PayMgr.lua 15 KB

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  1. local PayMgr = class('PayMgr')
  2. local REQ_PAY_CD = 1000
  3. local EXCPETION_WAIT_TIMESTAMP = 20000
  4. local EXCPETION_WAIT_TIME = 20
  5. local PayGoodsType = {
  6. EPayType_None = 0, -- 无效商品
  7. EPayType_Discount = 1, -- 超值礼包购买
  8. EPayType_MonthCard = 2, -- 月卡
  9. EPayType_NormalBag = 3, -- 普通礼包
  10. EPayType_LimitBag = 4, -- 限时礼包
  11. EPayType_RushTower = 5, -- 爬塔冲榜商店
  12. EPayType_RushArena = 6, --英灵殿冲榜商店
  13. EPayType_RushMap = 7, --推图冲榜商店
  14. EPayType_AirShipCash = 8, --高级战令
  15. EPayType_GuildWar = 9, -- 公会战
  16. EPayType_RushPet = 10, --宠物冲榜
  17. EPayType_RushSkill = 11, --技能冲榜
  18. EPayType_IdolShop = 12, --偶像季礼包
  19. EPayType_SpecialPrivilege = 101,
  20. EPayType_PassCheck = 102,
  21. EPayType_BTRecharge100 = 103,
  22. }
  23. local PayState = {
  24. Idle = 1, -- 空闲中
  25. Ordering = 2, -- 正在获得订单号
  26. Ordered = 3, -- 获得订单号完成(一般来说,会立即到 SDKPaying 状态)
  27. SDKPaying = 4, -- 启动SDK支付中
  28. SDKPayComplete = 5, -- SDK支付完成
  29. ServerPayComplete = 6, --Server返回的支付完成 (一般来说,会立即回到 Idle 状态)
  30. }
  31. function PayMgr:ctor()
  32. self.lastSendMsgTimeMap = nil
  33. self.payState = PayState.Idle
  34. self.curPayData = nil
  35. self.rechargeData = {}
  36. self:RegisterNetEvents()
  37. end
  38. function PayMgr:Clear()
  39. self.lastSendMsgTimeMap = nil
  40. self.curPayData = nil
  41. self.payState = PayState.Idle
  42. self.rechargeData = {}
  43. if self.waitTimer then
  44. self.waitTimer:Stop()
  45. self.waitTimer = nil
  46. end
  47. end
  48. function PayMgr:Destroy()
  49. self.lastSendMsgTimeMap = nil
  50. self.payState = nil
  51. self.curPayData = nil
  52. self.rechargeData = nil
  53. if self.waitTimer then
  54. self.waitTimer:Stop()
  55. self.waitTimer = nil
  56. end
  57. self:UnRegisterNetEvents()
  58. end
  59. function PayMgr:RegisterNetEvents()
  60. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_PAY_INFO_GET_ACK, self.OnGetPayInfoAck, self)
  61. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_PAY_FOR_GOODS_NTF, self.OnPayCompleteNtf, self)
  62. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_PAY_INFO_NTF, self.OnPayInfoNtf, self)
  63. ManagerContainer.NetManager:NetRegister(ProtoMsgId.SC_PAY_INFO_ORDER_OK_LIST_GET_ACK, self.OnStartUpPayCompleteAck, self)
  64. end
  65. function PayMgr:UnRegisterNetEvents()
  66. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_PAY_INFO_GET_ACK)
  67. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_PAY_FOR_GOODS_NTF)
  68. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_PAY_INFO_NTF)
  69. ManagerContainer.NetManager:UnRegisterPbIdCallback(ProtoMsgId.SC_PAY_INFO_ORDER_OK_LIST_GET_ACK)
  70. end
  71. function PayMgr:OnGetPayInfoAck(data)
  72. LogError('[wboy] SC_PAY_INFO_GET_ACK ' .. Inspect(data))
  73. if not data then
  74. LogError('[wboy] message data is Error !!!')
  75. return
  76. end
  77. if not self.curPayData then
  78. LogError('[wboy] cur pay data is Error !!!')
  79. return
  80. end
  81. if self.curPayData.goods_id ~= data.goods_id
  82. or self.curPayData.goods_type ~= data.goods_type
  83. or self.curPayData.count ~= data.count
  84. then
  85. LogError('[wboy] message data and cur pay data is not same !!!')
  86. return
  87. end
  88. if ManagerContainer.NetManager:IsErrorData(data) then
  89. if data then
  90. if data.error == Enum.NetErrorCode.ERROR_PAY_PRODUCTION_MODE then
  91. -- 测试环境
  92. self:SdkPayResult(true)
  93. return
  94. elseif data.error == Enum.NetErrorCode.ERROR_PAY_GOOD_PRICE_FREE then
  95. -- 商品免费
  96. self:SdkPayResult(true)
  97. return
  98. end
  99. end
  100. self:InterruptCurPay()
  101. return
  102. end
  103. if self.payState ~= PayState.Ordering then return end
  104. self.payState = PayState.Ordered
  105. self.curPayData.orderId = data.cp_order_id
  106. self.payState = PayState.SDKPaying
  107. self:StartWaiting(3)
  108. self:SdkPayResult(false)
  109. -- 启动支付SDK
  110. ManagerContainer.LuaGameMgr:SdkPay(data.goods_id, data.goods_name, '感谢您的支付,祝你有个愉快的游戏体验', data.count, CommonUtil.GetValidPayPrice(data.amount), tostring(data.cp_order_id), nil)
  111. end
  112. function PayMgr:OnPayCompleteNtf(data)
  113. --LogError('[wboy] SC_PAY_FOR_GOODS_NTF ' .. Inspect(data))
  114. if ManagerContainer.NetManager:IsErrorData(data) then
  115. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_SERVER_COMPLETED, false)
  116. return
  117. end
  118. self:ServerPayComplete(data.goods_type, data.goods_id, data.goods_num, data.cp_order_id, data.item_list)
  119. end
  120. function PayMgr:OnPayInfoNtf(data)
  121. --LogError('[wboy] SC_PAY_INFO_NTF ' .. Inspect(data))
  122. if ManagerContainer.NetManager:IsErrorData(data) then
  123. return
  124. end
  125. local lastTotalRecharge = self.rechargeData.totalRecharge or 0
  126. local lastDayRecharge = self.rechargeData.dayRecharge or 0
  127. local totalRecharge = CommonUtil.GetValidPayPrice(data.total_recharge or 0)
  128. local dayRecharge = CommonUtil.GetValidPayPrice(data.day_recharge or 0)
  129. self.rechargeData.totalRecharge = totalRecharge
  130. self.rechargeData.dayRecharge = dayRecharge
  131. if totalRecharge ~= lastTotalRecharge then
  132. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_TOTAL_RECHARGE_CHANGED)
  133. if dayRecharge > lastDayRecharge then
  134. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_DAY_RECHARGE_CHANGED, false)
  135. else
  136. -- 当天儲值数量重置了
  137. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_DAY_RECHARGE_CHANGED, true)
  138. end
  139. else
  140. if dayRecharge ~= lastDayRecharge then
  141. -- 当天儲值数量重置了
  142. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_DAY_RECHARGE_CHANGED, true)
  143. end
  144. end
  145. end
  146. function PayMgr:OnStartUpPayCompleteAck(data)
  147. -- LogError('[wboy] SC_PAY_INFO_ORDER_OK_LIST_GET_ACK ' .. Inspect(data))
  148. if ManagerContainer.NetManager:IsErrorData(data) then
  149. return
  150. end
  151. self:CommonShowPayResult(data.reward_item_list)
  152. end
  153. function PayMgr:SendGetPayInfo(goodsType, goodsId, goodsNum)
  154. if not self:IsCanSend(1) then return false end
  155. self:ClearCurPayData()
  156. self.payState = PayState.Ordering
  157. local curPayData =
  158. {
  159. goods_type = goodsType,
  160. goods_id = goodsId,
  161. count = goodsNum,
  162. }
  163. self.curPayData = curPayData
  164. self:RecordCurTime(2)
  165. self:StartWaiting()
  166. ManagerContainer.NetManager:SendMessage(ProtoMsgId.CS_PAY_INFO_GET_REQ, curPayData)
  167. return true
  168. end
  169. function PayMgr:SendStartUpPayComplete()
  170. ManagerContainer.NetManager:SendMessage(ProtoMsgId.CS_PAY_INFO_ORDER_OK_LIST_GET_REQ)
  171. end
  172. function PayMgr:IsCanSend(key, cdTime)
  173. local curTime = ManagerContainer.LuaTimerMgr:CurLuaServerTime()
  174. if not self.lastSendMsgTimeMap then
  175. self.lastSendMsgTimeMap = {}
  176. self.lastSendMsgTimeMap[key] = curTime
  177. return true
  178. end
  179. local lastTime = self.lastSendMsgTimeMap[key]
  180. if lastTime then
  181. local cd = cdTime or REQ_PAY_CD
  182. if (curTime - lastTime) < cd then
  183. return false
  184. end
  185. end
  186. self.lastSendMsgTimeMap[key] = curTime
  187. return true
  188. end
  189. function PayMgr:RecordCurTime(key)
  190. if not self.lastSendMsgTimeMap then
  191. self.lastSendMsgTimeMap = {}
  192. end
  193. self.lastSendMsgTimeMap[key] = ManagerContainer.LuaTimerMgr:CurLuaServerTime()
  194. end
  195. function PayMgr:ClearCurPayData()
  196. self.curPayData = nil
  197. self.payState = PayState.Idle
  198. end
  199. function PayMgr:SdkPayResult(success)
  200. self.payState = PayState.SDKPayComplete
  201. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_CLIENT_COMPLETED, success)
  202. if not self.curPayData then
  203. -- 能到这里,说明已经收到了服务返回的支付结果,则不再做后续处理
  204. self:EndWaiting()
  205. self:ClearCurPayData()
  206. return
  207. end
  208. if success then
  209. self:StartWaiting()
  210. else
  211. self:EndWaiting()
  212. self:ClearCurPayData()
  213. end
  214. end
  215. function PayMgr:InterruptCurPay()
  216. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_CLIENT_COMPLETED, false)
  217. self:EndWaiting()
  218. self:ClearCurPayData()
  219. end
  220. function PayMgr:InitRechargeData(data)
  221. if not data then return nil end
  222. self.rechargeData.totalRecharge = CommonUtil.GetValidPayPrice(data.total_recharge or 0)
  223. self.rechargeData.dayRecharge = CommonUtil.GetValidPayPrice(data.day_recharge or 0)
  224. end
  225. --- 支付
  226. ---@param goodsType Enum.PayGoodsType 支付类型
  227. ---@param goodsId integer 支付商品Id
  228. ---@param goodsNum integer 支付数量
  229. ---@return Enum.InitPayErrorCode
  230. function PayMgr:Pay(goodsType, goodsId, goodsNum)
  231. if self.payState == PayState.Ordering or self.payState == PayState.Ordered then
  232. -- 处理超时,则丢弃上一次的支付
  233. if not self:IsCanSend(2, EXCPETION_WAIT_TIMESTAMP) then
  234. return Enum.InitPayErrorCode.Paying
  235. end
  236. elseif self.payState == PayState.SDKPaying then
  237. -- 处理超时,则丢弃上一次的支付
  238. if not self:IsCanSend(2, EXCPETION_WAIT_TIMESTAMP) then
  239. return Enum.InitPayErrorCode.Paying
  240. end
  241. end
  242. local success = self:SendGetPayInfo(goodsType, goodsId, goodsNum)
  243. if not success then
  244. return Enum.InitPayErrorCode.OperateFreq
  245. end
  246. return Enum.InitPayErrorCode.Success
  247. end
  248. function PayMgr:GetDayRecharge()
  249. return self.rechargeData and self.rechargeData.dayRecharge or 0
  250. end
  251. function PayMgr:GetTotalRecharge()
  252. return self.rechargeData and self.rechargeData.totalRecharge or 0
  253. end
  254. function PayMgr:CommonShowPayResult(itemList)
  255. if ManagerContainer.LuaUIMgr:IsBatting() then
  256. return
  257. end
  258. if not itemList then return end
  259. local itemLength = #itemList
  260. if itemLength > 0 then
  261. local addItemMap = {}
  262. local cfgId, addNum, item
  263. for i = 1, itemLength do
  264. item = itemList[i]
  265. cfgId = item.key
  266. addNum = item.value
  267. if addItemMap[cfgId] then
  268. addItemMap[cfgId] = addItemMap[cfgId] + addNum
  269. else
  270. addItemMap[cfgId] = addNum
  271. end
  272. end
  273. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.EID_EQUIP_AND_ITEM_ADD, addItemMap)
  274. end
  275. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.RANK_ACTIVITY_REWARD_SUCCESS_NTF)
  276. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.LIMIT_RECHARGE_PAY_SUCCESS_NTF)
  277. end
  278. function PayMgr:StartWaiting(time)
  279. if not self.waitTimer then
  280. self.waitTimer = Timer.New(slot(self.EndWaiting, self), time or EXCPETION_WAIT_TIME, 1, true)
  281. else
  282. self.waitTimer.time = time or EXCPETION_WAIT_TIME
  283. self.waitTimer.duration = time or EXCPETION_WAIT_TIME
  284. end
  285. if not self.waitTimer.running then
  286. self.waitTimer:Start()
  287. end
  288. ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UIPayWaiting)
  289. end
  290. function PayMgr:EndWaiting()
  291. if self.waitTimer and self.waitTimer.running then
  292. self.waitTimer:Stop()
  293. end
  294. ManagerContainer.LuaUIMgr:ClosePage(Enum.UIPageName.UIPayWaiting)
  295. end
  296. ----------------------------- 以下接口是为每个支付方式单独提供支付传参API,这样外部就不用管传参不一样了 ------------------------
  297. --- 由服务器返回的支付结果,不一定为当前购买的结果(有延迟的数据)
  298. function PayMgr:ServerPayComplete(goodsType, goodsId, goodsNum, orderId, itemList)
  299. -- if goodsType == PayGoodsType.EPayType_Discount then
  300. -- elseif goodsType == PayGoodsType.EPayType_MonthCard then
  301. -- elseif goodsType == PayGoodsType.EPayType_NormalBag then
  302. -- elseif goodsType == PayGoodsType.EPayType_LimitBag then
  303. -- end
  304. self:CommonShowPayResult(itemList)
  305. ManagerContainer.LuaEventMgr:Dispatch(UIEventNames.PAY_SERVER_COMPLETED, true)
  306. if self.curPayData then
  307. if self.curPayData.goods_id ~= goodsId
  308. or self.curPayData.goods_type ~= goodsType
  309. or self.curPayData.count ~= goodsNum
  310. then
  311. return
  312. end
  313. if (self.curPayData.orderId and self.curPayData.orderId ~= 0)
  314. and (orderId and orderId ~= 0)
  315. and self.curPayData.orderId ~= orderId
  316. then
  317. return
  318. end
  319. end
  320. self.payState = PayState.ServerPayComplete
  321. self:EndWaiting()
  322. self:ClearCurPayData()
  323. end
  324. function PayMgr:GetInitPayErrorCodeLangKey(errorCode)
  325. if errorCode == Enum.InitPayErrorCode.OperateFreq then
  326. return 'PayError_Frequency'
  327. elseif errorCode == Enum.InitPayErrorCode.Paying then
  328. return 'PayError_Paying'
  329. elseif errorCode == Enum.InitPayErrorCode.ValidPay then
  330. return 'PayError_ValidPay'
  331. end
  332. return nil
  333. end
  334. function PayMgr:RuneShopPay(runeShopType, runeShopSubType, goodsId)
  335. if runeShopType == Enum.RuneShopType.MonthCard then
  336. return self:Pay(PayGoodsType.EPayType_MonthCard, goodsId, 1)
  337. elseif runeShopType == Enum.RuneShopType.Gifts then
  338. if runeShopSubType == Enum.RuneShopSubType.Daily then
  339. return self:Pay(PayGoodsType.EPayType_NormalBag, goodsId, 1)
  340. elseif runeShopSubType == Enum.RuneShopSubType.Week then
  341. return self:Pay(PayGoodsType.EPayType_NormalBag, goodsId, 1)
  342. elseif runeShopSubType == Enum.RuneShopSubType.Month then
  343. return self:Pay(PayGoodsType.EPayType_NormalBag, goodsId, 1)
  344. elseif runeShopSubType == Enum.RuneShopSubType.Gold then
  345. return self:Pay(PayGoodsType.EPayType_NormalBag, goodsId, 1)
  346. end
  347. elseif runeShopType == Enum.RuneShopType.LimitTime then
  348. return self:Pay(PayGoodsType.EPayType_LimitBag, goodsId, 1)
  349. elseif runeShopType == Enum.RuneShopType.GuildWar then
  350. return self:Pay(PayGoodsType.EPayType_GuildWar, goodsId, 1)
  351. elseif runeShopType == Enum.RuneShopType.IdolShop then
  352. return self:Pay(PayGoodsType.EPayType_IdolShop, goodsId, 1)
  353. elseif runeShopType == Enum.RuneShopType.SpecialPrivilege then
  354. return self:Pay(PayGoodsType.EPayType_SpecialPrivilege, goodsId, 1)
  355. elseif runeShopType == Enum.RuneShopType.PassCheck then
  356. return self:Pay(PayGoodsType.EPayType_PassCheck, goodsId, 1)
  357. end
  358. return Enum.InitPayErrorCode.ValidPay
  359. end
  360. --- 超值礼包
  361. function PayMgr:LimitedGiftPay(goodsId)
  362. return self:Pay(PayGoodsType.EPayType_Discount, goodsId, 1)
  363. end
  364. --冲榜
  365. function PayMgr:RankActivityPay(type, goodsId)
  366. if type == Enum.RankActivitiesType.ClimbingTower then
  367. return self:Pay(PayGoodsType.EPayType_RushTower, goodsId, 1)
  368. elseif type == Enum.RankActivitiesType.Dojo then
  369. return self:Pay(PayGoodsType.EPayType_RushArena, goodsId, 1)
  370. elseif type == Enum.RankActivitiesType.MapProgress then
  371. return self:Pay(PayGoodsType.EPayType_RushMap, goodsId, 1)
  372. elseif type == Enum.RankActivitiesType.Pet then
  373. return self:Pay(PayGoodsType.EPayType_RushPet, goodsId, 1)
  374. elseif type == Enum.RankActivitiesType.Skill then
  375. return self:Pay(PayGoodsType.EPayType_RushSkill, goodsId, 1)
  376. end
  377. end
  378. --悬赏战令
  379. function PayMgr:AirShipPay(goodsId)
  380. return self:Pay(PayGoodsType.EPayType_AirShipCash ,goodsId ,1 )
  381. end
  382. function PayMgr:BTHundredRechargePay(goodsId)
  383. return self:Pay(PayGoodsType.EPayType_BTRecharge100, goodsId ,1 )
  384. end
  385. return PayMgr