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- /**
- * Copyright (c) 2021 Vuplex Inc. All rights reserved.
- *
- * Licensed under the Vuplex Commercial Software Library License, you may
- * not use this file except in compliance with the License. You may obtain
- * a copy of the License at
- *
- * https://vuplex.com/commercial-library-license
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- namespace Vuplex.WebView {
- /// <summary>
- /// Enum for the different mouse buttons.
- /// </summary>
- /// <summary>
- /// This enum's values are compatible with those from
- /// the UnityEngine.EventSystem [`InputButton`](https://docs.unity3d.com/Packages/com.unity.ugui@1.0/api/UnityEngine.EventSystems.PointerEventData.InputButton.html) enum,
- /// so you can safely cast an `InputButton` to a `MouseButton`.
- /// </summary>
- public enum MouseButton {
- /// <summary>
- /// The left mouse button (i.e. left click).
- /// </summary>
- Left = 0,
- /// <summary>
- /// The right mouse button (i.e. right click).
- /// </summary>
- Right = 1,
- /// <summary>
- /// The center mouse button.
- /// </summary>
- Middle = 2
- }
- }
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