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- /**
- * Copyright (c) 2021 Vuplex Inc. All rights reserved.
- *
- * Licensed under the Vuplex Commercial Software Library License, you may
- * not use this file except in compliance with the License. You may obtain
- * a copy of the License at
- *
- * https://vuplex.com/commercial-library-license
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #if UNITY_ANDROID && !UNITY_EDITOR
- using System;
- using UnityEngine;
- namespace Vuplex.WebView {
- class AndroidByteArrayCallback : AndroidJavaProxy {
- public AndroidByteArrayCallback(Action<byte[]> callback) : base("com.vuplex.webview.ByteArrayCallback") {
- _callback = callback;
- }
- public void callback(AndroidJavaObject result) {
- AndroidJavaObject byteArrayObject = result.Get<AndroidJavaObject>("value");
- var bytes = Utils.ConvertAndroidByteArray(byteArrayObject);
- byteArrayObject.Dispose();
- _callback(bytes);
- // Setting the callback to null is necessary in order to avoid a memory leak.
- _callback = null;
- }
- Action<byte[]> _callback;
- }
- }
- #endif // UNITY_ANDROID && !UNITY_EDITOR
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