.setpeer(self.labelBox, nil)
- end
- self.labelBox = nil
- if tolua.getpeer(self.jobIcon) ~= nil then
- tolua.setpeer(self.jobIcon, nil)
- end
- self.jobIcon = nil
- if tolua.getpeer(self.heroName) ~= nil then
- tolua.setpeer(self.heroName, nil)
- end
- self.heroName = nil
- if tolua.getpeer(self.desTxt) ~= nil then
- tolua.setpeer(self.desTxt, nil)
- end
- self.desTxt = nil
- if tolua.getpeer(self.property) ~= nil then
- tolua.setpeer(self.property, nil)
- end
- self.property = nil
- if self.artifactPropertyItem1.GenerateDestroy ~= nil then
- self.artifactPropertyItem1:GenerateDestroy()
- end
- if tolua.getpeer(self.artifactPropertyItem1) ~= nil then
- tolua.setpeer(self.artifactPropertyItem1, nil)
- end
- self.artifactPropertyItem1 = nil
- if self.artifactPropertyItem2.GenerateDestroy ~= nil then
- self.artifactPropertyItem2:GenerateDestroy()
- end
- if tolua.getpeer(self.artifactPropertyItem2) ~= nil then
- tolua.setpeer(self.artifactPropertyItem2, nil)
- end
- self.artifactPropertyItem2 = nil
- if self.artifactPropertyItem3.GenerateDestroy ~= nil then
- self.artifactPropertyItem3:GenerateDestroy()
- end
- if tolua.getpeer(self.artifactPropertyItem3) ~= nil then
- tolua.setpeer(self.artifactPropertyItem3, nil)
- end
- self.artifactPropertyItem3 = nil
- if self.artifactPropertyItem4.GenerateDestroy ~= nil then
- self.artifactPropertyItem4:GenerateDestroy()
- end
- if tolua.getpeer(self.artifactPropertyItem4) ~= nil then
- tolua.setpeer(self.artifactPropertyItem4, nil)
- end
- self.artifactPropertyItem4 = nil
- if self.artifactPropertyItem5.GenerateDestroy ~= nil then
- self.artifactPropertyItem5:GenerateDestroy()
- end
- if tolua.getpeer(self.artifactPropertyItem5) ~= nil then
- tolua.setpeer(self.artifactPropertyItem5, nil)
- end
- self.artifactPropertyItem5 = nil
- if tolua.getpeer(self.bottomBox) ~= nil then
- tolua.setpeer(self.bottomBox, nil)
- end
- self.bottomBox = nil
- if tolua.getpeer(self.slotLvRoot) ~= nil then
- tolua.setpeer(self.slotLvRoot, nil)
- end
- self.slotLvRoot = nil
- if tolua.getpeer(self.slotLv) ~= nil then
- tolua.setpeer(self.slotLv, nil)
- end
- self.slotLv = nil
- if tolua.getpeer(self.slotNum) ~= nil then
- tolua.setpeer(self.slotNum, nil)
- end
- self.slotNum = nil
- if tolua.getpeer(self.rule) ~= nil then
- tolua.setpeer(self.rule, nil)
- end
- self.rule = nil
- if tolua.getpeer(self.cost) ~= nil then
- tolua.setpeer(self.cost, nil)
- end
- self.cost = nil
- if tolua.getpeer(self.cost1) ~= nil then
- tolua.setpeer(self.cost1, nil)
- end
- self.cost1 = nil
- if tolua.getpeer(self.cost2) ~= nil then
- tolua.setpeer(self.cost2, nil)
- end
- self.cost2 = nil
- if tolua.getpeer(self.btnBox) ~= nil then
- tolua.setpeer(self.btnBox, nil)
- end
- self.btnBox = nil
- if tolua.getpeer(self.btnRefine) ~= nil then
- tolua.setpeer(self.btnRefine, nil)
- end
- self.btnRefine = nil
- if self.redPointItem.GenerateDestroy ~= nil then
- self.redPointItem:GenerateDestroy()
- end
- if tolua.getpeer(self.redPointItem) ~= nil then
- tolua.setpeer(self.redPointItem, nil)
- end
- self.redPointItem = nil
- if tolua.getpeer(self.fx_ui_refine_success) ~= nil then
- tolua.setpeer(self.fx_ui_refine_success, nil)
- end
- self.fx_ui_refine_success = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIArtifactTipsView
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