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- local GuildLobbyState = class("GuildLobbyState",require("StateBase"))
- function GuildLobbyState:Enter()
- LuaBattleBridge.SetLuaGuildLobbyMgr(ManagerContainer.LuaGuildLobbyMgr)
- ManagerContainer.LuaGuildLobbyMgr:Enter()
- end
- function GuildLobbyState:Update()
- ManagerContainer.LuaGuildLobbyMgr:Update()
- end
- function GuildLobbyState:Exit()
- ManagerContainer.LuaGuildLobbyMgr:Exit()
- end
- function GuildLobbyState:GetTask()
- return nil
- end
- return GuildLobbyState
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