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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
- public class UnityEngine_EventSystems_EventTriggerWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.EventSystems.EventTrigger), typeof(UnityEngine.MonoBehaviour));
- L.RegFunction("OnPointerEnter", OnPointerEnter);
- L.RegFunction("OnPointerExit", OnPointerExit);
- L.RegFunction("OnDrag", OnDrag);
- L.RegFunction("OnDrop", OnDrop);
- L.RegFunction("OnPointerDown", OnPointerDown);
- L.RegFunction("OnPointerUp", OnPointerUp);
- L.RegFunction("OnPointerClick", OnPointerClick);
- L.RegFunction("OnSelect", OnSelect);
- L.RegFunction("OnDeselect", OnDeselect);
- L.RegFunction("OnScroll", OnScroll);
- L.RegFunction("OnMove", OnMove);
- L.RegFunction("OnUpdateSelected", OnUpdateSelected);
- L.RegFunction("OnInitializePotentialDrag", OnInitializePotentialDrag);
- L.RegFunction("OnBeginDrag", OnBeginDrag);
- L.RegFunction("OnEndDrag", OnEndDrag);
- L.RegFunction("OnSubmit", OnSubmit);
- L.RegFunction("OnCancel", OnCancel);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("triggers", get_triggers, set_triggers);
- L.EndClass();
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnPointerEnter(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
- obj.OnPointerEnter(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnPointerExit(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
- obj.OnPointerExit(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnDrag(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
- obj.OnDrag(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnDrop(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
- obj.OnDrop(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnPointerDown(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
- obj.OnPointerDown(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnPointerUp(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
- obj.OnPointerUp(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnPointerClick(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
- obj.OnPointerClick(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnSelect(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.BaseEventData arg0 = (UnityEngine.EventSystems.BaseEventData)ToLua.CheckObject<UnityEngine.EventSystems.BaseEventData>(L, 2);
- obj.OnSelect(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnDeselect(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.BaseEventData arg0 = (UnityEngine.EventSystems.BaseEventData)ToLua.CheckObject<UnityEngine.EventSystems.BaseEventData>(L, 2);
- obj.OnDeselect(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnScroll(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
- obj.OnScroll(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnMove(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.AxisEventData arg0 = (UnityEngine.EventSystems.AxisEventData)ToLua.CheckObject<UnityEngine.EventSystems.AxisEventData>(L, 2);
- obj.OnMove(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnUpdateSelected(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.BaseEventData arg0 = (UnityEngine.EventSystems.BaseEventData)ToLua.CheckObject<UnityEngine.EventSystems.BaseEventData>(L, 2);
- obj.OnUpdateSelected(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnInitializePotentialDrag(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
- obj.OnInitializePotentialDrag(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnBeginDrag(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
- obj.OnBeginDrag(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnEndDrag(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
- obj.OnEndDrag(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnSubmit(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.BaseEventData arg0 = (UnityEngine.EventSystems.BaseEventData)ToLua.CheckObject<UnityEngine.EventSystems.BaseEventData>(L, 2);
- obj.OnSubmit(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnCancel(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)ToLua.CheckObject<UnityEngine.EventSystems.EventTrigger>(L, 1);
- UnityEngine.EventSystems.BaseEventData arg0 = (UnityEngine.EventSystems.BaseEventData)ToLua.CheckObject<UnityEngine.EventSystems.BaseEventData>(L, 2);
- obj.OnCancel(arg0);
- return 0;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch (Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_triggers(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)o;
- System.Collections.Generic.List<UnityEngine.EventSystems.EventTrigger.Entry> ret = obj.triggers;
- ToLua.PushSealed(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index triggers on a nil value");
- }
- }
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_triggers(IntPtr L)
- {
- object o = null;
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.EventSystems.EventTrigger obj = (UnityEngine.EventSystems.EventTrigger)o;
- System.Collections.Generic.List<UnityEngine.EventSystems.EventTrigger.Entry> arg0 = (System.Collections.Generic.List<UnityEngine.EventSystems.EventTrigger.Entry>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.EventSystems.EventTrigger.Entry>));
- obj.triggers = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o, "attempt to index triggers on a nil value");
- }
- }
- }
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