UIChangeServerView_Generate.lua 11 KB

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  1. ---@class UIChangeServer__Generate_allToggle
  2. ---@field public gameObject UnityEngine.GameObject
  3. ---@field public toggle UnityEngine.UI.Toggle
  4. ---@class UIChangeServer__Generate_recommendToggle
  5. ---@field public gameObject UnityEngine.GameObject
  6. ---@field public toggle UnityEngine.UI.Toggle
  7. ---@class UIChangeServer__Generate_allServerGroupItem
  8. ---@field public gameObject UnityEngine.GameObject
  9. ---@field public button UnityEngine.UI.Button
  10. ---@class UIChangeServer__Generate_allServerGroupLoop
  11. ---@field public gameObject UnityEngine.GameObject
  12. ---@field public loopGridView SuperScrollView.LoopGridView
  13. ---@class UIChangeServer__Generate_allServerItem
  14. ---@field public gameObject UnityEngine.GameObject
  15. ---@field public button UnityEngine.UI.Button
  16. ---@class UIChangeServer__Generate_allServerLoop
  17. ---@field public gameObject UnityEngine.GameObject
  18. ---@field public loopGridView SuperScrollView.LoopGridView
  19. ---@class UIChangeServer__Generate_recommendAllServerItem
  20. ---@field public gameObject UnityEngine.GameObject
  21. ---@field public button UnityEngine.UI.Button
  22. ---@class UIChangeServer__Generate_recommendServerLoop
  23. ---@field public gameObject UnityEngine.GameObject
  24. ---@field public loopGridView SuperScrollView.LoopGridView
  25. ---@class UIChangeServer__Generate_btnClose
  26. ---@field public gameObject UnityEngine.GameObject
  27. ---@field public button UnityEngine.UI.Button
  28. ---@class UIChangeServer__Generate_AnyBtn
  29. ---@field public gameObject UnityEngine.GameObject
  30. ---@field public button UnityEngine.UI.Button
  31. ---@class UIChangeServer__Generate_uIAnimator
  32. ---@field public gameObject UnityEngine.GameObject
  33. ---@field public animator UnityEngine.Animator
  34. ---@class UIChangeServer__Generate
  35. ---@field private gameObject UnityEngine.GameObject
  36. ---@field private transform UnityEngine.Transform
  37. ---@field private uIAnimator UIChangeServer__Generate_uIAnimator
  38. ---@field private AnyBtn UIChangeServer__Generate_AnyBtn
  39. ---@field private btnClose UIChangeServer__Generate_btnClose
  40. ---@field private recommendRoot UnityEngine.GameObject
  41. ---@field private recommendServerLoop UIChangeServer__Generate_recommendServerLoop
  42. ---@field private recommendAllServerItem UIChangeServer__Generate_recommendAllServerItem
  43. ---@field private allRoot UnityEngine.GameObject
  44. ---@field private allServerLoop UIChangeServer__Generate_allServerLoop
  45. ---@field private allServerItem UIChangeServer__Generate_allServerItem
  46. ---@field private allServerGroupLoop UIChangeServer__Generate_allServerGroupLoop
  47. ---@field private allServerGroupItem UIChangeServer__Generate_allServerGroupItem
  48. ---@field private recommendToggle UIChangeServer__Generate_recommendToggle
  49. ---@field private allToggle UIChangeServer__Generate_allToggle
  50. local UIChangeServerView = class("UIChangeServerView", require("UIViewBase"))
  51. function UIChangeServerView:ctor()
  52. end
  53. ---@private
  54. function UIChangeServerView:SetActive(result)
  55. self.gameObject:SetActive(result)
  56. end
  57. ---@private
  58. function UIChangeServerView:InitGenerate(Root, data)
  59. self.transform = Root
  60. self.inited = true
  61. if self.super.Init then
  62. self.super.Init(self)
  63. end
  64. local tmp
  65. self:InitGenerate__1(Root,data)
  66. self:InitGenerate__2(Root,data)
  67. self:InitGenerate__3(Root,data)
  68. self:InitGenerate__4(Root,data)
  69. self:InitGenerate__5(Root,data)
  70. self:InitGenerate__6(Root,data)
  71. self:InitGenerate__7(Root,data)
  72. self:InitGenerate__8(Root,data)
  73. self:InitGenerate__9(Root,data)
  74. self:InitGenerate__10(Root,data)
  75. self:InitGenerate__11(Root,data)
  76. self:InitGenerate__12(Root,data)
  77. self:InitGenerate__13(Root,data)
  78. self:InitGenerate__14(Root,data)
  79. end
  80. ---@private
  81. function UIChangeServerView:InitGenerate__1(Root, data)
  82. --[[
  83. Root
  84. --]]
  85. end
  86. ---@private
  87. function UIChangeServerView:InitGenerate__2(Root, data)
  88. --[[
  89. UIAnimator
  90. --]]
  91. local tmp = Root:Find("UIAnimator").gameObject
  92. if tolua.getpeer(tmp) == nil then
  93. tolua.setpeer(tmp, {})
  94. end
  95. self.uIAnimator = tmp
  96. tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
  97. tmp.animator.logWarnings = false
  98. end
  99. ---@private
  100. function UIChangeServerView:InitGenerate__3(Root, data)
  101. --[[
  102. UIAnimator/Alpha
  103. --]]
  104. local tmp = Root:Find("UIAnimator/Alpha").gameObject
  105. if tolua.getpeer(tmp) == nil then
  106. tolua.setpeer(tmp, {})
  107. end
  108. self.AnyBtn = tmp
  109. tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
  110. end
  111. ---@private
  112. function UIChangeServerView:InitGenerate__4(Root, data)
  113. --[[
  114. UIAnimator/Window/CloseBox/BtnClose
  115. --]]
  116. local tmp = Root:Find("UIAnimator/Window/CloseBox/BtnClose").gameObject
  117. if tolua.getpeer(tmp) == nil then
  118. tolua.setpeer(tmp, {})
  119. end
  120. self.btnClose = tmp
  121. tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
  122. end
  123. ---@private
  124. function UIChangeServerView:InitGenerate__5(Root, data)
  125. --[[
  126. UIAnimator/Window/BodyRoot/RecommendRoot
  127. --]]
  128. local tmp = Root:Find("UIAnimator/Window/BodyRoot/RecommendRoot").gameObject
  129. if tolua.getpeer(tmp) == nil then
  130. tolua.setpeer(tmp, {})
  131. end
  132. self.recommendRoot = tmp
  133. end
  134. ---@private
  135. function UIChangeServerView:InitGenerate__6(Root, data)
  136. --[[
  137. UIAnimator/Window/BodyRoot/RecommendRoot/RecommendServerLoop
  138. --]]
  139. local tmp = Root:Find("UIAnimator/Window/BodyRoot/RecommendRoot/RecommendServerLoop").gameObject
  140. if tolua.getpeer(tmp) == nil then
  141. tolua.setpeer(tmp, {})
  142. end
  143. self.recommendServerLoop = tmp
  144. tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView)
  145. end
  146. ---@private
  147. function UIChangeServerView:InitGenerate__7(Root, data)
  148. --[[
  149. UIAnimator/Window/BodyRoot/RecommendRoot/RecommendServerLoop/Viewport/Content/RecommendAllServerItem
  150. --]]
  151. local tmp = Root:Find("UIAnimator/Window/BodyRoot/RecommendRoot/RecommendServerLoop/Viewport/Content/AllServerItem").gameObject
  152. if tolua.getpeer(tmp) == nil then
  153. tolua.setpeer(tmp, {})
  154. end
  155. self.recommendAllServerItem = CommonUtil.BindGridViewItem2LuaStatic("AllServerItem", tmp)
  156. self.recommendAllServerItem.prefabName = "AllServerItem"
  157. tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
  158. end
  159. ---@private
  160. function UIChangeServerView:InitGenerate__8(Root, data)
  161. --[[
  162. UIAnimator/Window/BodyRoot/AllRoot
  163. --]]
  164. local tmp = Root:Find("UIAnimator/Window/BodyRoot/AllRoot").gameObject
  165. if tolua.getpeer(tmp) == nil then
  166. tolua.setpeer(tmp, {})
  167. end
  168. self.allRoot = tmp
  169. end
  170. ---@private
  171. function UIChangeServerView:InitGenerate__9(Root, data)
  172. --[[
  173. UIAnimator/Window/BodyRoot/AllRoot/AllServerLoop
  174. --]]
  175. local tmp = Root:Find("UIAnimator/Window/BodyRoot/AllRoot/AllServerLoop").gameObject
  176. if tolua.getpeer(tmp) == nil then
  177. tolua.setpeer(tmp, {})
  178. end
  179. self.allServerLoop = tmp
  180. tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView)
  181. end
  182. ---@private
  183. function UIChangeServerView:InitGenerate__10(Root, data)
  184. --[[
  185. UIAnimator/Window/BodyRoot/AllRoot/AllServerLoop/Viewport/Content/AllServerItem
  186. --]]
  187. local tmp = Root:Find("UIAnimator/Window/BodyRoot/AllRoot/AllServerLoop/Viewport/Content/AllServerItem").gameObject
  188. if tolua.getpeer(tmp) == nil then
  189. tolua.setpeer(tmp, {})
  190. end
  191. self.allServerItem = CommonUtil.BindGridViewItem2LuaStatic("AllServerItem", tmp)
  192. self.allServerItem.prefabName = "AllServerItem"
  193. tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
  194. end
  195. ---@private
  196. function UIChangeServerView:InitGenerate__11(Root, data)
  197. --[[
  198. UIAnimator/Window/BodyRoot/AllRoot/AllServerGroupLoop
  199. --]]
  200. local tmp = Root:Find("UIAnimator/Window/BodyRoot/AllRoot/AllServerGroupLoop").gameObject
  201. if tolua.getpeer(tmp) == nil then
  202. tolua.setpeer(tmp, {})
  203. end
  204. self.allServerGroupLoop = tmp
  205. tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView)
  206. end
  207. ---@private
  208. function UIChangeServerView:InitGenerate__12(Root, data)
  209. --[[
  210. UIAnimator/Window/BodyRoot/AllRoot/AllServerGroupLoop/Viewport/Content/AllServerGroupItem
  211. --]]
  212. local tmp = Root:Find("UIAnimator/Window/BodyRoot/AllRoot/AllServerGroupLoop/Viewport/Content/AllServerGroupItem").gameObject
  213. if tolua.getpeer(tmp) == nil then
  214. tolua.setpeer(tmp, {})
  215. end
  216. self.allServerGroupItem = CommonUtil.BindGridViewItem2LuaStatic("AllServerGroupItem", tmp)
  217. self.allServerGroupItem.prefabName = "AllServerGroupItem"
  218. tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
  219. end
  220. ---@private
  221. function UIChangeServerView:InitGenerate__13(Root, data)
  222. --[[
  223. UIAnimator/Window/BodyRoot/TgooleGroup/RecommendToggle
  224. --]]
  225. local tmp = Root:Find("UIAnimator/Window/BodyRoot/TgooleGroup/RecommendToggle").gameObject
  226. if tolua.getpeer(tmp) == nil then
  227. tolua.setpeer(tmp, {})
  228. end
  229. self.recommendToggle = tmp
  230. tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle)
  231. end
  232. ---@private
  233. function UIChangeServerView:InitGenerate__14(Root, data)
  234. --[[
  235. UIAnimator/Window/BodyRoot/TgooleGroup/AllToggle
  236. --]]
  237. local tmp = Root:Find("UIAnimator/Window/BodyRoot/TgooleGroup/AllToggle").gameObject
  238. if tolua.getpeer(tmp) == nil then
  239. tolua.setpeer(tmp, {})
  240. end
  241. self.allToggle = tmp
  242. tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle)
  243. end
  244. ---@private
  245. function UIChangeServerView:GenerateDestroy()
  246. if tolua.getpeer(self.uIAnimator) ~= nil then
  247. tolua.setpeer(self.uIAnimator, nil)
  248. end
  249. self.uIAnimator = nil
  250. if tolua.getpeer(self.AnyBtn) ~= nil then
  251. tolua.setpeer(self.AnyBtn, nil)
  252. end
  253. self.AnyBtn = nil
  254. if tolua.getpeer(self.btnClose) ~= nil then
  255. tolua.setpeer(self.btnClose, nil)
  256. end
  257. self.btnClose = nil
  258. if tolua.getpeer(self.recommendRoot) ~= nil then
  259. tolua.setpeer(self.recommendRoot, nil)
  260. end
  261. self.recommendRoot = nil
  262. if tolua.getpeer(self.recommendServerLoop) ~= nil then
  263. tolua.setpeer(self.recommendServerLoop, nil)
  264. end
  265. self.recommendServerLoop = nil
  266. if self.recommendAllServerItem.GenerateDestroy ~= nil then
  267. self.recommendAllServerItem:GenerateDestroy()
  268. end
  269. if tolua.getpeer(self.recommendAllServerItem) ~= nil then
  270. tolua.setpeer(self.recommendAllServerItem, nil)
  271. end
  272. self.recommendAllServerItem = nil
  273. if tolua.getpeer(self.allRoot) ~= nil then
  274. tolua.setpeer(self.allRoot, nil)
  275. end
  276. self.allRoot = nil
  277. if tolua.getpeer(self.allServerLoop) ~= nil then
  278. tolua.setpeer(self.allServerLoop, nil)
  279. end
  280. self.allServerLoop = nil
  281. if self.allServerItem.GenerateDestroy ~= nil then
  282. self.allServerItem:GenerateDestroy()
  283. end
  284. if tolua.getpeer(self.allServerItem) ~= nil then
  285. tolua.setpeer(self.allServerItem, nil)
  286. end
  287. self.allServerItem = nil
  288. if tolua.getpeer(self.allServerGroupLoop) ~= nil then
  289. tolua.setpeer(self.allServerGroupLoop, nil)
  290. end
  291. self.allServerGroupLoop = nil
  292. if self.allServerGroupItem.GenerateDestroy ~= nil then
  293. self.allServerGroupItem:GenerateDestroy()
  294. end
  295. if tolua.getpeer(self.allServerGroupItem) ~= nil then
  296. tolua.setpeer(self.allServerGroupItem, nil)
  297. end
  298. self.allServerGroupItem = nil
  299. if tolua.getpeer(self.recommendToggle) ~= nil then
  300. tolua.setpeer(self.recommendToggle, nil)
  301. end
  302. self.recommendToggle = nil
  303. if tolua.getpeer(self.allToggle) ~= nil then
  304. tolua.setpeer(self.allToggle, nil)
  305. end
  306. self.allToggle = nil
  307. self.transform = nil
  308. self.gameObject = nil
  309. self.inited = false
  310. end
  311. return UIChangeServerView