WindowsWebPluginRegistrant.cs 1.5 KB

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  1. /**
  2. * Copyright (c) 2021 Vuplex Inc. All rights reserved.
  3. *
  4. * Licensed under the Vuplex Commercial Software Library License, you may
  5. * not use this file except in compliance with the License. You may obtain
  6. * a copy of the License at
  7. *
  8. * https://vuplex.com/commercial-library-license
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. using UnityEngine;
  17. namespace Vuplex.WebView {
  18. /// <summary>
  19. /// Registers the Windows web plugin.
  20. /// </summary>
  21. /// <remarks>
  22. /// There's a weird Unity bug where a method decorated with `RuntimeInitializeOnLoadMethod`
  23. /// isn't called if it's nested within a block that's conditionally included
  24. /// using the `UNITY_EDITOR` directive, which the WindowsWebPlugin class uses.
  25. /// This class works around that issue by using the `UNITY_EDITOR` directive *inside*
  26. /// the method instead of outside.
  27. /// </remarks>
  28. class WindowsWebPluginRegistrant {
  29. [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
  30. static void _registerPlugin() {
  31. #if (UNITY_STANDALONE_WIN && !UNITY_EDITOR) || UNITY_EDITOR_WIN
  32. WebPluginFactory.RegisterWindowsPlugin(WindowsWebPlugin.Instance);
  33. #endif
  34. }
  35. }
  36. }