CheckResWindowInfo.cs 804 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. [ CreateAssetMenuAttribute(fileName ="CheckHotResWindownInfo",menuName = "EditorConfig/创建检测资源更新配置文件")]
  5. public class CheckResWindowInfo : ScriptableObject
  6. {
  7. public string OldPath = "C:/Users/Administrator/Desktop/My/项目/0";
  8. #if UNITY_IOS
  9. public string NewPath = "./StreamingAssets/unityRes";
  10. #else
  11. public string NewPath = "./StreamingAssets/AssetsAndroid";
  12. #endif
  13. public string OutputPath = "C:/Users/Administrator/Desktop/My/项目/1";
  14. public string VersionFileName = "Version";
  15. public string mainfestFileName = "mainfest";
  16. public string ResVersion = "0.1.0.0";
  17. public List<string> IgnoreFiles;
  18. public int ChangeNum;
  19. public bool IsIgnore = true;
  20. }